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-rw-r--r--gfx/skia/skia/src/sksl/codegen/SkSLRasterPipelineBuilder.cpp2861
1 files changed, 2861 insertions, 0 deletions
diff --git a/gfx/skia/skia/src/sksl/codegen/SkSLRasterPipelineBuilder.cpp b/gfx/skia/skia/src/sksl/codegen/SkSLRasterPipelineBuilder.cpp
new file mode 100644
index 0000000000..48d9f26d74
--- /dev/null
+++ b/gfx/skia/skia/src/sksl/codegen/SkSLRasterPipelineBuilder.cpp
@@ -0,0 +1,2861 @@
+/*
+ * Copyright 2022 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "include/core/SkStream.h"
+#include "include/private/SkSLString.h"
+#include "include/private/base/SkMalloc.h"
+#include "include/private/base/SkTo.h"
+#include "include/sksl/SkSLPosition.h"
+#include "src/base/SkArenaAlloc.h"
+#include "src/core/SkOpts.h"
+#include "src/core/SkRasterPipelineOpContexts.h"
+#include "src/core/SkRasterPipelineOpList.h"
+#include "src/sksl/codegen/SkSLRasterPipelineBuilder.h"
+#include "src/sksl/tracing/SkRPDebugTrace.h"
+#include "src/sksl/tracing/SkSLDebugInfo.h"
+#include "src/utils/SkBitSet.h"
+
+#if !defined(SKSL_STANDALONE)
+#include "src/core/SkRasterPipeline.h"
+#endif
+
+#include <algorithm>
+#include <cmath>
+#include <cstring>
+#include <iterator>
+#include <string>
+#include <string_view>
+#include <tuple>
+#include <utility>
+#include <vector>
+
+namespace SkSL {
+namespace RP {
+
+#define ALL_SINGLE_SLOT_UNARY_OP_CASES \
+ BuilderOp::acos_float: \
+ case BuilderOp::asin_float: \
+ case BuilderOp::atan_float: \
+ case BuilderOp::cos_float: \
+ case BuilderOp::exp_float: \
+ case BuilderOp::exp2_float: \
+ case BuilderOp::log_float: \
+ case BuilderOp::log2_float: \
+ case BuilderOp::sin_float: \
+ case BuilderOp::sqrt_float: \
+ case BuilderOp::tan_float
+
+#define ALL_MULTI_SLOT_UNARY_OP_CASES \
+ BuilderOp::abs_float: \
+ case BuilderOp::abs_int: \
+ case BuilderOp::bitwise_not_int: \
+ case BuilderOp::cast_to_float_from_int: \
+ case BuilderOp::cast_to_float_from_uint: \
+ case BuilderOp::cast_to_int_from_float: \
+ case BuilderOp::cast_to_uint_from_float: \
+ case BuilderOp::ceil_float: \
+ case BuilderOp::floor_float: \
+ case BuilderOp::invsqrt_float
+
+#define ALL_N_WAY_BINARY_OP_CASES \
+ BuilderOp::atan2_n_floats: \
+ case BuilderOp::pow_n_floats
+
+#define ALL_MULTI_SLOT_BINARY_OP_CASES \
+ BuilderOp::add_n_floats: \
+ case BuilderOp::add_n_ints: \
+ case BuilderOp::sub_n_floats: \
+ case BuilderOp::sub_n_ints: \
+ case BuilderOp::mul_n_floats: \
+ case BuilderOp::mul_n_ints: \
+ case BuilderOp::div_n_floats: \
+ case BuilderOp::div_n_ints: \
+ case BuilderOp::div_n_uints: \
+ case BuilderOp::bitwise_and_n_ints: \
+ case BuilderOp::bitwise_or_n_ints: \
+ case BuilderOp::bitwise_xor_n_ints: \
+ case BuilderOp::mod_n_floats: \
+ case BuilderOp::min_n_floats: \
+ case BuilderOp::min_n_ints: \
+ case BuilderOp::min_n_uints: \
+ case BuilderOp::max_n_floats: \
+ case BuilderOp::max_n_ints: \
+ case BuilderOp::max_n_uints: \
+ case BuilderOp::cmple_n_floats: \
+ case BuilderOp::cmple_n_ints: \
+ case BuilderOp::cmple_n_uints: \
+ case BuilderOp::cmplt_n_floats: \
+ case BuilderOp::cmplt_n_ints: \
+ case BuilderOp::cmplt_n_uints: \
+ case BuilderOp::cmpeq_n_floats: \
+ case BuilderOp::cmpeq_n_ints: \
+ case BuilderOp::cmpne_n_floats: \
+ case BuilderOp::cmpne_n_ints
+
+#define ALL_N_WAY_TERNARY_OP_CASES \
+ BuilderOp::smoothstep_n_floats
+
+#define ALL_MULTI_SLOT_TERNARY_OP_CASES \
+ BuilderOp::mix_n_floats: \
+ case BuilderOp::mix_n_ints
+
+void Builder::unary_op(BuilderOp op, int32_t slots) {
+ switch (op) {
+ case ALL_SINGLE_SLOT_UNARY_OP_CASES:
+ case ALL_MULTI_SLOT_UNARY_OP_CASES:
+ fInstructions.push_back({op, {}, slots});
+ break;
+
+ default:
+ SkDEBUGFAIL("not a unary op");
+ break;
+ }
+}
+
+void Builder::binary_op(BuilderOp op, int32_t slots) {
+ switch (op) {
+ case ALL_N_WAY_BINARY_OP_CASES:
+ case ALL_MULTI_SLOT_BINARY_OP_CASES:
+ fInstructions.push_back({op, {}, slots});
+ break;
+
+ default:
+ SkDEBUGFAIL("not a binary op");
+ break;
+ }
+}
+
+void Builder::ternary_op(BuilderOp op, int32_t slots) {
+ switch (op) {
+ case ALL_N_WAY_TERNARY_OP_CASES:
+ case ALL_MULTI_SLOT_TERNARY_OP_CASES:
+ fInstructions.push_back({op, {}, slots});
+ break;
+
+ default:
+ SkDEBUGFAIL("not a ternary op");
+ break;
+ }
+}
+
+void Builder::dot_floats(int32_t slots) {
+ switch (slots) {
+ case 1: fInstructions.push_back({BuilderOp::mul_n_floats, {}, slots}); break;
+ case 2: fInstructions.push_back({BuilderOp::dot_2_floats, {}, slots}); break;
+ case 3: fInstructions.push_back({BuilderOp::dot_3_floats, {}, slots}); break;
+ case 4: fInstructions.push_back({BuilderOp::dot_4_floats, {}, slots}); break;
+
+ default:
+ SkDEBUGFAIL("invalid number of slots");
+ break;
+ }
+}
+
+void Builder::refract_floats() {
+ fInstructions.push_back({BuilderOp::refract_4_floats, {}});
+}
+
+void Builder::inverse_matrix(int32_t n) {
+ switch (n) {
+ case 2: fInstructions.push_back({BuilderOp::inverse_mat2, {}, 4}); break;
+ case 3: fInstructions.push_back({BuilderOp::inverse_mat3, {}, 9}); break;
+ case 4: fInstructions.push_back({BuilderOp::inverse_mat4, {}, 16}); break;
+ default: SkUNREACHABLE;
+ }
+}
+
+void Builder::discard_stack(int32_t count) {
+ // If we pushed something onto the stack and then immediately discarded part of it, we can
+ // shrink or eliminate the push.
+ while (count > 0 && !fInstructions.empty()) {
+ Instruction& lastInstruction = fInstructions.back();
+
+ switch (lastInstruction.fOp) {
+ case BuilderOp::discard_stack:
+ // Our last op was actually a separate discard_stack; combine the discards.
+ lastInstruction.fImmA += count;
+ return;
+
+ case BuilderOp::push_zeros:
+ case BuilderOp::push_clone:
+ case BuilderOp::push_clone_from_stack:
+ case BuilderOp::push_clone_indirect_from_stack:
+ case BuilderOp::push_slots:
+ case BuilderOp::push_slots_indirect:
+ case BuilderOp::push_uniform:
+ case BuilderOp::push_uniform_indirect:
+ // Our last op was a multi-slot push; cancel out one discard and eliminate the op
+ // if its count reached zero.
+ --count;
+ --lastInstruction.fImmA;
+ if (lastInstruction.fImmA == 0) {
+ fInstructions.pop_back();
+ }
+ continue;
+
+ case BuilderOp::push_literal:
+ case BuilderOp::push_condition_mask:
+ case BuilderOp::push_loop_mask:
+ case BuilderOp::push_return_mask:
+ // Our last op was a single-slot push; cancel out one discard and eliminate the op.
+ --count;
+ fInstructions.pop_back();
+ continue;
+
+ default:
+ break;
+ }
+
+ // This instruction wasn't a push.
+ break;
+ }
+
+ if (count > 0) {
+ fInstructions.push_back({BuilderOp::discard_stack, {}, count});
+ }
+}
+
+void Builder::label(int labelID) {
+ SkASSERT(labelID >= 0 && labelID < fNumLabels);
+
+ // If the previous instruction was a branch to this label, it's a no-op; jumping to the very
+ // next instruction is effectively meaningless.
+ while (!fInstructions.empty()) {
+ Instruction& lastInstruction = fInstructions.back();
+ switch (lastInstruction.fOp) {
+ case BuilderOp::jump:
+ case BuilderOp::branch_if_all_lanes_active:
+ case BuilderOp::branch_if_any_lanes_active:
+ case BuilderOp::branch_if_no_lanes_active:
+ case BuilderOp::branch_if_no_active_lanes_on_stack_top_equal:
+ if (lastInstruction.fImmA == labelID) {
+ fInstructions.pop_back();
+ continue;
+ }
+ break;
+
+ default:
+ break;
+ }
+ break;
+ }
+ fInstructions.push_back({BuilderOp::label, {}, labelID});
+}
+
+void Builder::jump(int labelID) {
+ SkASSERT(labelID >= 0 && labelID < fNumLabels);
+ if (!fInstructions.empty() && fInstructions.back().fOp == BuilderOp::jump) {
+ // The previous instruction was also `jump`, so this branch could never possibly occur.
+ return;
+ }
+ fInstructions.push_back({BuilderOp::jump, {}, labelID});
+}
+
+void Builder::branch_if_any_lanes_active(int labelID) {
+ if (!this->executionMaskWritesAreEnabled()) {
+ this->jump(labelID);
+ return;
+ }
+
+ SkASSERT(labelID >= 0 && labelID < fNumLabels);
+ if (!fInstructions.empty() &&
+ (fInstructions.back().fOp == BuilderOp::branch_if_any_lanes_active ||
+ fInstructions.back().fOp == BuilderOp::jump)) {
+ // The previous instruction was `jump` or `branch_if_any_lanes_active`, so this branch
+ // could never possibly occur.
+ return;
+ }
+ fInstructions.push_back({BuilderOp::branch_if_any_lanes_active, {}, labelID});
+}
+
+void Builder::branch_if_all_lanes_active(int labelID) {
+ if (!this->executionMaskWritesAreEnabled()) {
+ this->jump(labelID);
+ return;
+ }
+
+ SkASSERT(labelID >= 0 && labelID < fNumLabels);
+ if (!fInstructions.empty() &&
+ (fInstructions.back().fOp == BuilderOp::branch_if_all_lanes_active ||
+ fInstructions.back().fOp == BuilderOp::jump)) {
+ // The previous instruction was `jump` or `branch_if_all_lanes_active`, so this branch
+ // could never possibly occur.
+ return;
+ }
+ fInstructions.push_back({BuilderOp::branch_if_all_lanes_active, {}, labelID});
+}
+
+void Builder::branch_if_no_lanes_active(int labelID) {
+ if (!this->executionMaskWritesAreEnabled()) {
+ return;
+ }
+
+ SkASSERT(labelID >= 0 && labelID < fNumLabels);
+ if (!fInstructions.empty() &&
+ (fInstructions.back().fOp == BuilderOp::branch_if_no_lanes_active ||
+ fInstructions.back().fOp == BuilderOp::jump)) {
+ // The previous instruction was `jump` or `branch_if_no_lanes_active`, so this branch
+ // could never possibly occur.
+ return;
+ }
+ fInstructions.push_back({BuilderOp::branch_if_no_lanes_active, {}, labelID});
+}
+
+void Builder::branch_if_no_active_lanes_on_stack_top_equal(int value, int labelID) {
+ SkASSERT(labelID >= 0 && labelID < fNumLabels);
+ if (!fInstructions.empty() &&
+ (fInstructions.back().fOp == BuilderOp::jump ||
+ (fInstructions.back().fOp == BuilderOp::branch_if_no_active_lanes_on_stack_top_equal &&
+ fInstructions.back().fImmB == value))) {
+ // The previous instruction was `jump` or `branch_if_no_active_lanes_on_stack_top_equal`
+ // (checking against the same value), so this branch could never possibly occur.
+ return;
+ }
+ fInstructions.push_back({BuilderOp::branch_if_no_active_lanes_on_stack_top_equal,
+ {}, labelID, value});
+}
+
+void Builder::push_slots(SlotRange src) {
+ SkASSERT(src.count >= 0);
+ if (!fInstructions.empty()) {
+ Instruction& lastInstruction = fInstructions.back();
+
+ // If the previous instruction was pushing slots contiguous to this range, we can collapse
+ // the two pushes into one larger push.
+ if (lastInstruction.fOp == BuilderOp::push_slots &&
+ lastInstruction.fSlotA + lastInstruction.fImmA == src.index) {
+ lastInstruction.fImmA += src.count;
+ return;
+ }
+
+ // If the previous instruction was discarding an equal number of slots...
+ if (lastInstruction.fOp == BuilderOp::discard_stack && lastInstruction.fImmA == src.count) {
+ // ... and the instruction before that was copying from the stack to the same slots...
+ Instruction& prevInstruction = fInstructions.fromBack(1);
+ if ((prevInstruction.fOp == BuilderOp::copy_stack_to_slots ||
+ prevInstruction.fOp == BuilderOp::copy_stack_to_slots_unmasked) &&
+ prevInstruction.fSlotA == src.index &&
+ prevInstruction.fImmA == src.count) {
+ // ... we are emitting `copy stack to X, discard stack, copy X to stack`. This is a
+ // common pattern when multiple operations in a row affect the same variable. We can
+ // eliminate the discard and just leave X on the stack.
+ fInstructions.pop_back();
+ return;
+ }
+ }
+ }
+
+ if (src.count > 0) {
+ fInstructions.push_back({BuilderOp::push_slots, {src.index}, src.count});
+ }
+}
+
+void Builder::push_slots_indirect(SlotRange fixedRange, int dynamicStackID, SlotRange limitRange) {
+ // SlotA: fixed-range start
+ // SlotB: limit-range end
+ // immA: number of slots
+ // immB: dynamic stack ID
+ fInstructions.push_back({BuilderOp::push_slots_indirect,
+ {fixedRange.index, limitRange.index + limitRange.count},
+ fixedRange.count,
+ dynamicStackID});
+}
+
+void Builder::push_uniform(SlotRange src) {
+ SkASSERT(src.count >= 0);
+ if (!fInstructions.empty()) {
+ Instruction& lastInstruction = fInstructions.back();
+
+ // If the previous instruction was pushing uniforms contiguous to this range, we can
+ // collapse the two pushes into one larger push.
+ if (lastInstruction.fOp == BuilderOp::push_uniform &&
+ lastInstruction.fSlotA + lastInstruction.fImmA == src.index) {
+ lastInstruction.fImmA += src.count;
+ return;
+ }
+ }
+
+ if (src.count > 0) {
+ fInstructions.push_back({BuilderOp::push_uniform, {src.index}, src.count});
+ }
+}
+
+void Builder::push_uniform_indirect(SlotRange fixedRange,
+ int dynamicStackID,
+ SlotRange limitRange) {
+ // SlotA: fixed-range start
+ // SlotB: limit-range end
+ // immA: number of slots
+ // immB: dynamic stack ID
+ fInstructions.push_back({BuilderOp::push_uniform_indirect,
+ {fixedRange.index, limitRange.index + limitRange.count},
+ fixedRange.count,
+ dynamicStackID});
+}
+
+void Builder::push_duplicates(int count) {
+ if (!fInstructions.empty()) {
+ Instruction& lastInstruction = fInstructions.back();
+
+ // If the previous op is pushing a zero, we can just push more of them.
+ if (lastInstruction.fOp == BuilderOp::push_zeros) {
+ lastInstruction.fImmA += count;
+ return;
+ }
+ }
+ SkASSERT(count >= 0);
+ if (count >= 3) {
+ // Use a swizzle to splat the input into a 4-slot value.
+ this->swizzle(/*consumedSlots=*/1, {0, 0, 0, 0});
+ count -= 3;
+ }
+ for (; count >= 4; count -= 4) {
+ // Clone the splatted value four slots at a time.
+ this->push_clone(/*numSlots=*/4);
+ }
+ // Use a swizzle or clone to handle the trailing items.
+ switch (count) {
+ case 3: this->swizzle(/*consumedSlots=*/1, {0, 0, 0, 0}); break;
+ case 2: this->swizzle(/*consumedSlots=*/1, {0, 0, 0}); break;
+ case 1: this->push_clone(/*numSlots=*/1); break;
+ default: break;
+ }
+}
+
+void Builder::push_clone_from_stack(SlotRange range, int otherStackID, int offsetFromStackTop) {
+ // immA: number of slots
+ // immB: other stack ID
+ // immC: offset from stack top
+ offsetFromStackTop -= range.index;
+
+ if (!fInstructions.empty()) {
+ Instruction& lastInstruction = fInstructions.back();
+
+ // If the previous op is also pushing a clone...
+ if (lastInstruction.fOp == BuilderOp::push_clone_from_stack &&
+ // ... from the same stack...
+ lastInstruction.fImmB == otherStackID &&
+ // ... and this clone starts at the same place that the last clone ends...
+ lastInstruction.fImmC - lastInstruction.fImmA == offsetFromStackTop) {
+ // ... just extend the existing clone-op.
+ lastInstruction.fImmA += range.count;
+ return;
+ }
+ }
+
+ fInstructions.push_back({BuilderOp::push_clone_from_stack, {},
+ range.count, otherStackID, offsetFromStackTop});
+}
+
+void Builder::push_clone_indirect_from_stack(SlotRange fixedOffset,
+ int dynamicStackID,
+ int otherStackID,
+ int offsetFromStackTop) {
+ // immA: number of slots
+ // immB: other stack ID
+ // immC: offset from stack top
+ // immD: dynamic stack ID
+ offsetFromStackTop -= fixedOffset.index;
+
+ fInstructions.push_back({BuilderOp::push_clone_indirect_from_stack, {},
+ fixedOffset.count, otherStackID, offsetFromStackTop, dynamicStackID});
+}
+
+void Builder::pop_slots(SlotRange dst) {
+ if (!this->executionMaskWritesAreEnabled()) {
+ this->pop_slots_unmasked(dst);
+ return;
+ }
+
+ this->copy_stack_to_slots(dst);
+ this->discard_stack(dst.count);
+}
+
+void Builder::simplifyPopSlotsUnmasked(SlotRange* dst) {
+ if (!dst->count || fInstructions.empty()) {
+ // There's nothing left to simplify.
+ return;
+ }
+
+ Instruction& lastInstruction = fInstructions.back();
+
+ // If the last instruction is pushing a constant, we can simplify it by copying the constant
+ // directly into the destination slot.
+ if (lastInstruction.fOp == BuilderOp::push_literal) {
+ // Remove the constant-push instruction.
+ int value = lastInstruction.fImmA;
+ fInstructions.pop_back();
+
+ // Consume one destination slot.
+ dst->count--;
+ Slot destinationSlot = dst->index + dst->count;
+
+ // Continue simplifying if possible.
+ this->simplifyPopSlotsUnmasked(dst);
+
+ // Write the constant directly to the destination slot.
+ this->copy_constant(destinationSlot, value);
+ return;
+ }
+
+ // If the last instruction is pushing a zero, we can save a step by directly zeroing out
+ // the destination slot.
+ if (lastInstruction.fOp == BuilderOp::push_zeros) {
+ // Remove one zero-push.
+ lastInstruction.fImmA--;
+ if (lastInstruction.fImmA == 0) {
+ fInstructions.pop_back();
+ }
+
+ // Consume one destination slot.
+ dst->count--;
+ Slot destinationSlot = dst->index + dst->count;
+
+ // Continue simplifying if possible.
+ this->simplifyPopSlotsUnmasked(dst);
+
+ // Zero the destination slot directly.
+ this->zero_slots_unmasked({destinationSlot, 1});
+ return;
+ }
+
+ // If the last instruction is pushing a slot, we can just copy that slot.
+ if (lastInstruction.fOp == BuilderOp::push_slots) {
+ // Get the last slot.
+ Slot sourceSlot = lastInstruction.fSlotA + lastInstruction.fImmA - 1;
+ lastInstruction.fImmA--;
+ if (lastInstruction.fImmA == 0) {
+ fInstructions.pop_back();
+ }
+
+ // Consume one destination slot.
+ dst->count--;
+ Slot destinationSlot = dst->index + dst->count;
+
+ // Try once more.
+ this->simplifyPopSlotsUnmasked(dst);
+
+ // Copy the slot directly.
+ if (destinationSlot != sourceSlot) {
+ this->copy_slots_unmasked({destinationSlot, 1}, {sourceSlot, 1});
+ }
+ return;
+ }
+}
+
+void Builder::pop_slots_unmasked(SlotRange dst) {
+ SkASSERT(dst.count >= 0);
+
+ // If we are popping immediately after a push, we can simplify the code by writing the pushed
+ // value directly to the destination range.
+ this->simplifyPopSlotsUnmasked(&dst);
+
+ // Pop from the stack normally.
+ if (dst.count > 0) {
+ this->copy_stack_to_slots_unmasked(dst);
+ this->discard_stack(dst.count);
+ }
+}
+
+void Builder::copy_stack_to_slots(SlotRange dst, int offsetFromStackTop) {
+ // If the execution mask is known to be all-true, then we can ignore the write mask.
+ if (!this->executionMaskWritesAreEnabled()) {
+ this->copy_stack_to_slots_unmasked(dst, offsetFromStackTop);
+ return;
+ }
+
+ // If the last instruction copied the previous stack slots, just extend it.
+ if (!fInstructions.empty()) {
+ Instruction& lastInstruction = fInstructions.back();
+
+ // If the last op is copy-stack-to-slots...
+ if (lastInstruction.fOp == BuilderOp::copy_stack_to_slots &&
+ // and this op's destination is immediately after the last copy-slots-op's destination
+ lastInstruction.fSlotA + lastInstruction.fImmA == dst.index &&
+ // and this op's source is immediately after the last copy-slots-op's source
+ lastInstruction.fImmB - lastInstruction.fImmA == offsetFromStackTop) {
+ // then we can just extend the copy!
+ lastInstruction.fImmA += dst.count;
+ return;
+ }
+ }
+
+ fInstructions.push_back({BuilderOp::copy_stack_to_slots, {dst.index},
+ dst.count, offsetFromStackTop});
+}
+
+void Builder::copy_stack_to_slots_indirect(SlotRange fixedRange,
+ int dynamicStackID,
+ SlotRange limitRange) {
+ // SlotA: fixed-range start
+ // SlotB: limit-range end
+ // immA: number of slots
+ // immB: dynamic stack ID
+ fInstructions.push_back({BuilderOp::copy_stack_to_slots_indirect,
+ {fixedRange.index, limitRange.index + limitRange.count},
+ fixedRange.count,
+ dynamicStackID});
+}
+
+static bool slot_ranges_overlap(SlotRange x, SlotRange y) {
+ return x.index < y.index + y.count &&
+ y.index < x.index + x.count;
+}
+
+void Builder::copy_slots_unmasked(SlotRange dst, SlotRange src) {
+ // If the last instruction copied adjacent slots, just extend it.
+ if (!fInstructions.empty()) {
+ Instruction& lastInstr = fInstructions.back();
+
+ // If the last op is copy-slots-unmasked...
+ if (lastInstr.fOp == BuilderOp::copy_slot_unmasked &&
+ // and this op's destination is immediately after the last copy-slots-op's destination
+ lastInstr.fSlotA + lastInstr.fImmA == dst.index &&
+ // and this op's source is immediately after the last copy-slots-op's source
+ lastInstr.fSlotB + lastInstr.fImmA == src.index &&
+ // and the source/dest ranges will not overlap
+ !slot_ranges_overlap({lastInstr.fSlotB, lastInstr.fImmA + dst.count},
+ {lastInstr.fSlotA, lastInstr.fImmA + dst.count})) {
+ // then we can just extend the copy!
+ lastInstr.fImmA += dst.count;
+ return;
+ }
+ }
+
+ SkASSERT(dst.count == src.count);
+ fInstructions.push_back({BuilderOp::copy_slot_unmasked, {dst.index, src.index}, dst.count});
+}
+
+void Builder::copy_stack_to_slots_unmasked(SlotRange dst, int offsetFromStackTop) {
+ // If the last instruction copied the previous stack slots, just extend it.
+ if (!fInstructions.empty()) {
+ Instruction& lastInstruction = fInstructions.back();
+
+ // If the last op is copy-stack-to-slots-unmasked...
+ if (lastInstruction.fOp == BuilderOp::copy_stack_to_slots_unmasked &&
+ // and this op's destination is immediately after the last copy-slots-op's destination
+ lastInstruction.fSlotA + lastInstruction.fImmA == dst.index &&
+ // and this op's source is immediately after the last copy-slots-op's source
+ lastInstruction.fImmB - lastInstruction.fImmA == offsetFromStackTop) {
+ // then we can just extend the copy!
+ lastInstruction.fImmA += dst.count;
+ return;
+ }
+ }
+
+ fInstructions.push_back({BuilderOp::copy_stack_to_slots_unmasked, {dst.index},
+ dst.count, offsetFromStackTop});
+}
+
+void Builder::pop_return_mask() {
+ SkASSERT(this->executionMaskWritesAreEnabled());
+
+ // This instruction is going to overwrite the return mask. If the previous instruction was
+ // masking off the return mask, that's wasted work and it can be eliminated.
+ if (!fInstructions.empty()) {
+ Instruction& lastInstruction = fInstructions.back();
+
+ if (lastInstruction.fOp == BuilderOp::mask_off_return_mask) {
+ fInstructions.pop_back();
+ }
+ }
+
+ fInstructions.push_back({BuilderOp::pop_return_mask, {}});
+}
+
+void Builder::zero_slots_unmasked(SlotRange dst) {
+ if (!fInstructions.empty()) {
+ Instruction& lastInstruction = fInstructions.back();
+
+ if (lastInstruction.fOp == BuilderOp::zero_slot_unmasked) {
+ if (lastInstruction.fSlotA + lastInstruction.fImmA == dst.index) {
+ // The previous instruction was zeroing the range immediately before this range.
+ // Combine the ranges.
+ lastInstruction.fImmA += dst.count;
+ return;
+ }
+ }
+
+ if (lastInstruction.fOp == BuilderOp::zero_slot_unmasked) {
+ if (lastInstruction.fSlotA == dst.index + dst.count) {
+ // The previous instruction was zeroing the range immediately after this range.
+ // Combine the ranges.
+ lastInstruction.fSlotA = dst.index;
+ lastInstruction.fImmA += dst.count;
+ return;
+ }
+ }
+ }
+
+ fInstructions.push_back({BuilderOp::zero_slot_unmasked, {dst.index}, dst.count});
+}
+
+static int pack_nybbles(SkSpan<const int8_t> components) {
+ // Pack up to 8 elements into nybbles, in reverse order.
+ int packed = 0;
+ for (auto iter = components.rbegin(); iter != components.rend(); ++iter) {
+ SkASSERT(*iter >= 0 && *iter <= 0xF);
+ packed <<= 4;
+ packed |= *iter;
+ }
+ return packed;
+}
+
+static void unpack_nybbles_to_offsets(uint32_t components, SkSpan<uint16_t> offsets) {
+ // Unpack component nybbles into byte-offsets pointing at stack slots.
+ for (size_t index = 0; index < offsets.size(); ++index) {
+ offsets[index] = (components & 0xF) * SkOpts::raster_pipeline_highp_stride * sizeof(float);
+ components >>= 4;
+ }
+}
+
+static int max_packed_nybble(uint32_t components, size_t numComponents) {
+ int largest = 0;
+ for (size_t index = 0; index < numComponents; ++index) {
+ largest = std::max<int>(largest, components & 0xF);
+ components >>= 4;
+ }
+ return largest;
+}
+
+void Builder::swizzle_copy_stack_to_slots(SlotRange dst,
+ SkSpan<const int8_t> components,
+ int offsetFromStackTop) {
+ // When the execution-mask writes-enabled flag is off, we could squeeze out a little bit of
+ // extra speed here by implementing and using an unmasked version of this op.
+
+ // SlotA: fixed-range start
+ // immA: number of swizzle components
+ // immB: swizzle components
+ // immC: offset from stack top
+ fInstructions.push_back({BuilderOp::swizzle_copy_stack_to_slots, {dst.index},
+ (int)components.size(),
+ pack_nybbles(components),
+ offsetFromStackTop});
+}
+
+void Builder::swizzle_copy_stack_to_slots_indirect(SlotRange fixedRange,
+ int dynamicStackID,
+ SlotRange limitRange,
+ SkSpan<const int8_t> components,
+ int offsetFromStackTop) {
+ // When the execution-mask writes-enabled flag is off, we could squeeze out a little bit of
+ // extra speed here by implementing and using an unmasked version of this op.
+
+ // SlotA: fixed-range start
+ // SlotB: limit-range end
+ // immA: number of swizzle components
+ // immB: swizzle components
+ // immC: offset from stack top
+ // immD: dynamic stack ID
+ fInstructions.push_back({BuilderOp::swizzle_copy_stack_to_slots_indirect,
+ {fixedRange.index, limitRange.index + limitRange.count},
+ (int)components.size(),
+ pack_nybbles(components),
+ offsetFromStackTop,
+ dynamicStackID});
+}
+
+void Builder::swizzle(int consumedSlots, SkSpan<const int8_t> components) {
+ // Consumes `consumedSlots` elements on the stack, then generates `elementSpan.size()` elements.
+ SkASSERT(consumedSlots >= 0);
+
+ // We only allow up to 16 elements, and they can only reach 0-15 slots, due to nybble packing.
+ int numElements = components.size();
+ SkASSERT(numElements <= 16);
+ SkASSERT(std::all_of(components.begin(), components.end(), [](int8_t e){ return e >= 0; }));
+ SkASSERT(std::all_of(components.begin(), components.end(), [](int8_t e){ return e <= 0xF; }));
+
+ // Make a local copy of the element array.
+ int8_t elements[16] = {};
+ std::copy(components.begin(), components.end(), std::begin(elements));
+
+ while (numElements > 0) {
+ // If the first element of the swizzle is zero...
+ if (elements[0] != 0) {
+ break;
+ }
+ // ...and zero isn't used elsewhere in the swizzle...
+ if (std::any_of(&elements[1], &elements[numElements], [](int8_t e) { return e == 0; })) {
+ break;
+ }
+ // We can omit the first slot from the swizzle entirely.
+ // Slide everything forward by one slot, and reduce the element index by one.
+ for (int index = 1; index < numElements; ++index) {
+ elements[index - 1] = elements[index] - 1;
+ }
+ elements[numElements - 1] = 0;
+ --consumedSlots;
+ --numElements;
+ }
+
+ // A completely empty swizzle is a no-op.
+ if (numElements == 0) {
+ this->discard_stack(consumedSlots);
+ return;
+ }
+
+ if (consumedSlots <= 4 && numElements <= 4) {
+ // We can fit everything into a little swizzle.
+ int op = (int)BuilderOp::swizzle_1 + numElements - 1;
+ fInstructions.push_back({(BuilderOp)op, {}, consumedSlots,
+ pack_nybbles(SkSpan(elements, numElements))});
+ return;
+ }
+
+ // This is a big swizzle. We use the `shuffle` op to handle these.
+ // Slot usage is packed into immA. The top 16 bits of immA count the consumed slots; the bottom
+ // 16 bits count the generated slots.
+ int slotUsage = consumedSlots << 16;
+ slotUsage |= numElements;
+
+ // Pack immB and immC with the shuffle list in packed-nybble form.
+ fInstructions.push_back({BuilderOp::shuffle, {}, slotUsage,
+ pack_nybbles(SkSpan(&elements[0], 8)),
+ pack_nybbles(SkSpan(&elements[8], 8))});
+}
+
+void Builder::transpose(int columns, int rows) {
+ // Transposes a matrix of size CxR on the stack (into a matrix of size RxC).
+ int8_t elements[16] = {};
+ size_t index = 0;
+ for (int r = 0; r < rows; ++r) {
+ for (int c = 0; c < columns; ++c) {
+ elements[index++] = (c * rows) + r;
+ }
+ }
+ this->swizzle(/*consumedSlots=*/columns * rows, SkSpan(elements, index));
+}
+
+void Builder::diagonal_matrix(int columns, int rows) {
+ // Generates a CxR diagonal matrix from the top two scalars on the stack.
+ int8_t elements[16] = {};
+ size_t index = 0;
+ for (int c = 0; c < columns; ++c) {
+ for (int r = 0; r < rows; ++r) {
+ elements[index++] = (c == r) ? 1 : 0;
+ }
+ }
+ this->swizzle(/*consumedSlots=*/2, SkSpan(elements, index));
+}
+
+void Builder::matrix_resize(int origColumns, int origRows, int newColumns, int newRows) {
+ // Resizes a CxR matrix at the top of the stack to C'xR'.
+ int8_t elements[16] = {};
+ size_t index = 0;
+
+ size_t consumedSlots = origColumns * origRows;
+ size_t zeroOffset = 0, oneOffset = 0;
+
+ for (int c = 0; c < newColumns; ++c) {
+ for (int r = 0; r < newRows; ++r) {
+ if (c < origColumns && r < origRows) {
+ // Push an element from the original matrix.
+ elements[index++] = (c * origRows) + r;
+ } else {
+ // This element is outside the original matrix; push 1 or 0.
+ if (c == r) {
+ // We need to synthesize a literal 1.
+ if (oneOffset == 0) {
+ this->push_literal_f(1.0f);
+ oneOffset = consumedSlots++;
+ }
+ elements[index++] = oneOffset;
+ } else {
+ // We need to synthesize a literal 0.
+ if (zeroOffset == 0) {
+ this->push_zeros(1);
+ zeroOffset = consumedSlots++;
+ }
+ elements[index++] = zeroOffset;
+ }
+ }
+ }
+ }
+ this->swizzle(consumedSlots, SkSpan(elements, index));
+}
+
+std::unique_ptr<Program> Builder::finish(int numValueSlots,
+ int numUniformSlots,
+ SkRPDebugTrace* debugTrace) {
+ // Verify that calls to enableExecutionMaskWrites and disableExecutionMaskWrites are balanced.
+ SkASSERT(fExecutionMaskWritesEnabled == 0);
+
+ return std::make_unique<Program>(std::move(fInstructions), numValueSlots, numUniformSlots,
+ fNumLabels, debugTrace);
+}
+
+void Program::optimize() {
+ // TODO(johnstiles): perform any last-minute cleanup of the instruction stream here
+}
+
+static int stack_usage(const Instruction& inst) {
+ switch (inst.fOp) {
+ case BuilderOp::push_literal:
+ case BuilderOp::push_condition_mask:
+ case BuilderOp::push_loop_mask:
+ case BuilderOp::push_return_mask:
+ return 1;
+
+ case BuilderOp::push_src_rgba:
+ case BuilderOp::push_dst_rgba:
+ return 4;
+
+ case BuilderOp::push_slots:
+ case BuilderOp::push_slots_indirect:
+ case BuilderOp::push_uniform:
+ case BuilderOp::push_uniform_indirect:
+ case BuilderOp::push_zeros:
+ case BuilderOp::push_clone:
+ case BuilderOp::push_clone_from_stack:
+ case BuilderOp::push_clone_indirect_from_stack:
+ return inst.fImmA;
+
+ case BuilderOp::pop_condition_mask:
+ case BuilderOp::pop_loop_mask:
+ case BuilderOp::pop_and_reenable_loop_mask:
+ case BuilderOp::pop_return_mask:
+ return -1;
+
+ case BuilderOp::pop_src_rg:
+ return -2;
+
+ case BuilderOp::pop_src_rgba:
+ case BuilderOp::pop_dst_rgba:
+ return -4;
+
+ case ALL_N_WAY_BINARY_OP_CASES:
+ case ALL_MULTI_SLOT_BINARY_OP_CASES:
+ case BuilderOp::discard_stack:
+ case BuilderOp::select:
+ return -inst.fImmA;
+
+ case ALL_N_WAY_TERNARY_OP_CASES:
+ case ALL_MULTI_SLOT_TERNARY_OP_CASES:
+ return 2 * -inst.fImmA;
+
+ case BuilderOp::swizzle_1:
+ return 1 - inst.fImmA; // consumes immA slots and emits a scalar
+ case BuilderOp::swizzle_2:
+ return 2 - inst.fImmA; // consumes immA slots and emits a 2-slot vector
+ case BuilderOp::swizzle_3:
+ return 3 - inst.fImmA; // consumes immA slots and emits a 3-slot vector
+ case BuilderOp::swizzle_4:
+ return 4 - inst.fImmA; // consumes immA slots and emits a 4-slot vector
+
+ case BuilderOp::dot_2_floats:
+ return -3; // consumes two 2-slot vectors and emits one scalar
+ case BuilderOp::dot_3_floats:
+ return -5; // consumes two 3-slot vectors and emits one scalar
+ case BuilderOp::dot_4_floats:
+ return -7; // consumes two 4-slot vectors and emits one scalar
+
+ case BuilderOp::refract_4_floats:
+ return -5; // consumes nine slots (N + I + eta) and emits a 4-slot vector (R)
+
+ case BuilderOp::shuffle: {
+ int consumed = inst.fImmA >> 16;
+ int generated = inst.fImmA & 0xFFFF;
+ return generated - consumed;
+ }
+ case ALL_SINGLE_SLOT_UNARY_OP_CASES:
+ case ALL_MULTI_SLOT_UNARY_OP_CASES:
+ default:
+ return 0;
+ }
+}
+
+Program::StackDepthMap Program::tempStackMaxDepths() const {
+ StackDepthMap largest;
+ StackDepthMap current;
+
+ int curIdx = 0;
+ for (const Instruction& inst : fInstructions) {
+ if (inst.fOp == BuilderOp::set_current_stack) {
+ curIdx = inst.fImmA;
+ }
+ current[curIdx] += stack_usage(inst);
+ largest[curIdx] = std::max(current[curIdx], largest[curIdx]);
+ SkASSERTF(current[curIdx] >= 0, "unbalanced temp stack push/pop on stack %d", curIdx);
+ }
+
+ for (const auto& [stackIdx, depth] : current) {
+ (void)stackIdx;
+ SkASSERTF(depth == 0, "unbalanced temp stack push/pop");
+ }
+
+ return largest;
+}
+
+Program::Program(SkTArray<Instruction> instrs,
+ int numValueSlots,
+ int numUniformSlots,
+ int numLabels,
+ SkRPDebugTrace* debugTrace)
+ : fInstructions(std::move(instrs))
+ , fNumValueSlots(numValueSlots)
+ , fNumUniformSlots(numUniformSlots)
+ , fNumLabels(numLabels)
+ , fDebugTrace(debugTrace) {
+ this->optimize();
+
+ fTempStackMaxDepths = this->tempStackMaxDepths();
+
+ fNumTempStackSlots = 0;
+ for (const auto& [stackIdx, depth] : fTempStackMaxDepths) {
+ (void)stackIdx;
+ fNumTempStackSlots += depth;
+ }
+}
+
+void Program::appendCopy(SkTArray<Stage>* pipeline,
+ SkArenaAlloc* alloc,
+ ProgramOp baseStage,
+ float* dst, int dstStride,
+ const float* src, int srcStride,
+ int numSlots) const {
+ SkASSERT(numSlots >= 0);
+ while (numSlots > 4) {
+ this->appendCopy(pipeline, alloc, baseStage, dst, dstStride, src, srcStride,/*numSlots=*/4);
+ dst += 4 * dstStride;
+ src += 4 * srcStride;
+ numSlots -= 4;
+ }
+
+ if (numSlots > 0) {
+ SkASSERT(numSlots <= 4);
+ auto stage = (ProgramOp)((int)baseStage + numSlots - 1);
+ auto* ctx = alloc->make<SkRasterPipeline_BinaryOpCtx>();
+ ctx->dst = dst;
+ ctx->src = src;
+ pipeline->push_back({stage, ctx});
+ }
+}
+
+void Program::appendCopySlotsUnmasked(SkTArray<Stage>* pipeline,
+ SkArenaAlloc* alloc,
+ float* dst,
+ const float* src,
+ int numSlots) const {
+ this->appendCopy(pipeline, alloc,
+ ProgramOp::copy_slot_unmasked,
+ dst, /*dstStride=*/SkOpts::raster_pipeline_highp_stride,
+ src, /*srcStride=*/SkOpts::raster_pipeline_highp_stride,
+ numSlots);
+}
+
+void Program::appendCopySlotsMasked(SkTArray<Stage>* pipeline,
+ SkArenaAlloc* alloc,
+ float* dst,
+ const float* src,
+ int numSlots) const {
+ this->appendCopy(pipeline, alloc,
+ ProgramOp::copy_slot_masked,
+ dst, /*dstStride=*/SkOpts::raster_pipeline_highp_stride,
+ src, /*srcStride=*/SkOpts::raster_pipeline_highp_stride,
+ numSlots);
+}
+
+void Program::appendCopyConstants(SkTArray<Stage>* pipeline,
+ SkArenaAlloc* alloc,
+ float* dst,
+ const float* src,
+ int numSlots) const {
+ this->appendCopy(pipeline, alloc,
+ ProgramOp::copy_constant,
+ dst, /*dstStride=*/SkOpts::raster_pipeline_highp_stride,
+ src, /*srcStride=*/1,
+ numSlots);
+}
+
+void Program::appendSingleSlotUnaryOp(SkTArray<Stage>* pipeline, ProgramOp stage,
+ float* dst, int numSlots) const {
+ SkASSERT(numSlots >= 0);
+ while (numSlots--) {
+ pipeline->push_back({stage, dst});
+ dst += SkOpts::raster_pipeline_highp_stride;
+ }
+}
+
+void Program::appendMultiSlotUnaryOp(SkTArray<Stage>* pipeline, ProgramOp baseStage,
+ float* dst, int numSlots) const {
+ SkASSERT(numSlots >= 0);
+ while (numSlots > 4) {
+ this->appendMultiSlotUnaryOp(pipeline, baseStage, dst, /*numSlots=*/4);
+ dst += 4 * SkOpts::raster_pipeline_highp_stride;
+ numSlots -= 4;
+ }
+
+ SkASSERT(numSlots <= 4);
+ auto stage = (ProgramOp)((int)baseStage + numSlots - 1);
+ pipeline->push_back({stage, dst});
+}
+
+void Program::appendAdjacentNWayBinaryOp(SkTArray<Stage>* pipeline, SkArenaAlloc* alloc,
+ ProgramOp stage,
+ float* dst, const float* src, int numSlots) const {
+ // The source and destination must be directly next to one another.
+ SkASSERT(numSlots >= 0);
+ SkASSERT((dst + SkOpts::raster_pipeline_highp_stride * numSlots) == src);
+
+ if (numSlots > 0) {
+ auto ctx = alloc->make<SkRasterPipeline_BinaryOpCtx>();
+ ctx->dst = dst;
+ ctx->src = src;
+ pipeline->push_back({stage, ctx});
+ }
+}
+
+void Program::appendAdjacentMultiSlotBinaryOp(SkTArray<Stage>* pipeline, SkArenaAlloc* alloc,
+ ProgramOp baseStage,
+ float* dst, const float* src, int numSlots) const {
+ // The source and destination must be directly next to one another.
+ SkASSERT(numSlots >= 0);
+ SkASSERT((dst + SkOpts::raster_pipeline_highp_stride * numSlots) == src);
+
+ if (numSlots > 4) {
+ this->appendAdjacentNWayBinaryOp(pipeline, alloc, baseStage, dst, src, numSlots);
+ return;
+ }
+ if (numSlots > 0) {
+ auto specializedStage = (ProgramOp)((int)baseStage + numSlots);
+ pipeline->push_back({specializedStage, dst});
+ }
+}
+
+void Program::appendAdjacentNWayTernaryOp(SkTArray<Stage>* pipeline, SkArenaAlloc* alloc,
+ ProgramOp stage, float* dst, const float* src0,
+ const float* src1, int numSlots) const {
+ // The float pointers must all be immediately adjacent to each other.
+ SkASSERT(numSlots >= 0);
+ SkASSERT((dst + SkOpts::raster_pipeline_highp_stride * numSlots) == src0);
+ SkASSERT((src0 + SkOpts::raster_pipeline_highp_stride * numSlots) == src1);
+
+ if (numSlots > 0) {
+ auto ctx = alloc->make<SkRasterPipeline_TernaryOpCtx>();
+ ctx->dst = dst;
+ ctx->src0 = src0;
+ ctx->src1 = src1;
+ pipeline->push_back({stage, ctx});
+ }
+}
+
+void Program::appendAdjacentMultiSlotTernaryOp(SkTArray<Stage>* pipeline, SkArenaAlloc* alloc,
+ ProgramOp baseStage, float* dst, const float* src0,
+ const float* src1, int numSlots) const {
+ // The float pointers must all be immediately adjacent to each other.
+ SkASSERT(numSlots >= 0);
+ SkASSERT((dst + SkOpts::raster_pipeline_highp_stride * numSlots) == src0);
+ SkASSERT((src0 + SkOpts::raster_pipeline_highp_stride * numSlots) == src1);
+
+ if (numSlots > 4) {
+ this->appendAdjacentNWayTernaryOp(pipeline, alloc, baseStage, dst, src0, src1, numSlots);
+ return;
+ }
+ if (numSlots > 0) {
+ auto specializedStage = (ProgramOp)((int)baseStage + numSlots);
+ pipeline->push_back({specializedStage, dst});
+ }
+}
+
+void Program::appendStackRewind(SkTArray<Stage>* pipeline) const {
+#if defined(SKSL_STANDALONE) || !SK_HAS_MUSTTAIL
+ pipeline->push_back({ProgramOp::stack_rewind, nullptr});
+#endif
+}
+
+static void* context_bit_pun(intptr_t val) {
+ return sk_bit_cast<void*>(val);
+}
+
+Program::SlotData Program::allocateSlotData(SkArenaAlloc* alloc) const {
+ // Allocate a contiguous slab of slot data for values and stack entries.
+ const int N = SkOpts::raster_pipeline_highp_stride;
+ const int vectorWidth = N * sizeof(float);
+ const int allocSize = vectorWidth * (fNumValueSlots + fNumTempStackSlots);
+ float* slotPtr = static_cast<float*>(alloc->makeBytesAlignedTo(allocSize, vectorWidth));
+ sk_bzero(slotPtr, allocSize);
+
+ // Store the temp stack immediately after the values.
+ SlotData s;
+ s.values = SkSpan(slotPtr, N * fNumValueSlots);
+ s.stack = SkSpan(s.values.end(), N * fNumTempStackSlots);
+ return s;
+}
+
+#if !defined(SKSL_STANDALONE)
+
+bool Program::appendStages(SkRasterPipeline* pipeline,
+ SkArenaAlloc* alloc,
+ RP::Callbacks* callbacks,
+ SkSpan<const float> uniforms) const {
+ // Convert our Instruction list to an array of ProgramOps.
+ SkTArray<Stage> stages;
+ this->makeStages(&stages, alloc, uniforms, this->allocateSlotData(alloc));
+
+ // Allocate buffers for branch targets and labels; these are needed to convert labels into
+ // actual offsets into the pipeline and fix up branches.
+ SkTArray<SkRasterPipeline_BranchCtx*> branchContexts;
+ branchContexts.reserve_back(fNumLabels);
+ SkTArray<int> labelOffsets;
+ labelOffsets.push_back_n(fNumLabels, -1);
+ SkTArray<int> branchGoesToLabel;
+ branchGoesToLabel.reserve_back(fNumLabels);
+
+ for (const Stage& stage : stages) {
+ switch (stage.op) {
+ case ProgramOp::stack_rewind:
+ pipeline->append_stack_rewind();
+ break;
+
+ case ProgramOp::invoke_shader:
+ if (!callbacks || !callbacks->appendShader(sk_bit_cast<intptr_t>(stage.ctx))) {
+ return false;
+ }
+ break;
+
+ case ProgramOp::invoke_color_filter:
+ if (!callbacks || !callbacks->appendColorFilter(sk_bit_cast<intptr_t>(stage.ctx))) {
+ return false;
+ }
+ break;
+
+ case ProgramOp::invoke_blender:
+ if (!callbacks || !callbacks->appendBlender(sk_bit_cast<intptr_t>(stage.ctx))) {
+ return false;
+ }
+ break;
+
+ case ProgramOp::invoke_to_linear_srgb:
+ if (!callbacks) {
+ return false;
+ }
+ callbacks->toLinearSrgb();
+ break;
+
+ case ProgramOp::invoke_from_linear_srgb:
+ if (!callbacks) {
+ return false;
+ }
+ callbacks->fromLinearSrgb();
+ break;
+
+ case ProgramOp::label: {
+ // Remember the absolute pipeline position of this label.
+ int labelID = sk_bit_cast<intptr_t>(stage.ctx);
+ SkASSERT(labelID >= 0 && labelID < fNumLabels);
+ labelOffsets[labelID] = pipeline->getNumStages();
+ break;
+ }
+ case ProgramOp::jump:
+ case ProgramOp::branch_if_all_lanes_active:
+ case ProgramOp::branch_if_any_lanes_active:
+ case ProgramOp::branch_if_no_lanes_active:
+ case ProgramOp::branch_if_no_active_lanes_eq: {
+ // The branch context contain a valid label ID at this point.
+ auto* branchCtx = static_cast<SkRasterPipeline_BranchCtx*>(stage.ctx);
+ int labelID = branchCtx->offset;
+ SkASSERT(labelID >= 0 && labelID < fNumLabels);
+
+ // Replace the label ID in the branch context with the absolute pipeline position.
+ // We will go back over the branch targets at the end and fix them up.
+ branchCtx->offset = pipeline->getNumStages();
+
+ SkASSERT(branchContexts.size() == branchGoesToLabel.size());
+ branchContexts.push_back(branchCtx);
+ branchGoesToLabel.push_back(labelID);
+ [[fallthrough]];
+ }
+ default:
+ // Append a regular op to the program.
+ SkASSERT((int)stage.op < kNumRasterPipelineHighpOps);
+ pipeline->append((SkRasterPipelineOp)stage.op, stage.ctx);
+ break;
+ }
+ }
+
+ // Now that we have assembled the program and know the pipeline positions of each label and
+ // branch, fix up every branch target.
+ SkASSERT(branchContexts.size() == branchGoesToLabel.size());
+ for (int index = 0; index < branchContexts.size(); ++index) {
+ int branchFromIdx = branchContexts[index]->offset;
+ int branchToIdx = labelOffsets[branchGoesToLabel[index]];
+ branchContexts[index]->offset = branchToIdx - branchFromIdx;
+ }
+
+ return true;
+}
+
+#endif
+
+void Program::makeStages(SkTArray<Stage>* pipeline,
+ SkArenaAlloc* alloc,
+ SkSpan<const float> uniforms,
+ const SlotData& slots) const {
+ SkASSERT(fNumUniformSlots == SkToInt(uniforms.size()));
+
+ const int N = SkOpts::raster_pipeline_highp_stride;
+ StackDepthMap tempStackDepth;
+ int currentStack = 0;
+ int mostRecentRewind = 0;
+
+ // Assemble a map holding the current stack-top for each temporary stack. Position each temp
+ // stack immediately after the previous temp stack; temp stacks are never allowed to overlap.
+ int pos = 0;
+ SkTHashMap<int, float*> tempStackMap;
+ for (auto& [idx, depth] : fTempStackMaxDepths) {
+ tempStackMap[idx] = slots.stack.begin() + (pos * N);
+ pos += depth;
+ }
+
+ // Track labels that we have reached in processing.
+ SkBitSet labelsEncountered(fNumLabels);
+
+ auto EmitStackRewindForBackwardsBranch = [&](int labelID) {
+ // If we have already encountered the label associated with this branch, this is a
+ // backwards branch. Add a stack-rewind immediately before the branch to ensure that
+ // long-running loops don't use an unbounded amount of stack space.
+ if (labelsEncountered.test(labelID)) {
+ this->appendStackRewind(pipeline);
+ mostRecentRewind = pipeline->size();
+ }
+ };
+
+ // We can reuse constants from our arena by placing them in this map.
+ SkTHashMap<int, int*> constantLookupMap; // <constant value, pointer into arena>
+
+ // Write each BuilderOp to the pipeline array.
+ pipeline->reserve_back(fInstructions.size());
+ for (const Instruction& inst : fInstructions) {
+ auto SlotA = [&]() { return &slots.values[N * inst.fSlotA]; };
+ auto SlotB = [&]() { return &slots.values[N * inst.fSlotB]; };
+ auto UniformA = [&]() { return &uniforms[inst.fSlotA]; };
+ float*& tempStackPtr = tempStackMap[currentStack];
+
+ switch (inst.fOp) {
+ case BuilderOp::label:
+ SkASSERT(inst.fImmA >= 0 && inst.fImmA < fNumLabels);
+ labelsEncountered.set(inst.fImmA);
+ pipeline->push_back({ProgramOp::label, context_bit_pun(inst.fImmA)});
+ break;
+
+ case BuilderOp::jump:
+ case BuilderOp::branch_if_all_lanes_active:
+ case BuilderOp::branch_if_any_lanes_active:
+ case BuilderOp::branch_if_no_lanes_active: {
+ SkASSERT(inst.fImmA >= 0 && inst.fImmA < fNumLabels);
+ EmitStackRewindForBackwardsBranch(inst.fImmA);
+
+ auto* ctx = alloc->make<SkRasterPipeline_BranchCtx>();
+ ctx->offset = inst.fImmA;
+ pipeline->push_back({(ProgramOp)inst.fOp, ctx});
+ break;
+ }
+ case BuilderOp::branch_if_no_active_lanes_on_stack_top_equal: {
+ SkASSERT(inst.fImmA >= 0 && inst.fImmA < fNumLabels);
+ EmitStackRewindForBackwardsBranch(inst.fImmA);
+
+ auto* ctx = alloc->make<SkRasterPipeline_BranchIfEqualCtx>();
+ ctx->offset = inst.fImmA;
+ ctx->value = inst.fImmB;
+ ctx->ptr = reinterpret_cast<int*>(tempStackPtr - N);
+ pipeline->push_back({ProgramOp::branch_if_no_active_lanes_eq, ctx});
+ break;
+ }
+ case BuilderOp::init_lane_masks:
+ pipeline->push_back({ProgramOp::init_lane_masks, nullptr});
+ break;
+
+ case BuilderOp::store_src_rg:
+ pipeline->push_back({ProgramOp::store_src_rg, SlotA()});
+ break;
+
+ case BuilderOp::store_src:
+ pipeline->push_back({ProgramOp::store_src, SlotA()});
+ break;
+
+ case BuilderOp::store_dst:
+ pipeline->push_back({ProgramOp::store_dst, SlotA()});
+ break;
+
+ case BuilderOp::store_device_xy01:
+ pipeline->push_back({ProgramOp::store_device_xy01, SlotA()});
+ break;
+
+ case BuilderOp::load_src:
+ pipeline->push_back({ProgramOp::load_src, SlotA()});
+ break;
+
+ case BuilderOp::load_dst:
+ pipeline->push_back({ProgramOp::load_dst, SlotA()});
+ break;
+
+ case ALL_SINGLE_SLOT_UNARY_OP_CASES: {
+ float* dst = tempStackPtr - (inst.fImmA * N);
+ this->appendSingleSlotUnaryOp(pipeline, (ProgramOp)inst.fOp, dst, inst.fImmA);
+ break;
+ }
+ case ALL_MULTI_SLOT_UNARY_OP_CASES: {
+ float* dst = tempStackPtr - (inst.fImmA * N);
+ this->appendMultiSlotUnaryOp(pipeline, (ProgramOp)inst.fOp, dst, inst.fImmA);
+ break;
+ }
+ case ALL_N_WAY_BINARY_OP_CASES: {
+ float* src = tempStackPtr - (inst.fImmA * N);
+ float* dst = tempStackPtr - (inst.fImmA * 2 * N);
+ this->appendAdjacentNWayBinaryOp(pipeline, alloc, (ProgramOp)inst.fOp,
+ dst, src, inst.fImmA);
+ break;
+ }
+ case ALL_MULTI_SLOT_BINARY_OP_CASES: {
+ float* src = tempStackPtr - (inst.fImmA * N);
+ float* dst = tempStackPtr - (inst.fImmA * 2 * N);
+ this->appendAdjacentMultiSlotBinaryOp(pipeline, alloc, (ProgramOp)inst.fOp,
+ dst, src, inst.fImmA);
+ break;
+ }
+ case ALL_N_WAY_TERNARY_OP_CASES: {
+ float* src1 = tempStackPtr - (inst.fImmA * N);
+ float* src0 = tempStackPtr - (inst.fImmA * 2 * N);
+ float* dst = tempStackPtr - (inst.fImmA * 3 * N);
+ this->appendAdjacentNWayTernaryOp(pipeline, alloc, (ProgramOp)inst.fOp,
+ dst, src0, src1, inst.fImmA);
+ break;
+ }
+ case ALL_MULTI_SLOT_TERNARY_OP_CASES: {
+ float* src1 = tempStackPtr - (inst.fImmA * N);
+ float* src0 = tempStackPtr - (inst.fImmA * 2 * N);
+ float* dst = tempStackPtr - (inst.fImmA * 3 * N);
+ this->appendAdjacentMultiSlotTernaryOp(pipeline, alloc, (ProgramOp)inst.fOp,
+ dst, src0, src1, inst.fImmA);
+ break;
+ }
+ case BuilderOp::select: {
+ float* src = tempStackPtr - (inst.fImmA * N);
+ float* dst = tempStackPtr - (inst.fImmA * 2 * N);
+ this->appendCopySlotsMasked(pipeline, alloc, dst, src, inst.fImmA);
+ break;
+ }
+ case BuilderOp::copy_slot_masked:
+ this->appendCopySlotsMasked(pipeline, alloc, SlotA(), SlotB(), inst.fImmA);
+ break;
+
+ case BuilderOp::copy_slot_unmasked:
+ this->appendCopySlotsUnmasked(pipeline, alloc, SlotA(), SlotB(), inst.fImmA);
+ break;
+
+ case BuilderOp::zero_slot_unmasked:
+ this->appendMultiSlotUnaryOp(pipeline, ProgramOp::zero_slot_unmasked,
+ SlotA(), inst.fImmA);
+ break;
+
+ case BuilderOp::refract_4_floats: {
+ float* dst = tempStackPtr - (9 * N);
+ pipeline->push_back({ProgramOp::refract_4_floats, dst});
+ break;
+ }
+ case BuilderOp::inverse_mat2:
+ case BuilderOp::inverse_mat3:
+ case BuilderOp::inverse_mat4: {
+ float* dst = tempStackPtr - (inst.fImmA * N);
+ pipeline->push_back({(ProgramOp)inst.fOp, dst});
+ break;
+ }
+ case BuilderOp::dot_2_floats:
+ case BuilderOp::dot_3_floats:
+ case BuilderOp::dot_4_floats: {
+ float* dst = tempStackPtr - (inst.fImmA * 2 * N);
+ pipeline->push_back({(ProgramOp)inst.fOp, dst});
+ break;
+ }
+ case BuilderOp::swizzle_1:
+ case BuilderOp::swizzle_2:
+ case BuilderOp::swizzle_3:
+ case BuilderOp::swizzle_4: {
+ auto* ctx = alloc->make<SkRasterPipeline_SwizzleCtx>();
+ ctx->ptr = tempStackPtr - (N * inst.fImmA);
+ // Unpack component nybbles into byte-offsets pointing at stack slots.
+ unpack_nybbles_to_offsets(inst.fImmB, SkSpan(ctx->offsets));
+ pipeline->push_back({(ProgramOp)inst.fOp, ctx});
+ break;
+ }
+ case BuilderOp::shuffle: {
+ int consumed = inst.fImmA >> 16;
+ int generated = inst.fImmA & 0xFFFF;
+
+ auto* ctx = alloc->make<SkRasterPipeline_ShuffleCtx>();
+ ctx->ptr = tempStackPtr - (N * consumed);
+ ctx->count = generated;
+ // Unpack immB and immC from nybble form into the offset array.
+ unpack_nybbles_to_offsets(inst.fImmB, SkSpan(&ctx->offsets[0], 8));
+ unpack_nybbles_to_offsets(inst.fImmC, SkSpan(&ctx->offsets[8], 8));
+ pipeline->push_back({ProgramOp::shuffle, ctx});
+ break;
+ }
+ case BuilderOp::push_src_rgba: {
+ float* dst = tempStackPtr;
+ pipeline->push_back({ProgramOp::store_src, dst});
+ break;
+ }
+ case BuilderOp::push_dst_rgba: {
+ float* dst = tempStackPtr;
+ pipeline->push_back({ProgramOp::store_dst, dst});
+ break;
+ }
+ case BuilderOp::pop_src_rg: {
+ float* src = tempStackPtr - (2 * N);
+ pipeline->push_back({ProgramOp::load_src_rg, src});
+ break;
+ }
+ case BuilderOp::pop_src_rgba: {
+ float* src = tempStackPtr - (4 * N);
+ pipeline->push_back({ProgramOp::load_src, src});
+ break;
+ }
+ case BuilderOp::pop_dst_rgba: {
+ float* src = tempStackPtr - (4 * N);
+ pipeline->push_back({ProgramOp::load_dst, src});
+ break;
+ }
+ case BuilderOp::push_slots: {
+ float* dst = tempStackPtr;
+ this->appendCopySlotsUnmasked(pipeline, alloc, dst, SlotA(), inst.fImmA);
+ break;
+ }
+ case BuilderOp::copy_stack_to_slots_indirect:
+ case BuilderOp::push_slots_indirect:
+ case BuilderOp::push_uniform_indirect: {
+ // SlotA: fixed-range start
+ // SlotB: limit-range end
+ // immA: number of slots to copy
+ // immB: dynamic stack ID
+ ProgramOp op;
+ auto* ctx = alloc->make<SkRasterPipeline_CopyIndirectCtx>();
+ ctx->indirectOffset =
+ reinterpret_cast<const uint32_t*>(tempStackMap[inst.fImmB]) - (1 * N);
+ ctx->indirectLimit = inst.fSlotB - inst.fSlotA - inst.fImmA;
+ ctx->slots = inst.fImmA;
+ if (inst.fOp == BuilderOp::push_slots_indirect) {
+ op = ProgramOp::copy_from_indirect_unmasked;
+ ctx->src = SlotA();
+ ctx->dst = tempStackPtr;
+ } else if (inst.fOp == BuilderOp::push_uniform_indirect) {
+ op = ProgramOp::copy_from_indirect_uniform_unmasked;
+ ctx->src = UniformA();
+ ctx->dst = tempStackPtr;
+ } else {
+ op = ProgramOp::copy_to_indirect_masked;
+ ctx->src = tempStackPtr - (ctx->slots * N);
+ ctx->dst = SlotA();
+ }
+ pipeline->push_back({op, ctx});
+ break;
+ }
+ case BuilderOp::push_uniform: {
+ float* dst = tempStackPtr;
+ this->appendCopyConstants(pipeline, alloc, dst, UniformA(), inst.fImmA);
+ break;
+ }
+ case BuilderOp::push_zeros: {
+ float* dst = tempStackPtr;
+ this->appendMultiSlotUnaryOp(pipeline, ProgramOp::zero_slot_unmasked, dst,
+ inst.fImmA);
+ break;
+ }
+ case BuilderOp::push_condition_mask: {
+ float* dst = tempStackPtr;
+ pipeline->push_back({ProgramOp::store_condition_mask, dst});
+ break;
+ }
+ case BuilderOp::pop_condition_mask: {
+ float* src = tempStackPtr - (1 * N);
+ pipeline->push_back({ProgramOp::load_condition_mask, src});
+ break;
+ }
+ case BuilderOp::merge_condition_mask: {
+ float* ptr = tempStackPtr - (2 * N);
+ pipeline->push_back({ProgramOp::merge_condition_mask, ptr});
+ break;
+ }
+ case BuilderOp::push_loop_mask: {
+ float* dst = tempStackPtr;
+ pipeline->push_back({ProgramOp::store_loop_mask, dst});
+ break;
+ }
+ case BuilderOp::pop_loop_mask: {
+ float* src = tempStackPtr - (1 * N);
+ pipeline->push_back({ProgramOp::load_loop_mask, src});
+ break;
+ }
+ case BuilderOp::pop_and_reenable_loop_mask: {
+ float* src = tempStackPtr - (1 * N);
+ pipeline->push_back({ProgramOp::reenable_loop_mask, src});
+ break;
+ }
+ case BuilderOp::reenable_loop_mask:
+ pipeline->push_back({ProgramOp::reenable_loop_mask, SlotA()});
+ break;
+
+ case BuilderOp::mask_off_loop_mask:
+ pipeline->push_back({ProgramOp::mask_off_loop_mask, nullptr});
+ break;
+
+ case BuilderOp::merge_loop_mask: {
+ float* src = tempStackPtr - (1 * N);
+ pipeline->push_back({ProgramOp::merge_loop_mask, src});
+ break;
+ }
+ case BuilderOp::push_return_mask: {
+ float* dst = tempStackPtr;
+ pipeline->push_back({ProgramOp::store_return_mask, dst});
+ break;
+ }
+ case BuilderOp::pop_return_mask: {
+ float* src = tempStackPtr - (1 * N);
+ pipeline->push_back({ProgramOp::load_return_mask, src});
+ break;
+ }
+ case BuilderOp::mask_off_return_mask:
+ pipeline->push_back({ProgramOp::mask_off_return_mask, nullptr});
+ break;
+
+ case BuilderOp::copy_constant:
+ case BuilderOp::push_literal: {
+ float* dst = (inst.fOp == BuilderOp::push_literal) ? tempStackPtr : SlotA();
+ int* constantPtr;
+ if (int** lookup = constantLookupMap.find(inst.fImmA)) {
+ constantPtr = *lookup;
+ } else {
+ constantPtr = alloc->make<int>(inst.fImmA);
+ constantLookupMap[inst.fImmA] = constantPtr;
+ }
+ SkASSERT(constantPtr);
+ this->appendCopyConstants(pipeline, alloc, dst, (float*)constantPtr,/*numSlots=*/1);
+ break;
+ }
+ case BuilderOp::copy_stack_to_slots: {
+ float* src = tempStackPtr - (inst.fImmB * N);
+ this->appendCopySlotsMasked(pipeline, alloc, SlotA(), src, inst.fImmA);
+ break;
+ }
+ case BuilderOp::copy_stack_to_slots_unmasked: {
+ float* src = tempStackPtr - (inst.fImmB * N);
+ this->appendCopySlotsUnmasked(pipeline, alloc, SlotA(), src, inst.fImmA);
+ break;
+ }
+ case BuilderOp::swizzle_copy_stack_to_slots: {
+ // SlotA: fixed-range start
+ // immA: number of swizzle components
+ // immB: swizzle components
+ // immC: offset from stack top
+ auto stage = (ProgramOp)((int)ProgramOp::swizzle_copy_slot_masked + inst.fImmA - 1);
+ auto* ctx = alloc->make<SkRasterPipeline_SwizzleCopyCtx>();
+ ctx->src = tempStackPtr - (inst.fImmC * N);
+ ctx->dst = SlotA();
+ unpack_nybbles_to_offsets(inst.fImmB, SkSpan(ctx->offsets));
+ pipeline->push_back({stage, ctx});
+ break;
+ }
+ case BuilderOp::push_clone: {
+ float* src = tempStackPtr - (inst.fImmB * N);
+ float* dst = tempStackPtr;
+ this->appendCopySlotsUnmasked(pipeline, alloc, dst, src, inst.fImmA);
+ break;
+ }
+ case BuilderOp::push_clone_from_stack: {
+ // immA: number of slots
+ // immB: other stack ID
+ // immC: offset from stack top
+ float* sourceStackPtr = tempStackMap[inst.fImmB];
+ float* src = sourceStackPtr - (inst.fImmC * N);
+ float* dst = tempStackPtr;
+ this->appendCopySlotsUnmasked(pipeline, alloc, dst, src, inst.fImmA);
+ break;
+ }
+ case BuilderOp::push_clone_indirect_from_stack: {
+ // immA: number of slots
+ // immB: other stack ID
+ // immC: offset from stack top
+ // immD: dynamic stack ID
+ float* sourceStackPtr = tempStackMap[inst.fImmB];
+
+ auto* ctx = alloc->make<SkRasterPipeline_CopyIndirectCtx>();
+ ctx->dst = tempStackPtr;
+ ctx->src = sourceStackPtr - (inst.fImmC * N);
+ ctx->indirectOffset =
+ reinterpret_cast<const uint32_t*>(tempStackMap[inst.fImmD]) - (1 * N);
+ ctx->indirectLimit = inst.fImmC - inst.fImmA;
+ ctx->slots = inst.fImmA;
+ pipeline->push_back({ProgramOp::copy_from_indirect_unmasked, ctx});
+ break;
+ }
+ case BuilderOp::swizzle_copy_stack_to_slots_indirect: {
+ // SlotA: fixed-range start
+ // SlotB: limit-range end
+ // immA: number of swizzle components
+ // immB: swizzle components
+ // immC: offset from stack top
+ // immD: dynamic stack ID
+ auto* ctx = alloc->make<SkRasterPipeline_SwizzleCopyIndirectCtx>();
+ ctx->src = tempStackPtr - (inst.fImmC * N);
+ ctx->dst = SlotA();
+ ctx->indirectOffset =
+ reinterpret_cast<const uint32_t*>(tempStackMap[inst.fImmD]) - (1 * N);
+ ctx->indirectLimit =
+ inst.fSlotB - inst.fSlotA - (max_packed_nybble(inst.fImmB, inst.fImmA) + 1);
+ ctx->slots = inst.fImmA;
+ unpack_nybbles_to_offsets(inst.fImmB, SkSpan(ctx->offsets));
+ pipeline->push_back({ProgramOp::swizzle_copy_to_indirect_masked, ctx});
+ break;
+ }
+ case BuilderOp::case_op: {
+ auto* ctx = alloc->make<SkRasterPipeline_CaseOpCtx>();
+ ctx->ptr = reinterpret_cast<int*>(tempStackPtr - 2 * N);
+ ctx->expectedValue = inst.fImmA;
+ pipeline->push_back({ProgramOp::case_op, ctx});
+ break;
+ }
+ case BuilderOp::discard_stack:
+ break;
+
+ case BuilderOp::set_current_stack:
+ currentStack = inst.fImmA;
+ break;
+
+ case BuilderOp::invoke_shader:
+ case BuilderOp::invoke_color_filter:
+ case BuilderOp::invoke_blender:
+ pipeline->push_back({(ProgramOp)inst.fOp, context_bit_pun(inst.fImmA)});
+ break;
+
+ case BuilderOp::invoke_to_linear_srgb:
+ case BuilderOp::invoke_from_linear_srgb:
+ pipeline->push_back({(ProgramOp)inst.fOp, nullptr});
+ break;
+
+ default:
+ SkDEBUGFAILF("Raster Pipeline: unsupported instruction %d", (int)inst.fOp);
+ break;
+ }
+
+ tempStackPtr += stack_usage(inst) * N;
+ SkASSERT(tempStackPtr >= slots.stack.begin());
+ SkASSERT(tempStackPtr <= slots.stack.end());
+
+ // Periodically rewind the stack every 500 instructions. When SK_HAS_MUSTTAIL is set,
+ // rewinds are not actually used; the appendStackRewind call becomes a no-op. On platforms
+ // that don't support SK_HAS_MUSTTAIL, rewinding the stack periodically can prevent a
+ // potential stack overflow when running a long program.
+ int numPipelineStages = pipeline->size();
+ if (numPipelineStages - mostRecentRewind > 500) {
+ this->appendStackRewind(pipeline);
+ mostRecentRewind = numPipelineStages;
+ }
+ }
+}
+
+// Finds duplicate names in the program and disambiguates them with subscripts.
+SkTArray<std::string> build_unique_slot_name_list(const SkRPDebugTrace* debugTrace) {
+ SkTArray<std::string> slotName;
+ if (debugTrace) {
+ slotName.reserve_back(debugTrace->fSlotInfo.size());
+
+ // The map consists of <variable name, <source position, unique name>>.
+ SkTHashMap<std::string_view, SkTHashMap<int, std::string>> uniqueNameMap;
+
+ for (const SlotDebugInfo& slotInfo : debugTrace->fSlotInfo) {
+ // Look up this variable by its name and source position.
+ int pos = slotInfo.pos.valid() ? slotInfo.pos.startOffset() : 0;
+ SkTHashMap<int, std::string>& positionMap = uniqueNameMap[slotInfo.name];
+ std::string& uniqueName = positionMap[pos];
+
+ // Have we seen this variable name/position combination before?
+ if (uniqueName.empty()) {
+ // This is a unique name/position pair.
+ uniqueName = slotInfo.name;
+
+ // But if it's not a unique _name_, it deserves a subscript to disambiguate it.
+ int subscript = positionMap.count() - 1;
+ if (subscript > 0) {
+ for (char digit : std::to_string(subscript)) {
+ // U+2080 through U+2089 (₀₁₂₃₄₅₆₇₈₉) in UTF8:
+ uniqueName.push_back((char)0xE2);
+ uniqueName.push_back((char)0x82);
+ uniqueName.push_back((char)(0x80 + digit - '0'));
+ }
+ }
+ }
+
+ slotName.push_back(uniqueName);
+ }
+ }
+ return slotName;
+}
+
+void Program::dump(SkWStream* out) const {
+ // Allocate memory for the slot and uniform data, even though the program won't ever be
+ // executed. The program requires pointer ranges for managing its data, and ASAN will report
+ // errors if those pointers are pointing at unallocated memory.
+ SkArenaAlloc alloc(/*firstHeapAllocation=*/1000);
+ const int N = SkOpts::raster_pipeline_highp_stride;
+ SlotData slots = this->allocateSlotData(&alloc);
+ float* uniformPtr = alloc.makeArray<float>(fNumUniformSlots);
+ SkSpan<float> uniforms = SkSpan(uniformPtr, fNumUniformSlots);
+
+ // Turn this program into an array of Raster Pipeline stages.
+ SkTArray<Stage> stages;
+ this->makeStages(&stages, &alloc, uniforms, slots);
+
+ // Find the labels in the program, and keep track of their offsets.
+ SkTHashMap<int, int> labelToStageMap; // <label ID, stage index>
+ for (int index = 0; index < stages.size(); ++index) {
+ if (stages[index].op == ProgramOp::label) {
+ int labelID = sk_bit_cast<intptr_t>(stages[index].ctx);
+ SkASSERT(!labelToStageMap.find(labelID));
+ labelToStageMap[labelID] = index;
+ }
+ }
+
+ // Assign unique names to each variable slot; our trace might have multiple variables with the
+ // same name, which can make a dump hard to read.
+ SkTArray<std::string> slotName = build_unique_slot_name_list(fDebugTrace);
+
+ // Emit the program's instruction list.
+ for (int index = 0; index < stages.size(); ++index) {
+ const Stage& stage = stages[index];
+
+ // Interpret the context value as a branch offset.
+ auto BranchOffset = [&](const SkRasterPipeline_BranchCtx* ctx) -> std::string {
+ // The context's offset field contains a label ID
+ int labelID = ctx->offset;
+ SkASSERT(labelToStageMap.find(labelID));
+ int labelIndex = labelToStageMap[labelID];
+ return SkSL::String::printf("%+d (label %d at #%d)",
+ labelIndex - index, labelID, labelIndex + 1);
+ };
+
+ // Print a 32-bit immediate value of unknown type (int/float).
+ auto Imm = [&](float immFloat, bool showAsFloat = true) -> std::string {
+ // Start with `0x3F800000` as a baseline.
+ uint32_t immUnsigned;
+ memcpy(&immUnsigned, &immFloat, sizeof(uint32_t));
+ auto text = SkSL::String::printf("0x%08X", immUnsigned);
+
+ // Extend it to `0x3F800000 (1.0)` for finite floating point values.
+ if (showAsFloat && std::isfinite(immFloat)) {
+ text += " (";
+ text += skstd::to_string(immFloat);
+ text += ")";
+ }
+ return text;
+ };
+
+ // Interpret the context pointer as a 32-bit immediate value of unknown type (int/float).
+ auto ImmCtx = [&](const void* ctx, bool showAsFloat = true) -> std::string {
+ float f;
+ memcpy(&f, &ctx, sizeof(float));
+ return Imm(f, showAsFloat);
+ };
+
+ // Print `1` for single slots and `1..3` for ranges of slots.
+ auto AsRange = [](int first, int count) -> std::string {
+ std::string text = std::to_string(first);
+ if (count > 1) {
+ text += ".." + std::to_string(first + count - 1);
+ }
+ return text;
+ };
+
+ // Come up with a reasonable name for a range of slots, e.g.:
+ // `val`: slot range points at one variable, named val
+ // `val(0..1)`: slot range points at the first and second slot of val (which has 3+ slots)
+ // `foo, bar`: slot range fully covers two variables, named foo and bar
+ // `foo(3), bar(0)`: slot range covers the fourth slot of foo and the first slot of bar
+ auto SlotName = [&](SkSpan<const SlotDebugInfo> debugInfo,
+ SkSpan<const std::string> names,
+ SlotRange range) -> std::string {
+ SkASSERT(range.index >= 0 && (range.index + range.count) <= (int)debugInfo.size());
+
+ std::string text;
+ auto separator = SkSL::String::Separator();
+ while (range.count > 0) {
+ const SlotDebugInfo& slotInfo = debugInfo[range.index];
+ text += separator();
+ text += names.empty() ? slotInfo.name : names[range.index];
+
+ // Figure out how many slots we can chomp in this iteration.
+ int entireVariable = slotInfo.columns * slotInfo.rows;
+ int slotsToChomp = std::min(range.count, entireVariable - slotInfo.componentIndex);
+ // If we aren't consuming an entire variable, from first slot to last...
+ if (slotsToChomp != entireVariable) {
+ // ... decorate it with a range suffix.
+ text += "(" + AsRange(slotInfo.componentIndex, slotsToChomp) + ")";
+ }
+ range.index += slotsToChomp;
+ range.count -= slotsToChomp;
+ }
+
+ return text;
+ };
+
+ // Attempts to interpret the passed-in pointer as a uniform range.
+ auto UniformPtrCtx = [&](const float* ptr, int numSlots) -> std::string {
+ const float* end = ptr + numSlots;
+ if (ptr >= uniforms.begin() && end <= uniforms.end()) {
+ int uniformIdx = ptr - uniforms.begin();
+ if (fDebugTrace) {
+ // Handle pointers to named uniform slots.
+ std::string name = SlotName(fDebugTrace->fUniformInfo, /*names=*/{},
+ {uniformIdx, numSlots});
+ if (!name.empty()) {
+ return name;
+ }
+ }
+ // Handle pointers to uniforms (when no debug info exists).
+ return "u" + AsRange(uniformIdx, numSlots);
+ }
+ return {};
+ };
+
+ // Attempts to interpret the passed-in pointer as a value slot range.
+ auto ValuePtrCtx = [&](const float* ptr, int numSlots) -> std::string {
+ const float* end = ptr + (N * numSlots);
+ if (ptr >= slots.values.begin() && end <= slots.values.end()) {
+ int valueIdx = ptr - slots.values.begin();
+ SkASSERT((valueIdx % N) == 0);
+ valueIdx /= N;
+ if (fDebugTrace) {
+ // Handle pointers to named value slots.
+ std::string name = SlotName(fDebugTrace->fSlotInfo, slotName,
+ {valueIdx, numSlots});
+ if (!name.empty()) {
+ return name;
+ }
+ }
+ // Handle pointers to value slots (when no debug info exists).
+ return "v" + AsRange(valueIdx, numSlots);
+ }
+ return {};
+ };
+
+ // Interpret the context value as a pointer to `count` immediate values.
+ auto MultiImmCtx = [&](const float* ptr, int count) -> std::string {
+ // If this is a uniform, print it by name.
+ if (std::string text = UniformPtrCtx(ptr, count); !text.empty()) {
+ return text;
+ }
+ // Emit a single unbracketed immediate.
+ if (count == 1) {
+ return Imm(*ptr);
+ }
+ // Emit a list like `[0x00000000 (0.0), 0x3F80000 (1.0)]`.
+ std::string text = "[";
+ auto separator = SkSL::String::Separator();
+ while (count--) {
+ text += separator();
+ text += Imm(*ptr++);
+ }
+ return text + "]";
+ };
+
+ // Interpret the context value as a generic pointer.
+ auto PtrCtx = [&](const void* ctx, int numSlots) -> std::string {
+ const float *ctxAsSlot = static_cast<const float*>(ctx);
+ // Check for uniform and value pointers.
+ if (std::string uniform = UniformPtrCtx(ctxAsSlot, numSlots); !uniform.empty()) {
+ return uniform;
+ }
+ if (std::string value = ValuePtrCtx(ctxAsSlot, numSlots); !value.empty()) {
+ return value;
+ }
+ // Handle pointers to temporary stack slots.
+ if (ctxAsSlot >= slots.stack.begin() && ctxAsSlot < slots.stack.end()) {
+ int stackIdx = ctxAsSlot - slots.stack.begin();
+ SkASSERT((stackIdx % N) == 0);
+ return "$" + AsRange(stackIdx / N, numSlots);
+ }
+ // This pointer is out of our expected bounds; this generally isn't expected to happen.
+ return "ExternalPtr(" + AsRange(0, numSlots) + ")";
+ };
+
+ // Interpret the context value as a pointer to two adjacent values.
+ auto AdjacentPtrCtx = [&](const void* ctx,
+ int numSlots) -> std::tuple<std::string, std::string> {
+ const float *ctxAsSlot = static_cast<const float*>(ctx);
+ return std::make_tuple(PtrCtx(ctxAsSlot, numSlots),
+ PtrCtx(ctxAsSlot + (N * numSlots), numSlots));
+ };
+
+ // Interpret the context value as a pointer to three adjacent values.
+ auto Adjacent3PtrCtx = [&](const void* ctx, int numSlots) ->
+ std::tuple<std::string, std::string, std::string> {
+ const float *ctxAsSlot = static_cast<const float*>(ctx);
+ return std::make_tuple(PtrCtx(ctxAsSlot, numSlots),
+ PtrCtx(ctxAsSlot + (N * numSlots), numSlots),
+ PtrCtx(ctxAsSlot + (2 * N * numSlots), numSlots));
+ };
+
+ // Interpret the context value as a BinaryOp structure for copy_n_slots (numSlots is
+ // dictated by the op itself).
+ auto BinaryOpCtx = [&](const void* v,
+ int numSlots) -> std::tuple<std::string, std::string> {
+ const auto *ctx = static_cast<const SkRasterPipeline_BinaryOpCtx*>(v);
+ return std::make_tuple(PtrCtx(ctx->dst, numSlots),
+ PtrCtx(ctx->src, numSlots));
+ };
+
+ // Interpret the context value as a BinaryOp structure for copy_n_constants (numSlots is
+ // dictated by the op itself).
+ auto CopyConstantCtx = [&](const void* v,
+ int numSlots) -> std::tuple<std::string, std::string> {
+ const auto *ctx = static_cast<const SkRasterPipeline_BinaryOpCtx*>(v);
+ return std::make_tuple(PtrCtx(ctx->dst, numSlots),
+ MultiImmCtx(ctx->src, numSlots));
+ };
+
+ // Interpret the context value as a BinaryOp structure (numSlots is inferred from the
+ // distance between pointers).
+ auto AdjacentBinaryOpCtx = [&](const void* v) -> std::tuple<std::string, std::string> {
+ const auto *ctx = static_cast<const SkRasterPipeline_BinaryOpCtx*>(v);
+ int numSlots = (ctx->src - ctx->dst) / N;
+ return AdjacentPtrCtx(ctx->dst, numSlots);
+ };
+
+ // Interpret the context value as a TernaryOp structure (numSlots is inferred from the
+ // distance between pointers).
+ auto AdjacentTernaryOpCtx = [&](const void* v) ->
+ std::tuple<std::string, std::string, std::string> {
+ const auto* ctx = static_cast<const SkRasterPipeline_TernaryOpCtx*>(v);
+ int numSlots = (ctx->src0 - ctx->dst) / N;
+ return Adjacent3PtrCtx(ctx->dst, numSlots);
+ };
+
+ // Stringize a span of swizzle offsets to the textual equivalent (`xyzw`).
+ auto SwizzleOffsetSpan = [&](SkSpan<const uint16_t> offsets) {
+ std::string src;
+ for (uint16_t offset : offsets) {
+ if (offset == (0 * N * sizeof(float))) {
+ src.push_back('x');
+ } else if (offset == (1 * N * sizeof(float))) {
+ src.push_back('y');
+ } else if (offset == (2 * N * sizeof(float))) {
+ src.push_back('z');
+ } else if (offset == (3 * N * sizeof(float))) {
+ src.push_back('w');
+ } else {
+ src.push_back('?');
+ }
+ }
+ return src;
+ };
+
+ // When we decode a swizzle, we don't know the slot width of the original value; that's not
+ // preserved in the instruction encoding. (e.g., myFloat4.y would be indistinguishable from
+ // myFloat2.y.) We do our best to make a readable dump using the data we have.
+ auto SwizzleWidth = [&](SkSpan<const uint16_t> offsets) {
+ size_t highestComponent = *std::max_element(offsets.begin(), offsets.end()) /
+ (N * sizeof(float));
+ size_t swizzleWidth = offsets.size();
+ return std::max(swizzleWidth, highestComponent + 1);
+ };
+
+ // Stringize a swizzled pointer.
+ auto SwizzlePtr = [&](const float* ptr, SkSpan<const uint16_t> offsets) {
+ return "(" + PtrCtx(ptr, SwizzleWidth(offsets)) + ")." + SwizzleOffsetSpan(offsets);
+ };
+
+ // Interpret the context value as a Swizzle structure.
+ auto SwizzleCtx = [&](ProgramOp op, const void* v) -> std::tuple<std::string, std::string> {
+ const auto* ctx = static_cast<const SkRasterPipeline_SwizzleCtx*>(v);
+ int destSlots = (int)op - (int)BuilderOp::swizzle_1 + 1;
+
+ return std::make_tuple(PtrCtx(ctx->ptr, destSlots),
+ SwizzlePtr(ctx->ptr, SkSpan(ctx->offsets, destSlots)));
+ };
+
+ // Interpret the context value as a SwizzleCopy structure.
+ auto SwizzleCopyCtx = [&](ProgramOp op,
+ const void* v) -> std::tuple<std::string, std::string> {
+ const auto* ctx = static_cast<const SkRasterPipeline_SwizzleCopyCtx*>(v);
+ int destSlots = (int)op - (int)BuilderOp::swizzle_copy_slot_masked + 1;
+
+ return std::make_tuple(SwizzlePtr(ctx->dst, SkSpan(ctx->offsets, destSlots)),
+ PtrCtx(ctx->src, destSlots));
+ };
+
+ // Interpret the context value as a Shuffle structure.
+ auto ShuffleCtx = [&](const void* v) -> std::tuple<std::string, std::string> {
+ const auto* ctx = static_cast<const SkRasterPipeline_ShuffleCtx*>(v);
+
+ std::string dst = PtrCtx(ctx->ptr, ctx->count);
+ std::string src = "(" + dst + ")[";
+ for (int index = 0; index < ctx->count; ++index) {
+ if (ctx->offsets[index] % (N * sizeof(float))) {
+ src.push_back('?');
+ } else {
+ src += std::to_string(ctx->offsets[index] / (N * sizeof(float)));
+ }
+ src.push_back(' ');
+ }
+ src.back() = ']';
+ return std::make_tuple(dst, src);
+ };
+
+ std::string opArg1, opArg2, opArg3, opSwizzle;
+ using POp = ProgramOp;
+ switch (stage.op) {
+ case POp::label:
+ case POp::invoke_shader:
+ case POp::invoke_color_filter:
+ case POp::invoke_blender:
+ opArg1 = ImmCtx(stage.ctx, /*showAsFloat=*/false);
+ break;
+
+ case POp::case_op: {
+ const auto* ctx = static_cast<SkRasterPipeline_CaseOpCtx*>(stage.ctx);
+ opArg1 = PtrCtx(ctx->ptr, 1);
+ opArg2 = PtrCtx(ctx->ptr + N, 1);
+ opArg3 = Imm(sk_bit_cast<float>(ctx->expectedValue), /*showAsFloat=*/false);
+ break;
+ }
+ case POp::swizzle_1:
+ case POp::swizzle_2:
+ case POp::swizzle_3:
+ case POp::swizzle_4:
+ std::tie(opArg1, opArg2) = SwizzleCtx(stage.op, stage.ctx);
+ break;
+
+ case POp::swizzle_copy_slot_masked:
+ case POp::swizzle_copy_2_slots_masked:
+ case POp::swizzle_copy_3_slots_masked:
+ case POp::swizzle_copy_4_slots_masked:
+ std::tie(opArg1, opArg2) = SwizzleCopyCtx(stage.op, stage.ctx);
+ break;
+
+ case POp::refract_4_floats:
+ std::tie(opArg1, opArg2) = AdjacentPtrCtx(stage.ctx, 4);
+ opArg3 = PtrCtx((const float*)(stage.ctx) + (8 * N), 1);
+ break;
+
+ case POp::dot_2_floats:
+ opArg1 = PtrCtx(stage.ctx, 1);
+ std::tie(opArg2, opArg3) = AdjacentPtrCtx(stage.ctx, 2);
+ break;
+
+ case POp::dot_3_floats:
+ opArg1 = PtrCtx(stage.ctx, 1);
+ std::tie(opArg2, opArg3) = AdjacentPtrCtx(stage.ctx, 3);
+ break;
+
+ case POp::dot_4_floats:
+ opArg1 = PtrCtx(stage.ctx, 1);
+ std::tie(opArg2, opArg3) = AdjacentPtrCtx(stage.ctx, 4);
+ break;
+
+ case POp::shuffle:
+ std::tie(opArg1, opArg2) = ShuffleCtx(stage.ctx);
+ break;
+
+ case POp::load_condition_mask:
+ case POp::store_condition_mask:
+ case POp::load_loop_mask:
+ case POp::store_loop_mask:
+ case POp::merge_loop_mask:
+ case POp::reenable_loop_mask:
+ case POp::load_return_mask:
+ case POp::store_return_mask:
+ case POp::zero_slot_unmasked:
+ case POp::bitwise_not_int:
+ case POp::cast_to_float_from_int: case POp::cast_to_float_from_uint:
+ case POp::cast_to_int_from_float: case POp::cast_to_uint_from_float:
+ case POp::abs_float: case POp::abs_int:
+ case POp::acos_float:
+ case POp::asin_float:
+ case POp::atan_float:
+ case POp::ceil_float:
+ case POp::cos_float:
+ case POp::exp_float:
+ case POp::exp2_float:
+ case POp::log_float:
+ case POp::log2_float:
+ case POp::floor_float:
+ case POp::invsqrt_float:
+ case POp::sin_float:
+ case POp::sqrt_float:
+ case POp::tan_float:
+ opArg1 = PtrCtx(stage.ctx, 1);
+ break;
+
+ case POp::zero_2_slots_unmasked:
+ case POp::bitwise_not_2_ints:
+ case POp::load_src_rg: case POp::store_src_rg:
+ case POp::cast_to_float_from_2_ints: case POp::cast_to_float_from_2_uints:
+ case POp::cast_to_int_from_2_floats: case POp::cast_to_uint_from_2_floats:
+ case POp::abs_2_floats: case POp::abs_2_ints:
+ case POp::ceil_2_floats:
+ case POp::floor_2_floats:
+ case POp::invsqrt_2_floats:
+ opArg1 = PtrCtx(stage.ctx, 2);
+ break;
+
+ case POp::zero_3_slots_unmasked:
+ case POp::bitwise_not_3_ints:
+ case POp::cast_to_float_from_3_ints: case POp::cast_to_float_from_3_uints:
+ case POp::cast_to_int_from_3_floats: case POp::cast_to_uint_from_3_floats:
+ case POp::abs_3_floats: case POp::abs_3_ints:
+ case POp::ceil_3_floats:
+ case POp::floor_3_floats:
+ case POp::invsqrt_3_floats:
+ opArg1 = PtrCtx(stage.ctx, 3);
+ break;
+
+ case POp::load_src:
+ case POp::load_dst:
+ case POp::store_src:
+ case POp::store_dst:
+ case POp::store_device_xy01:
+ case POp::zero_4_slots_unmasked:
+ case POp::bitwise_not_4_ints:
+ case POp::cast_to_float_from_4_ints: case POp::cast_to_float_from_4_uints:
+ case POp::cast_to_int_from_4_floats: case POp::cast_to_uint_from_4_floats:
+ case POp::abs_4_floats: case POp::abs_4_ints:
+ case POp::ceil_4_floats:
+ case POp::floor_4_floats:
+ case POp::invsqrt_4_floats:
+ case POp::inverse_mat2:
+ opArg1 = PtrCtx(stage.ctx, 4);
+ break;
+
+ case POp::inverse_mat3:
+ opArg1 = PtrCtx(stage.ctx, 9);
+ break;
+
+ case POp::inverse_mat4:
+ opArg1 = PtrCtx(stage.ctx, 16);
+ break;
+
+
+ case POp::copy_constant:
+ std::tie(opArg1, opArg2) = CopyConstantCtx(stage.ctx, 1);
+ break;
+
+ case POp::copy_2_constants:
+ std::tie(opArg1, opArg2) = CopyConstantCtx(stage.ctx, 2);
+ break;
+
+ case POp::copy_3_constants:
+ std::tie(opArg1, opArg2) = CopyConstantCtx(stage.ctx, 3);
+ break;
+
+ case POp::copy_4_constants:
+ std::tie(opArg1, opArg2) = CopyConstantCtx(stage.ctx, 4);
+ break;
+
+ case POp::copy_slot_masked:
+ case POp::copy_slot_unmasked:
+ std::tie(opArg1, opArg2) = BinaryOpCtx(stage.ctx, 1);
+ break;
+
+ case POp::copy_2_slots_masked:
+ case POp::copy_2_slots_unmasked:
+ std::tie(opArg1, opArg2) = BinaryOpCtx(stage.ctx, 2);
+ break;
+
+ case POp::copy_3_slots_masked:
+ case POp::copy_3_slots_unmasked:
+ std::tie(opArg1, opArg2) = BinaryOpCtx(stage.ctx, 3);
+ break;
+
+ case POp::copy_4_slots_masked:
+ case POp::copy_4_slots_unmasked:
+ std::tie(opArg1, opArg2) = BinaryOpCtx(stage.ctx, 4);
+ break;
+
+ case POp::copy_from_indirect_unmasked:
+ case POp::copy_to_indirect_masked: {
+ const auto* ctx = static_cast<SkRasterPipeline_CopyIndirectCtx*>(stage.ctx);
+ // We don't incorporate the indirect-limit in the output
+ opArg1 = PtrCtx(ctx->dst, ctx->slots);
+ opArg2 = PtrCtx(ctx->src, ctx->slots);
+ opArg3 = PtrCtx(ctx->indirectOffset, 1);
+ break;
+ }
+ case POp::copy_from_indirect_uniform_unmasked: {
+ const auto* ctx = static_cast<SkRasterPipeline_CopyIndirectCtx*>(stage.ctx);
+ opArg1 = PtrCtx(ctx->dst, ctx->slots);
+ opArg2 = UniformPtrCtx(ctx->src, ctx->slots);
+ opArg3 = PtrCtx(ctx->indirectOffset, 1);
+ break;
+ }
+ case POp::swizzle_copy_to_indirect_masked: {
+ const auto* ctx = static_cast<SkRasterPipeline_SwizzleCopyIndirectCtx*>(stage.ctx);
+ opArg1 = PtrCtx(ctx->dst, SwizzleWidth(SkSpan(ctx->offsets, ctx->slots)));
+ opArg2 = PtrCtx(ctx->src, ctx->slots);
+ opArg3 = PtrCtx(ctx->indirectOffset, 1);
+ opSwizzle = SwizzleOffsetSpan(SkSpan(ctx->offsets, ctx->slots));
+ break;
+ }
+ case POp::merge_condition_mask:
+ case POp::add_float: case POp::add_int:
+ case POp::sub_float: case POp::sub_int:
+ case POp::mul_float: case POp::mul_int:
+ case POp::div_float: case POp::div_int: case POp::div_uint:
+ case POp::bitwise_and_int:
+ case POp::bitwise_or_int:
+ case POp::bitwise_xor_int:
+ case POp::mod_float:
+ case POp::min_float: case POp::min_int: case POp::min_uint:
+ case POp::max_float: case POp::max_int: case POp::max_uint:
+ case POp::cmplt_float: case POp::cmplt_int: case POp::cmplt_uint:
+ case POp::cmple_float: case POp::cmple_int: case POp::cmple_uint:
+ case POp::cmpeq_float: case POp::cmpeq_int:
+ case POp::cmpne_float: case POp::cmpne_int:
+ std::tie(opArg1, opArg2) = AdjacentPtrCtx(stage.ctx, 1);
+ break;
+
+ case POp::mix_float: case POp::mix_int:
+ std::tie(opArg1, opArg2, opArg3) = Adjacent3PtrCtx(stage.ctx, 1);
+ break;
+
+ case POp::add_2_floats: case POp::add_2_ints:
+ case POp::sub_2_floats: case POp::sub_2_ints:
+ case POp::mul_2_floats: case POp::mul_2_ints:
+ case POp::div_2_floats: case POp::div_2_ints: case POp::div_2_uints:
+ case POp::bitwise_and_2_ints:
+ case POp::bitwise_or_2_ints:
+ case POp::bitwise_xor_2_ints:
+ case POp::mod_2_floats:
+ case POp::min_2_floats: case POp::min_2_ints: case POp::min_2_uints:
+ case POp::max_2_floats: case POp::max_2_ints: case POp::max_2_uints:
+ case POp::cmplt_2_floats: case POp::cmplt_2_ints: case POp::cmplt_2_uints:
+ case POp::cmple_2_floats: case POp::cmple_2_ints: case POp::cmple_2_uints:
+ case POp::cmpeq_2_floats: case POp::cmpeq_2_ints:
+ case POp::cmpne_2_floats: case POp::cmpne_2_ints:
+ std::tie(opArg1, opArg2) = AdjacentPtrCtx(stage.ctx, 2);
+ break;
+
+ case POp::mix_2_floats: case POp::mix_2_ints:
+ std::tie(opArg1, opArg2, opArg3) = Adjacent3PtrCtx(stage.ctx, 2);
+ break;
+
+ case POp::add_3_floats: case POp::add_3_ints:
+ case POp::sub_3_floats: case POp::sub_3_ints:
+ case POp::mul_3_floats: case POp::mul_3_ints:
+ case POp::div_3_floats: case POp::div_3_ints: case POp::div_3_uints:
+ case POp::bitwise_and_3_ints:
+ case POp::bitwise_or_3_ints:
+ case POp::bitwise_xor_3_ints:
+ case POp::mod_3_floats:
+ case POp::min_3_floats: case POp::min_3_ints: case POp::min_3_uints:
+ case POp::max_3_floats: case POp::max_3_ints: case POp::max_3_uints:
+ case POp::cmplt_3_floats: case POp::cmplt_3_ints: case POp::cmplt_3_uints:
+ case POp::cmple_3_floats: case POp::cmple_3_ints: case POp::cmple_3_uints:
+ case POp::cmpeq_3_floats: case POp::cmpeq_3_ints:
+ case POp::cmpne_3_floats: case POp::cmpne_3_ints:
+ std::tie(opArg1, opArg2) = AdjacentPtrCtx(stage.ctx, 3);
+ break;
+
+ case POp::mix_3_floats: case POp::mix_3_ints:
+ std::tie(opArg1, opArg2, opArg3) = Adjacent3PtrCtx(stage.ctx, 3);
+ break;
+
+ case POp::add_4_floats: case POp::add_4_ints:
+ case POp::sub_4_floats: case POp::sub_4_ints:
+ case POp::mul_4_floats: case POp::mul_4_ints:
+ case POp::div_4_floats: case POp::div_4_ints: case POp::div_4_uints:
+ case POp::bitwise_and_4_ints:
+ case POp::bitwise_or_4_ints:
+ case POp::bitwise_xor_4_ints:
+ case POp::mod_4_floats:
+ case POp::min_4_floats: case POp::min_4_ints: case POp::min_4_uints:
+ case POp::max_4_floats: case POp::max_4_ints: case POp::max_4_uints:
+ case POp::cmplt_4_floats: case POp::cmplt_4_ints: case POp::cmplt_4_uints:
+ case POp::cmple_4_floats: case POp::cmple_4_ints: case POp::cmple_4_uints:
+ case POp::cmpeq_4_floats: case POp::cmpeq_4_ints:
+ case POp::cmpne_4_floats: case POp::cmpne_4_ints:
+ std::tie(opArg1, opArg2) = AdjacentPtrCtx(stage.ctx, 4);
+ break;
+
+ case POp::mix_4_floats: case POp::mix_4_ints:
+ std::tie(opArg1, opArg2, opArg3) = Adjacent3PtrCtx(stage.ctx, 4);
+ break;
+
+ case POp::add_n_floats: case POp::add_n_ints:
+ case POp::sub_n_floats: case POp::sub_n_ints:
+ case POp::mul_n_floats: case POp::mul_n_ints:
+ case POp::div_n_floats: case POp::div_n_ints: case POp::div_n_uints:
+ case POp::bitwise_and_n_ints:
+ case POp::bitwise_or_n_ints:
+ case POp::bitwise_xor_n_ints:
+ case POp::mod_n_floats:
+ case POp::min_n_floats: case POp::min_n_ints: case POp::min_n_uints:
+ case POp::max_n_floats: case POp::max_n_ints: case POp::max_n_uints:
+ case POp::cmplt_n_floats: case POp::cmplt_n_ints: case POp::cmplt_n_uints:
+ case POp::cmple_n_floats: case POp::cmple_n_ints: case POp::cmple_n_uints:
+ case POp::cmpeq_n_floats: case POp::cmpeq_n_ints:
+ case POp::cmpne_n_floats: case POp::cmpne_n_ints:
+ case POp::atan2_n_floats:
+ case POp::pow_n_floats:
+ std::tie(opArg1, opArg2) = AdjacentBinaryOpCtx(stage.ctx);
+ break;
+
+ case POp::mix_n_floats: case POp::mix_n_ints:
+ case POp::smoothstep_n_floats:
+ std::tie(opArg1, opArg2, opArg3) = AdjacentTernaryOpCtx(stage.ctx);
+ break;
+
+ case POp::jump:
+ case POp::branch_if_all_lanes_active:
+ case POp::branch_if_any_lanes_active:
+ case POp::branch_if_no_lanes_active:
+ opArg1 = BranchOffset(static_cast<SkRasterPipeline_BranchCtx*>(stage.ctx));
+ break;
+
+ case POp::branch_if_no_active_lanes_eq: {
+ const auto* ctx = static_cast<SkRasterPipeline_BranchIfEqualCtx*>(stage.ctx);
+ opArg1 = BranchOffset(ctx);
+ opArg2 = PtrCtx(ctx->ptr, 1);
+ opArg3 = Imm(sk_bit_cast<float>(ctx->value));
+ break;
+ }
+ default:
+ break;
+ }
+
+ std::string_view opName;
+ switch (stage.op) {
+ #define M(x) case POp::x: opName = #x; break;
+ SK_RASTER_PIPELINE_OPS_ALL(M)
+ #undef M
+ case POp::label: opName = "label"; break;
+ case POp::invoke_shader: opName = "invoke_shader"; break;
+ case POp::invoke_color_filter: opName = "invoke_color_filter"; break;
+ case POp::invoke_blender: opName = "invoke_blender"; break;
+ case POp::invoke_to_linear_srgb: opName = "invoke_to_linear_srgb"; break;
+ case POp::invoke_from_linear_srgb: opName = "invoke_from_linear_srgb"; break;
+ }
+
+ std::string opText;
+ switch (stage.op) {
+ case POp::init_lane_masks:
+ opText = "CondMask = LoopMask = RetMask = true";
+ break;
+
+ case POp::load_condition_mask:
+ opText = "CondMask = " + opArg1;
+ break;
+
+ case POp::store_condition_mask:
+ opText = opArg1 + " = CondMask";
+ break;
+
+ case POp::merge_condition_mask:
+ opText = "CondMask = " + opArg1 + " & " + opArg2;
+ break;
+
+ case POp::load_loop_mask:
+ opText = "LoopMask = " + opArg1;
+ break;
+
+ case POp::store_loop_mask:
+ opText = opArg1 + " = LoopMask";
+ break;
+
+ case POp::mask_off_loop_mask:
+ opText = "LoopMask &= ~(CondMask & LoopMask & RetMask)";
+ break;
+
+ case POp::reenable_loop_mask:
+ opText = "LoopMask |= " + opArg1;
+ break;
+
+ case POp::merge_loop_mask:
+ opText = "LoopMask &= " + opArg1;
+ break;
+
+ case POp::load_return_mask:
+ opText = "RetMask = " + opArg1;
+ break;
+
+ case POp::store_return_mask:
+ opText = opArg1 + " = RetMask";
+ break;
+
+ case POp::mask_off_return_mask:
+ opText = "RetMask &= ~(CondMask & LoopMask & RetMask)";
+ break;
+
+ case POp::store_src_rg:
+ opText = opArg1 + " = src.rg";
+ break;
+
+ case POp::store_src:
+ opText = opArg1 + " = src.rgba";
+ break;
+
+ case POp::store_dst:
+ opText = opArg1 + " = dst.rgba";
+ break;
+
+ case POp::store_device_xy01:
+ opText = opArg1 + " = DeviceCoords.xy01";
+ break;
+
+ case POp::load_src_rg:
+ opText = "src.rg = " + opArg1;
+ break;
+
+ case POp::load_src:
+ opText = "src.rgba = " + opArg1;
+ break;
+
+ case POp::load_dst:
+ opText = "dst.rgba = " + opArg1;
+ break;
+
+ case POp::bitwise_and_int:
+ case POp::bitwise_and_2_ints:
+ case POp::bitwise_and_3_ints:
+ case POp::bitwise_and_4_ints:
+ case POp::bitwise_and_n_ints:
+ opText = opArg1 + " &= " + opArg2;
+ break;
+
+ case POp::bitwise_or_int:
+ case POp::bitwise_or_2_ints:
+ case POp::bitwise_or_3_ints:
+ case POp::bitwise_or_4_ints:
+ case POp::bitwise_or_n_ints:
+ opText = opArg1 + " |= " + opArg2;
+ break;
+
+ case POp::bitwise_xor_int:
+ case POp::bitwise_xor_2_ints:
+ case POp::bitwise_xor_3_ints:
+ case POp::bitwise_xor_4_ints:
+ case POp::bitwise_xor_n_ints:
+ opText = opArg1 + " ^= " + opArg2;
+ break;
+
+ case POp::bitwise_not_int:
+ case POp::bitwise_not_2_ints:
+ case POp::bitwise_not_3_ints:
+ case POp::bitwise_not_4_ints:
+ opText = opArg1 + " = ~" + opArg1;
+ break;
+
+ case POp::cast_to_float_from_int:
+ case POp::cast_to_float_from_2_ints:
+ case POp::cast_to_float_from_3_ints:
+ case POp::cast_to_float_from_4_ints:
+ opText = opArg1 + " = IntToFloat(" + opArg1 + ")";
+ break;
+
+ case POp::cast_to_float_from_uint:
+ case POp::cast_to_float_from_2_uints:
+ case POp::cast_to_float_from_3_uints:
+ case POp::cast_to_float_from_4_uints:
+ opText = opArg1 + " = UintToFloat(" + opArg1 + ")";
+ break;
+
+ case POp::cast_to_int_from_float:
+ case POp::cast_to_int_from_2_floats:
+ case POp::cast_to_int_from_3_floats:
+ case POp::cast_to_int_from_4_floats:
+ opText = opArg1 + " = FloatToInt(" + opArg1 + ")";
+ break;
+
+ case POp::cast_to_uint_from_float:
+ case POp::cast_to_uint_from_2_floats:
+ case POp::cast_to_uint_from_3_floats:
+ case POp::cast_to_uint_from_4_floats:
+ opText = opArg1 + " = FloatToUint(" + opArg1 + ")";
+ break;
+
+ case POp::copy_slot_masked: case POp::copy_2_slots_masked:
+ case POp::copy_3_slots_masked: case POp::copy_4_slots_masked:
+ case POp::swizzle_copy_slot_masked: case POp::swizzle_copy_2_slots_masked:
+ case POp::swizzle_copy_3_slots_masked: case POp::swizzle_copy_4_slots_masked:
+ opText = opArg1 + " = Mask(" + opArg2 + ")";
+ break;
+
+ case POp::copy_constant: case POp::copy_2_constants:
+ case POp::copy_3_constants: case POp::copy_4_constants:
+ case POp::copy_slot_unmasked: case POp::copy_2_slots_unmasked:
+ case POp::copy_3_slots_unmasked: case POp::copy_4_slots_unmasked:
+ case POp::swizzle_1: case POp::swizzle_2:
+ case POp::swizzle_3: case POp::swizzle_4:
+ case POp::shuffle:
+ opText = opArg1 + " = " + opArg2;
+ break;
+
+ case POp::copy_from_indirect_unmasked:
+ case POp::copy_from_indirect_uniform_unmasked:
+ opText = opArg1 + " = Indirect(" + opArg2 + " + " + opArg3 + ")";
+ break;
+
+ case POp::copy_to_indirect_masked:
+ opText = "Indirect(" + opArg1 + " + " + opArg3 + ") = Mask(" + opArg2 + ")";
+ break;
+
+ case POp::swizzle_copy_to_indirect_masked:
+ opText = "Indirect(" + opArg1 + " + " + opArg3 + ")." + opSwizzle + " = Mask(" +
+ opArg2 + ")";
+ break;
+
+ case POp::zero_slot_unmasked: case POp::zero_2_slots_unmasked:
+ case POp::zero_3_slots_unmasked: case POp::zero_4_slots_unmasked:
+ opText = opArg1 + " = 0";
+ break;
+
+ case POp::abs_float: case POp::abs_int:
+ case POp::abs_2_floats: case POp::abs_2_ints:
+ case POp::abs_3_floats: case POp::abs_3_ints:
+ case POp::abs_4_floats: case POp::abs_4_ints:
+ opText = opArg1 + " = abs(" + opArg1 + ")";
+ break;
+
+ case POp::acos_float:
+ opText = opArg1 + " = acos(" + opArg1 + ")";
+ break;
+
+ case POp::asin_float:
+ opText = opArg1 + " = asin(" + opArg1 + ")";
+ break;
+
+ case POp::atan_float:
+ opText = opArg1 + " = atan(" + opArg1 + ")";
+ break;
+
+ case POp::atan2_n_floats:
+ opText = opArg1 + " = atan2(" + opArg1 + ", " + opArg2 + ")";
+ break;
+
+ case POp::ceil_float:
+ case POp::ceil_2_floats:
+ case POp::ceil_3_floats:
+ case POp::ceil_4_floats:
+ opText = opArg1 + " = ceil(" + opArg1 + ")";
+ break;
+
+ case POp::cos_float:
+ opText = opArg1 + " = cos(" + opArg1 + ")";
+ break;
+
+ case POp::refract_4_floats:
+ opText = opArg1 + " = refract(" + opArg1 + ", " + opArg2 + ", " + opArg3 + ")";
+ break;
+
+ case POp::dot_2_floats:
+ case POp::dot_3_floats:
+ case POp::dot_4_floats:
+ opText = opArg1 + " = dot(" + opArg2 + ", " + opArg3 + ")";
+ break;
+
+ case POp::exp_float:
+ opText = opArg1 + " = exp(" + opArg1 + ")";
+ break;
+
+ case POp::exp2_float:
+ opText = opArg1 + " = exp2(" + opArg1 + ")";
+ break;
+
+ case POp::log_float:
+ opText = opArg1 + " = log(" + opArg1 + ")";
+ break;
+
+ case POp::log2_float:
+ opText = opArg1 + " = log2(" + opArg1 + ")";
+ break;
+
+ case POp::pow_n_floats:
+ opText = opArg1 + " = pow(" + opArg1 + ", " + opArg2 + ")";
+ break;
+
+ case POp::sin_float:
+ opText = opArg1 + " = sin(" + opArg1 + ")";
+ break;
+
+ case POp::sqrt_float:
+ opText = opArg1 + " = sqrt(" + opArg1 + ")";
+ break;
+
+ case POp::tan_float:
+ opText = opArg1 + " = tan(" + opArg1 + ")";
+ break;
+
+ case POp::floor_float:
+ case POp::floor_2_floats:
+ case POp::floor_3_floats:
+ case POp::floor_4_floats:
+ opText = opArg1 + " = floor(" + opArg1 + ")";
+ break;
+
+ case POp::invsqrt_float:
+ case POp::invsqrt_2_floats:
+ case POp::invsqrt_3_floats:
+ case POp::invsqrt_4_floats:
+ opText = opArg1 + " = inversesqrt(" + opArg1 + ")";
+ break;
+
+ case POp::inverse_mat2:
+ case POp::inverse_mat3:
+ case POp::inverse_mat4:
+ opText = opArg1 + " = inverse(" + opArg1 + ")";
+ break;
+
+ case POp::add_float: case POp::add_int:
+ case POp::add_2_floats: case POp::add_2_ints:
+ case POp::add_3_floats: case POp::add_3_ints:
+ case POp::add_4_floats: case POp::add_4_ints:
+ case POp::add_n_floats: case POp::add_n_ints:
+ opText = opArg1 + " += " + opArg2;
+ break;
+
+ case POp::sub_float: case POp::sub_int:
+ case POp::sub_2_floats: case POp::sub_2_ints:
+ case POp::sub_3_floats: case POp::sub_3_ints:
+ case POp::sub_4_floats: case POp::sub_4_ints:
+ case POp::sub_n_floats: case POp::sub_n_ints:
+ opText = opArg1 + " -= " + opArg2;
+ break;
+
+ case POp::mul_float: case POp::mul_int:
+ case POp::mul_2_floats: case POp::mul_2_ints:
+ case POp::mul_3_floats: case POp::mul_3_ints:
+ case POp::mul_4_floats: case POp::mul_4_ints:
+ case POp::mul_n_floats: case POp::mul_n_ints:
+ opText = opArg1 + " *= " + opArg2;
+ break;
+
+ case POp::div_float: case POp::div_int: case POp::div_uint:
+ case POp::div_2_floats: case POp::div_2_ints: case POp::div_2_uints:
+ case POp::div_3_floats: case POp::div_3_ints: case POp::div_3_uints:
+ case POp::div_4_floats: case POp::div_4_ints: case POp::div_4_uints:
+ case POp::div_n_floats: case POp::div_n_ints: case POp::div_n_uints:
+ opText = opArg1 + " /= " + opArg2;
+ break;
+
+ case POp::mod_float:
+ case POp::mod_2_floats:
+ case POp::mod_3_floats:
+ case POp::mod_4_floats:
+ case POp::mod_n_floats:
+ opText = opArg1 + " = mod(" + opArg1 + ", " + opArg2 + ")";
+ break;
+
+ case POp::min_float: case POp::min_int: case POp::min_uint:
+ case POp::min_2_floats: case POp::min_2_ints: case POp::min_2_uints:
+ case POp::min_3_floats: case POp::min_3_ints: case POp::min_3_uints:
+ case POp::min_4_floats: case POp::min_4_ints: case POp::min_4_uints:
+ case POp::min_n_floats: case POp::min_n_ints: case POp::min_n_uints:
+ opText = opArg1 + " = min(" + opArg1 + ", " + opArg2 + ")";
+ break;
+
+ case POp::max_float: case POp::max_int: case POp::max_uint:
+ case POp::max_2_floats: case POp::max_2_ints: case POp::max_2_uints:
+ case POp::max_3_floats: case POp::max_3_ints: case POp::max_3_uints:
+ case POp::max_4_floats: case POp::max_4_ints: case POp::max_4_uints:
+ case POp::max_n_floats: case POp::max_n_ints: case POp::max_n_uints:
+ opText = opArg1 + " = max(" + opArg1 + ", " + opArg2 + ")";
+ break;
+
+ case POp::cmplt_float: case POp::cmplt_int: case POp::cmplt_uint:
+ case POp::cmplt_2_floats: case POp::cmplt_2_ints: case POp::cmplt_2_uints:
+ case POp::cmplt_3_floats: case POp::cmplt_3_ints: case POp::cmplt_3_uints:
+ case POp::cmplt_4_floats: case POp::cmplt_4_ints: case POp::cmplt_4_uints:
+ case POp::cmplt_n_floats: case POp::cmplt_n_ints: case POp::cmplt_n_uints:
+ opText = opArg1 + " = lessThan(" + opArg1 + ", " + opArg2 + ")";
+ break;
+
+ case POp::cmple_float: case POp::cmple_int: case POp::cmple_uint:
+ case POp::cmple_2_floats: case POp::cmple_2_ints: case POp::cmple_2_uints:
+ case POp::cmple_3_floats: case POp::cmple_3_ints: case POp::cmple_3_uints:
+ case POp::cmple_4_floats: case POp::cmple_4_ints: case POp::cmple_4_uints:
+ case POp::cmple_n_floats: case POp::cmple_n_ints: case POp::cmple_n_uints:
+ opText = opArg1 + " = lessThanEqual(" + opArg1 + ", " + opArg2 + ")";
+ break;
+
+ case POp::cmpeq_float: case POp::cmpeq_int:
+ case POp::cmpeq_2_floats: case POp::cmpeq_2_ints:
+ case POp::cmpeq_3_floats: case POp::cmpeq_3_ints:
+ case POp::cmpeq_4_floats: case POp::cmpeq_4_ints:
+ case POp::cmpeq_n_floats: case POp::cmpeq_n_ints:
+ opText = opArg1 + " = equal(" + opArg1 + ", " + opArg2 + ")";
+ break;
+
+ case POp::cmpne_float: case POp::cmpne_int:
+ case POp::cmpne_2_floats: case POp::cmpne_2_ints:
+ case POp::cmpne_3_floats: case POp::cmpne_3_ints:
+ case POp::cmpne_4_floats: case POp::cmpne_4_ints:
+ case POp::cmpne_n_floats: case POp::cmpne_n_ints:
+ opText = opArg1 + " = notEqual(" + opArg1 + ", " + opArg2 + ")";
+ break;
+
+ case POp::mix_float: case POp::mix_int:
+ case POp::mix_2_floats: case POp::mix_2_ints:
+ case POp::mix_3_floats: case POp::mix_3_ints:
+ case POp::mix_4_floats: case POp::mix_4_ints:
+ case POp::mix_n_floats: case POp::mix_n_ints:
+ opText = opArg1 + " = mix(" + opArg2 + ", " + opArg3 + ", " + opArg1 + ")";
+ break;
+
+ case POp::smoothstep_n_floats:
+ opText = opArg1 + " = smoothstep(" + opArg1 + ", " + opArg2 + ", " + opArg3 + ")";
+ break;
+
+ case POp::jump:
+ case POp::branch_if_all_lanes_active:
+ case POp::branch_if_any_lanes_active:
+ case POp::branch_if_no_lanes_active:
+ case POp::invoke_shader:
+ case POp::invoke_color_filter:
+ case POp::invoke_blender:
+ opText = std::string(opName) + " " + opArg1;
+ break;
+
+ case POp::invoke_to_linear_srgb:
+ opText = "src.rgba = toLinearSrgb(src.rgba)";
+ break;
+
+ case POp::invoke_from_linear_srgb:
+ opText = "src.rgba = fromLinearSrgb(src.rgba)";
+ break;
+
+ case POp::branch_if_no_active_lanes_eq:
+ opText = "branch " + opArg1 + " if no lanes of " + opArg2 + " == " + opArg3;
+ break;
+
+ case POp::label:
+ opText = "label " + opArg1;
+ break;
+
+ case POp::case_op: {
+ opText = "if (" + opArg1 + " == " + opArg3 +
+ ") { LoopMask = true; " + opArg2 + " = false; }";
+ break;
+ }
+ default:
+ break;
+ }
+
+ opName = opName.substr(0, 30);
+ if (!opText.empty()) {
+ out->writeText(SkSL::String::printf("% 5d. %-30.*s %s\n",
+ index + 1,
+ (int)opName.size(), opName.data(),
+ opText.c_str()).c_str());
+ } else {
+ out->writeText(SkSL::String::printf("% 5d. %.*s\n",
+ index + 1,
+ (int)opName.size(), opName.data()).c_str());
+ }
+ }
+}
+
+} // namespace RP
+} // namespace SkSL