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-rw-r--r--media/libwebp/src/dsp/yuv_neon.c180
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diff --git a/media/libwebp/src/dsp/yuv_neon.c b/media/libwebp/src/dsp/yuv_neon.c
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+// Copyright 2017 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// YUV->RGB conversion functions
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "src/dsp/yuv.h"
+
+#if defined(WEBP_USE_NEON)
+
+#include <assert.h>
+#include <stdlib.h>
+
+#include "src/dsp/neon.h"
+
+//-----------------------------------------------------------------------------
+
+static uint8x8_t ConvertRGBToY_NEON(const uint8x8_t R,
+ const uint8x8_t G,
+ const uint8x8_t B) {
+ const uint16x8_t r = vmovl_u8(R);
+ const uint16x8_t g = vmovl_u8(G);
+ const uint16x8_t b = vmovl_u8(B);
+ const uint16x4_t r_lo = vget_low_u16(r);
+ const uint16x4_t r_hi = vget_high_u16(r);
+ const uint16x4_t g_lo = vget_low_u16(g);
+ const uint16x4_t g_hi = vget_high_u16(g);
+ const uint16x4_t b_lo = vget_low_u16(b);
+ const uint16x4_t b_hi = vget_high_u16(b);
+ const uint32x4_t tmp0_lo = vmull_n_u16( r_lo, 16839u);
+ const uint32x4_t tmp0_hi = vmull_n_u16( r_hi, 16839u);
+ const uint32x4_t tmp1_lo = vmlal_n_u16(tmp0_lo, g_lo, 33059u);
+ const uint32x4_t tmp1_hi = vmlal_n_u16(tmp0_hi, g_hi, 33059u);
+ const uint32x4_t tmp2_lo = vmlal_n_u16(tmp1_lo, b_lo, 6420u);
+ const uint32x4_t tmp2_hi = vmlal_n_u16(tmp1_hi, b_hi, 6420u);
+ const uint16x8_t Y1 = vcombine_u16(vrshrn_n_u32(tmp2_lo, 16),
+ vrshrn_n_u32(tmp2_hi, 16));
+ const uint16x8_t Y2 = vaddq_u16(Y1, vdupq_n_u16(16));
+ return vqmovn_u16(Y2);
+}
+
+static void ConvertRGB24ToY_NEON(const uint8_t* rgb, uint8_t* y, int width) {
+ int i;
+ for (i = 0; i + 8 <= width; i += 8, rgb += 3 * 8) {
+ const uint8x8x3_t RGB = vld3_u8(rgb);
+ const uint8x8_t Y = ConvertRGBToY_NEON(RGB.val[0], RGB.val[1], RGB.val[2]);
+ vst1_u8(y + i, Y);
+ }
+ for (; i < width; ++i, rgb += 3) { // left-over
+ y[i] = VP8RGBToY(rgb[0], rgb[1], rgb[2], YUV_HALF);
+ }
+}
+
+static void ConvertBGR24ToY_NEON(const uint8_t* bgr, uint8_t* y, int width) {
+ int i;
+ for (i = 0; i + 8 <= width; i += 8, bgr += 3 * 8) {
+ const uint8x8x3_t BGR = vld3_u8(bgr);
+ const uint8x8_t Y = ConvertRGBToY_NEON(BGR.val[2], BGR.val[1], BGR.val[0]);
+ vst1_u8(y + i, Y);
+ }
+ for (; i < width; ++i, bgr += 3) { // left-over
+ y[i] = VP8RGBToY(bgr[2], bgr[1], bgr[0], YUV_HALF);
+ }
+}
+
+static void ConvertARGBToY_NEON(const uint32_t* argb, uint8_t* y, int width) {
+ int i;
+ for (i = 0; i + 8 <= width; i += 8) {
+ const uint8x8x4_t RGB = vld4_u8((const uint8_t*)&argb[i]);
+ const uint8x8_t Y = ConvertRGBToY_NEON(RGB.val[2], RGB.val[1], RGB.val[0]);
+ vst1_u8(y + i, Y);
+ }
+ for (; i < width; ++i) { // left-over
+ const uint32_t p = argb[i];
+ y[i] = VP8RGBToY((p >> 16) & 0xff, (p >> 8) & 0xff, (p >> 0) & 0xff,
+ YUV_HALF);
+ }
+}
+
+//-----------------------------------------------------------------------------
+
+// computes: DST_s16 = [(C0 * r + C1 * g + C2 * b) >> 16] + CST
+#define MULTIPLY_16b_PREAMBLE(r, g, b) \
+ const int16x4_t r_lo = vreinterpret_s16_u16(vget_low_u16(r)); \
+ const int16x4_t r_hi = vreinterpret_s16_u16(vget_high_u16(r)); \
+ const int16x4_t g_lo = vreinterpret_s16_u16(vget_low_u16(g)); \
+ const int16x4_t g_hi = vreinterpret_s16_u16(vget_high_u16(g)); \
+ const int16x4_t b_lo = vreinterpret_s16_u16(vget_low_u16(b)); \
+ const int16x4_t b_hi = vreinterpret_s16_u16(vget_high_u16(b))
+
+#define MULTIPLY_16b(C0, C1, C2, CST, DST_s16) do { \
+ const int32x4_t tmp0_lo = vmull_n_s16( r_lo, C0); \
+ const int32x4_t tmp0_hi = vmull_n_s16( r_hi, C0); \
+ const int32x4_t tmp1_lo = vmlal_n_s16(tmp0_lo, g_lo, C1); \
+ const int32x4_t tmp1_hi = vmlal_n_s16(tmp0_hi, g_hi, C1); \
+ const int32x4_t tmp2_lo = vmlal_n_s16(tmp1_lo, b_lo, C2); \
+ const int32x4_t tmp2_hi = vmlal_n_s16(tmp1_hi, b_hi, C2); \
+ const int16x8_t tmp3 = vcombine_s16(vshrn_n_s32(tmp2_lo, 16), \
+ vshrn_n_s32(tmp2_hi, 16)); \
+ DST_s16 = vaddq_s16(tmp3, vdupq_n_s16(CST)); \
+} while (0)
+
+// This needs to be a macro, since (128 << SHIFT) needs to be an immediate.
+#define CONVERT_RGB_TO_UV(r, g, b, SHIFT, U_DST, V_DST) do { \
+ MULTIPLY_16b_PREAMBLE(r, g, b); \
+ MULTIPLY_16b(-9719, -19081, 28800, 128 << SHIFT, U_DST); \
+ MULTIPLY_16b(28800, -24116, -4684, 128 << SHIFT, V_DST); \
+} while (0)
+
+static void ConvertRGBA32ToUV_NEON(const uint16_t* rgb,
+ uint8_t* u, uint8_t* v, int width) {
+ int i;
+ for (i = 0; i + 8 <= width; i += 8, rgb += 4 * 8) {
+ const uint16x8x4_t RGB = vld4q_u16((const uint16_t*)rgb);
+ int16x8_t U, V;
+ CONVERT_RGB_TO_UV(RGB.val[0], RGB.val[1], RGB.val[2], 2, U, V);
+ vst1_u8(u + i, vqrshrun_n_s16(U, 2));
+ vst1_u8(v + i, vqrshrun_n_s16(V, 2));
+ }
+ for (; i < width; i += 1, rgb += 4) {
+ const int r = rgb[0], g = rgb[1], b = rgb[2];
+ u[i] = VP8RGBToU(r, g, b, YUV_HALF << 2);
+ v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2);
+ }
+}
+
+static void ConvertARGBToUV_NEON(const uint32_t* argb, uint8_t* u, uint8_t* v,
+ int src_width, int do_store) {
+ int i;
+ for (i = 0; i + 16 <= src_width; i += 16, u += 8, v += 8) {
+ const uint8x16x4_t RGB = vld4q_u8((const uint8_t*)&argb[i]);
+ const uint16x8_t R = vpaddlq_u8(RGB.val[2]); // pair-wise adds
+ const uint16x8_t G = vpaddlq_u8(RGB.val[1]);
+ const uint16x8_t B = vpaddlq_u8(RGB.val[0]);
+ int16x8_t U_tmp, V_tmp;
+ CONVERT_RGB_TO_UV(R, G, B, 1, U_tmp, V_tmp);
+ {
+ const uint8x8_t U = vqrshrun_n_s16(U_tmp, 1);
+ const uint8x8_t V = vqrshrun_n_s16(V_tmp, 1);
+ if (do_store) {
+ vst1_u8(u, U);
+ vst1_u8(v, V);
+ } else {
+ const uint8x8_t prev_u = vld1_u8(u);
+ const uint8x8_t prev_v = vld1_u8(v);
+ vst1_u8(u, vrhadd_u8(U, prev_u));
+ vst1_u8(v, vrhadd_u8(V, prev_v));
+ }
+ }
+ }
+ if (i < src_width) { // left-over
+ WebPConvertARGBToUV_C(argb + i, u, v, src_width - i, do_store);
+ }
+}
+
+
+//------------------------------------------------------------------------------
+
+extern void WebPInitConvertARGBToYUVNEON(void);
+
+WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUVNEON(void) {
+ WebPConvertRGB24ToY = ConvertRGB24ToY_NEON;
+ WebPConvertBGR24ToY = ConvertBGR24ToY_NEON;
+ WebPConvertARGBToY = ConvertARGBToY_NEON;
+ WebPConvertARGBToUV = ConvertARGBToUV_NEON;
+ WebPConvertRGBA32ToUV = ConvertRGBA32ToUV_NEON;
+}
+
+#else // !WEBP_USE_NEON
+
+WEBP_DSP_INIT_STUB(WebPInitConvertARGBToYUVNEON)
+
+#endif // WEBP_USE_NEON