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Diffstat (limited to '')
-rw-r--r-- | media/ffvpx/libavcodec/vp9lpf.c | 202 |
1 files changed, 202 insertions, 0 deletions
diff --git a/media/ffvpx/libavcodec/vp9lpf.c b/media/ffvpx/libavcodec/vp9lpf.c new file mode 100644 index 0000000000..414cede852 --- /dev/null +++ b/media/ffvpx/libavcodec/vp9lpf.c @@ -0,0 +1,202 @@ +/* + * VP9 compatible video decoder + * + * Copyright (C) 2013 Ronald S. Bultje <rsbultje gmail com> + * Copyright (C) 2013 Clément Bœsch <u pkh me> + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "vp9dec.h" + +static av_always_inline void filter_plane_cols(VP9Context *s, int col, int ss_h, int ss_v, + uint8_t *lvl, uint8_t (*mask)[4], + uint8_t *dst, ptrdiff_t ls) +{ + int y, x, bytesperpixel = s->bytesperpixel; + + // filter edges between columns (e.g. block1 | block2) + for (y = 0; y < 8; y += 2 << ss_v, dst += 16 * ls, lvl += 16 << ss_v) { + uint8_t *ptr = dst, *l = lvl, *hmask1 = mask[y], *hmask2 = mask[y + 1 + ss_v]; + unsigned hm1 = hmask1[0] | hmask1[1] | hmask1[2], hm13 = hmask1[3]; + unsigned hm2 = hmask2[1] | hmask2[2], hm23 = hmask2[3]; + unsigned hm = hm1 | hm2 | hm13 | hm23; + + for (x = 1; hm & ~(x - 1); x <<= 1, ptr += 8 * bytesperpixel >> ss_h) { + if (col || x > 1) { + if (hm1 & x) { + int L = *l, H = L >> 4; + int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L]; + + if (hmask1[0] & x) { + if (hmask2[0] & x) { + av_assert2(l[8 << ss_v] == L); + s->dsp.loop_filter_16[0](ptr, ls, E, I, H); + } else { + s->dsp.loop_filter_8[2][0](ptr, ls, E, I, H); + } + } else if (hm2 & x) { + L = l[8 << ss_v]; + H |= (L >> 4) << 8; + E |= s->filter_lut.mblim_lut[L] << 8; + I |= s->filter_lut.lim_lut[L] << 8; + s->dsp.loop_filter_mix2[!!(hmask1[1] & x)] + [!!(hmask2[1] & x)] + [0](ptr, ls, E, I, H); + } else { + s->dsp.loop_filter_8[!!(hmask1[1] & x)] + [0](ptr, ls, E, I, H); + } + } else if (hm2 & x) { + int L = l[8 << ss_v], H = L >> 4; + int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L]; + + s->dsp.loop_filter_8[!!(hmask2[1] & x)] + [0](ptr + 8 * ls, ls, E, I, H); + } + } + if (ss_h) { + if (x & 0xAA) + l += 2; + } else { + if (hm13 & x) { + int L = *l, H = L >> 4; + int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L]; + + if (hm23 & x) { + L = l[8 << ss_v]; + H |= (L >> 4) << 8; + E |= s->filter_lut.mblim_lut[L] << 8; + I |= s->filter_lut.lim_lut[L] << 8; + s->dsp.loop_filter_mix2[0][0][0](ptr + 4 * bytesperpixel, ls, E, I, H); + } else { + s->dsp.loop_filter_8[0][0](ptr + 4 * bytesperpixel, ls, E, I, H); + } + } else if (hm23 & x) { + int L = l[8 << ss_v], H = L >> 4; + int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L]; + + s->dsp.loop_filter_8[0][0](ptr + 8 * ls + 4 * bytesperpixel, ls, E, I, H); + } + l++; + } + } + } +} + +static av_always_inline void filter_plane_rows(VP9Context *s, int row, int ss_h, int ss_v, + uint8_t *lvl, uint8_t (*mask)[4], + uint8_t *dst, ptrdiff_t ls) +{ + int y, x, bytesperpixel = s->bytesperpixel; + + // block1 + // filter edges between rows (e.g. ------) + // block2 + for (y = 0; y < 8; y++, dst += 8 * ls >> ss_v) { + uint8_t *ptr = dst, *l = lvl, *vmask = mask[y]; + unsigned vm = vmask[0] | vmask[1] | vmask[2], vm3 = vmask[3]; + + for (x = 1; vm & ~(x - 1); x <<= (2 << ss_h), ptr += 16 * bytesperpixel, l += 2 << ss_h) { + if (row || y) { + if (vm & x) { + int L = *l, H = L >> 4; + int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L]; + + if (vmask[0] & x) { + if (vmask[0] & (x << (1 + ss_h))) { + av_assert2(l[1 + ss_h] == L); + s->dsp.loop_filter_16[1](ptr, ls, E, I, H); + } else { + s->dsp.loop_filter_8[2][1](ptr, ls, E, I, H); + } + } else if (vm & (x << (1 + ss_h))) { + L = l[1 + ss_h]; + H |= (L >> 4) << 8; + E |= s->filter_lut.mblim_lut[L] << 8; + I |= s->filter_lut.lim_lut[L] << 8; + s->dsp.loop_filter_mix2[!!(vmask[1] & x)] + [!!(vmask[1] & (x << (1 + ss_h)))] + [1](ptr, ls, E, I, H); + } else { + s->dsp.loop_filter_8[!!(vmask[1] & x)] + [1](ptr, ls, E, I, H); + } + } else if (vm & (x << (1 + ss_h))) { + int L = l[1 + ss_h], H = L >> 4; + int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L]; + + s->dsp.loop_filter_8[!!(vmask[1] & (x << (1 + ss_h)))] + [1](ptr + 8 * bytesperpixel, ls, E, I, H); + } + } + if (!ss_v) { + if (vm3 & x) { + int L = *l, H = L >> 4; + int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L]; + + if (vm3 & (x << (1 + ss_h))) { + L = l[1 + ss_h]; + H |= (L >> 4) << 8; + E |= s->filter_lut.mblim_lut[L] << 8; + I |= s->filter_lut.lim_lut[L] << 8; + s->dsp.loop_filter_mix2[0][0][1](ptr + ls * 4, ls, E, I, H); + } else { + s->dsp.loop_filter_8[0][1](ptr + ls * 4, ls, E, I, H); + } + } else if (vm3 & (x << (1 + ss_h))) { + int L = l[1 + ss_h], H = L >> 4; + int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L]; + + s->dsp.loop_filter_8[0][1](ptr + ls * 4 + 8 * bytesperpixel, ls, E, I, H); + } + } + } + if (ss_v) { + if (y & 1) + lvl += 16; + } else { + lvl += 8; + } + } +} + +void ff_vp9_loopfilter_sb(AVCodecContext *avctx, VP9Filter *lflvl, + int row, int col, ptrdiff_t yoff, ptrdiff_t uvoff) +{ + VP9Context *s = avctx->priv_data; + AVFrame *f = s->s.frames[CUR_FRAME].tf.f; + uint8_t *dst = f->data[0] + yoff; + ptrdiff_t ls_y = f->linesize[0], ls_uv = f->linesize[1]; + uint8_t (*uv_masks)[8][4] = lflvl->mask[s->ss_h | s->ss_v]; + int p; + + /* FIXME: In how far can we interleave the v/h loopfilter calls? E.g. + * if you think of them as acting on a 8x8 block max, we can interleave + * each v/h within the single x loop, but that only works if we work on + * 8 pixel blocks, and we won't always do that (we want at least 16px + * to use SSE2 optimizations, perhaps 32 for AVX2) */ + + filter_plane_cols(s, col, 0, 0, lflvl->level, lflvl->mask[0][0], dst, ls_y); + filter_plane_rows(s, row, 0, 0, lflvl->level, lflvl->mask[0][1], dst, ls_y); + + for (p = 0; p < 2; p++) { + dst = f->data[1 + p] + uvoff; + filter_plane_cols(s, col, s->ss_h, s->ss_v, lflvl->level, uv_masks[0], dst, ls_uv); + filter_plane_rows(s, row, s->ss_h, s->ss_v, lflvl->level, uv_masks[1], dst, ls_uv); + } +} |