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diff --git a/gfx/layers/apz/util/APZEventState.h b/gfx/layers/apz/util/APZEventState.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_layers_APZEventState_h
+#define mozilla_layers_APZEventState_h
+
+#include <stdint.h>
+
+#include "Units.h"
+#include "mozilla/EventForwards.h"
+#include "mozilla/layers/GeckoContentControllerTypes.h" // for APZStateChange
+#include "mozilla/layers/ScrollableLayerGuid.h" // for ScrollableLayerGuid
+#include "mozilla/layers/TouchCounter.h" // for TouchCounter
+#include "mozilla/RefPtr.h"
+#include "mozilla/StaticPrefs_ui.h"
+#include "nsCOMPtr.h"
+#include "nsISupportsImpl.h" // for NS_INLINE_DECL_REFCOUNTING
+#include "nsITimer.h"
+#include "nsIWeakReferenceUtils.h" // for nsWeakPtr
+
+#include <functional>
+#include <unordered_map>
+
+template <class>
+class nsCOMPtr;
+class nsIContent;
+class nsIWidget;
+
+namespace mozilla {
+
+class PresShell;
+enum class PreventDefaultResult : uint8_t;
+
+namespace layers {
+
+class ActiveElementManager;
+
+typedef std::function<void(uint64_t /* input block id */,
+ bool /* prevent default */)>
+ ContentReceivedInputBlockCallback;
+
+struct SingleTapTargetInfo {
+ nsWeakPtr mWidget;
+ LayoutDevicePoint mPoint;
+ Modifiers mModifiers;
+ int32_t mClickCount;
+ RefPtr<nsIContent> mTouchRollup;
+
+ explicit SingleTapTargetInfo(nsWeakPtr aWidget, LayoutDevicePoint aPoint,
+ Modifiers aModifiers, int32_t aClickCount,
+ RefPtr<nsIContent> aTouchRollup)
+ : mWidget(std::move(aWidget)),
+ mPoint(aPoint),
+ mModifiers(aModifiers),
+ mClickCount(aClickCount),
+ mTouchRollup(std::move(aTouchRollup)) {}
+
+ SingleTapTargetInfo(SingleTapTargetInfo&&) = default;
+ SingleTapTargetInfo& operator=(SingleTapTargetInfo&&) = default;
+};
+
+class DelayedFireSingleTapEvent final : public nsITimerCallback,
+ public nsINamed {
+ private:
+ explicit DelayedFireSingleTapEvent(Maybe<SingleTapTargetInfo>&& aTargetInfo,
+ const nsCOMPtr<nsITimer>& aTimer)
+ : mTargetInfo(std::move(aTargetInfo))
+ // Hold the reference count until we are called back.
+ ,
+ mTimer(aTimer) {}
+
+ public:
+ NS_DECL_ISUPPORTS
+
+ static RefPtr<DelayedFireSingleTapEvent> Create(
+ Maybe<SingleTapTargetInfo>&& aTargetInfo);
+
+ NS_IMETHOD Notify(nsITimer*) override;
+
+ NS_IMETHOD GetName(nsACString& aName) override;
+
+ void PopulateTargetInfo(SingleTapTargetInfo&& aTargetInfo);
+
+ void FireSingleTapEvent();
+
+ void ClearTimer() { mTimer = nullptr; }
+
+ private:
+ ~DelayedFireSingleTapEvent() = default;
+
+ Maybe<SingleTapTargetInfo> mTargetInfo;
+ nsCOMPtr<nsITimer> mTimer;
+};
+
+/**
+ * A content-side component that keeps track of state for handling APZ
+ * gestures and sending APZ notifications.
+ */
+class APZEventState final {
+ typedef GeckoContentController_APZStateChange APZStateChange;
+ typedef ScrollableLayerGuid::ViewID ViewID;
+
+ public:
+ APZEventState(nsIWidget* aWidget,
+ ContentReceivedInputBlockCallback&& aCallback);
+
+ NS_INLINE_DECL_REFCOUNTING(APZEventState);
+
+ void ProcessSingleTap(const CSSPoint& aPoint,
+ const CSSToLayoutDeviceScale& aScale,
+ Modifiers aModifiers, int32_t aClickCount,
+ uint64_t aInputBlockId);
+ MOZ_CAN_RUN_SCRIPT
+ void ProcessLongTap(PresShell* aPresShell, const CSSPoint& aPoint,
+ const CSSToLayoutDeviceScale& aScale,
+ Modifiers aModifiers, uint64_t aInputBlockId);
+ MOZ_CAN_RUN_SCRIPT
+ void ProcessLongTapUp(PresShell* aPresShell, const CSSPoint& aPoint,
+ const CSSToLayoutDeviceScale& aScale,
+ Modifiers aModifiers);
+ void ProcessTouchEvent(const WidgetTouchEvent& aEvent,
+ const ScrollableLayerGuid& aGuid,
+ uint64_t aInputBlockId, nsEventStatus aApzResponse,
+ nsEventStatus aContentResponse,
+ nsTArray<TouchBehaviorFlags>&& aAllowedTouchBehaviors);
+ void ProcessWheelEvent(const WidgetWheelEvent& aEvent,
+ uint64_t aInputBlockId);
+ void ProcessMouseEvent(const WidgetMouseEvent& aEvent,
+ uint64_t aInputBlockId);
+ void ProcessAPZStateChange(ViewID aViewId, APZStateChange aChange, int aArg,
+ Maybe<uint64_t> aInputBlockId);
+
+ private:
+ ~APZEventState();
+ bool SendPendingTouchPreventedResponse(bool aPreventDefault);
+ MOZ_CAN_RUN_SCRIPT
+ PreventDefaultResult FireContextmenuEvents(
+ PresShell* aPresShell, const CSSPoint& aPoint,
+ const CSSToLayoutDeviceScale& aScale, Modifiers aModifiers,
+ const nsCOMPtr<nsIWidget>& aWidget);
+ already_AddRefed<nsIWidget> GetWidget() const;
+ already_AddRefed<nsIContent> GetTouchRollup() const;
+ bool MainThreadAgreesEventsAreConsumableByAPZ() const;
+
+ private:
+ nsWeakPtr mWidget;
+ RefPtr<ActiveElementManager> mActiveElementManager;
+ ContentReceivedInputBlockCallback mContentReceivedInputBlockCallback;
+ TouchCounter mTouchCounter;
+ bool mPendingTouchPreventedResponse;
+ ScrollableLayerGuid mPendingTouchPreventedGuid;
+ uint64_t mPendingTouchPreventedBlockId;
+ bool mEndTouchIsClick;
+ bool mFirstTouchCancelled;
+ bool mTouchEndCancelled;
+
+ // Store pending single tap event dispatch tasks keyed on the
+ // tap gesture's input block id. In the case where multiple taps
+ // occur in quick succession, we may receive a later tap while the
+ // dispatch for an earlier tap is still pending.
+ std::unordered_map<uint64_t, RefPtr<DelayedFireSingleTapEvent>>
+ mSingleTapsPendingTargetInfo;
+
+ int32_t mLastTouchIdentifier;
+ nsTArray<TouchBehaviorFlags> mTouchBlockAllowedBehaviors;
+
+ // Because touch-triggered mouse events (e.g. mouse events from a tap
+ // gesture) happen asynchronously from the touch events themselves, we
+ // need to stash and replicate some of the state from the touch events
+ // to the mouse events. One piece of state is the rollup content, which
+ // is the content for which a popup window was recently closed. If we
+ // don't replicate this state properly during the mouse events, the
+ // synthetic click might reopen a popup window that was just closed by
+ // the touch event, which is undesirable. See also documentation in
+ // nsAutoRollup.h
+ // Note that in cases where we get multiple touch blocks interleaved with
+ // their single-tap event notifications, mTouchRollup may hold an incorrect
+ // value. This is kind of an edge case, and falls in the same category of
+ // problems as bug 1227241. I intend that fixing that bug will also take
+ // care of this potential problem.
+ nsWeakPtr mTouchRollup;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif /* mozilla_layers_APZEventState_h */