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+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file
+ */
+
+#ifndef SkSpecialImage_DEFINED
+#define SkSpecialImage_DEFINED
+
+#include "include/core/SkImageInfo.h"
+#include "include/core/SkRefCnt.h"
+#include "include/core/SkSamplingOptions.h"
+#include "include/core/SkSurfaceProps.h"
+#include "src/core/SkNextID.h"
+
+#if defined(SK_GANESH)
+#include "include/private/gpu/ganesh/GrTypesPriv.h"
+#include "src/gpu/ganesh/GrSurfaceProxyView.h"
+#endif
+
+class GrColorInfo;
+class GrRecordingContext;
+class GrTextureProxy;
+class SkBitmap;
+class SkCanvas;
+class SkImage;
+struct SkImageInfo;
+class SkMatrix;
+class SkPaint;
+class SkPixmap;
+class SkShader;
+class SkSpecialSurface;
+class SkSurface;
+enum class SkTileMode;
+
+namespace skgpu::graphite {
+class Recorder;
+class TextureProxyView;
+}
+
+enum {
+ kNeedNewImageUniqueID_SpecialImage = 0
+};
+
+/**
+ * This is a restricted form of SkImage solely intended for internal use. It
+ * differs from SkImage in that:
+ * - it can only be backed by raster or gpu (no generators)
+ * - it can be backed by a GrTextureProxy larger than its nominal bounds
+ * - it can't be drawn tiled
+ * - it can't be drawn with MIPMAPs
+ * It is similar to SkImage in that it abstracts how the pixels are stored/represented.
+ *
+ * Note: the contents of the backing storage outside of the subset rect are undefined.
+ */
+class SkSpecialImage : public SkRefCnt {
+public:
+ typedef void* ReleaseContext;
+ typedef void(*RasterReleaseProc)(void* pixels, ReleaseContext);
+
+ const SkSurfaceProps& props() const { return fProps; }
+
+ int width() const { return fSubset.width(); }
+ int height() const { return fSubset.height(); }
+ SkISize dimensions() const { return { this->width(), this->height() }; }
+ const SkIRect& subset() const { return fSubset; }
+
+ uint32_t uniqueID() const { return fUniqueID; }
+
+ virtual size_t getSize() const = 0;
+
+ const SkColorInfo& colorInfo() const { return fColorInfo; }
+ SkAlphaType alphaType() const { return fColorInfo.alphaType(); }
+ SkColorType colorType() const { return fColorInfo.colorType(); }
+ SkColorSpace* getColorSpace() const { return fColorInfo.colorSpace(); }
+
+ /**
+ * Draw this SpecialImage into the canvas, automatically taking into account the image's subset
+ */
+ void draw(SkCanvas* canvas,
+ SkScalar x, SkScalar y,
+ const SkSamplingOptions& sampling,
+ const SkPaint* paint) const {
+ return this->onDraw(canvas, x, y, sampling, paint);
+ }
+ void draw(SkCanvas* canvas, SkScalar x, SkScalar y) const {
+ this->draw(canvas, x, y, SkSamplingOptions(), nullptr);
+ }
+
+ static sk_sp<SkSpecialImage> MakeFromImage(GrRecordingContext*,
+ const SkIRect& subset,
+ sk_sp<SkImage>,
+ const SkSurfaceProps&);
+ static sk_sp<SkSpecialImage> MakeFromRaster(const SkIRect& subset,
+ const SkBitmap&,
+ const SkSurfaceProps&);
+ static sk_sp<SkSpecialImage> CopyFromRaster(const SkIRect& subset,
+ const SkBitmap&,
+ const SkSurfaceProps&);
+#if defined(SK_GANESH)
+ static sk_sp<SkSpecialImage> MakeDeferredFromGpu(GrRecordingContext*,
+ const SkIRect& subset,
+ uint32_t uniqueID,
+ GrSurfaceProxyView,
+ const GrColorInfo&,
+ const SkSurfaceProps&);
+#endif
+
+#if defined(SK_GRAPHITE)
+ static sk_sp<SkSpecialImage> MakeGraphite(skgpu::graphite::Recorder*,
+ const SkIRect& subset,
+ uint32_t uniqueID,
+ skgpu::graphite::TextureProxyView,
+ const SkColorInfo&,
+ const SkSurfaceProps&);
+#endif
+
+ /**
+ * Create a new special surface with a backend that is compatible with this special image.
+ */
+ sk_sp<SkSpecialSurface> makeSurface(SkColorType,
+ const SkColorSpace*,
+ const SkISize& size,
+ SkAlphaType,
+ const SkSurfaceProps&) const;
+
+ /**
+ * Create a new surface with a backend that is compatible with this special image.
+ * TODO: switch this to makeSurface once we resolved the naming issue
+ * TODO (michaelludwig) - This is only used by SkTileImageFilter, which appears should be
+ * updated to work correctly with subsets and then makeTightSurface() can go away entirely.
+ */
+ sk_sp<SkSurface> makeTightSurface(SkColorType,
+ const SkColorSpace*,
+ const SkISize& size,
+ SkAlphaType = kPremul_SkAlphaType) const;
+
+ /**
+ * Extract a subset of this special image and return it as a special image.
+ * It may or may not point to the same backing memory. The input 'subset' is relative to the
+ * special image's content rect.
+ */
+ sk_sp<SkSpecialImage> makeSubset(const SkIRect& subset) const {
+ SkIRect absolute = subset.makeOffset(this->subset().topLeft());
+ return this->onMakeSubset(absolute);
+ }
+
+ /**
+ * Create an SkImage from the contents of this special image optionally extracting a subset.
+ * It may or may not point to the same backing memory.
+ * Note: when no 'subset' parameter is specified the the entire SkSpecialImage will be
+ * returned - including whatever extra padding may have resulted from a loose fit!
+ * When the 'subset' parameter is specified the returned image will be tight even if that
+ * entails a copy! The 'subset' is relative to this special image's content rect.
+ */
+ // TODO: The only version that uses the subset is the tile image filter, and that doesn't need
+ // to if it can be rewritten to use asShader() and SkTileModes. Similarly, the only use case of
+ // asImage() w/o a subset is SkImage::makeFiltered() and that could/should return an SkShader so
+ // that users don't need to worry about correctly applying the subset, etc.
+ sk_sp<SkImage> asImage(const SkIRect* subset = nullptr) const;
+
+ /**
+ * Create an SkShader that samples the contents of this special image, applying tile mode for
+ * any sample that falls outside its internal subset.
+ */
+ sk_sp<SkShader> asShader(SkTileMode, const SkSamplingOptions&, const SkMatrix& lm) const;
+ sk_sp<SkShader> asShader(const SkSamplingOptions& sampling) const;
+ sk_sp<SkShader> asShader(const SkSamplingOptions& sampling, const SkMatrix& lm) const;
+
+ /**
+ * If the SpecialImage is backed by a gpu texture, return true.
+ */
+ bool isTextureBacked() const { return SkToBool(this->onGetContext()); }
+
+ /**
+ * Return the GrRecordingContext if the SkSpecialImage is GrTexture-backed
+ */
+ GrRecordingContext* getContext() const { return this->onGetContext(); }
+
+#if defined(SK_GANESH)
+ /**
+ * Regardless of how the underlying backing data is stored, returns the contents as a
+ * GrSurfaceProxyView. The returned view's proxy represents the entire backing image, so texture
+ * coordinates must be mapped from the content rect (e.g. relative to 'subset()') to the proxy's
+ * space (offset by subset().topLeft()).
+ */
+ GrSurfaceProxyView view(GrRecordingContext* context) const { return this->onView(context); }
+#endif
+
+#if defined(SK_GRAPHITE)
+ bool isGraphiteBacked() const;
+
+ skgpu::graphite::TextureProxyView textureProxyView() const;
+#endif
+
+ /**
+ * Regardless of the underlying backing store, return the contents as an SkBitmap.
+ * The returned bitmap represents the subset accessed by this image, thus (0,0) refers to the
+ * top-left corner of 'subset'.
+ */
+ bool getROPixels(SkBitmap* bm) const {
+ return this->onGetROPixels(bm);
+ }
+
+protected:
+ SkSpecialImage(const SkIRect& subset,
+ uint32_t uniqueID,
+ const SkColorInfo&,
+ const SkSurfaceProps&);
+
+ virtual void onDraw(SkCanvas*,
+ SkScalar x, SkScalar y,
+ const SkSamplingOptions&,
+ const SkPaint*) const = 0;
+
+ virtual bool onGetROPixels(SkBitmap*) const = 0;
+
+ virtual GrRecordingContext* onGetContext() const { return nullptr; }
+
+#if defined(SK_GANESH)
+ virtual GrSurfaceProxyView onView(GrRecordingContext*) const = 0;
+#endif
+
+#if defined(SK_GRAPHITE)
+ virtual skgpu::graphite::TextureProxyView onTextureProxyView() const;
+#endif
+
+ // This subset is relative to the backing store's coordinate frame, it has already been mapped
+ // from the content rect by the non-virtual makeSubset().
+ virtual sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const = 0;
+
+ virtual sk_sp<SkSpecialSurface> onMakeSurface(SkColorType colorType,
+ const SkColorSpace* colorSpace,
+ const SkISize& size,
+ SkAlphaType at,
+ const SkSurfaceProps&) const = 0;
+
+ // This subset (when not null) is relative to the backing store's coordinate frame, it has
+ // already been mapped from the content rect by the non-virtual asImage().
+ virtual sk_sp<SkImage> onAsImage(const SkIRect* subset) const = 0;
+
+ virtual sk_sp<SkShader> onAsShader(SkTileMode,
+ const SkSamplingOptions&,
+ const SkMatrix&) const = 0;
+
+ virtual sk_sp<SkSurface> onMakeTightSurface(SkColorType colorType,
+ const SkColorSpace* colorSpace,
+ const SkISize& size,
+ SkAlphaType at) const = 0;
+
+#ifdef SK_DEBUG
+ static bool RectFits(const SkIRect& rect, int width, int height);
+#endif
+
+private:
+ const SkIRect fSubset;
+ const uint32_t fUniqueID;
+ const SkColorInfo fColorInfo;
+ const SkSurfaceProps fProps;
+};
+
+#endif // SkSpecialImage_DEFINED