diff options
Diffstat (limited to 'gfx/angle/checkout/src/common/PackedEnums.h')
-rw-r--r-- | gfx/angle/checkout/src/common/PackedEnums.h | 859 |
1 files changed, 859 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/common/PackedEnums.h b/gfx/angle/checkout/src/common/PackedEnums.h new file mode 100644 index 0000000000..81fa6d6f42 --- /dev/null +++ b/gfx/angle/checkout/src/common/PackedEnums.h @@ -0,0 +1,859 @@ +// Copyright 2017 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// PackedGLEnums_autogen.h: +// Declares ANGLE-specific enums classes for GLEnum and functions operating +// on them. + +#ifndef COMMON_PACKEDGLENUMS_H_ +#define COMMON_PACKEDGLENUMS_H_ + +#include "common/PackedEGLEnums_autogen.h" +#include "common/PackedGLEnums_autogen.h" + +#include <array> +#include <bitset> +#include <cstddef> + +#include <EGL/egl.h> + +#include "common/bitset_utils.h" + +namespace angle +{ + +// Return the number of elements of a packed enum, including the InvalidEnum element. +template <typename E> +constexpr size_t EnumSize() +{ + using UnderlyingType = typename std::underlying_type<E>::type; + return static_cast<UnderlyingType>(E::EnumCount); +} + +// Implementation of AllEnums which allows iterating over all the possible values for a packed enums +// like so: +// for (auto value : AllEnums<MyPackedEnum>()) { +// // Do something with the enum. +// } + +template <typename E> +class EnumIterator final +{ + private: + using UnderlyingType = typename std::underlying_type<E>::type; + + public: + EnumIterator(E value) : mValue(static_cast<UnderlyingType>(value)) {} + EnumIterator &operator++() + { + mValue++; + return *this; + } + bool operator==(const EnumIterator &other) const { return mValue == other.mValue; } + bool operator!=(const EnumIterator &other) const { return mValue != other.mValue; } + E operator*() const { return static_cast<E>(mValue); } + + private: + UnderlyingType mValue; +}; + +template <typename E, size_t MaxSize = EnumSize<E>()> +struct AllEnums +{ + EnumIterator<E> begin() const { return {static_cast<E>(0)}; } + EnumIterator<E> end() const { return {static_cast<E>(MaxSize)}; } +}; + +// PackedEnumMap<E, T> is like an std::array<T, E::EnumCount> but is indexed with enum values. It +// implements all of the std::array interface except with enum values instead of indices. +template <typename E, typename T, size_t MaxSize = EnumSize<E>()> +class PackedEnumMap +{ + using UnderlyingType = typename std::underlying_type<E>::type; + using Storage = std::array<T, MaxSize>; + + public: + using InitPair = std::pair<E, T>; + + constexpr PackedEnumMap() = default; + + constexpr PackedEnumMap(std::initializer_list<InitPair> init) : mPrivateData{} + { + // We use a for loop instead of range-for to work around a limitation in MSVC. + for (const InitPair *it = init.begin(); it != init.end(); ++it) + { + mPrivateData[static_cast<UnderlyingType>(it->first)] = it->second; + } + } + + // types: + using value_type = T; + using pointer = T *; + using const_pointer = const T *; + using reference = T &; + using const_reference = const T &; + + using size_type = size_t; + using difference_type = ptrdiff_t; + + using iterator = typename Storage::iterator; + using const_iterator = typename Storage::const_iterator; + using reverse_iterator = std::reverse_iterator<iterator>; + using const_reverse_iterator = std::reverse_iterator<const_iterator>; + + // No explicit construct/copy/destroy for aggregate type + void fill(const T &u) { mPrivateData.fill(u); } + void swap(PackedEnumMap<E, T, MaxSize> &a) noexcept { mPrivateData.swap(a.mPrivateData); } + + // iterators: + iterator begin() noexcept { return mPrivateData.begin(); } + const_iterator begin() const noexcept { return mPrivateData.begin(); } + iterator end() noexcept { return mPrivateData.end(); } + const_iterator end() const noexcept { return mPrivateData.end(); } + + reverse_iterator rbegin() noexcept { return mPrivateData.rbegin(); } + const_reverse_iterator rbegin() const noexcept { return mPrivateData.rbegin(); } + reverse_iterator rend() noexcept { return mPrivateData.rend(); } + const_reverse_iterator rend() const noexcept { return mPrivateData.rend(); } + + // capacity: + constexpr size_type size() const noexcept { return mPrivateData.size(); } + constexpr size_type max_size() const noexcept { return mPrivateData.max_size(); } + constexpr bool empty() const noexcept { return mPrivateData.empty(); } + + // element access: + reference operator[](E n) + { + ASSERT(static_cast<size_t>(n) < mPrivateData.size()); + return mPrivateData[static_cast<UnderlyingType>(n)]; + } + + constexpr const_reference operator[](E n) const + { + ASSERT(static_cast<size_t>(n) < mPrivateData.size()); + return mPrivateData[static_cast<UnderlyingType>(n)]; + } + + const_reference at(E n) const { return mPrivateData.at(static_cast<UnderlyingType>(n)); } + reference at(E n) { return mPrivateData.at(static_cast<UnderlyingType>(n)); } + + reference front() { return mPrivateData.front(); } + const_reference front() const { return mPrivateData.front(); } + reference back() { return mPrivateData.back(); } + const_reference back() const { return mPrivateData.back(); } + + T *data() noexcept { return mPrivateData.data(); } + const T *data() const noexcept { return mPrivateData.data(); } + + bool operator==(const PackedEnumMap &rhs) const { return mPrivateData == rhs.mPrivateData; } + bool operator!=(const PackedEnumMap &rhs) const { return mPrivateData != rhs.mPrivateData; } + + template <typename SubT = T> + typename std::enable_if<std::is_integral<SubT>::value>::type operator+=( + const PackedEnumMap<E, SubT, MaxSize> &rhs) + { + for (E e : AllEnums<E, MaxSize>()) + { + at(e) += rhs[e]; + } + } + + private: + Storage mPrivateData; +}; + +// PackedEnumBitSetE> is like an std::bitset<E::EnumCount> but is indexed with enum values. It +// implements the std::bitset interface except with enum values instead of indices. +template <typename E, typename DataT = uint32_t> +using PackedEnumBitSet = BitSetT<EnumSize<E>(), DataT, E>; + +} // namespace angle + +namespace gl +{ + +TextureType TextureTargetToType(TextureTarget target); +TextureTarget NonCubeTextureTypeToTarget(TextureType type); + +TextureTarget CubeFaceIndexToTextureTarget(size_t face); +size_t CubeMapTextureTargetToFaceIndex(TextureTarget target); +bool IsCubeMapFaceTarget(TextureTarget target); + +constexpr TextureTarget kCubeMapTextureTargetMin = TextureTarget::CubeMapPositiveX; +constexpr TextureTarget kCubeMapTextureTargetMax = TextureTarget::CubeMapNegativeZ; +constexpr TextureTarget kAfterCubeMapTextureTargetMax = + static_cast<TextureTarget>(static_cast<uint8_t>(kCubeMapTextureTargetMax) + 1); +struct AllCubeFaceTextureTargets +{ + angle::EnumIterator<TextureTarget> begin() const { return kCubeMapTextureTargetMin; } + angle::EnumIterator<TextureTarget> end() const { return kAfterCubeMapTextureTargetMax; } +}; + +constexpr std::array<ShaderType, 2> kAllGLES2ShaderTypes = {ShaderType::Vertex, + ShaderType::Fragment}; + +constexpr ShaderType kShaderTypeMin = ShaderType::Vertex; +constexpr ShaderType kShaderTypeMax = ShaderType::Compute; +constexpr ShaderType kAfterShaderTypeMax = + static_cast<ShaderType>(static_cast<uint8_t>(kShaderTypeMax) + 1); +struct AllShaderTypes +{ + angle::EnumIterator<ShaderType> begin() const { return kShaderTypeMin; } + angle::EnumIterator<ShaderType> end() const { return kAfterShaderTypeMax; } +}; + +constexpr size_t kGraphicsShaderCount = static_cast<size_t>(ShaderType::EnumCount) - 1u; +// Arrange the shader types in the order of rendering pipeline +constexpr std::array<ShaderType, kGraphicsShaderCount> kAllGraphicsShaderTypes = { + ShaderType::Vertex, ShaderType::TessControl, ShaderType::TessEvaluation, ShaderType::Geometry, + ShaderType::Fragment}; + +using ShaderBitSet = angle::PackedEnumBitSet<ShaderType, uint8_t>; +static_assert(sizeof(ShaderBitSet) == sizeof(uint8_t), "Unexpected size"); + +template <typename T> +using ShaderMap = angle::PackedEnumMap<ShaderType, T>; + +const char *ShaderTypeToString(ShaderType shaderType); + +TextureType SamplerTypeToTextureType(GLenum samplerType); +TextureType ImageTypeToTextureType(GLenum imageType); + +bool IsMultisampled(gl::TextureType type); +bool IsArrayTextureType(gl::TextureType type); + +bool IsStaticBufferUsage(BufferUsage useage); + +enum class PrimitiveMode : uint8_t +{ + Points = 0x0, + Lines = 0x1, + LineLoop = 0x2, + LineStrip = 0x3, + Triangles = 0x4, + TriangleStrip = 0x5, + TriangleFan = 0x6, + Unused1 = 0x7, + Unused2 = 0x8, + Unused3 = 0x9, + LinesAdjacency = 0xA, + LineStripAdjacency = 0xB, + TrianglesAdjacency = 0xC, + TriangleStripAdjacency = 0xD, + Patches = 0xE, + + InvalidEnum = 0xF, + EnumCount = 0xF, +}; + +template <> +constexpr PrimitiveMode FromGLenum<PrimitiveMode>(GLenum from) +{ + if (from >= static_cast<GLenum>(PrimitiveMode::EnumCount)) + { + return PrimitiveMode::InvalidEnum; + } + + return static_cast<PrimitiveMode>(from); +} + +constexpr GLenum ToGLenum(PrimitiveMode from) +{ + return static_cast<GLenum>(from); +} + +static_assert(ToGLenum(PrimitiveMode::Points) == GL_POINTS, "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::Lines) == GL_LINES, "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::LineLoop) == GL_LINE_LOOP, "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::LineStrip) == GL_LINE_STRIP, "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::Triangles) == GL_TRIANGLES, "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::TriangleStrip) == GL_TRIANGLE_STRIP, + "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::TriangleFan) == GL_TRIANGLE_FAN, "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::LinesAdjacency) == GL_LINES_ADJACENCY, + "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::LineStripAdjacency) == GL_LINE_STRIP_ADJACENCY, + "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::TrianglesAdjacency) == GL_TRIANGLES_ADJACENCY, + "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::TriangleStripAdjacency) == GL_TRIANGLE_STRIP_ADJACENCY, + "PrimitiveMode violation"); + +std::ostream &operator<<(std::ostream &os, PrimitiveMode value); + +enum class DrawElementsType : size_t +{ + UnsignedByte = 0, + UnsignedShort = 1, + UnsignedInt = 2, + InvalidEnum = 3, + EnumCount = 3, +}; + +template <> +constexpr DrawElementsType FromGLenum<DrawElementsType>(GLenum from) +{ + + GLenum scaled = (from - GL_UNSIGNED_BYTE); + // This code sequence generates a ROR instruction on x86/arm. We want to check if the lowest bit + // of scaled is set and if (scaled >> 1) is greater than a non-pot value. If we rotate the + // lowest bit to the hightest bit both conditions can be checked with a single test. + static_assert(sizeof(GLenum) == 4, "Update (scaled << 31) to sizeof(GLenum) * 8 - 1"); + GLenum packed = (scaled >> 1) | (scaled << 31); + + // operator ? with a simple assignment usually translates to a cmov instruction and thus avoids + // a branch. + packed = (packed >= static_cast<GLenum>(DrawElementsType::EnumCount)) + ? static_cast<GLenum>(DrawElementsType::InvalidEnum) + : packed; + + return static_cast<DrawElementsType>(packed); +} + +constexpr GLenum ToGLenum(DrawElementsType from) +{ + return ((static_cast<GLenum>(from) << 1) + GL_UNSIGNED_BYTE); +} + +#define ANGLE_VALIDATE_PACKED_ENUM(type, packed, glenum) \ + static_assert(ToGLenum(type::packed) == glenum, #type " violation"); \ + static_assert(FromGLenum<type>(glenum) == type::packed, #type " violation") + +ANGLE_VALIDATE_PACKED_ENUM(DrawElementsType, UnsignedByte, GL_UNSIGNED_BYTE); +ANGLE_VALIDATE_PACKED_ENUM(DrawElementsType, UnsignedShort, GL_UNSIGNED_SHORT); +ANGLE_VALIDATE_PACKED_ENUM(DrawElementsType, UnsignedInt, GL_UNSIGNED_INT); + +std::ostream &operator<<(std::ostream &os, DrawElementsType value); + +enum class BlendEquationType +{ + Add = 0, // GLenum == 0x8006 + Min = 1, // GLenum == 0x8007 + Max = 2, // GLenum == 0x8008 + Unused = 3, + Subtract = 4, // GLenum == 0x800A + ReverseSubtract = 5, // GLenum == 0x800B + + Multiply = 6, // GLenum == 0x9294 + Screen = 7, // GLenum == 0x9295 + Overlay = 8, // GLenum == 0x9296 + Darken = 9, // GLenum == 0x9297 + Lighten = 10, // GLenum == 0x9298 + Colordodge = 11, // GLenum == 0x9299 + Colorburn = 12, // GLenum == 0x929A + Hardlight = 13, // GLenum == 0x929B + Softlight = 14, // GLenum == 0x929C + Unused2 = 15, + Difference = 16, // GLenum == 0x929E + Unused3 = 17, + Exclusion = 18, // GLenum == 0x92A0 + + HslHue = 19, // GLenum == 0x92AD + HslSaturation = 20, // GLenum == 0x92AE + HslColor = 21, // GLenum == 0x92AF + HslLuminosity = 22, // GLenum == 0x92B0 + + InvalidEnum = 23, + EnumCount = InvalidEnum +}; + +using BlendEquationBitSet = angle::PackedEnumBitSet<gl::BlendEquationType>; + +template <> +constexpr BlendEquationType FromGLenum<BlendEquationType>(GLenum from) +{ + if (from <= GL_FUNC_REVERSE_SUBTRACT) + { + const GLenum scaled = (from - GL_FUNC_ADD); + return (scaled == static_cast<GLenum>(BlendEquationType::Unused)) + ? BlendEquationType::InvalidEnum + : static_cast<BlendEquationType>(scaled); + } + if (from <= GL_EXCLUSION_KHR) + { + const GLenum scaled = + (from - GL_MULTIPLY_KHR + static_cast<uint32_t>(BlendEquationType::Multiply)); + return (scaled == static_cast<GLenum>(BlendEquationType::Unused2) || + scaled == static_cast<GLenum>(BlendEquationType::Unused3)) + ? BlendEquationType::InvalidEnum + : static_cast<BlendEquationType>(scaled); + } + if (from <= GL_HSL_LUMINOSITY_KHR) + { + return static_cast<BlendEquationType>(from - GL_HSL_HUE_KHR + + static_cast<uint32_t>(BlendEquationType::HslHue)); + } + return BlendEquationType::InvalidEnum; +} + +constexpr GLenum ToGLenum(BlendEquationType from) +{ + if (from <= BlendEquationType::ReverseSubtract) + { + return static_cast<GLenum>(from) + GL_FUNC_ADD; + } + if (from <= BlendEquationType::Exclusion) + { + return static_cast<GLenum>(from) - static_cast<GLenum>(BlendEquationType::Multiply) + + GL_MULTIPLY_KHR; + } + return static_cast<GLenum>(from) - static_cast<GLenum>(BlendEquationType::HslHue) + + GL_HSL_HUE_KHR; +} + +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Add, GL_FUNC_ADD); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Min, GL_MIN); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Max, GL_MAX); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Subtract, GL_FUNC_SUBTRACT); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, ReverseSubtract, GL_FUNC_REVERSE_SUBTRACT); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Multiply, GL_MULTIPLY_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Screen, GL_SCREEN_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Overlay, GL_OVERLAY_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Darken, GL_DARKEN_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Lighten, GL_LIGHTEN_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Colordodge, GL_COLORDODGE_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Colorburn, GL_COLORBURN_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Hardlight, GL_HARDLIGHT_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Softlight, GL_SOFTLIGHT_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Difference, GL_DIFFERENCE_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Exclusion, GL_EXCLUSION_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, HslHue, GL_HSL_HUE_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, HslSaturation, GL_HSL_SATURATION_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, HslColor, GL_HSL_COLOR_KHR); +ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, HslLuminosity, GL_HSL_LUMINOSITY_KHR); + +std::ostream &operator<<(std::ostream &os, BlendEquationType value); + +enum class BlendFactorType +{ + Zero = 0, // GLenum == 0 + One = 1, // GLenum == 1 + + MinSrcDstType = 2, + SrcColor = 2, // GLenum == 0x0300 + OneMinusSrcColor = 3, // GLenum == 0x0301 + SrcAlpha = 4, // GLenum == 0x0302 + OneMinusSrcAlpha = 5, // GLenum == 0x0303 + DstAlpha = 6, // GLenum == 0x0304 + OneMinusDstAlpha = 7, // GLenum == 0x0305 + DstColor = 8, // GLenum == 0x0306 + OneMinusDstColor = 9, // GLenum == 0x0307 + SrcAlphaSaturate = 10, // GLenum == 0x0308 + MaxSrcDstType = 10, + + MinConstantType = 11, + ConstantColor = 11, // GLenum == 0x8001 + OneMinusConstantColor = 12, // GLenum == 0x8002 + ConstantAlpha = 13, // GLenum == 0x8003 + OneMinusConstantAlpha = 14, // GLenum == 0x8004 + MaxConstantType = 14, + + // GL_EXT_blend_func_extended + + Src1Alpha = 15, // GLenum == 0x8589 + + Src1Color = 16, // GLenum == 0x88F9 + OneMinusSrc1Color = 17, // GLenum == 0x88FA + OneMinusSrc1Alpha = 18, // GLenum == 0x88FB + + InvalidEnum = 19, + EnumCount = 19 +}; + +template <> +constexpr BlendFactorType FromGLenum<BlendFactorType>(GLenum from) +{ + if (from <= 1) + return static_cast<BlendFactorType>(from); + if (from >= GL_SRC_COLOR && from <= GL_SRC_ALPHA_SATURATE) + return static_cast<BlendFactorType>(from - GL_SRC_COLOR + 2); + if (from >= GL_CONSTANT_COLOR && from <= GL_ONE_MINUS_CONSTANT_ALPHA) + return static_cast<BlendFactorType>(from - GL_CONSTANT_COLOR + 11); + if (from == GL_SRC1_ALPHA_EXT) + return BlendFactorType::Src1Alpha; + if (from >= GL_SRC1_COLOR_EXT && from <= GL_ONE_MINUS_SRC1_ALPHA_EXT) + return static_cast<BlendFactorType>(from - GL_SRC1_COLOR_EXT + 16); + return BlendFactorType::InvalidEnum; +} + +constexpr GLenum ToGLenum(BlendFactorType from) +{ + const GLenum value = static_cast<GLenum>(from); + if (value <= 1) + return value; + if (from >= BlendFactorType::MinSrcDstType && from <= BlendFactorType::MaxSrcDstType) + return value - 2 + GL_SRC_COLOR; + if (from >= BlendFactorType::MinConstantType && from <= BlendFactorType::MaxConstantType) + return value - 11 + GL_CONSTANT_COLOR; + if (from == BlendFactorType::Src1Alpha) + return GL_SRC1_ALPHA_EXT; + return value - 16 + GL_SRC1_COLOR_EXT; +} + +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, Zero, GL_ZERO); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, One, GL_ONE); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, SrcColor, GL_SRC_COLOR); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusSrcColor, GL_ONE_MINUS_SRC_COLOR); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, SrcAlpha, GL_SRC_ALPHA); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusSrcAlpha, GL_ONE_MINUS_SRC_ALPHA); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, DstAlpha, GL_DST_ALPHA); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusDstAlpha, GL_ONE_MINUS_DST_ALPHA); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, DstColor, GL_DST_COLOR); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusDstColor, GL_ONE_MINUS_DST_COLOR); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, SrcAlphaSaturate, GL_SRC_ALPHA_SATURATE); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, ConstantColor, GL_CONSTANT_COLOR); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusConstantColor, GL_ONE_MINUS_CONSTANT_COLOR); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, ConstantAlpha, GL_CONSTANT_ALPHA); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusConstantAlpha, GL_ONE_MINUS_CONSTANT_ALPHA); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, Src1Alpha, GL_SRC1_ALPHA_EXT); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, Src1Color, GL_SRC1_COLOR_EXT); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusSrc1Color, GL_ONE_MINUS_SRC1_COLOR_EXT); +ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusSrc1Alpha, GL_ONE_MINUS_SRC1_ALPHA_EXT); + +std::ostream &operator<<(std::ostream &os, BlendFactorType value); + +enum class VertexAttribType +{ + Byte = 0, // GLenum == 0x1400 + UnsignedByte = 1, // GLenum == 0x1401 + Short = 2, // GLenum == 0x1402 + UnsignedShort = 3, // GLenum == 0x1403 + Int = 4, // GLenum == 0x1404 + UnsignedInt = 5, // GLenum == 0x1405 + Float = 6, // GLenum == 0x1406 + Unused1 = 7, // GLenum == 0x1407 + Unused2 = 8, // GLenum == 0x1408 + Unused3 = 9, // GLenum == 0x1409 + Unused4 = 10, // GLenum == 0x140A + HalfFloat = 11, // GLenum == 0x140B + Fixed = 12, // GLenum == 0x140C + MaxBasicType = 12, + UnsignedInt2101010 = 13, // GLenum == 0x8368 + HalfFloatOES = 14, // GLenum == 0x8D61 + Int2101010 = 15, // GLenum == 0x8D9F + UnsignedInt1010102 = 16, // GLenum == 0x8DF6 + Int1010102 = 17, // GLenum == 0x8DF7 + InvalidEnum = 18, + EnumCount = 18, +}; + +template <> +constexpr VertexAttribType FromGLenum<VertexAttribType>(GLenum from) +{ + GLenum packed = from - GL_BYTE; + if (packed <= static_cast<GLenum>(VertexAttribType::MaxBasicType)) + return static_cast<VertexAttribType>(packed); + if (from == GL_UNSIGNED_INT_2_10_10_10_REV) + return VertexAttribType::UnsignedInt2101010; + if (from == GL_HALF_FLOAT_OES) + return VertexAttribType::HalfFloatOES; + if (from == GL_INT_2_10_10_10_REV) + return VertexAttribType::Int2101010; + if (from == GL_UNSIGNED_INT_10_10_10_2_OES) + return VertexAttribType::UnsignedInt1010102; + if (from == GL_INT_10_10_10_2_OES) + return VertexAttribType::Int1010102; + return VertexAttribType::InvalidEnum; +} + +constexpr GLenum ToGLenum(VertexAttribType from) +{ + // This could be optimized using a constexpr table. + if (from == VertexAttribType::Int2101010) + return GL_INT_2_10_10_10_REV; + if (from == VertexAttribType::HalfFloatOES) + return GL_HALF_FLOAT_OES; + if (from == VertexAttribType::UnsignedInt2101010) + return GL_UNSIGNED_INT_2_10_10_10_REV; + if (from == VertexAttribType::UnsignedInt1010102) + return GL_UNSIGNED_INT_10_10_10_2_OES; + if (from == VertexAttribType::Int1010102) + return GL_INT_10_10_10_2_OES; + return static_cast<GLenum>(from) + GL_BYTE; +} + +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Byte, GL_BYTE); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedByte, GL_UNSIGNED_BYTE); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Short, GL_SHORT); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedShort, GL_UNSIGNED_SHORT); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Int, GL_INT); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedInt, GL_UNSIGNED_INT); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Float, GL_FLOAT); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, HalfFloat, GL_HALF_FLOAT); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Fixed, GL_FIXED); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Int2101010, GL_INT_2_10_10_10_REV); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, HalfFloatOES, GL_HALF_FLOAT_OES); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedInt2101010, GL_UNSIGNED_INT_2_10_10_10_REV); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Int1010102, GL_INT_10_10_10_2_OES); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedInt1010102, GL_UNSIGNED_INT_10_10_10_2_OES); + +std::ostream &operator<<(std::ostream &os, VertexAttribType value); + +enum class TessEvaluationType +{ + Triangles = 0, + Quads = 1, + Isolines = 2, + EqualSpacing = 3, + FractionalEvenSpacing = 4, + FractionalOddSpacing = 5, + Cw = 6, + Ccw = 7, + PointMode = 8, + InvalidEnum = 9, + EnumCount = 9 +}; + +template <> +constexpr TessEvaluationType FromGLenum<TessEvaluationType>(GLenum from) +{ + if (from == GL_TRIANGLES) + return TessEvaluationType::Triangles; + if (from == GL_QUADS) + return TessEvaluationType::Quads; + if (from == GL_ISOLINES) + return TessEvaluationType::Isolines; + if (from == GL_EQUAL) + return TessEvaluationType::EqualSpacing; + if (from == GL_FRACTIONAL_EVEN) + return TessEvaluationType::FractionalEvenSpacing; + if (from == GL_FRACTIONAL_ODD) + return TessEvaluationType::FractionalOddSpacing; + if (from == GL_CW) + return TessEvaluationType::Cw; + if (from == GL_CCW) + return TessEvaluationType::Ccw; + if (from == GL_TESS_GEN_POINT_MODE) + return TessEvaluationType::PointMode; + return TessEvaluationType::InvalidEnum; +} + +constexpr GLenum ToGLenum(TessEvaluationType from) +{ + switch (from) + { + case TessEvaluationType::Triangles: + return GL_TRIANGLES; + case TessEvaluationType::Quads: + return GL_QUADS; + case TessEvaluationType::Isolines: + return GL_ISOLINES; + case TessEvaluationType::EqualSpacing: + return GL_EQUAL; + case TessEvaluationType::FractionalEvenSpacing: + return GL_FRACTIONAL_EVEN; + case TessEvaluationType::FractionalOddSpacing: + return GL_FRACTIONAL_ODD; + case TessEvaluationType::Cw: + return GL_CW; + case TessEvaluationType::Ccw: + return GL_CCW; + case TessEvaluationType::PointMode: + return GL_TESS_GEN_POINT_MODE; + default: + return GL_INVALID_ENUM; + } +} + +ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, Triangles, GL_TRIANGLES); +ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, Quads, GL_QUADS); +ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, Isolines, GL_ISOLINES); +ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, EqualSpacing, GL_EQUAL); +ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, FractionalEvenSpacing, GL_FRACTIONAL_EVEN); +ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, FractionalOddSpacing, GL_FRACTIONAL_ODD); +ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, Cw, GL_CW); +ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, Ccw, GL_CCW); +ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, PointMode, GL_TESS_GEN_POINT_MODE); + +std::ostream &operator<<(std::ostream &os, TessEvaluationType value); + +// Typesafe object handles. + +template <typename T> +struct ResourceTypeToID; + +template <typename T> +struct IsResourceIDType; + +// Clang Format doesn't like the following X macro. +// clang-format off +#define ANGLE_ID_TYPES_OP(X) \ + X(Buffer) \ + X(FenceNV) \ + X(Framebuffer) \ + X(MemoryObject) \ + X(Path) \ + X(ProgramPipeline) \ + X(Query) \ + X(Renderbuffer) \ + X(Sampler) \ + X(Semaphore) \ + X(Texture) \ + X(TransformFeedback) \ + X(VertexArray) +// clang-format on + +#define ANGLE_DEFINE_ID_TYPE(Type) \ + class Type; \ + struct Type##ID \ + { \ + GLuint value; \ + }; \ + template <> \ + struct ResourceTypeToID<Type> \ + { \ + using IDType = Type##ID; \ + }; \ + template <> \ + struct IsResourceIDType<Type##ID> \ + { \ + static constexpr bool value = true; \ + }; + +ANGLE_ID_TYPES_OP(ANGLE_DEFINE_ID_TYPE) + +#undef ANGLE_DEFINE_ID_TYPE +#undef ANGLE_ID_TYPES_OP + +// Shaders and programs are a bit special as they share IDs. +struct ShaderProgramID +{ + GLuint value; +}; + +template <> +struct IsResourceIDType<ShaderProgramID> +{ + constexpr static bool value = true; +}; + +class Shader; +template <> +struct ResourceTypeToID<Shader> +{ + using IDType = ShaderProgramID; +}; + +class Program; +template <> +struct ResourceTypeToID<Program> +{ + using IDType = ShaderProgramID; +}; + +template <typename T> +struct ResourceTypeToID +{ + using IDType = void; +}; + +template <typename T> +struct IsResourceIDType +{ + static constexpr bool value = false; +}; + +template <typename T> +bool ValueEquals(T lhs, T rhs) +{ + return lhs.value == rhs.value; +} + +// Util funcs for resourceIDs +template <typename T> +typename std::enable_if<IsResourceIDType<T>::value, bool>::type operator==(const T &lhs, + const T &rhs) +{ + return lhs.value == rhs.value; +} + +template <typename T> +typename std::enable_if<IsResourceIDType<T>::value, bool>::type operator!=(const T &lhs, + const T &rhs) +{ + return lhs.value != rhs.value; +} + +template <typename T> +typename std::enable_if<IsResourceIDType<T>::value, bool>::type operator<(const T &lhs, + const T &rhs) +{ + return lhs.value < rhs.value; +} + +// Used to unbox typed values. +template <typename ResourceIDType> +GLuint GetIDValue(ResourceIDType id); + +template <> +inline GLuint GetIDValue(GLuint id) +{ + return id; +} + +template <typename ResourceIDType> +inline GLuint GetIDValue(ResourceIDType id) +{ + return id.value; +} + +// First case: handling packed enums. +template <typename EnumT, typename FromT> +typename std::enable_if<std::is_enum<EnumT>::value, EnumT>::type PackParam(FromT from) +{ + return FromGLenum<EnumT>(from); +} + +// Second case: handling non-pointer resource ids. +template <typename EnumT, typename FromT> +typename std::enable_if<!std::is_pointer<FromT>::value && !std::is_enum<EnumT>::value, EnumT>::type +PackParam(FromT from) +{ + return {from}; +} + +// Third case: handling pointer resource ids. +template <typename EnumT, typename FromT> +typename std::enable_if<std::is_pointer<FromT>::value && !std::is_enum<EnumT>::value, EnumT>::type +PackParam(FromT from) +{ + static_assert(sizeof(typename std::remove_pointer<EnumT>::type) == + sizeof(typename std::remove_pointer<FromT>::type), + "Types have different sizes"); + static_assert( + std::is_same< + decltype(std::remove_pointer<EnumT>::type::value), + typename std::remove_const<typename std::remove_pointer<FromT>::type>::type>::value, + "Data types are different"); + return reinterpret_cast<EnumT>(from); +} + +struct UniformLocation +{ + int value; +}; + +bool operator<(const UniformLocation &lhs, const UniformLocation &rhs); + +struct UniformBlockIndex +{ + uint32_t value; +}; + +bool IsEmulatedCompressedFormat(GLenum format); +} // namespace gl + +namespace egl +{ +MessageType ErrorCodeToMessageType(EGLint errorCode); +} // namespace egl + +namespace egl_gl +{ +gl::TextureTarget EGLCubeMapTargetToCubeMapTarget(EGLenum eglTarget); +gl::TextureTarget EGLImageTargetToTextureTarget(EGLenum eglTarget); +gl::TextureType EGLTextureTargetToTextureType(EGLenum eglTarget); +} // namespace egl_gl + +#endif // COMMON_PACKEDGLENUMS_H_ |