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Diffstat (limited to 'js/src/wasm/WasmGcObject.cpp')
-rw-r--r-- | js/src/wasm/WasmGcObject.cpp | 872 |
1 files changed, 872 insertions, 0 deletions
diff --git a/js/src/wasm/WasmGcObject.cpp b/js/src/wasm/WasmGcObject.cpp new file mode 100644 index 0000000000..6b2e5d40cf --- /dev/null +++ b/js/src/wasm/WasmGcObject.cpp @@ -0,0 +1,872 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "wasm/WasmGcObject.h" + +#include "mozilla/ArrayUtils.h" +#include "mozilla/Casting.h" +#include "mozilla/CheckedInt.h" + +#include <algorithm> + +#include "gc/Marking.h" +#include "js/CharacterEncoding.h" +#include "js/friend/ErrorMessages.h" // js::GetErrorMessage, JSMSG_* +#include "js/PropertySpec.h" +#include "js/ScalarType.h" // js::Scalar::Type +#include "js/Vector.h" +#include "util/StringBuffer.h" +#include "vm/GlobalObject.h" +#include "vm/JSFunction.h" +#include "vm/JSObject.h" +#include "vm/PlainObject.h" // js::PlainObject +#include "vm/Realm.h" +#include "vm/SelfHosting.h" +#include "vm/StringType.h" +#include "vm/TypedArrayObject.h" +#include "vm/Uint8Clamped.h" + +#include "gc/GCContext-inl.h" +#include "gc/Marking-inl.h" +#include "gc/Nursery-inl.h" +#include "gc/StoreBuffer-inl.h" +#include "vm/JSAtom-inl.h" +#include "vm/JSObject-inl.h" +#include "vm/NativeObject-inl.h" +#include "vm/Shape-inl.h" + +using mozilla::AssertedCast; +using mozilla::CheckedUint32; +using mozilla::IsPowerOfTwo; +using mozilla::PodCopy; +using mozilla::PointerRangeSize; + +using namespace js; +using namespace wasm; + +// [SMDOC] Management of OOL storage areas for Wasm{Array,Struct}Object. +// +// WasmArrayObject always has its payload data stored in a block the C++-heap, +// which is pointed to from the WasmArrayObject. The same is true for +// WasmStructObject in the case where the fields cannot fit in the object +// itself. These C++ blocks are in some places referred to as "trailer blocks". +// +// The presence of trailer blocks complicates the use of generational GC (that +// is, Nursery allocation) of Wasm{Array,Struct}Object. In particular: +// +// (1) For objects which do not get tenured at minor collection, there must be +// a way to free the associated trailer, but there is no way to visit +// non-tenured blocks during minor collection. +// +// (2) Even if (1) were solved, calling js_malloc/js_free for every object +// creation-death cycle is expensive, possibly around 400 machine +// instructions, and we expressly want to avoid that in a generational GC +// scenario. +// +// The following scheme is therefore employed. +// +// (a) gc::Nursery maintains a pool of available C++-heap-allocated blocks -- +// a js::MallocedBlockCache -- and the intention is that trailers are +// allocated from this pool and freed back into it whenever possible. +// +// (b) WasmArrayObject::createArray and WasmStructObject::createStructOOL +// always request trailer allocation from the nursery's cache (a). If the +// cache cannot honour the request directly it will allocate directly from +// js_malloc; we hope this happens only infrequently. +// +// (c) The allocated block is returned as a js::PointerAndUint7, a pair that +// holds the trailer block pointer and an auxiliary tag that the +// js::MallocedBlockCache needs to see when the block is freed. +// +// The raw trailer block pointer (a `void*`) is stored in the +// Wasm{Array,Struct}Object OOL data field. These objects are not aware +// of and do not interact with js::PointerAndUint7, and nor does any +// JIT-generated code. +// +// (d) Still in WasmArrayObject::createArray and +// WasmStructObject::createStructOOL, if the object was allocated in the +// nursery, then the resulting js::PointerAndUint7 is "registered" with +// the nursery by handing it to Nursery::registerTrailer. +// +// (e) When a minor collection happens (Nursery::doCollection), we are +// notified of objects that are moved by calls to the ::obj_moved methods +// in this file. For those objects that have been tenured, the raw +// trailer pointer is "deregistered" with the nursery by handing it to +// Nursery::deregisterTrailer. +// +// (f) Still during minor collection: The nursery now knows both the set of +// trailer blocks added, and those removed because the corresponding +// object has been tenured. The difference between these two sets (that +// is, `added - removed`) is the set of trailer blocks corresponding to +// blocks that didn't get tenured. That set is computed and freed (back +// to the nursery's js::MallocedBlockCache) by +// :Nursery::freeTrailerBlocks. +// +// (g) At the end of minor collection, the added and removed sets are made +// empty, and the cycle begins again. +// +// (h) Also at the end of minor collection, a call to +// `mallocedBlockCache_.preen` hands a few blocks in the cache back to +// js_free. This mechanism exists so as to ensure that unused blocks do +// not remain in the cache indefinitely. +// +// (i) For objects that got tenured, we are eventually notified of their death +// by a call to the ::obj_finalize methods below. At that point we hand +// their block pointers to js_free. +// +// (j) When the nursery is eventually destroyed, all blocks in its block cache +// are handed to js_free. Hence, at process exit, provided all nurseries +// are first collected and then their destructors run, no C++ heap blocks +// are leaked. +// +// As a result of this scheme, trailer blocks associated with what we hope is +// the frequent case -- objects that are allocated but never make it out of +// the nursery -- are cycled through the nursery's block cache. +// +// Trailers associated with tenured blocks cannot participate though; they are +// always returned to js_free. It would be possible to enable them to +// participate by changing their owning object's OOL data pointer to be a +// js::PointerAndUint7 rather than a raw `void*`, so that then the blocks +// could be released to the cache in the ::obj_finalize methods. This would +// however require changes in the generated code for array element and OOL +// struct element accesses. +// +// Here's a short summary of the trailer block life cycle: +// +// * allocated: +// +// - in WasmArrayObject::createArray / WasmStructObject::createStructOOL +// +// - by calling the nursery's MallocBlockCache alloc method +// +// * deallocated: +// +// - for non-tenured objects, in the collector itself, +// in Nursery::doCollection calling Nursery::freeTrailerBlocks, +// releasing to the nursery's block cache +// +// - for tenured objects, in the ::obj_finalize methods, releasing directly +// to js_free +// +// If this seems confusing ("why is it ok to allocate from the cache but +// release to js_free?"), remember that the cache holds blocks previously +// obtained from js_malloc but which are *not* currently in use. Hence it is +// fine to give them back to js_free; that just makes the cache a bit emptier +// but has no effect on correctness. + +//========================================================================= +// WasmGcObject + +bool WasmGcObject::lookupProperty(JSContext* cx, Handle<WasmGcObject*> object, + jsid id, PropOffset* offset, + FieldType* type) { + switch (kind()) { + case wasm::TypeDefKind::Struct: { + const auto& structType = typeDef().structType(); + uint32_t index; + if (!IdIsIndex(id, &index)) { + return false; + } + if (index >= structType.fields_.length()) { + return false; + } + const StructField& field = structType.fields_[index]; + offset->set(field.offset); + *type = field.type; + return true; + } + case wasm::TypeDefKind::Array: { + const auto& arrayType = typeDef().arrayType(); + + // Special case for property 'length' that loads the length field at the + // beginning of the data buffer + if (id.isString() && + id.toString() == cx->runtime()->commonNames->length) { + STATIC_ASSERT_WASMARRAYELEMENTS_NUMELEMENTS_IS_U32; + *type = FieldType::I32; + offset->set(UINT32_MAX); + return true; + } + + // Normal case of indexed properties for loading array elements + uint32_t index; + if (!IdIsIndex(id, &index)) { + return false; + } + uint32_t numElements = object->as<WasmArrayObject>().numElements_; + if (index >= numElements) { + return false; + } + uint64_t scaledIndex = + uint64_t(index) * uint64_t(arrayType.elementType_.size()); + if (scaledIndex >= uint64_t(UINT32_MAX)) { + // It's unrepresentable as an WasmGcObject::PropOffset. Give up. + return false; + } + offset->set(uint32_t(scaledIndex)); + *type = arrayType.elementType_; + return true; + } + default: + MOZ_ASSERT_UNREACHABLE(); + return false; + } +} + +const ObjectOps WasmGcObject::objectOps_ = { + WasmGcObject::obj_lookupProperty, // lookupProperty + WasmGcObject::obj_defineProperty, // defineProperty + WasmGcObject::obj_hasProperty, // hasProperty + WasmGcObject::obj_getProperty, // getProperty + WasmGcObject::obj_setProperty, // setProperty + WasmGcObject::obj_getOwnPropertyDescriptor, // getOwnPropertyDescriptor + WasmGcObject::obj_deleteProperty, // deleteProperty + nullptr, // getElements + nullptr, // funToString +}; + +/* static */ +bool WasmGcObject::obj_lookupProperty(JSContext* cx, HandleObject obj, + HandleId id, MutableHandleObject objp, + PropertyResult* propp) { + Rooted<WasmGcObject*> typedObj(cx, &obj->as<WasmGcObject>()); + if (typedObj->hasProperty(cx, typedObj, id)) { + propp->setWasmGcProperty(); + objp.set(obj); + return true; + } + + RootedObject proto(cx, obj->staticPrototype()); + if (!proto) { + objp.set(nullptr); + propp->setNotFound(); + return true; + } + + return LookupProperty(cx, proto, id, objp, propp); +} + +bool WasmGcObject::obj_defineProperty(JSContext* cx, HandleObject obj, + HandleId id, + Handle<PropertyDescriptor> desc, + ObjectOpResult& result) { + JS_ReportErrorNumberUTF8(cx, GetErrorMessage, nullptr, + JSMSG_OBJECT_NOT_EXTENSIBLE, "WasmGcObject"); + return false; +} + +bool WasmGcObject::obj_hasProperty(JSContext* cx, HandleObject obj, HandleId id, + bool* foundp) { + Rooted<WasmGcObject*> typedObj(cx, &obj->as<WasmGcObject>()); + if (typedObj->hasProperty(cx, typedObj, id)) { + *foundp = true; + return true; + } + + RootedObject proto(cx, obj->staticPrototype()); + if (!proto) { + *foundp = false; + return true; + } + + return HasProperty(cx, proto, id, foundp); +} + +bool WasmGcObject::obj_getProperty(JSContext* cx, HandleObject obj, + HandleValue receiver, HandleId id, + MutableHandleValue vp) { + Rooted<WasmGcObject*> typedObj(cx, &obj->as<WasmGcObject>()); + + WasmGcObject::PropOffset offset; + FieldType type; + if (typedObj->lookupProperty(cx, typedObj, id, &offset, &type)) { + return typedObj->loadValue(cx, offset, type, vp); + } + + RootedObject proto(cx, obj->staticPrototype()); + if (!proto) { + vp.setUndefined(); + return true; + } + + return GetProperty(cx, proto, receiver, id, vp); +} + +bool WasmGcObject::obj_setProperty(JSContext* cx, HandleObject obj, HandleId id, + HandleValue v, HandleValue receiver, + ObjectOpResult& result) { + Rooted<WasmGcObject*> typedObj(cx, &obj->as<WasmGcObject>()); + + if (typedObj->hasProperty(cx, typedObj, id)) { + if (!receiver.isObject() || obj != &receiver.toObject()) { + return SetPropertyByDefining(cx, id, v, receiver, result); + } + + JS_ReportErrorNumberASCII(cx, GetErrorMessage, nullptr, + JSMSG_TYPEDOBJECT_SETTING_IMMUTABLE); + return false; + } + + return SetPropertyOnProto(cx, obj, id, v, receiver, result); +} + +bool WasmGcObject::obj_getOwnPropertyDescriptor( + JSContext* cx, HandleObject obj, HandleId id, + MutableHandle<mozilla::Maybe<PropertyDescriptor>> desc) { + Rooted<WasmGcObject*> typedObj(cx, &obj->as<WasmGcObject>()); + + WasmGcObject::PropOffset offset; + FieldType type; + if (typedObj->lookupProperty(cx, typedObj, id, &offset, &type)) { + RootedValue value(cx); + if (!typedObj->loadValue(cx, offset, type, &value)) { + return false; + } + desc.set(mozilla::Some(PropertyDescriptor::Data( + value, + {JS::PropertyAttribute::Enumerable, JS::PropertyAttribute::Writable}))); + return true; + } + + desc.reset(); + return true; +} + +bool WasmGcObject::obj_deleteProperty(JSContext* cx, HandleObject obj, + HandleId id, ObjectOpResult& result) { + Rooted<WasmGcObject*> typedObj(cx, &obj->as<WasmGcObject>()); + if (typedObj->hasProperty(cx, typedObj, id)) { + return Throw(cx, id, JSMSG_CANT_DELETE); + } + + RootedObject proto(cx, obj->staticPrototype()); + if (!proto) { + return result.succeed(); + } + + return DeleteProperty(cx, proto, id, result); +} + +/* static */ +WasmGcObject* WasmGcObject::create(JSContext* cx, + wasm::TypeDefInstanceData* typeDefData, + js::gc::Heap initialHeap) { + MOZ_ASSERT(IsWasmGcObjectClass(typeDefData->clasp)); + MOZ_ASSERT(!typeDefData->clasp->isNativeObject()); + + debugCheckNewObject(typeDefData->shape, typeDefData->allocKind, initialHeap); + + WasmGcObject* obj = + cx->newCell<WasmGcObject>(typeDefData->allocKind, initialHeap, + typeDefData->clasp, &typeDefData->allocSite); + if (!obj) { + return nullptr; + } + + obj->initShape(typeDefData->shape); + obj->superTypeVector_ = typeDefData->superTypeVector; + + js::gc::gcprobes::CreateObject(obj); + probes::CreateObject(cx, obj); + + return obj; +} + +bool WasmGcObject::loadValue(JSContext* cx, + const WasmGcObject::PropOffset& offset, + FieldType type, MutableHandleValue vp) { + // Temporary hack, (ref T) is not exposable to JS yet but some tests would + // like to access it so we erase (ref T) with eqref when loading. This is + // safe as (ref T) <: eqref and we're not in the writing case where we + // would need to perform a type check. + if (type.isTypeRef()) { + type = RefType::fromTypeCode(TypeCode::EqRef, true); + } + + if (!type.isExposable()) { + JS_ReportErrorNumberUTF8(cx, GetErrorMessage, nullptr, + JSMSG_WASM_BAD_VAL_TYPE); + return false; + } + + if (is<WasmStructObject>()) { + // `offset` is the field offset, without regard to the in/out-line split. + // That is handled by the call to `fieldOffsetToAddress`. + WasmStructObject& structObj = as<WasmStructObject>(); + // Ensure no out-of-range access possible + MOZ_RELEASE_ASSERT(structObj.kind() == TypeDefKind::Struct); + MOZ_RELEASE_ASSERT(offset.get() + type.size() <= + structObj.typeDef().structType().size_); + return ToJSValue(cx, structObj.fieldOffsetToAddress(type, offset.get()), + type, vp); + } + + MOZ_ASSERT(is<WasmArrayObject>()); + WasmArrayObject& arrayObj = as<WasmArrayObject>(); + if (offset.get() == UINT32_MAX) { + // This denotes "length" + uint32_t numElements = arrayObj.numElements_; + // We can't use `ToJSValue(.., ValType::I32, ..)` here since it will + // treat the integer as signed, which it isn't. `vp.set(..)` will + // coerce correctly to a JS::Value, though. + vp.set(NumberValue(numElements)); + return true; + } + return ToJSValue(cx, arrayObj.data_ + offset.get(), type, vp); +} + +bool WasmGcObject::isRuntimeSubtypeOf( + const wasm::TypeDef* parentTypeDef) const { + return TypeDef::isSubTypeOf(&typeDef(), parentTypeDef); +} + +bool WasmGcObject::obj_newEnumerate(JSContext* cx, HandleObject obj, + MutableHandleIdVector properties, + bool enumerableOnly) { + MOZ_ASSERT(obj->is<WasmGcObject>()); + Rooted<WasmGcObject*> typedObj(cx, &obj->as<WasmGcObject>()); + + size_t indexCount = 0; + size_t otherCount = 0; + switch (typedObj->kind()) { + case wasm::TypeDefKind::Struct: { + indexCount = typedObj->typeDef().structType().fields_.length(); + break; + } + case wasm::TypeDefKind::Array: { + indexCount = typedObj->as<WasmArrayObject>().numElements_; + otherCount = 1; + break; + } + default: + MOZ_ASSERT_UNREACHABLE(); + } + + if (!properties.reserve(indexCount + otherCount)) { + return false; + } + RootedId id(cx); + for (size_t index = 0; index < indexCount; index++) { + id = PropertyKey::Int(int32_t(index)); + properties.infallibleAppend(id); + } + + if (typedObj->kind() == wasm::TypeDefKind::Array) { + properties.infallibleAppend(NameToId(cx->runtime()->commonNames->length)); + } + + return true; +} + +static void WriteValTo(const Val& val, FieldType ty, void* dest) { + switch (ty.kind()) { + case FieldType::I8: + *((uint8_t*)dest) = val.i32(); + break; + case FieldType::I16: + *((uint16_t*)dest) = val.i32(); + break; + case FieldType::I32: + *((uint32_t*)dest) = val.i32(); + break; + case FieldType::I64: + *((uint64_t*)dest) = val.i64(); + break; + case FieldType::F32: + *((float*)dest) = val.f32(); + break; + case FieldType::F64: + *((double*)dest) = val.f64(); + break; + case FieldType::V128: + *((V128*)dest) = val.v128(); + break; + case FieldType::Ref: + *((GCPtr<AnyRef>*)dest) = val.ref(); + break; + } +} + +//========================================================================= +// WasmArrayObject + +/* static */ +gc::AllocKind WasmArrayObject::allocKind() { + return gc::GetGCObjectKindForBytes(sizeof(WasmArrayObject)); +} + +/* static */ +template <bool ZeroFields> +WasmArrayObject* WasmArrayObject::createArray( + JSContext* cx, wasm::TypeDefInstanceData* typeDefData, + js::gc::Heap initialHeap, uint32_t numElements) { + const TypeDef* typeDef = typeDefData->typeDef; + STATIC_ASSERT_WASMARRAYELEMENTS_NUMELEMENTS_IS_U32; + MOZ_ASSERT(typeDef->kind() == wasm::TypeDefKind::Array); + + // Calculate the byte length of the outline storage, being careful to check + // for overflow. Note this logic assumes that MaxArrayPayloadBytes is + // within uint32_t range. + CheckedUint32 outlineBytes = typeDef->arrayType().elementType_.size(); + outlineBytes *= numElements; + if (!outlineBytes.isValid() || + outlineBytes.value() > uint32_t(MaxArrayPayloadBytes)) { + JS_ReportErrorNumberUTF8(cx, GetErrorMessage, nullptr, + JSMSG_WASM_ARRAY_IMP_LIMIT); + return nullptr; + } + + // Allocate the outline data before allocating the object so that we can + // infallibly initialize the pointer on the array object after it is + // allocated. + Nursery& nursery = cx->nursery(); + PointerAndUint7 outlineData(nullptr, 0); + if (outlineBytes.value() > 0) { + outlineData = nursery.mallocedBlockCache().alloc(outlineBytes.value()); + if (!outlineData.pointer()) { + ReportOutOfMemory(cx); + return nullptr; + } + } + + // It's unfortunate that `arrayObj` has to be rooted, since this is a hot + // path and rooting costs around 15 instructions. It is the call to + // registerTrailer that makes it necessary. + Rooted<WasmArrayObject*> arrayObj(cx); + arrayObj = + (WasmArrayObject*)WasmGcObject::create(cx, typeDefData, initialHeap); + if (!arrayObj) { + ReportOutOfMemory(cx); + if (outlineData.pointer()) { + nursery.mallocedBlockCache().free(outlineData); + } + return nullptr; + } + + arrayObj->numElements_ = numElements; + arrayObj->data_ = (uint8_t*)outlineData.pointer(); + if (outlineData.pointer()) { + if constexpr (ZeroFields) { + memset(outlineData.pointer(), 0, outlineBytes.value()); + } + if (js::gc::IsInsideNursery(arrayObj)) { + // We need to register the OOL area with the nursery, so it will be + // freed after GCing of the nursery if `arrayObj_` doesn't make it into + // the tenured heap. + if (!nursery.registerTrailer(outlineData, outlineBytes.value())) { + nursery.mallocedBlockCache().free(outlineData); + ReportOutOfMemory(cx); + return nullptr; + } + } + } + + return arrayObj; +} + +template WasmArrayObject* WasmArrayObject::createArray<true>( + JSContext* cx, wasm::TypeDefInstanceData* typeDefData, + js::gc::Heap initialHeap, uint32_t numElements); +template WasmArrayObject* WasmArrayObject::createArray<false>( + JSContext* cx, wasm::TypeDefInstanceData* typeDefData, + js::gc::Heap initialHeap, uint32_t numElements); + +/* static */ +void WasmArrayObject::obj_trace(JSTracer* trc, JSObject* object) { + WasmArrayObject& arrayObj = object->as<WasmArrayObject>(); + uint8_t* data = arrayObj.data_; + if (!data) { + MOZ_ASSERT(arrayObj.numElements_ == 0); + return; + } + + const auto& typeDef = arrayObj.typeDef(); + const auto& arrayType = typeDef.arrayType(); + if (!arrayType.elementType_.isRefRepr()) { + return; + } + + uint32_t numElements = arrayObj.numElements_; + MOZ_ASSERT(numElements > 0); + uint32_t elemSize = arrayType.elementType_.size(); + for (uint32_t i = 0; i < numElements; i++) { + GCPtr<JSObject*>* objectPtr = + reinterpret_cast<GCPtr<JSObject*>*>(data + i * elemSize); + TraceNullableEdge(trc, objectPtr, "reference-obj"); + } +} + +/* static */ +void WasmArrayObject::obj_finalize(JS::GCContext* gcx, JSObject* object) { + WasmArrayObject& arrayObj = object->as<WasmArrayObject>(); + MOZ_ASSERT((arrayObj.data_ == nullptr) == (arrayObj.numElements_ == 0)); + if (arrayObj.data_) { + js_free(arrayObj.data_); + arrayObj.data_ = nullptr; + } +} + +/* static */ +size_t WasmArrayObject::obj_moved(JSObject* obj, JSObject* old) { + MOZ_ASSERT(!IsInsideNursery(obj)); + if (IsInsideNursery(old)) { + // It's been tenured. + MOZ_ASSERT(obj->isTenured()); + WasmArrayObject& arrayObj = obj->as<WasmArrayObject>(); + if (arrayObj.data_) { + Nursery& nursery = obj->runtimeFromMainThread()->gc.nursery(); + nursery.unregisterTrailer(arrayObj.data_); + } + } + return 0; +} + +void WasmArrayObject::storeVal(const Val& val, uint32_t itemIndex) { + const ArrayType& arrayType = typeDef().arrayType(); + size_t elementSize = arrayType.elementType_.size(); + MOZ_ASSERT(itemIndex < numElements_); + uint8_t* data = data_ + elementSize * itemIndex; + WriteValTo(val, arrayType.elementType_, data); +} + +void WasmArrayObject::fillVal(const Val& val, uint32_t itemIndex, + uint32_t len) { + const ArrayType& arrayType = typeDef().arrayType(); + size_t elementSize = arrayType.elementType_.size(); + uint8_t* data = data_ + elementSize * itemIndex; + MOZ_ASSERT(itemIndex <= numElements_ && len <= numElements_ - itemIndex); + for (uint32_t i = 0; i < len; i++) { + WriteValTo(val, arrayType.elementType_, data); + data += elementSize; + } +} + +static const JSClassOps WasmArrayObjectClassOps = { + nullptr, /* addProperty */ + nullptr, /* delProperty */ + nullptr, /* enumerate */ + WasmGcObject::obj_newEnumerate, + nullptr, /* resolve */ + nullptr, /* mayResolve */ + WasmArrayObject::obj_finalize, /* finalize */ + nullptr, /* call */ + nullptr, /* construct */ + WasmArrayObject::obj_trace, +}; +static const ClassExtension WasmArrayObjectClassExt = { + WasmArrayObject::obj_moved /* objectMovedOp */ +}; +const JSClass WasmArrayObject::class_ = { + "WasmArrayObject", + JSClass::NON_NATIVE | JSCLASS_DELAY_METADATA_BUILDER | + JSCLASS_BACKGROUND_FINALIZE | JSCLASS_SKIP_NURSERY_FINALIZE, + &WasmArrayObjectClassOps, + JS_NULL_CLASS_SPEC, + &WasmArrayObjectClassExt, + &WasmGcObject::objectOps_}; + +//========================================================================= +// WasmStructObject + +/* static */ +const JSClass* js::WasmStructObject::classForTypeDef( + const wasm::TypeDef* typeDef) { + MOZ_ASSERT(typeDef->kind() == wasm::TypeDefKind::Struct); + size_t nbytes = typeDef->structType().size_; + return nbytes > WasmStructObject_MaxInlineBytes + ? &WasmStructObject::classOutline_ + : &WasmStructObject::classInline_; +} + +/* static */ +js::gc::AllocKind js::WasmStructObject::allocKindForTypeDef( + const wasm::TypeDef* typeDef) { + MOZ_ASSERT(typeDef->kind() == wasm::TypeDefKind::Struct); + size_t nbytes = typeDef->structType().size_; + + // `nbytes` is the total required size for all struct fields, including + // padding. What we need is the size of resulting WasmStructObject, + // ignoring any space used for out-of-line data. First, restrict `nbytes` + // to cover just the inline data. + if (nbytes > WasmStructObject_MaxInlineBytes) { + nbytes = WasmStructObject_MaxInlineBytes; + } + + // Now convert it to size of the WasmStructObject as a whole. + nbytes = sizeOfIncludingInlineData(nbytes); + + return gc::GetGCObjectKindForBytes(nbytes); +} + +/* static MOZ_NEVER_INLINE */ +template <bool ZeroFields> +WasmStructObject* WasmStructObject::createStructOOL( + JSContext* cx, wasm::TypeDefInstanceData* typeDefData, + js::gc::Heap initialHeap, uint32_t inlineBytes, uint32_t outlineBytes) { + // This method is called as the slow path from the (inlineable) + // WasmStructObject::createStruct. It handles the case where an object + // needs OOL storage. It doesn't handle the non-OOL case at all. + + // Allocate the outline data area before allocating the object so that we can + // infallibly initialize the outline data area. + Nursery& nursery = cx->nursery(); + PointerAndUint7 outlineData = + nursery.mallocedBlockCache().alloc(outlineBytes); + if (MOZ_UNLIKELY(!outlineData.pointer())) { + ReportOutOfMemory(cx); + return nullptr; + } + + // See corresponding comment in WasmArrayObject::createArray. + Rooted<WasmStructObject*> structObj(cx); + structObj = + (WasmStructObject*)WasmGcObject::create(cx, typeDefData, initialHeap); + if (MOZ_UNLIKELY(!structObj)) { + ReportOutOfMemory(cx); + if (outlineData.pointer()) { + nursery.mallocedBlockCache().free(outlineData); + } + return nullptr; + } + + // Initialize the outline data fields + structObj->outlineData_ = (uint8_t*)outlineData.pointer(); + if constexpr (ZeroFields) { + memset(&(structObj->inlineData_[0]), 0, inlineBytes); + memset(outlineData.pointer(), 0, outlineBytes); + } + if (MOZ_LIKELY(js::gc::IsInsideNursery(structObj))) { + // See corresponding comment in WasmArrayObject::createArray. + if (!nursery.registerTrailer(outlineData, outlineBytes)) { + nursery.mallocedBlockCache().free(outlineData); + ReportOutOfMemory(cx); + return nullptr; + } + } + + return structObj; +} + +template WasmStructObject* WasmStructObject::createStruct<true>( + JSContext* cx, wasm::TypeDefInstanceData* typeDefData, + js::gc::Heap initialHeap); +template WasmStructObject* WasmStructObject::createStruct<false>( + JSContext* cx, wasm::TypeDefInstanceData* typeDefData, + js::gc::Heap initialHeap); + +/* static */ +void WasmStructObject::obj_trace(JSTracer* trc, JSObject* object) { + WasmStructObject& structObj = object->as<WasmStructObject>(); + + const auto& structType = structObj.typeDef().structType(); + for (uint32_t offset : structType.inlineTraceOffsets_) { + GCPtr<JSObject*>* objectPtr = + reinterpret_cast<GCPtr<JSObject*>*>(&structObj.inlineData_[0] + offset); + TraceNullableEdge(trc, objectPtr, "reference-obj"); + } + for (uint32_t offset : structType.outlineTraceOffsets_) { + GCPtr<JSObject*>* objectPtr = + reinterpret_cast<GCPtr<JSObject*>*>(structObj.outlineData_ + offset); + TraceNullableEdge(trc, objectPtr, "reference-obj"); + } +} + +/* static */ +void WasmStructObject::obj_finalize(JS::GCContext* gcx, JSObject* object) { + WasmStructObject& structObj = object->as<WasmStructObject>(); + + if (structObj.outlineData_) { + js_free(structObj.outlineData_); + structObj.outlineData_ = nullptr; + } +} + +/* static */ +size_t WasmStructObject::obj_moved(JSObject* obj, JSObject* old) { + MOZ_ASSERT(!IsInsideNursery(obj)); + if (IsInsideNursery(old)) { + // It's been tenured. + MOZ_ASSERT(obj->isTenured()); + WasmStructObject& structObj = obj->as<WasmStructObject>(); + // WasmStructObject::classForTypeDef ensures we only get called for + // structs with OOL data. Hence: + MOZ_ASSERT(structObj.outlineData_); + Nursery& nursery = obj->runtimeFromMainThread()->gc.nursery(); + nursery.unregisterTrailer(structObj.outlineData_); + } + return 0; +} + +void WasmStructObject::storeVal(const Val& val, uint32_t fieldIndex) { + const StructType& structType = typeDef().structType(); + FieldType fieldType = structType.fields_[fieldIndex].type; + uint32_t fieldOffset = structType.fields_[fieldIndex].offset; + + MOZ_ASSERT(fieldIndex < structType.fields_.length()); + bool areaIsOutline; + uint32_t areaOffset; + fieldOffsetToAreaAndOffset(fieldType, fieldOffset, &areaIsOutline, + &areaOffset); + + uint8_t* data; + if (areaIsOutline) { + data = outlineData_ + areaOffset; + } else { + data = inlineData_ + areaOffset; + } + + WriteValTo(val, fieldType, data); +} + +static const JSClassOps WasmStructObjectOutlineClassOps = { + nullptr, /* addProperty */ + nullptr, /* delProperty */ + nullptr, /* enumerate */ + WasmGcObject::obj_newEnumerate, + nullptr, /* resolve */ + nullptr, /* mayResolve */ + WasmStructObject::obj_finalize, /* finalize */ + nullptr, /* call */ + nullptr, /* construct */ + WasmStructObject::obj_trace, +}; +static const ClassExtension WasmStructObjectOutlineClassExt = { + WasmStructObject::obj_moved /* objectMovedOp */ +}; +const JSClass WasmStructObject::classOutline_ = { + "WasmStructObject", + JSClass::NON_NATIVE | JSCLASS_DELAY_METADATA_BUILDER | + JSCLASS_BACKGROUND_FINALIZE | JSCLASS_SKIP_NURSERY_FINALIZE, + &WasmStructObjectOutlineClassOps, + JS_NULL_CLASS_SPEC, + &WasmStructObjectOutlineClassExt, + &WasmGcObject::objectOps_}; + +// Structs that only have inline data get a different class without a +// finalizer. This class should otherwise be identical to the class for +// structs with outline data. +static const JSClassOps WasmStructObjectInlineClassOps = { + nullptr, /* addProperty */ + nullptr, /* delProperty */ + nullptr, /* enumerate */ + WasmGcObject::obj_newEnumerate, + nullptr, /* resolve */ + nullptr, /* mayResolve */ + nullptr, /* finalize */ + nullptr, /* call */ + nullptr, /* construct */ + WasmStructObject::obj_trace, +}; +static const ClassExtension WasmStructObjectInlineClassExt = { + nullptr /* objectMovedOp */ +}; +const JSClass WasmStructObject::classInline_ = { + "WasmStructObject", + JSClass::NON_NATIVE | JSCLASS_DELAY_METADATA_BUILDER, + &WasmStructObjectInlineClassOps, + JS_NULL_CLASS_SPEC, + &WasmStructObjectInlineClassExt, + &WasmGcObject::objectOps_}; |