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diff --git a/gfx/webrender_bindings/RenderAndroidSurfaceTextureHost.h b/gfx/webrender_bindings/RenderAndroidSurfaceTextureHost.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_RENDERANDROIDSURFACETEXTUREHOST_H
+#define MOZILLA_GFX_RENDERANDROIDSURFACETEXTUREHOST_H
+
+#include "mozilla/java/GeckoSurfaceTextureWrappers.h"
+#include "mozilla/layers/TextureHostOGL.h"
+#include "RenderTextureHostSWGL.h"
+
+namespace mozilla {
+
+namespace gfx {
+class DataSourceSurface;
+}
+
+namespace wr {
+
+class RenderAndroidSurfaceTextureHost final : public RenderTextureHostSWGL {
+ public:
+ explicit RenderAndroidSurfaceTextureHost(
+ const java::GeckoSurfaceTexture::GlobalRef& aSurfTex, gfx::IntSize aSize,
+ gfx::SurfaceFormat aFormat, bool aContinuousUpdate,
+ Maybe<gfx::Matrix4x4> aTransformOverride, bool aIsRemoteTexture);
+
+ wr::WrExternalImage Lock(uint8_t aChannelIndex, gl::GLContext* aGL) override;
+ void Unlock() override;
+
+ size_t Bytes() override {
+ return mSize.width * mSize.height * BytesPerPixel(mFormat);
+ }
+
+ void PrepareForUse() override;
+ void NotifyForUse() override;
+ void NotifyNotUsed() override;
+
+ // RenderTextureHostSWGL
+ gfx::SurfaceFormat GetFormat() const override;
+ gfx::ColorDepth GetColorDepth() const override {
+ return gfx::ColorDepth::COLOR_8;
+ }
+ size_t GetPlaneCount() const override { return 1; }
+ bool MapPlane(RenderCompositor* aCompositor, uint8_t aChannelIndex,
+ PlaneInfo& aPlaneInfo) override;
+ void UnmapPlanes() override;
+
+ RenderAndroidSurfaceTextureHost* AsRenderAndroidSurfaceTextureHost()
+ override {
+ return this;
+ }
+
+ void UpdateTexImageIfNecessary();
+
+ mozilla::java::GeckoSurfaceTexture::GlobalRef mSurfTex;
+ const gfx::IntSize mSize;
+ const gfx::SurfaceFormat mFormat;
+ // mContinuousUpdate was used for rendering video in the past.
+ // It is not used on current gecko.
+ const bool mContinuousUpdate;
+ const Maybe<gfx::Matrix4x4> mTransformOverride;
+
+ private:
+ virtual ~RenderAndroidSurfaceTextureHost();
+ bool EnsureAttachedToGLContext();
+
+ already_AddRefed<gfx::DataSourceSurface> ReadTexImage();
+
+ // Returns the UV coordinates to be used when sampling the texture, taking in
+ // to account the SurfaceTexture's transform if applicable.
+ std::pair<gfx::Point, gfx::Point> GetUvCoords(
+ gfx::IntSize aTextureSize) const override;
+
+ enum PrepareStatus {
+ STATUS_NONE,
+ STATUS_MIGHT_BE_USED_BY_WR,
+ STATUS_UPDATE_TEX_IMAGE_NEEDED,
+ STATUS_PREPARED
+ };
+
+ PrepareStatus mPrepareStatus;
+ bool mAttachedToGLContext;
+
+ RefPtr<gl::GLContext> mGL;
+
+ RefPtr<gfx::DataSourceSurface> mReadback;
+
+ bool mIsRemoteTexture;
+};
+
+} // namespace wr
+} // namespace mozilla
+
+#endif // MOZILLA_GFX_RENDERANDROIDSURFACETEXTUREHOST_H