diff options
Diffstat (limited to 'dom/media/webaudio/blink/ReverbAccumulationBuffer.cpp')
-rw-r--r-- | dom/media/webaudio/blink/ReverbAccumulationBuffer.cpp | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/dom/media/webaudio/blink/ReverbAccumulationBuffer.cpp b/dom/media/webaudio/blink/ReverbAccumulationBuffer.cpp new file mode 100644 index 0000000000..ec745c294f --- /dev/null +++ b/dom/media/webaudio/blink/ReverbAccumulationBuffer.cpp @@ -0,0 +1,114 @@ +/* + * Copyright (C) 2010 Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "ReverbAccumulationBuffer.h" +#include "AudioNodeEngine.h" +#include "mozilla/PodOperations.h" +#include <algorithm> + +using namespace mozilla; + +namespace WebCore { + +ReverbAccumulationBuffer::ReverbAccumulationBuffer() + : m_readIndex(0), m_readTimeFrame(0) {} + +bool ReverbAccumulationBuffer::allocate(size_t length) { + if (!m_buffer.SetLength(length, fallible)) { + return false; + } + PodZero(m_buffer.Elements(), length); + return true; +} + +void ReverbAccumulationBuffer::readAndClear(float* destination, + size_t numberOfFrames) { + size_t bufferLength = m_buffer.Length(); + bool isCopySafe = + m_readIndex <= bufferLength && numberOfFrames <= bufferLength; + + MOZ_ASSERT(isCopySafe); + if (!isCopySafe) return; + + size_t framesAvailable = bufferLength - m_readIndex; + size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable); + size_t numberOfFrames2 = numberOfFrames - numberOfFrames1; + + float* source = m_buffer.Elements(); + memcpy(destination, source + m_readIndex, sizeof(float) * numberOfFrames1); + memset(source + m_readIndex, 0, sizeof(float) * numberOfFrames1); + + // Handle wrap-around if necessary + if (numberOfFrames2 > 0) { + memcpy(destination + numberOfFrames1, source, + sizeof(float) * numberOfFrames2); + memset(source, 0, sizeof(float) * numberOfFrames2); + } + + m_readIndex = (m_readIndex + numberOfFrames) % bufferLength; + m_readTimeFrame += numberOfFrames; +} + +void ReverbAccumulationBuffer::accumulate(const float* source, + size_t numberOfFrames, + size_t* readIndex, + size_t delayFrames) { + size_t bufferLength = m_buffer.Length(); + + size_t writeIndex = (*readIndex + delayFrames) % bufferLength; + + // Update caller's readIndex + *readIndex = (*readIndex + numberOfFrames) % bufferLength; + + size_t framesAvailable = bufferLength - writeIndex; + size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable); + size_t numberOfFrames2 = numberOfFrames - numberOfFrames1; + + float* destination = m_buffer.Elements(); + + bool isSafe = writeIndex <= bufferLength && + numberOfFrames1 + writeIndex <= bufferLength && + numberOfFrames2 <= bufferLength; + MOZ_ASSERT(isSafe); + if (!isSafe) return; + + AudioBufferAddWithScale(source, 1.0f, destination + writeIndex, + numberOfFrames1); + if (numberOfFrames2 > 0) { + AudioBufferAddWithScale(source + numberOfFrames1, 1.0f, destination, + numberOfFrames2); + } +} + +void ReverbAccumulationBuffer::reset() { + PodZero(m_buffer.Elements(), m_buffer.Length()); + m_readIndex = 0; + m_readTimeFrame = 0; +} + +} // namespace WebCore |