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+<html>
+ <head>
+ <script type="text/javascript">
+ function go() {
+ var canvas = document.getElementById("canvas");
+ var ctx = canvas.getContext("2d");
+ var image = document.getElementById("image");
+
+ // Draw some orange
+ ctx.fillStyle = "orange";
+ ctx.fillRect(0, 0, 100, 100);
+
+ // Draw the SVG image on top of our red
+ ctx.drawImage(image, 0, 0);
+ }
+ </script>
+ </head>
+ <body onload="go()">
+ <canvas id="canvas" width="200" height="200"></canvas>
+ <img id="image" src="lime100x100.svg" style="display: none">
+</body>
+</html>