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-rw-r--r-- | js/src/vm/Iteration.h | 794 |
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diff --git a/js/src/vm/Iteration.h b/js/src/vm/Iteration.h new file mode 100644 index 0000000000..a62dac6b84 --- /dev/null +++ b/js/src/vm/Iteration.h @@ -0,0 +1,794 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef vm_Iteration_h +#define vm_Iteration_h + +/* + * JavaScript iterators. + */ + +#include "mozilla/ArrayUtils.h" +#include "mozilla/MemoryReporting.h" + +#include "builtin/SelfHostingDefines.h" +#include "gc/Barrier.h" +#include "vm/NativeObject.h" + +/* + * [SMDOC] For-in enumeration + * + * A for-in loop in JS iterates over the string-valued, enumerable + * property keys of an object and its prototype chain. The order in + * which keys appear is specified to the extent that implementations + * historically agreed, and implementation-defined beyond that. See + * https://tc39.es/ecma262/#sec-enumerate-object-properties for the + * gory details. Each key appears only once in the enumeration. + * + * We enumerate properties using PropertyEnumerator, which creates an + * ordered list of PropertyKeys, using ShapePropertyIter for native + * objects and calling enumerate hooks where necessary. This list is + * used to create a NativeIterator, which contains (among other + * things) a trailing array of strings representing the property keys + * of the object, and a cursor pointing into that array. This + * NativeIterator is wrapped in a PropertyIteratorObject, which is + * pushed by JSOp::Iter and used by JSOp::MoreIter and JSOp::EndIter. + * + * While active, a NativeIterator is registered in a doubly linked + * list, rooted in the compartment. When any property is deleted from + * an object, this list is used to remove the deleted property from + * any active enumerations. See SuppressDeletedProperty. This slows + * down deletion but speeds up enumeration, which is generally a good + * tradeoff. + * + * In many cases, objects with the same shape will have the same set + * of property keys. (The most common exception is objects with dense + * elements, which can be added or removed without changing the shape + * of the object.) In such cases, we can reuse an existing iterator by + * storing a pointer to the PropertyIteratorObject in the shape's + * |cache_| pointer. Before reusing an iterator, we have to verify + * that the prototype chain has not changed and no dense elements have + * been added, which is done by storing a trailing array of prototype + * shapes in the NativeIterator and comparing it against the shapes of + * the prototype chain. + * + * One of the most frequent uses of for-in loops is in loops that look + * like this, which iterate over each property of an object and do + * something with those values: + * for (var key in obj) { + * if (obj.hasOwnProperty(key)) { + * doSomethingWith(obj[key]); + * } + * } + * Most objects don't have any enumerable properties on the prototype + * chain. In such cases, we can speed up property access inside the + * loop by precomputing some information and storing it in the + * iterator. When we see a pattern like this in Ion, we generate a + * call to GetIteratorWithIndices instead of GetIterator. In this + * case, in addition to the list of property keys, PropertyEnumerator + * will try to generate a list of corresponding PropertyIndex values, + * which represent the location of the own property key in the object + * (fixed slot/dynamic slot/dense element + offset). This list will be + * stored in NativeIterator as yet another trailing array. When + * present, it can be used by Ion code to speed up property access + * inside for-in loops. See OptimizeIteratorIndices in + * IonAnalysis.cpp. + */ + +namespace js { + +class ArrayObject; +class PlainObject; +class PropertyIteratorObject; + +// A PropertyIndex stores information about the location of an own data +// property in a format that can be stored in a NativeIterator and consumed by +// jitcode to access properties without needing to use the megamorphic cache. +struct PropertyIndex { + private: + uint32_t asBits_; + + public: + enum class Kind : uint32_t { DynamicSlot, FixedSlot, Element, Invalid }; + + PropertyIndex(Kind kind, uint32_t index) : asBits_(encode(kind, index)) {} + + static PropertyIndex Invalid() { return PropertyIndex(Kind::Invalid, 0); } + + static PropertyIndex ForElement(uint32_t index) { + return PropertyIndex(Kind::Element, index); + } + + static PropertyIndex ForSlot(NativeObject* obj, uint32_t index) { + if (index < obj->numFixedSlots()) { + return PropertyIndex(Kind::FixedSlot, index); + } else { + return PropertyIndex(Kind::DynamicSlot, index - obj->numFixedSlots()); + } + } + + static constexpr uint32_t KindBits = 2; + + static constexpr uint32_t IndexBits = 32 - KindBits; + static constexpr uint32_t IndexLimit = 1 << IndexBits; + static constexpr uint32_t IndexMask = (1 << IndexBits) - 1; + + static constexpr uint32_t KindShift = IndexBits; + + static_assert(NativeObject::MAX_FIXED_SLOTS < IndexLimit); + static_assert(NativeObject::MAX_SLOTS_COUNT < IndexLimit); + static_assert(NativeObject::MAX_DENSE_ELEMENTS_COUNT < IndexLimit); + + private: + uint32_t encode(Kind kind, uint32_t index) { + MOZ_ASSERT(index < IndexLimit); + return (uint32_t(kind) << KindShift) | index; + } + + public: + Kind kind() const { return Kind(asBits_ >> KindShift); } + uint32_t index() const { return asBits_ & IndexMask; } +}; + +using PropertyIndexVector = js::Vector<PropertyIndex, 8, js::TempAllocPolicy>; + +struct NativeIterator; + +class NativeIteratorListNode { + protected: + // While in compartment->enumerators, these form a doubly linked list. + NativeIteratorListNode* prev_ = nullptr; + NativeIteratorListNode* next_ = nullptr; + + public: + NativeIteratorListNode* prev() { return prev_; } + NativeIteratorListNode* next() { return next_; } + + void setPrev(NativeIteratorListNode* prev) { prev_ = prev; } + void setNext(NativeIteratorListNode* next) { next_ = next; } + + static constexpr size_t offsetOfNext() { + return offsetof(NativeIteratorListNode, next_); + } + + static constexpr size_t offsetOfPrev() { + return offsetof(NativeIteratorListNode, prev_); + } + + private: + NativeIterator* asNativeIterator() { + return reinterpret_cast<NativeIterator*>(this); + } + + friend class NativeIteratorListIter; +}; + +class NativeIteratorListHead : public NativeIteratorListNode { + private: + // Initialize a |Compartment::enumerators| sentinel. + NativeIteratorListHead() { prev_ = next_ = this; } + friend class JS::Compartment; +}; + +class NativeIteratorListIter { + private: + NativeIteratorListHead* head_; + NativeIteratorListNode* curr_; + + public: + explicit NativeIteratorListIter(NativeIteratorListHead* head) + : head_(head), curr_(head->next()) {} + + bool done() const { return curr_ == head_; } + + NativeIterator* next() { + MOZ_ASSERT(!done()); + NativeIterator* result = curr_->asNativeIterator(); + curr_ = curr_->next(); + return result; + } +}; + +// If an object only has own data properties, we can store a list of +// PropertyIndex that can be used in Ion to more efficiently access those +// properties in cases like `for (var key in obj) { ...obj[key]... }`. +enum class NativeIteratorIndices : uint32_t { + // The object being iterated does not support indices. + Unavailable = 0, + + // The object being iterated supports indices, but none have been + // allocated, because it has not yet been iterated by Ion code that + // can use indices-based access. + AvailableOnRequest = 1, + + // The object being iterated had indices allocated, but they were + // disabled due to a deleted property. + Disabled = 2, + + // The object being iterated had indices allocated, and they are + // still valid. + Valid = 3 +}; + +struct NativeIterator : public NativeIteratorListNode { + private: + // Object being iterated. Non-null except in NativeIterator sentinels, + // the empty iterator singleton (for iterating |null| or |undefined|), and + // inactive iterators. + GCPtr<JSObject*> objectBeingIterated_ = {}; + + // Internal iterator object. + const GCPtr<JSObject*> iterObj_ = {}; + + // The end of GCPtr<Shape*>s that appear directly after |this|, as part of an + // overall allocation that stores |*this|, shapes, iterated strings, and maybe + // indices. Once this has been fully initialized, it also equals the start of + // iterated strings. + GCPtr<Shape*>* shapesEnd_; // initialized by constructor + + // The next property, pointing into an array of strings directly after any + // GCPtr<Shape*>s that appear directly after |*this|, as part of an overall + // allocation that stores |*this|, shapes, iterated strings, and maybe + // indices. + GCPtr<JSLinearString*>* propertyCursor_; // initialized by constructor + + // The limit/end of properties to iterate. Once |this| has been fully + // initialized, it also equals the start of indices, if indices are present, + // or the end of the full allocation storing |*this|, shapes, and strings, if + // indices are not present. Beware! This value may change as properties are + // deleted from the observed object. + GCPtr<JSLinearString*>* propertiesEnd_; // initialized by constructor + + HashNumber shapesHash_; // initialized by constructor + + public: + // For cacheable native iterators, whether the iterator is currently + // active. Not serialized by XDR. + struct Flags { + // This flag is set when all shapes and properties associated with this + // NativeIterator have been initialized, such that |shapesEnd_|, in + // addition to being the end of shapes, is also the beginning of + // properties. + // + // This flag is only *not* set when a NativeIterator is in the process + // of being constructed. At such time |shapesEnd_| accounts only for + // shapes that have been initialized -- potentially none of them. + // Instead, |propertyCursor_| is initialized to the ultimate/actual + // start of properties and must be used instead of |propertiesBegin()|, + // which asserts that this flag is present to guard against misuse. + static constexpr uint32_t Initialized = 0x1; + + // This flag indicates that this NativeIterator is currently being used + // to enumerate an object's properties and has not yet been closed. + static constexpr uint32_t Active = 0x2; + + // This flag indicates that the object being enumerated by this + // |NativeIterator| had a property deleted from it before it was + // visited, forcing the properties array in this to be mutated to + // remove it. + static constexpr uint32_t HasUnvisitedPropertyDeletion = 0x4; + + // Whether this is the shared empty iterator object used for iterating over + // null/undefined. + static constexpr uint32_t IsEmptyIteratorSingleton = 0x8; + + // If any of these bits are set on a |NativeIterator|, it isn't + // currently reusable. (An active |NativeIterator| can't be stolen + // *right now*; a |NativeIterator| that's had its properties mutated + // can never be reused, because it would give incorrect results.) + static constexpr uint32_t NotReusable = + Active | HasUnvisitedPropertyDeletion; + }; + + private: + static constexpr uint32_t FlagsBits = 4; + static constexpr uint32_t IndicesBits = 2; + + static constexpr uint32_t FlagsMask = (1 << FlagsBits) - 1; + + static constexpr uint32_t PropCountShift = IndicesBits + FlagsBits; + static constexpr uint32_t PropCountBits = 32 - PropCountShift; + + public: + static constexpr uint32_t IndicesShift = FlagsBits; + static constexpr uint32_t IndicesMask = ((1 << IndicesBits) - 1) + << IndicesShift; + + static constexpr uint32_t PropCountLimit = 1 << PropCountBits; + + private: + // Stores Flags bits and indices state in the lower bits and the initial + // property count above them. + uint32_t flagsAndCount_ = 0; + +#ifdef DEBUG + // If true, this iterator may contain indexed properties that came from + // objects on the prototype chain. This is used by certain debug assertions. + bool maybeHasIndexedPropertiesFromProto_ = false; +#endif + + // END OF PROPERTIES + + // No further fields appear after here *in NativeIterator*, but this class is + // always allocated with space tacked on immediately after |this| to store + // shapes p to |shapesEnd_|, iterated property names after that up to + // |propertiesEnd_|, and maybe PropertyIndex values up to |indices_end()|. + + public: + /** + * Initialize a NativeIterator properly allocated for |props.length()| + * properties and |numShapes| shapes. If |indices| is non-null, also + * allocates room for |indices.length()| PropertyIndex values. In this case, + * |indices.length()| must equal |props.length()|. + * + * Despite being a constructor, THIS FUNCTION CAN REPORT ERRORS. Users + * MUST set |*hadError = false| on entry and consider |*hadError| on return + * to mean this function failed. + */ + NativeIterator(JSContext* cx, Handle<PropertyIteratorObject*> propIter, + Handle<JSObject*> objBeingIterated, HandleIdVector props, + bool supportsIndices, PropertyIndexVector* indices, + uint32_t numShapes, bool* hadError); + + JSObject* objectBeingIterated() const { return objectBeingIterated_; } + + void initObjectBeingIterated(JSObject& obj) { + MOZ_ASSERT(!objectBeingIterated_); + objectBeingIterated_.init(&obj); + } + void clearObjectBeingIterated() { + MOZ_ASSERT(objectBeingIterated_); + objectBeingIterated_ = nullptr; + } + + GCPtr<Shape*>* shapesBegin() const { + static_assert( + alignof(GCPtr<Shape*>) <= alignof(NativeIterator), + "NativeIterator must be aligned to begin storing " + "GCPtr<Shape*>s immediately after it with no required padding"); + const NativeIterator* immediatelyAfter = this + 1; + auto* afterNonConst = const_cast<NativeIterator*>(immediatelyAfter); + return reinterpret_cast<GCPtr<Shape*>*>(afterNonConst); + } + + GCPtr<Shape*>* shapesEnd() const { return shapesEnd_; } + + uint32_t shapeCount() const { + return mozilla::PointerRangeSize(shapesBegin(), shapesEnd()); + } + + GCPtr<JSLinearString*>* propertiesBegin() const { + static_assert( + alignof(GCPtr<Shape*>) >= alignof(GCPtr<JSLinearString*>), + "GCPtr<JSLinearString*>s for properties must be able to appear " + "directly after any GCPtr<Shape*>s after this NativeIterator, " + "with no padding space required for correct alignment"); + static_assert( + alignof(NativeIterator) >= alignof(GCPtr<JSLinearString*>), + "GCPtr<JSLinearString*>s for properties must be able to appear " + "directly after this NativeIterator when no GCPtr<Shape*>s are " + "present, with no padding space required for correct " + "alignment"); + + // We *could* just check the assertion below if we wanted, but the + // incompletely-initialized NativeIterator case matters for so little + // code that we prefer not imposing the condition-check on every single + // user. + MOZ_ASSERT(isInitialized(), + "NativeIterator must be initialized, or else |shapesEnd_| " + "isn't necessarily the start of properties and instead " + "|propertyCursor_| is"); + + return reinterpret_cast<GCPtr<JSLinearString*>*>(shapesEnd_); + } + + GCPtr<JSLinearString*>* propertiesEnd() const { return propertiesEnd_; } + + GCPtr<JSLinearString*>* nextProperty() const { return propertyCursor_; } + + PropertyIndex* indicesBegin() const { + // PropertyIndex must be able to be appear directly after the properties + // array, with no padding required for correct alignment. + static_assert(alignof(GCPtr<JSLinearString*>) >= alignof(PropertyIndex)); + return reinterpret_cast<PropertyIndex*>(propertiesEnd_); + } + + PropertyIndex* indicesEnd() const { + MOZ_ASSERT(indicesState() == NativeIteratorIndices::Valid); + return indicesBegin() + numKeys() * sizeof(PropertyIndex); + } + + MOZ_ALWAYS_INLINE JS::Value nextIteratedValueAndAdvance() { + if (propertyCursor_ >= propertiesEnd_) { + MOZ_ASSERT(propertyCursor_ == propertiesEnd_); + return JS::MagicValue(JS_NO_ITER_VALUE); + } + + JSLinearString* str = *propertyCursor_; + incCursor(); + return JS::StringValue(str); + } + + void resetPropertyCursorForReuse() { + MOZ_ASSERT(isInitialized()); + + // This function is called unconditionally on IteratorClose, so + // unvisited properties might have been deleted, so we can't assert + // this NativeIterator is reusable. (Should we not bother resetting + // the cursor in that case?) + + // Note: JIT code inlines |propertyCursor_| resetting when an iterator + // ends: see |CodeGenerator::visitIteratorEnd|. + propertyCursor_ = propertiesBegin(); + } + + bool previousPropertyWas(JS::Handle<JSLinearString*> str) { + MOZ_ASSERT(isInitialized()); + return propertyCursor_ > propertiesBegin() && propertyCursor_[-1] == str; + } + + size_t numKeys() const { + return mozilla::PointerRangeSize(propertiesBegin(), propertiesEnd()); + } + + void trimLastProperty() { + MOZ_ASSERT(isInitialized()); + propertiesEnd_--; + + // This invokes the pre barrier on this property, since it's no longer + // going to be marked, and it ensures that any existing remembered set + // entry will be dropped. + *propertiesEnd_ = nullptr; + + // Indices are no longer valid. + disableIndices(); + } + + JSObject* iterObj() const { return iterObj_; } + GCPtr<JSLinearString*>* currentProperty() const { + MOZ_ASSERT(propertyCursor_ < propertiesEnd()); + return propertyCursor_; + } + + void incCursor() { + MOZ_ASSERT(isInitialized()); + propertyCursor_++; + } + + HashNumber shapesHash() const { return shapesHash_; } + + bool isInitialized() const { return flags() & Flags::Initialized; } + + size_t allocationSize() const; + +#ifdef DEBUG + void setMaybeHasIndexedPropertiesFromProto() { + maybeHasIndexedPropertiesFromProto_ = true; + } + bool maybeHasIndexedPropertiesFromProto() const { + return maybeHasIndexedPropertiesFromProto_; + } +#endif + + private: + uint32_t flags() const { return flagsAndCount_ & FlagsMask; } + + NativeIteratorIndices indicesState() const { + return NativeIteratorIndices((flagsAndCount_ & IndicesMask) >> + IndicesShift); + } + + uint32_t initialPropertyCount() const { + return flagsAndCount_ >> PropCountShift; + } + + static uint32_t initialFlagsAndCount(uint32_t count) { + // No flags are initially set. + MOZ_ASSERT(count < PropCountLimit); + return count << PropCountShift; + } + + void setFlags(uint32_t flags) { + MOZ_ASSERT((flags & ~FlagsMask) == 0); + flagsAndCount_ = (flagsAndCount_ & ~FlagsMask) | flags; + } + + void setIndicesState(NativeIteratorIndices indices) { + uint32_t indicesBits = uint32_t(indices) << IndicesShift; + flagsAndCount_ = (flagsAndCount_ & ~IndicesMask) | indicesBits; + } + + bool indicesAllocated() const { + return indicesState() >= NativeIteratorIndices::Disabled; + } + + void markInitialized() { + MOZ_ASSERT(flags() == 0); + setFlags(Flags::Initialized); + } + + bool isUnlinked() const { return !prev_ && !next_; } + + public: + // Whether this is the shared empty iterator object used for iterating over + // null/undefined. + bool isEmptyIteratorSingleton() const { + // Note: equivalent code is inlined in MacroAssembler::iteratorClose. + bool res = flags() & Flags::IsEmptyIteratorSingleton; + MOZ_ASSERT_IF( + res, flags() == (Flags::Initialized | Flags::IsEmptyIteratorSingleton)); + MOZ_ASSERT_IF(res, !objectBeingIterated_); + MOZ_ASSERT_IF(res, initialPropertyCount() == 0); + MOZ_ASSERT_IF(res, shapeCount() == 0); + MOZ_ASSERT_IF(res, isUnlinked()); + return res; + } + void markEmptyIteratorSingleton() { + flagsAndCount_ |= Flags::IsEmptyIteratorSingleton; + + // isEmptyIteratorSingleton() has various debug assertions. + MOZ_ASSERT(isEmptyIteratorSingleton()); + } + + bool isActive() const { + MOZ_ASSERT(isInitialized()); + + return flags() & Flags::Active; + } + + void markActive() { + MOZ_ASSERT(isInitialized()); + MOZ_ASSERT(!isEmptyIteratorSingleton()); + + flagsAndCount_ |= Flags::Active; + } + + void markInactive() { + MOZ_ASSERT(isInitialized()); + MOZ_ASSERT(!isEmptyIteratorSingleton()); + + flagsAndCount_ &= ~Flags::Active; + } + + bool isReusable() const { + MOZ_ASSERT(isInitialized()); + + // Cached NativeIterators are reusable if they're not currently active + // and their properties array hasn't been mutated, i.e. if only + // |Flags::Initialized| is set. Using |Flags::NotReusable| to test + // would also work, but this formulation is safer against memory + // corruption. + return flags() == Flags::Initialized; + } + + void markHasUnvisitedPropertyDeletion() { + MOZ_ASSERT(isInitialized()); + MOZ_ASSERT(!isEmptyIteratorSingleton()); + + flagsAndCount_ |= Flags::HasUnvisitedPropertyDeletion; + } + + bool hasValidIndices() const { + return indicesState() == NativeIteratorIndices::Valid; + } + + bool indicesAvailableOnRequest() const { + return indicesState() == NativeIteratorIndices::AvailableOnRequest; + } + + void disableIndices() { + // If we have allocated indices, set the state to Disabled. + // This will ensure that we don't use them, but we still + // free them correctly. + if (indicesState() == NativeIteratorIndices::Valid) { + setIndicesState(NativeIteratorIndices::Disabled); + } + } + + void link(NativeIteratorListNode* other) { + MOZ_ASSERT(isInitialized()); + + // The shared iterator used for for-in with null/undefined is immutable and + // shouldn't be linked. + MOZ_ASSERT(!isEmptyIteratorSingleton()); + + // A NativeIterator cannot appear in the enumerator list twice. + MOZ_ASSERT(isUnlinked()); + + setNext(other); + setPrev(other->prev()); + + other->prev()->setNext(this); + other->setPrev(this); + } + void unlink() { + MOZ_ASSERT(isInitialized()); + MOZ_ASSERT(!isEmptyIteratorSingleton()); + + next()->setPrev(prev()); + prev()->setNext(next()); + setNext(nullptr); + setPrev(nullptr); + } + + void trace(JSTracer* trc); + + static constexpr size_t offsetOfObjectBeingIterated() { + return offsetof(NativeIterator, objectBeingIterated_); + } + + static constexpr size_t offsetOfShapesEnd() { + return offsetof(NativeIterator, shapesEnd_); + } + + static constexpr size_t offsetOfPropertyCursor() { + return offsetof(NativeIterator, propertyCursor_); + } + + static constexpr size_t offsetOfPropertiesEnd() { + return offsetof(NativeIterator, propertiesEnd_); + } + + static constexpr size_t offsetOfFlagsAndCount() { + return offsetof(NativeIterator, flagsAndCount_); + } + + static constexpr size_t offsetOfFirstShape() { + // Shapes are stored directly after |this|. + return sizeof(NativeIterator); + } +}; + +class PropertyIteratorObject : public NativeObject { + static const JSClassOps classOps_; + + enum { IteratorSlot, SlotCount }; + + public: + static const JSClass class_; + + NativeIterator* getNativeIterator() const { + return maybePtrFromReservedSlot<NativeIterator>(IteratorSlot); + } + void initNativeIterator(js::NativeIterator* ni) { + initReservedSlot(IteratorSlot, PrivateValue(ni)); + } + + size_t sizeOfMisc(mozilla::MallocSizeOf mallocSizeOf) const; + + static size_t offsetOfIteratorSlot() { + return getFixedSlotOffset(IteratorSlot); + } + + private: + static void trace(JSTracer* trc, JSObject* obj); + static void finalize(JS::GCContext* gcx, JSObject* obj); +}; + +class ArrayIteratorObject : public NativeObject { + public: + static const JSClass class_; +}; + +ArrayIteratorObject* NewArrayIteratorTemplate(JSContext* cx); +ArrayIteratorObject* NewArrayIterator(JSContext* cx); + +class StringIteratorObject : public NativeObject { + public: + static const JSClass class_; +}; + +StringIteratorObject* NewStringIteratorTemplate(JSContext* cx); +StringIteratorObject* NewStringIterator(JSContext* cx); + +class RegExpStringIteratorObject : public NativeObject { + public: + static const JSClass class_; +}; + +RegExpStringIteratorObject* NewRegExpStringIteratorTemplate(JSContext* cx); +RegExpStringIteratorObject* NewRegExpStringIterator(JSContext* cx); + +[[nodiscard]] bool EnumerateProperties(JSContext* cx, HandleObject obj, + MutableHandleIdVector props); + +PropertyIteratorObject* LookupInIteratorCache(JSContext* cx, HandleObject obj); + +PropertyIteratorObject* GetIterator(JSContext* cx, HandleObject obj); +PropertyIteratorObject* GetIteratorWithIndices(JSContext* cx, HandleObject obj); + +PropertyIteratorObject* ValueToIterator(JSContext* cx, HandleValue vp); + +void CloseIterator(JSObject* obj); + +bool IteratorCloseForException(JSContext* cx, HandleObject obj); + +void UnwindIteratorForUncatchableException(JSObject* obj); + +extern bool SuppressDeletedProperty(JSContext* cx, HandleObject obj, jsid id); + +extern bool SuppressDeletedElement(JSContext* cx, HandleObject obj, + uint32_t index); + +#ifdef DEBUG +extern void AssertDenseElementsNotIterated(NativeObject* obj); +#else +inline void AssertDenseElementsNotIterated(NativeObject* obj) {} +#endif + +/* + * IteratorMore() returns the next iteration value. If no value is available, + * MagicValue(JS_NO_ITER_VALUE) is returned. + */ +inline Value IteratorMore(JSObject* iterobj) { + NativeIterator* ni = + iterobj->as<PropertyIteratorObject>().getNativeIterator(); + return ni->nextIteratedValueAndAdvance(); +} + +/* + * Create an object of the form { value: VALUE, done: DONE }. + * ES 2017 draft 7.4.7. + */ +extern PlainObject* CreateIterResultObject(JSContext* cx, HandleValue value, + bool done); + +/* + * Global Iterator constructor. + * Iterator Helpers proposal 2.1.3. + */ +class IteratorObject : public NativeObject { + public: + static const JSClass class_; + static const JSClass protoClass_; +}; + +/* + * Wrapper for iterators created via Iterator.from. + * Iterator Helpers proposal 2.1.3.3.1.1. + */ +class WrapForValidIteratorObject : public NativeObject { + public: + static const JSClass class_; + + enum { IteratedSlot, SlotCount }; + + static_assert( + IteratedSlot == ITERATED_SLOT, + "IteratedSlot must match self-hosting define for iterated object slot."); +}; + +WrapForValidIteratorObject* NewWrapForValidIterator(JSContext* cx); + +/* + * Generator-esque object returned by Iterator Helper methods. + */ +class IteratorHelperObject : public NativeObject { + public: + static const JSClass class_; + + enum { + // The implementation (an instance of one of the generators in + // builtin/Iterator.js). + // Never null. + GeneratorSlot, + + SlotCount, + }; + + static_assert(GeneratorSlot == ITERATOR_HELPER_GENERATOR_SLOT, + "GeneratorSlot must match self-hosting define for generator " + "object slot."); +}; + +IteratorHelperObject* NewIteratorHelper(JSContext* cx); + +bool IterableToArray(JSContext* cx, HandleValue iterable, + MutableHandle<ArrayObject*> array); + +} /* namespace js */ + +#endif /* vm_Iteration_h */ |