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diff --git a/dom/serviceworkers/ServiceWorkerRegistrationInfo.h b/dom/serviceworkers/ServiceWorkerRegistrationInfo.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_dom_serviceworkerregistrationinfo_h
+#define mozilla_dom_serviceworkerregistrationinfo_h
+
+#include <functional>
+
+#include "mozilla/dom/IPCNavigationPreloadState.h"
+#include "mozilla/dom/ServiceWorkerInfo.h"
+#include "mozilla/dom/ServiceWorkerRegistrationBinding.h"
+#include "mozilla/dom/ServiceWorkerRegistrationDescriptor.h"
+#include "nsProxyRelease.h"
+#include "nsTObserverArray.h"
+
+namespace mozilla::dom {
+
+class ServiceWorkerRegistrationListener;
+
+class ServiceWorkerRegistrationInfo final
+ : public nsIServiceWorkerRegistrationInfo {
+ nsCOMPtr<nsIPrincipal> mPrincipal;
+ ServiceWorkerRegistrationDescriptor mDescriptor;
+ nsTArray<nsCOMPtr<nsIServiceWorkerRegistrationInfoListener>> mListeners;
+ nsTObserverArray<ServiceWorkerRegistrationListener*> mInstanceList;
+
+ struct VersionEntry {
+ const ServiceWorkerRegistrationDescriptor mDescriptor;
+ TimeStamp mTimeStamp;
+
+ explicit VersionEntry(
+ const ServiceWorkerRegistrationDescriptor& aDescriptor)
+ : mDescriptor(aDescriptor), mTimeStamp(TimeStamp::Now()) {}
+ };
+ nsTArray<UniquePtr<VersionEntry>> mVersionList;
+
+ const nsID mAgentClusterId = nsID::GenerateUUID();
+
+ uint32_t mControlledClientsCounter;
+ uint32_t mDelayMultiplier;
+
+ enum { NoUpdate, NeedTimeCheckAndUpdate, NeedUpdate } mUpdateState;
+
+ // Timestamp to track SWR's last update time
+ PRTime mCreationTime;
+ TimeStamp mCreationTimeStamp;
+ // The time of update is 0, if SWR've never been updated yet.
+ PRTime mLastUpdateTime;
+
+ RefPtr<ServiceWorkerInfo> mEvaluatingWorker;
+ RefPtr<ServiceWorkerInfo> mActiveWorker;
+ RefPtr<ServiceWorkerInfo> mWaitingWorker;
+ RefPtr<ServiceWorkerInfo> mInstallingWorker;
+
+ virtual ~ServiceWorkerRegistrationInfo();
+
+ // When unregister() is called on a registration, it is removed from the
+ // "scope to registration map" but not immediately "cleared" (i.e. its workers
+ // terminated, updated to the redundant state, etc.) because it may still be
+ // controlling clients. It is marked as unregistered and when all controlled
+ // clients go away, cleared. This way we can tell if a registration
+ // is unregistered by querying the object itself rather than incurring a table
+ // lookup (in the case when the registrations are passed around as pointers).
+ bool mUnregistered;
+
+ bool mCorrupt;
+
+ IPCNavigationPreloadState mNavigationPreloadState;
+
+ public:
+ NS_DECL_ISUPPORTS
+ NS_DECL_NSISERVICEWORKERREGISTRATIONINFO
+
+ using TryToActivateCallback = std::function<void()>;
+
+ ServiceWorkerRegistrationInfo(
+ const nsACString& aScope, nsIPrincipal* aPrincipal,
+ ServiceWorkerUpdateViaCache aUpdateViaCache,
+ IPCNavigationPreloadState&& aNavigationPreloadState);
+
+ void AddInstance(ServiceWorkerRegistrationListener* aInstance,
+ const ServiceWorkerRegistrationDescriptor& aDescriptor);
+
+ void RemoveInstance(ServiceWorkerRegistrationListener* aInstance);
+
+ const nsCString& Scope() const;
+
+ nsIPrincipal* Principal() const;
+
+ bool IsUnregistered() const;
+
+ void SetUnregistered();
+
+ already_AddRefed<ServiceWorkerInfo> Newest() const {
+ RefPtr<ServiceWorkerInfo> newest;
+ if (mInstallingWorker) {
+ newest = mInstallingWorker;
+ } else if (mWaitingWorker) {
+ newest = mWaitingWorker;
+ } else {
+ newest = mActiveWorker;
+ }
+
+ return newest.forget();
+ }
+
+ already_AddRefed<ServiceWorkerInfo> NewestIncludingEvaluating() const {
+ if (mEvaluatingWorker) {
+ RefPtr<ServiceWorkerInfo> newest = mEvaluatingWorker;
+ return newest.forget();
+ }
+ return Newest();
+ }
+
+ already_AddRefed<ServiceWorkerInfo> GetServiceWorkerInfoById(uint64_t aId);
+
+ void StartControllingClient() {
+ ++mControlledClientsCounter;
+ mDelayMultiplier = 0;
+ }
+
+ void StopControllingClient() {
+ MOZ_ASSERT(mControlledClientsCounter);
+ --mControlledClientsCounter;
+ }
+
+ bool IsControllingClients() const {
+ return mActiveWorker && mControlledClientsCounter;
+ }
+
+ // As a side effect, this nullifies
+ // `m{Evaluating,Installing,Waiting,Active}Worker`s.
+ void ShutdownWorkers();
+
+ void Clear();
+
+ void ClearAsCorrupt();
+
+ bool IsCorrupt() const;
+
+ void TryToActivateAsync(TryToActivateCallback&& aCallback = nullptr);
+
+ void TryToActivate(TryToActivateCallback&& aCallback);
+
+ void Activate();
+
+ void FinishActivate(bool aSuccess);
+
+ void RefreshLastUpdateCheckTime();
+
+ bool IsLastUpdateCheckTimeOverOneDay() const;
+
+ void MaybeScheduleTimeCheckAndUpdate();
+
+ void MaybeScheduleUpdate();
+
+ bool CheckAndClearIfUpdateNeeded();
+
+ ServiceWorkerInfo* GetEvaluating() const;
+
+ ServiceWorkerInfo* GetInstalling() const;
+
+ ServiceWorkerInfo* GetWaiting() const;
+
+ ServiceWorkerInfo* GetActive() const;
+
+ ServiceWorkerInfo* GetByDescriptor(
+ const ServiceWorkerDescriptor& aDescriptor) const;
+
+ // Set the given worker as the evaluating service worker. The worker
+ // state is not changed.
+ void SetEvaluating(ServiceWorkerInfo* aServiceWorker);
+
+ // Remove an existing evaluating worker, if present. The worker will
+ // be transitioned to the Redundant state.
+ void ClearEvaluating();
+
+ // Remove an existing installing worker, if present. The worker will
+ // be transitioned to the Redundant state.
+ void ClearInstalling();
+
+ // Transition the current evaluating worker to be the installing worker. The
+ // worker's state is update to Installing.
+ void TransitionEvaluatingToInstalling();
+
+ // Transition the current installing worker to be the waiting worker. The
+ // worker's state is updated to Installed.
+ void TransitionInstallingToWaiting();
+
+ // Override the current active worker. This is used during browser
+ // initialization to load persisted workers. Its also used to propagate
+ // active workers across child processes in e10s. This second use will
+ // go away once the ServiceWorkerManager moves to the parent process.
+ // The worker is transitioned to the Activated state.
+ void SetActive(ServiceWorkerInfo* aServiceWorker);
+
+ // Transition the current waiting worker to be the new active worker. The
+ // worker is updated to the Activating state.
+ void TransitionWaitingToActive();
+
+ // Determine if the registration is actively performing work.
+ bool IsIdle() const;
+
+ ServiceWorkerUpdateViaCache GetUpdateViaCache() const;
+
+ void SetUpdateViaCache(ServiceWorkerUpdateViaCache aUpdateViaCache);
+
+ int64_t GetLastUpdateTime() const;
+
+ void SetLastUpdateTime(const int64_t aTime);
+
+ const ServiceWorkerRegistrationDescriptor& Descriptor() const;
+
+ uint64_t Id() const;
+
+ uint64_t Version() const;
+
+ uint32_t GetUpdateDelay(const bool aWithMultiplier = true);
+
+ void FireUpdateFound();
+
+ void NotifyCleared();
+
+ void ClearWhenIdle();
+
+ const nsID& AgentClusterId() const;
+
+ void SetNavigationPreloadEnabled(const bool& aEnabled);
+
+ void SetNavigationPreloadHeader(const nsCString& aHeader);
+
+ IPCNavigationPreloadState GetNavigationPreloadState() const;
+
+ private:
+ // Roughly equivalent to [[Update Registration State algorithm]]. Make sure
+ // this is called *before* updating SW instances' state, otherwise they
+ // may get CC-ed.
+ void UpdateRegistrationState();
+
+ void UpdateRegistrationState(ServiceWorkerUpdateViaCache aUpdateViaCache);
+
+ // Used by devtools to track changes to the properties of
+ // *nsIServiceWorkerRegistrationInfo*. Note, this doesn't necessarily need to
+ // be in sync with the DOM registration objects, but it does need to be called
+ // in the same task that changed |mInstallingWorker|, |mWaitingWorker| or
+ // |mActiveWorker|.
+ void NotifyChromeRegistrationListeners();
+
+ static uint64_t GetNextId();
+
+ static uint64_t GetNextVersion();
+
+ // `aFunc`'s argument will be a reference to
+ // `m{Evaluating,Installing,Waiting,Active}Worker` (not to copy of them).
+ // Additionally, a null check will be performed for each worker before each
+ // call to `aFunc`, so `aFunc` will always get a reference to a non-null
+ // pointer.
+ void ForEachWorker(void (*aFunc)(RefPtr<ServiceWorkerInfo>&));
+
+ void CheckQuotaUsage();
+};
+
+} // namespace mozilla::dom
+
+#endif // mozilla_dom_serviceworkerregistrationinfo_h