diff options
Diffstat (limited to 'dom/svg/SVGFESpotLightElement.cpp')
-rw-r--r-- | dom/svg/SVGFESpotLightElement.cpp | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/dom/svg/SVGFESpotLightElement.cpp b/dom/svg/SVGFESpotLightElement.cpp new file mode 100644 index 0000000000..aa771952b3 --- /dev/null +++ b/dom/svg/SVGFESpotLightElement.cpp @@ -0,0 +1,115 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/dom/SVGFESpotLightElement.h" +#include "mozilla/dom/SVGFESpotLightElementBinding.h" +#include "mozilla/SVGFilterInstance.h" + +NS_IMPL_NS_NEW_SVG_ELEMENT(FESpotLight) + +using namespace mozilla::gfx; + +namespace mozilla::dom { + +JSObject* SVGFESpotLightElement::WrapNode(JSContext* aCx, + JS::Handle<JSObject*> aGivenProto) { + return SVGFESpotLightElement_Binding::Wrap(aCx, this, aGivenProto); +} + +SVGElement::NumberInfo SVGFESpotLightElement::sNumberInfo[8] = { + {nsGkAtoms::x, 0, false}, + {nsGkAtoms::y, 0, false}, + {nsGkAtoms::z, 0, false}, + {nsGkAtoms::pointsAtX, 0, false}, + {nsGkAtoms::pointsAtY, 0, false}, + {nsGkAtoms::pointsAtZ, 0, false}, + {nsGkAtoms::specularExponent, 1, false}, + {nsGkAtoms::limitingConeAngle, 0, false}}; + +//---------------------------------------------------------------------- +// nsINode methods + +NS_IMPL_ELEMENT_CLONE_WITH_INIT(SVGFESpotLightElement) + +//---------------------------------------------------------------------- +// nsFEUnstyledElement methods + +bool SVGFESpotLightElement::AttributeAffectsRendering( + int32_t aNameSpaceID, nsAtom* aAttribute) const { + return aNameSpaceID == kNameSpaceID_None && + (aAttribute == nsGkAtoms::x || aAttribute == nsGkAtoms::y || + aAttribute == nsGkAtoms::z || aAttribute == nsGkAtoms::pointsAtX || + aAttribute == nsGkAtoms::pointsAtY || + aAttribute == nsGkAtoms::pointsAtZ || + aAttribute == nsGkAtoms::specularExponent || + aAttribute == nsGkAtoms::limitingConeAngle); +} + +//---------------------------------------------------------------------- + +LightType SVGFESpotLightElement::ComputeLightAttributes( + SVGFilterInstance* aInstance, nsTArray<float>& aFloatAttributes) { + aFloatAttributes.SetLength(kSpotLightNumAttributes); + GetAnimatedNumberValues(&aFloatAttributes[kSpotLightPositionXIndex], + &aFloatAttributes[kSpotLightPositionYIndex], + &aFloatAttributes[kSpotLightPositionZIndex], + &aFloatAttributes[kSpotLightPointsAtXIndex], + &aFloatAttributes[kSpotLightPointsAtYIndex], + &aFloatAttributes[kSpotLightPointsAtZIndex], + &aFloatAttributes[kSpotLightFocusIndex], + &aFloatAttributes[kSpotLightLimitingConeAngleIndex], + nullptr); + if (!mNumberAttributes[SVGFESpotLightElement::LIMITING_CONE_ANGLE] + .IsExplicitlySet()) { + aFloatAttributes[kSpotLightLimitingConeAngleIndex] = 90; + } + + return LightType::Spot; +} + +already_AddRefed<DOMSVGAnimatedNumber> SVGFESpotLightElement::X() { + return mNumberAttributes[ATTR_X].ToDOMAnimatedNumber(this); +} + +already_AddRefed<DOMSVGAnimatedNumber> SVGFESpotLightElement::Y() { + return mNumberAttributes[ATTR_Y].ToDOMAnimatedNumber(this); +} + +already_AddRefed<DOMSVGAnimatedNumber> SVGFESpotLightElement::Z() { + return mNumberAttributes[ATTR_Z].ToDOMAnimatedNumber(this); +} + +already_AddRefed<DOMSVGAnimatedNumber> SVGFESpotLightElement::PointsAtX() { + return mNumberAttributes[POINTS_AT_X].ToDOMAnimatedNumber(this); +} + +already_AddRefed<DOMSVGAnimatedNumber> SVGFESpotLightElement::PointsAtY() { + return mNumberAttributes[POINTS_AT_Y].ToDOMAnimatedNumber(this); +} + +already_AddRefed<DOMSVGAnimatedNumber> SVGFESpotLightElement::PointsAtZ() { + return mNumberAttributes[POINTS_AT_Z].ToDOMAnimatedNumber(this); +} + +already_AddRefed<DOMSVGAnimatedNumber> +SVGFESpotLightElement::SpecularExponent() { + return mNumberAttributes[SPECULAR_EXPONENT].ToDOMAnimatedNumber(this); +} + +already_AddRefed<DOMSVGAnimatedNumber> +SVGFESpotLightElement::LimitingConeAngle() { + return mNumberAttributes[LIMITING_CONE_ANGLE].ToDOMAnimatedNumber(this); +} + +//---------------------------------------------------------------------- +// SVGElement methods + +SVGElement::NumberAttributesInfo SVGFESpotLightElement::GetNumberInfo() { + return NumberAttributesInfo(mNumberAttributes, sNumberInfo, + ArrayLength(sNumberInfo)); +} + +} // namespace mozilla::dom |