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-rw-r--r--gfx/skia/skia/src/utils/SkPaintFilterCanvas.cpp301
1 files changed, 301 insertions, 0 deletions
diff --git a/gfx/skia/skia/src/utils/SkPaintFilterCanvas.cpp b/gfx/skia/skia/src/utils/SkPaintFilterCanvas.cpp
new file mode 100644
index 0000000000..e1abe333ef
--- /dev/null
+++ b/gfx/skia/skia/src/utils/SkPaintFilterCanvas.cpp
@@ -0,0 +1,301 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "include/utils/SkPaintFilterCanvas.h"
+
+#include "include/core/SkBlendMode.h"
+#include "include/core/SkMatrix.h"
+#include "include/core/SkPaint.h"
+#include "include/core/SkPixmap.h"
+#include "include/core/SkPoint.h"
+#include "include/core/SkRect.h"
+#include "include/core/SkSurface.h" // IWYU pragma: keep
+#include "include/core/SkSurfaceProps.h"
+
+#include <optional>
+
+class SkData;
+class SkDrawable;
+class SkImage;
+class SkPath;
+class SkPicture;
+class SkRRect;
+class SkRegion;
+class SkTextBlob;
+class SkVertices;
+struct SkDrawShadowRec;
+
+class SkPaintFilterCanvas::AutoPaintFilter {
+public:
+ AutoPaintFilter(const SkPaintFilterCanvas* canvas, const SkPaint* paint)
+ : fPaint(paint ? *paint : SkPaint()) {
+ fShouldDraw = canvas->onFilter(fPaint);
+ }
+
+ AutoPaintFilter(const SkPaintFilterCanvas* canvas, const SkPaint& paint)
+ : AutoPaintFilter(canvas, &paint) { }
+
+ const SkPaint& paint() const { return fPaint; }
+
+ bool shouldDraw() const { return fShouldDraw; }
+
+private:
+ SkPaint fPaint;
+ bool fShouldDraw;
+};
+
+SkPaintFilterCanvas::SkPaintFilterCanvas(SkCanvas *canvas)
+ : SkCanvasVirtualEnforcer<SkNWayCanvas>(canvas->imageInfo().width(),
+ canvas->imageInfo().height()) {
+
+ // Transfer matrix & clip state before adding the target canvas.
+ this->clipRect(SkRect::Make(canvas->getDeviceClipBounds()));
+ this->setMatrix(canvas->getLocalToDevice());
+
+ this->addCanvas(canvas);
+}
+
+void SkPaintFilterCanvas::onDrawPaint(const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawPaint(apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawBehind(const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawBehind(apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[],
+ const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawPoints(mode, count, pts, apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawRect(const SkRect& rect, const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawRect(rect, apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawRRect(rrect, apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner,
+ const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawDRRect(outer, inner, apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawRegion(const SkRegion& region, const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawRegion(region, apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawOval(const SkRect& rect, const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawOval(rect, apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawArc(const SkRect& rect, SkScalar startAngle, SkScalar sweepAngle,
+ bool useCenter, const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawArc(rect, startAngle, sweepAngle, useCenter, apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawPath(path, apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawImage2(const SkImage* image, SkScalar left, SkScalar top,
+ const SkSamplingOptions& sampling, const SkPaint* paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawImage2(image, left, top, sampling, &apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawImageRect2(const SkImage* image, const SkRect& src,
+ const SkRect& dst, const SkSamplingOptions& sampling,
+ const SkPaint* paint, SrcRectConstraint constraint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawImageRect2(image, src, dst, sampling, &apf.paint(), constraint);
+ }
+}
+
+void SkPaintFilterCanvas::onDrawImageLattice2(const SkImage* image, const Lattice& lattice,
+ const SkRect& dst, SkFilterMode filter,
+ const SkPaint* paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawImageLattice2(image, lattice, dst, filter, &apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawVerticesObject(const SkVertices* vertices,
+ SkBlendMode bmode, const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawVerticesObject(vertices, bmode, apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
+ const SkPoint texCoords[4], SkBlendMode bmode,
+ const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawPatch(cubics, colors, texCoords, bmode, apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* m,
+ const SkPaint* originalPaint) {
+ AutoPaintFilter apf(this, originalPaint);
+ if (apf.shouldDraw()) {
+ const SkPaint* newPaint = &apf.paint();
+
+ // Passing a paint (-vs- passing null) makes drawPicture draw into a layer...
+ // much slower, and can produce different blending. Thus we should only do this
+ // if the filter's effect actually impacts the picture.
+ if (originalPaint == nullptr) {
+ if ( newPaint->getAlphaf() == 1.0f
+ && newPaint->getColorFilter() == nullptr
+ && newPaint->getImageFilter() == nullptr
+ && newPaint->asBlendMode() == SkBlendMode::kSrcOver) {
+ // restore the original nullptr
+ newPaint = nullptr;
+ }
+ }
+ this->SkNWayCanvas::onDrawPicture(picture, m, newPaint);
+ }
+}
+
+void SkPaintFilterCanvas::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) {
+ // There is no paint to filter in this case, but we can still filter on type.
+ // Subclasses need to unroll the drawable explicity (by overriding this method) in
+ // order to actually filter nested content.
+ AutoPaintFilter apf(this, nullptr);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawDrawable(drawable, matrix);
+ }
+}
+
+void SkPaintFilterCanvas::onDrawGlyphRunList(
+ const sktext::GlyphRunList& list, const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawGlyphRunList(list, apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
+ const SkPaint& paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawTextBlob(blob, x, y, apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawAtlas2(const SkImage* image, const SkRSXform xform[],
+ const SkRect tex[], const SkColor colors[], int count,
+ SkBlendMode bmode, const SkSamplingOptions& sampling,
+ const SkRect* cull, const SkPaint* paint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawAtlas2(image, xform, tex, colors, count, bmode, sampling, cull,
+ &apf.paint());
+ }
+}
+
+void SkPaintFilterCanvas::onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) {
+ this->SkNWayCanvas::onDrawAnnotation(rect, key, value);
+}
+
+void SkPaintFilterCanvas::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) {
+ this->SkNWayCanvas::onDrawShadowRec(path, rec);
+}
+
+void SkPaintFilterCanvas::onDrawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4],
+ QuadAAFlags aa, const SkColor4f& color, SkBlendMode mode) {
+ SkPaint paint;
+ paint.setColor(color);
+ paint.setBlendMode(mode);
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawEdgeAAQuad(rect, clip, aa, apf.paint().getColor4f(),
+ apf.paint().getBlendMode_or(SkBlendMode::kSrcOver));
+ }
+}
+
+void SkPaintFilterCanvas::onDrawEdgeAAImageSet2(const ImageSetEntry set[], int count,
+ const SkPoint dstClips[],
+ const SkMatrix preViewMatrices[],
+ const SkSamplingOptions& sampling,
+ const SkPaint* paint,
+ SrcRectConstraint constraint) {
+ AutoPaintFilter apf(this, paint);
+ if (apf.shouldDraw()) {
+ this->SkNWayCanvas::onDrawEdgeAAImageSet2(
+ set, count, dstClips, preViewMatrices, sampling, &apf.paint(), constraint);
+ }
+}
+
+sk_sp<SkSurface> SkPaintFilterCanvas::onNewSurface(const SkImageInfo& info,
+ const SkSurfaceProps& props) {
+ return this->proxy()->makeSurface(info, &props);
+}
+
+bool SkPaintFilterCanvas::onPeekPixels(SkPixmap* pixmap) {
+ return this->proxy()->peekPixels(pixmap);
+}
+
+bool SkPaintFilterCanvas::onAccessTopLayerPixels(SkPixmap* pixmap) {
+ SkImageInfo info;
+ size_t rowBytes;
+
+ void* addr = this->proxy()->accessTopLayerPixels(&info, &rowBytes);
+ if (!addr) {
+ return false;
+ }
+
+ pixmap->reset(info, addr, rowBytes);
+ return true;
+}
+
+SkImageInfo SkPaintFilterCanvas::onImageInfo() const {
+ return this->proxy()->imageInfo();
+}
+
+bool SkPaintFilterCanvas::onGetProps(SkSurfaceProps* props, bool top) const {
+ if (props) {
+ *props = top ? this->proxy()->getTopProps() : this->proxy()->getBaseProps();
+ }
+ return true;
+}