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-rw-r--r--gfx/skia/skia/include/private/SkSLSymbol.h63
1 files changed, 63 insertions, 0 deletions
diff --git a/gfx/skia/skia/include/private/SkSLSymbol.h b/gfx/skia/skia/include/private/SkSLSymbol.h
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+++ b/gfx/skia/skia/include/private/SkSLSymbol.h
@@ -0,0 +1,63 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SKSL_SYMBOL
+#define SKSL_SYMBOL
+
+#include "include/private/SkSLIRNode.h"
+#include "include/private/SkSLProgramElement.h"
+
+namespace SkSL {
+
+class Type;
+
+/**
+ * Represents a symboltable entry.
+ */
+class Symbol : public IRNode {
+public:
+ using Kind = SymbolKind;
+
+ Symbol(Position pos, Kind kind, std::string_view name, const Type* type = nullptr)
+ : INHERITED(pos, (int) kind)
+ , fName(name)
+ , fType(type) {
+ SkASSERT(kind >= Kind::kFirst && kind <= Kind::kLast);
+ }
+
+ ~Symbol() override {}
+
+ const Type& type() const {
+ SkASSERT(fType);
+ return *fType;
+ }
+
+ Kind kind() const {
+ return (Kind) fKind;
+ }
+
+ std::string_view name() const {
+ return fName;
+ }
+
+ /**
+ * Don't call this directly--use SymbolTable::renameSymbol instead!
+ */
+ void setName(std::string_view newName) {
+ fName = newName;
+ }
+
+private:
+ std::string_view fName;
+ const Type* fType;
+
+ using INHERITED = IRNode;
+};
+
+} // namespace SkSL
+
+#endif