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diff --git a/gfx/skia/skia/src/core/SkSpecialImage.cpp b/gfx/skia/skia/src/core/SkSpecialImage.cpp
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+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file
+ */
+
+#include "src/core/SkSpecialImage.h"
+
+#include "include/core/SkBitmap.h"
+#include "include/core/SkCanvas.h"
+#include "include/core/SkColorSpace.h"
+#include "include/core/SkImage.h"
+#include "include/core/SkMatrix.h"
+#include "include/core/SkSurface.h"
+#include "include/core/SkTileMode.h"
+#include "src/core/SkSpecialSurface.h"
+#include "src/core/SkSurfacePriv.h"
+#include "src/image/SkImage_Base.h"
+
+#if defined(SK_GANESH)
+#include "include/gpu/GrDirectContext.h"
+#include "include/gpu/GrRecordingContext.h"
+#include "src/gpu/SkBackingFit.h"
+#include "src/gpu/ganesh/GrImageInfo.h"
+#include "src/gpu/ganesh/GrProxyProvider.h"
+#include "src/gpu/ganesh/GrRecordingContextPriv.h"
+#include "src/gpu/ganesh/GrTextureProxy.h"
+#include "src/image/SkImage_Gpu.h"
+#include "src/shaders/SkImageShader.h"
+#endif
+
+// Currently, the raster imagefilters can only handle certain imageinfos. Call this to know if
+// a given info is supported.
+static bool valid_for_imagefilters(const SkImageInfo& info) {
+ // no support for other swizzles/depths yet
+ return info.colorType() == kN32_SkColorType;
+}
+
+SkSpecialImage::SkSpecialImage(const SkIRect& subset,
+ uint32_t uniqueID,
+ const SkColorInfo& colorInfo,
+ const SkSurfaceProps& props)
+ : fSubset(subset)
+ , fUniqueID(kNeedNewImageUniqueID_SpecialImage == uniqueID ? SkNextID::ImageID() : uniqueID)
+ , fColorInfo(colorInfo)
+ , fProps(props) {
+}
+
+sk_sp<SkSpecialSurface> SkSpecialImage::makeSurface(SkColorType colorType,
+ const SkColorSpace* colorSpace,
+ const SkISize& size,
+ SkAlphaType at,
+ const SkSurfaceProps& props) const {
+ return this->onMakeSurface(colorType, colorSpace, size, at, props);
+}
+
+sk_sp<SkSurface> SkSpecialImage::makeTightSurface(SkColorType colorType,
+ const SkColorSpace* colorSpace,
+ const SkISize& size,
+ SkAlphaType at) const {
+ return this->onMakeTightSurface(colorType, colorSpace, size, at);
+}
+
+sk_sp<SkImage> SkSpecialImage::asImage(const SkIRect* subset) const {
+ if (subset) {
+ SkIRect absolute = subset->makeOffset(this->subset().topLeft());
+ return this->onAsImage(&absolute);
+ } else {
+ return this->onAsImage(nullptr);
+ }
+}
+
+sk_sp<SkShader> SkSpecialImage::asShader(SkTileMode tileMode,
+ const SkSamplingOptions& sampling,
+ const SkMatrix& lm) const {
+ return this->onAsShader(tileMode, sampling, lm);
+}
+
+sk_sp<SkShader> SkSpecialImage::asShader(const SkSamplingOptions& sampling) const {
+ return this->asShader(sampling, SkMatrix::I());
+}
+
+sk_sp<SkShader> SkSpecialImage::asShader(const SkSamplingOptions& sampling,
+ const SkMatrix& lm) const {
+ return this->asShader(SkTileMode::kClamp, sampling, lm);
+}
+
+#if defined(SK_GRAPHITE)
+#include "src/gpu/graphite/TextureProxyView.h"
+
+bool SkSpecialImage::isGraphiteBacked() const {
+ return SkToBool(this->textureProxyView());
+}
+
+skgpu::graphite::TextureProxyView SkSpecialImage::textureProxyView() const {
+ return this->onTextureProxyView();
+}
+
+skgpu::graphite::TextureProxyView SkSpecialImage::onTextureProxyView() const {
+ // To get here we would need to be trying to retrieve a Graphite-backed resource from
+ // either a raster or Ganesh-backed special image. That should never happen.
+ // TODO: re-enable this assert. Right now, since image filters can fallback to raster
+ // in Graphite, we can get here.
+ //SkASSERT(false);
+ return {};
+}
+#endif
+
+#ifdef SK_DEBUG
+bool SkSpecialImage::RectFits(const SkIRect& rect, int width, int height) {
+ if (0 == width && 0 == height) {
+ SkASSERT(0 == rect.fLeft && 0 == rect.fRight && 0 == rect.fTop && 0 == rect.fBottom);
+ return true;
+ }
+
+ return rect.fLeft >= 0 && rect.fLeft < width && rect.fLeft < rect.fRight &&
+ rect.fRight >= 0 && rect.fRight <= width &&
+ rect.fTop >= 0 && rect.fTop < height && rect.fTop < rect.fBottom &&
+ rect.fBottom >= 0 && rect.fBottom <= height;
+}
+#endif
+
+sk_sp<SkSpecialImage> SkSpecialImage::MakeFromImage(GrRecordingContext* rContext,
+ const SkIRect& subset,
+ sk_sp<SkImage> image,
+ const SkSurfaceProps& props) {
+ SkASSERT(RectFits(subset, image->width(), image->height()));
+
+#if defined(SK_GANESH)
+ if (rContext) {
+ auto [view, ct] = as_IB(image)->asView(rContext, GrMipmapped::kNo);
+ return MakeDeferredFromGpu(rContext,
+ subset,
+ image->uniqueID(),
+ std::move(view),
+ { ct, image->alphaType(), image->refColorSpace() },
+ props);
+ }
+#endif
+
+ // raster to gpu is supported here, but gpu to raster is not
+ SkBitmap bm;
+ if (as_IB(image)->getROPixels(nullptr, &bm)) {
+ return MakeFromRaster(subset, bm, props);
+ }
+ return nullptr;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+class SkSpecialImage_Raster final : public SkSpecialImage {
+public:
+ SkSpecialImage_Raster(const SkIRect& subset, const SkBitmap& bm, const SkSurfaceProps& props)
+ : SkSpecialImage(subset, bm.getGenerationID(), bm.info().colorInfo(), props)
+ , fBitmap(bm) {
+ SkASSERT(bm.pixelRef());
+ SkASSERT(fBitmap.getPixels());
+ }
+
+ size_t getSize() const override { return fBitmap.computeByteSize(); }
+
+ void onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkSamplingOptions& sampling,
+ const SkPaint* paint) const override {
+ SkRect dst = SkRect::MakeXYWH(x, y,
+ this->subset().width(), this->subset().height());
+
+ canvas->drawImageRect(fBitmap.asImage(), SkRect::Make(this->subset()), dst,
+ sampling, paint, SkCanvas::kStrict_SrcRectConstraint);
+ }
+
+ bool onGetROPixels(SkBitmap* bm) const override {
+ return fBitmap.extractSubset(bm, this->subset());
+ }
+
+#if defined(SK_GANESH)
+ GrSurfaceProxyView onView(GrRecordingContext* context) const override {
+ if (context) {
+ return std::get<0>(GrMakeCachedBitmapProxyView(
+ context, fBitmap, /*label=*/"SpecialImageRaster_OnView", GrMipmapped::kNo));
+ }
+
+ return {};
+ }
+#endif
+
+ sk_sp<SkSpecialSurface> onMakeSurface(SkColorType colorType, const SkColorSpace* colorSpace,
+ const SkISize& size, SkAlphaType at,
+ const SkSurfaceProps& props) const override {
+ // Ignore the requested color type, the raster backend currently only supports N32
+ colorType = kN32_SkColorType; // TODO: find ways to allow f16
+ SkImageInfo info = SkImageInfo::Make(size, colorType, at, sk_ref_sp(colorSpace));
+ return SkSpecialSurface::MakeRaster(info, props);
+ }
+
+ sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const override {
+ // No need to extract subset, onGetROPixels handles that when needed
+ return SkSpecialImage::MakeFromRaster(subset, fBitmap, this->props());
+ }
+
+ sk_sp<SkImage> onAsImage(const SkIRect* subset) const override {
+ if (subset) {
+ SkBitmap subsetBM;
+
+ if (!fBitmap.extractSubset(&subsetBM, *subset)) {
+ return nullptr;
+ }
+
+ return subsetBM.asImage();
+ }
+
+ return fBitmap.asImage();
+ }
+
+ sk_sp<SkShader> onAsShader(SkTileMode tileMode,
+ const SkSamplingOptions& sampling,
+ const SkMatrix& lm) const override {
+ // TODO(skbug.com/12784): SkImage::makeShader() doesn't support a subset yet, but SkBitmap
+ // supports subset views so create the shader from the subset bitmap instead of fBitmap.
+ SkBitmap subsetBM;
+ if (!this->getROPixels(&subsetBM)) {
+ return nullptr;
+ }
+ return subsetBM.asImage()->makeShader(tileMode, tileMode, sampling, lm);
+ }
+
+ sk_sp<SkSurface> onMakeTightSurface(SkColorType colorType, const SkColorSpace* colorSpace,
+ const SkISize& size, SkAlphaType at) const override {
+ // Ignore the requested color type, the raster backend currently only supports N32
+ colorType = kN32_SkColorType; // TODO: find ways to allow f16
+ SkImageInfo info = SkImageInfo::Make(size, colorType, at, sk_ref_sp(colorSpace));
+ return SkSurface::MakeRaster(info);
+ }
+
+private:
+ SkBitmap fBitmap;
+};
+
+sk_sp<SkSpecialImage> SkSpecialImage::MakeFromRaster(const SkIRect& subset,
+ const SkBitmap& bm,
+ const SkSurfaceProps& props) {
+ SkASSERT(RectFits(subset, bm.width(), bm.height()));
+
+ if (!bm.pixelRef()) {
+ return nullptr;
+ }
+
+ const SkBitmap* srcBM = &bm;
+ SkBitmap tmp;
+ // ImageFilters only handle N32 at the moment, so force our src to be that
+ if (!valid_for_imagefilters(bm.info())) {
+ if (!tmp.tryAllocPixels(bm.info().makeColorType(kN32_SkColorType)) ||
+ !bm.readPixels(tmp.info(), tmp.getPixels(), tmp.rowBytes(), 0, 0))
+ {
+ return nullptr;
+ }
+ srcBM = &tmp;
+ }
+ return sk_make_sp<SkSpecialImage_Raster>(subset, *srcBM, props);
+}
+
+sk_sp<SkSpecialImage> SkSpecialImage::CopyFromRaster(const SkIRect& subset,
+ const SkBitmap& bm,
+ const SkSurfaceProps& props) {
+ SkASSERT(RectFits(subset, bm.width(), bm.height()));
+
+ if (!bm.pixelRef()) {
+ return nullptr;
+ }
+
+ SkBitmap tmp;
+ SkImageInfo info = bm.info().makeDimensions(subset.size());
+ // As in MakeFromRaster, must force src to N32 for ImageFilters
+ if (!valid_for_imagefilters(bm.info())) {
+ info = info.makeColorType(kN32_SkColorType);
+ }
+ if (!tmp.tryAllocPixels(info)) {
+ return nullptr;
+ }
+ if (!bm.readPixels(tmp.info(), tmp.getPixels(), tmp.rowBytes(), subset.x(), subset.y())) {
+ return nullptr;
+ }
+
+ // Since we're making a copy of the raster, the resulting special image is the exact size
+ // of the requested subset of the original and no longer needs to be offset by subset's left
+ // and top, since those were relative to the original's buffer.
+ return sk_make_sp<SkSpecialImage_Raster>(
+ SkIRect::MakeWH(subset.width(), subset.height()), tmp, props);
+}
+
+#if defined(SK_GANESH)
+///////////////////////////////////////////////////////////////////////////////
+static sk_sp<SkImage> wrap_proxy_in_image(GrRecordingContext* context,
+ GrSurfaceProxyView view,
+ const SkColorInfo& colorInfo) {
+
+ return sk_make_sp<SkImage_Gpu>(sk_ref_sp(context),
+ kNeedNewImageUniqueID,
+ std::move(view),
+ colorInfo);
+}
+
+class SkSpecialImage_Gpu final : public SkSpecialImage {
+public:
+ SkSpecialImage_Gpu(GrRecordingContext* context,
+ const SkIRect& subset,
+ uint32_t uniqueID,
+ GrSurfaceProxyView view,
+ const SkColorInfo& colorInfo,
+ const SkSurfaceProps& props)
+ : SkSpecialImage(subset, uniqueID, colorInfo, props)
+ , fContext(context)
+ , fView(std::move(view)) {
+ }
+
+ size_t getSize() const override {
+ return fView.proxy()->gpuMemorySize();
+ }
+
+ void onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkSamplingOptions& sampling,
+ const SkPaint* paint) const override {
+ SkRect dst = SkRect::MakeXYWH(x, y,
+ this->subset().width(), this->subset().height());
+
+ // TODO: In this instance we know we're going to draw a sub-portion of the backing
+ // texture into the canvas so it is okay to wrap it in an SkImage. This poses
+ // some problems for full deferral however in that when the deferred SkImage_Gpu
+ // instantiates itself it is going to have to either be okay with having a larger
+ // than expected backing texture (unlikely) or the 'fit' of the SurfaceProxy needs
+ // to be tightened (if it is deferred).
+ sk_sp<SkImage> img = sk_sp<SkImage>(
+ new SkImage_Gpu(sk_ref_sp(canvas->recordingContext()),
+ this->uniqueID(),
+ fView,
+ this->colorInfo()));
+
+ canvas->drawImageRect(img, SkRect::Make(this->subset()), dst,
+ sampling, paint, SkCanvas::kStrict_SrcRectConstraint);
+ }
+
+ GrRecordingContext* onGetContext() const override { return fContext; }
+
+ GrSurfaceProxyView onView(GrRecordingContext* context) const override { return fView; }
+
+ bool onGetROPixels(SkBitmap* dst) const override {
+ // This should never be called: All GPU image filters are implemented entirely on the GPU,
+ // so we never perform read-back.
+ SkASSERT(false);
+ return false;
+ }
+
+ sk_sp<SkSpecialSurface> onMakeSurface(SkColorType colorType, const SkColorSpace* colorSpace,
+ const SkISize& size, SkAlphaType at,
+ const SkSurfaceProps& props) const override {
+ if (!fContext) {
+ return nullptr;
+ }
+
+ SkImageInfo ii = SkImageInfo::Make(size, colorType, at, sk_ref_sp(colorSpace));
+
+ return SkSpecialSurface::MakeRenderTarget(fContext, ii, props, fView.origin());
+ }
+
+ sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const override {
+ return SkSpecialImage::MakeDeferredFromGpu(fContext,
+ subset,
+ this->uniqueID(),
+ fView,
+ this->colorInfo(),
+ this->props());
+ }
+
+ sk_sp<SkImage> onAsImage(const SkIRect* subset) const override {
+ GrSurfaceProxy* proxy = fView.proxy();
+ if (subset) {
+ if (proxy->isFunctionallyExact() && *subset == SkIRect::MakeSize(proxy->dimensions())) {
+ proxy->priv().exactify(false);
+ // The existing GrTexture is already tight so reuse it in the SkImage
+ return wrap_proxy_in_image(fContext, fView, this->colorInfo());
+ }
+
+ auto subsetView = GrSurfaceProxyView::Copy(fContext,
+ fView,
+ GrMipmapped::kNo,
+ *subset,
+ SkBackingFit::kExact,
+ skgpu::Budgeted::kYes,
+ /*label=*/"SkSpecialImage_AsImage");
+ if (!subsetView) {
+ return nullptr;
+ }
+ SkASSERT(subsetView.asTextureProxy());
+ SkASSERT(subsetView.proxy()->priv().isExact());
+
+ // MDB: this is acceptable (wrapping subsetProxy in an SkImage) bc Copy will
+ // return a kExact-backed proxy
+ return wrap_proxy_in_image(fContext, std::move(subsetView), this->colorInfo());
+ }
+
+ proxy->priv().exactify(true);
+
+ return wrap_proxy_in_image(fContext, fView, this->colorInfo());
+ }
+
+ sk_sp<SkShader> onAsShader(SkTileMode tileMode,
+ const SkSamplingOptions& sampling,
+ const SkMatrix& lm) const override {
+ // The special image's logical (0,0) is at its subset's topLeft() so we need to account for
+ // that in the local matrix used when sampling.
+ SkMatrix subsetOrigin = SkMatrix::Translate(-this->subset().topLeft());
+ subsetOrigin.postConcat(lm);
+ // However, we don't need to modify the subset itself since that is defined with respect to
+ // the base image, and the local matrix is applied before any tiling/clamping.
+ const SkRect subset = SkRect::Make(this->subset());
+
+ // asImage() w/o a subset makes no copy; create the SkImageShader directly to remember the
+ // subset used to access the image.
+ return SkImageShader::MakeSubset(
+ this->asImage(), subset, tileMode, tileMode, sampling, &subsetOrigin);
+ }
+
+ sk_sp<SkSurface> onMakeTightSurface(SkColorType colorType, const SkColorSpace* colorSpace,
+ const SkISize& size, SkAlphaType at) const override {
+ // TODO (michaelludwig): Why does this ignore colorType but onMakeSurface doesn't ignore it?
+ // Once makeTightSurface() goes away, should this type overriding behavior be moved into
+ // onMakeSurface() or is this unnecessary?
+ colorType = colorSpace && colorSpace->gammaIsLinear()
+ ? kRGBA_F16_SkColorType : kRGBA_8888_SkColorType;
+ SkImageInfo info = SkImageInfo::Make(size, colorType, at, sk_ref_sp(colorSpace));
+ return SkSurface::MakeRenderTarget(
+ fContext, skgpu::Budgeted::kYes, info, 0, fView.origin(), nullptr);
+ }
+
+private:
+ GrRecordingContext* fContext;
+ GrSurfaceProxyView fView;
+};
+
+sk_sp<SkSpecialImage> SkSpecialImage::MakeDeferredFromGpu(GrRecordingContext* context,
+ const SkIRect& subset,
+ uint32_t uniqueID,
+ GrSurfaceProxyView view,
+ const GrColorInfo& colorInfo,
+ const SkSurfaceProps& props) {
+ if (!context || context->abandoned() || !view.asTextureProxy()) {
+ return nullptr;
+ }
+
+ SkColorType ct = GrColorTypeToSkColorType(colorInfo.colorType());
+
+ SkASSERT(RectFits(subset, view.proxy()->width(), view.proxy()->height()));
+ return sk_make_sp<SkSpecialImage_Gpu>(context, subset, uniqueID, std::move(view),
+ SkColorInfo(ct,
+ colorInfo.alphaType(),
+ colorInfo.refColorSpace()),
+ props);
+}
+#endif