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-rw-r--r--gfx/skia/skia/src/core/SkMatrixUtils.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/gfx/skia/skia/src/core/SkMatrixUtils.h b/gfx/skia/skia/src/core/SkMatrixUtils.h
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+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkMatrixUtils_DEFINED
+#define SkMatrixUtils_DEFINED
+
+#include "include/core/SkPoint.h"
+#include "include/core/SkSize.h"
+
+class SkMatrix;
+struct SkSamplingOptions;
+
+/**
+ * Given a matrix, size and an antialias setting, return true if the computed dst-rect
+ * would align such that there is a 1-to-1 coorspondence between src and dst pixels.
+ * This can be called by drawing code to see if drawBitmap can be turned into
+ * drawSprite (which is faster).
+ *
+ * The src-rect is defined to be { 0, 0, size.width(), size.height() }
+ */
+bool SkTreatAsSprite(const SkMatrix&, const SkISize& size, const SkSamplingOptions&,
+ bool isAntiAlias);
+
+/** Decomposes the upper-left 2x2 of the matrix into a rotation (represented by
+ the cosine and sine of the rotation angle), followed by a non-uniform scale,
+ followed by another rotation. If there is a reflection, one of the scale
+ factors will be negative.
+ Returns true if successful. Returns false if the matrix is degenerate.
+ */
+bool SkDecomposeUpper2x2(const SkMatrix& matrix,
+ SkPoint* rotation1,
+ SkPoint* scale,
+ SkPoint* rotation2);
+
+#endif