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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef BlocksRingBuffer_h
+#define BlocksRingBuffer_h
+
+#include "mozilla/BaseProfilerDetail.h"
+#include "mozilla/ModuloBuffer.h"
+#include "mozilla/ProfileBufferIndex.h"
+#include "mozilla/ScopeExit.h"
+
+#include <functional>
+#include <string>
+#include <tuple>
+#include <utility>
+
+namespace mozilla {
+
+// Thread-safe Ring buffer that can store blocks of different sizes during
+// defined sessions.
+// Each *block* contains an *entry* and the entry size:
+// [ entry_size | entry ] [ entry_size | entry ] ...
+// *In-session* is a period of time during which `BlocksRingBuffer` allows
+// reading and writing. *Out-of-session*, the `BlocksRingBuffer` object is
+// still valid, but contains no data, and gracefully denies accesses.
+//
+// To write an entry, the buffer reserves a block of sufficient size (to contain
+// user data of predetermined size), writes the entry size, and lets the caller
+// fill the entry contents using ModuloBuffer::Iterator APIs and a few entry-
+// specific APIs. E.g.:
+// ```
+// BlockRingsBuffer brb(PowerOfTwo<BlockRingsBuffer::Length>(1024));
+// brb.ReserveAndPut([]() { return sizeof(123); },
+// [&](ProfileBufferEntryWriter& aEW) {
+// aEW.WriteObject(123);
+// });
+// ```
+// Other `Put...` functions may be used as shortcuts for simple entries.
+// The objects given to the caller's callbacks should only be used inside the
+// callbacks and not stored elsewhere, because they keep their own references to
+// the BlocksRingBuffer and therefore should not live longer.
+// Different type of objects may be serialized into an entry, see `Serializer`
+// for more information.
+//
+// When reading data, the buffer iterates over blocks (it knows how to read the
+// entry size, and therefore move to the next block), and lets the caller read
+// the entry inside of each block. E.g.:
+// ```
+// brb.Read([](BlocksRingBuffer::Reader aR) {}
+// for (ProfileBufferEntryReader aER : aR) {
+// /* Use ProfileBufferEntryReader functions to read serialized objects. */
+// int n = aER.ReadObject<int>();
+// }
+// });
+// ```
+// Different type of objects may be deserialized from an entry, see
+// `Deserializer` for more information.
+//
+// The caller may retrieve the `ProfileBufferBlockIndex` corresponding to an
+// entry (`ProfileBufferBlockIndex` is an opaque type preventing the user from
+// modifying it). That index may later be used to get back to that particular
+// entry if it still exists.
+class BlocksRingBuffer {
+ public:
+ // Using ModuloBuffer as underlying circular byte buffer.
+ using Buffer = ModuloBuffer<uint32_t, ProfileBufferIndex>;
+ using Byte = Buffer::Byte;
+
+ // Length type for total buffer (as PowerOfTwo<Length>) and each entry.
+ using Length = uint32_t;
+
+ enum class ThreadSafety { WithoutMutex, WithMutex };
+
+ // Default constructor starts out-of-session (nothing to read or write).
+ explicit BlocksRingBuffer(ThreadSafety aThreadSafety)
+ : mMutex(aThreadSafety != ThreadSafety::WithoutMutex) {}
+
+ // Create a buffer of the given length.
+ explicit BlocksRingBuffer(ThreadSafety aThreadSafety,
+ PowerOfTwo<Length> aLength)
+ : mMutex(aThreadSafety != ThreadSafety::WithoutMutex),
+ mMaybeUnderlyingBuffer(Some(UnderlyingBuffer(aLength))) {}
+
+ // Take ownership of an existing buffer.
+ BlocksRingBuffer(ThreadSafety aThreadSafety,
+ UniquePtr<Buffer::Byte[]> aExistingBuffer,
+ PowerOfTwo<Length> aLength)
+ : mMutex(aThreadSafety != ThreadSafety::WithoutMutex),
+ mMaybeUnderlyingBuffer(
+ Some(UnderlyingBuffer(std::move(aExistingBuffer), aLength))) {}
+
+ // Use an externally-owned buffer.
+ BlocksRingBuffer(ThreadSafety aThreadSafety, Buffer::Byte* aExternalBuffer,
+ PowerOfTwo<Length> aLength)
+ : mMutex(aThreadSafety != ThreadSafety::WithoutMutex),
+ mMaybeUnderlyingBuffer(
+ Some(UnderlyingBuffer(aExternalBuffer, aLength))) {}
+
+ // Destructor doesn't need to do anything special. (Clearing entries would
+ // only update indices and stats, which won't be accessible after the object
+ // is destroyed anyway.)
+ ~BlocksRingBuffer() = default;
+
+ // Remove underlying buffer, if any.
+ void Reset() {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ ResetUnderlyingBuffer();
+ }
+
+ // Create a buffer of the given length.
+ void Set(PowerOfTwo<Length> aLength) {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ ResetUnderlyingBuffer();
+ mMaybeUnderlyingBuffer.emplace(aLength);
+ }
+
+ // Take ownership of an existing buffer.
+ void Set(UniquePtr<Buffer::Byte[]> aExistingBuffer,
+ PowerOfTwo<Length> aLength) {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ ResetUnderlyingBuffer();
+ mMaybeUnderlyingBuffer.emplace(std::move(aExistingBuffer), aLength);
+ }
+
+ // Use an externally-owned buffer.
+ void Set(Buffer::Byte* aExternalBuffer, PowerOfTwo<Length> aLength) {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ ResetUnderlyingBuffer();
+ mMaybeUnderlyingBuffer.emplace(aExternalBuffer, aLength);
+ }
+
+ // This cannot change during the lifetime of this buffer, so there's no need
+ // to lock.
+ bool IsThreadSafe() const { return mMutex.IsActivated(); }
+
+ [[nodiscard]] bool IsInSession() const {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ return !!mMaybeUnderlyingBuffer;
+ }
+
+ // Lock the buffer mutex and run the provided callback.
+ // This can be useful when the caller needs to explicitly lock down this
+ // buffer, but not do anything else with it.
+ template <typename Callback>
+ auto LockAndRun(Callback&& aCallback) const {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ return std::forward<Callback>(aCallback)();
+ }
+
+ // Buffer length in bytes.
+ Maybe<PowerOfTwo<Length>> BufferLength() const {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ return mMaybeUnderlyingBuffer.map([](const UnderlyingBuffer& aBuffer) {
+ return aBuffer.mBuffer.BufferLength();
+ });
+ ;
+ }
+
+ // Size of external resources.
+ size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const {
+ if (!mMaybeUnderlyingBuffer) {
+ return 0;
+ }
+ return mMaybeUnderlyingBuffer->mBuffer.SizeOfExcludingThis(aMallocSizeOf);
+ }
+
+ size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
+ return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
+ }
+
+ // Snapshot of the buffer state.
+ struct State {
+ // Index to the first block.
+ ProfileBufferBlockIndex mRangeStart;
+
+ // Index past the last block. Equals mRangeStart if empty.
+ ProfileBufferBlockIndex mRangeEnd;
+
+ // Number of blocks that have been pushed into this buffer.
+ uint64_t mPushedBlockCount = 0;
+
+ // Number of blocks that have been removed from this buffer.
+ // Note: Live entries = pushed - cleared.
+ uint64_t mClearedBlockCount = 0;
+ };
+
+ // Get a snapshot of the current state.
+ // When out-of-session, mFirstReadIndex==mNextWriteIndex, and
+ // mPushedBlockCount==mClearedBlockCount==0.
+ // Note that these may change right after this thread-safe call, so they
+ // should only be used for statistical purposes.
+ State GetState() const {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ return {
+ mFirstReadIndex, mNextWriteIndex,
+ mMaybeUnderlyingBuffer ? mMaybeUnderlyingBuffer->mPushedBlockCount : 0,
+ mMaybeUnderlyingBuffer ? mMaybeUnderlyingBuffer->mClearedBlockCount
+ : 0};
+ }
+
+ class Reader;
+
+ // Class that can iterate through blocks and provide
+ // `ProfileBufferEntryReader`s.
+ // Created through `Reader`, lives within a lock guard lifetime.
+ class BlockIterator {
+ public:
+#ifdef DEBUG
+ ~BlockIterator() {
+ // No BlockIterator should live outside of a mutexed call.
+ mRing->mMutex.AssertCurrentThreadOwns();
+ }
+#endif // DEBUG
+
+ // Comparison with other iterator, mostly used in range-for loops.
+ bool operator==(const BlockIterator aRhs) const {
+ MOZ_ASSERT(mRing == aRhs.mRing);
+ return mBlockIndex == aRhs.mBlockIndex;
+ }
+ bool operator!=(const BlockIterator aRhs) const {
+ MOZ_ASSERT(mRing == aRhs.mRing);
+ return mBlockIndex != aRhs.mBlockIndex;
+ }
+
+ // Advance to next BlockIterator.
+ BlockIterator& operator++() {
+ mBlockIndex = NextBlockIndex();
+ return *this;
+ }
+
+ // Dereferencing creates a `ProfileBufferEntryReader` for the entry inside
+ // this block.
+ ProfileBufferEntryReader operator*() const {
+ return mRing->ReaderInBlockAt(mBlockIndex);
+ }
+
+ // True if this iterator is just past the last entry.
+ bool IsAtEnd() const {
+ MOZ_ASSERT(mBlockIndex <= BufferRangeEnd());
+ return mBlockIndex == BufferRangeEnd();
+ }
+
+ // Can be used as reference to come back to this entry with `ReadAt()`.
+ ProfileBufferBlockIndex CurrentBlockIndex() const { return mBlockIndex; }
+
+ // Index past the end of this block, which is the start of the next block.
+ ProfileBufferBlockIndex NextBlockIndex() const {
+ MOZ_ASSERT(!IsAtEnd());
+ const Length entrySize =
+ mRing->ReaderInBlockAt(mBlockIndex).RemainingBytes();
+ return ProfileBufferBlockIndex::CreateFromProfileBufferIndex(
+ mBlockIndex.ConvertToProfileBufferIndex() + ULEB128Size(entrySize) +
+ entrySize);
+ }
+
+ // Index of the first block in the whole buffer.
+ ProfileBufferBlockIndex BufferRangeStart() const {
+ return mRing->mFirstReadIndex;
+ }
+
+ // Index past the last block in the whole buffer.
+ ProfileBufferBlockIndex BufferRangeEnd() const {
+ return mRing->mNextWriteIndex;
+ }
+
+ private:
+ // Only a Reader can instantiate a BlockIterator.
+ friend class Reader;
+
+ BlockIterator(const BlocksRingBuffer& aRing,
+ ProfileBufferBlockIndex aBlockIndex)
+ : mRing(WrapNotNull(&aRing)), mBlockIndex(aBlockIndex) {
+ // No BlockIterator should live outside of a mutexed call.
+ mRing->mMutex.AssertCurrentThreadOwns();
+ }
+
+ // Using a non-null pointer instead of a reference, to allow copying.
+ // This BlockIterator should only live inside one of the thread-safe
+ // BlocksRingBuffer functions, for this reference to stay valid.
+ NotNull<const BlocksRingBuffer*> mRing;
+ ProfileBufferBlockIndex mBlockIndex;
+ };
+
+ // Class that can create `BlockIterator`s (e.g., for range-for), or just
+ // iterate through entries; lives within a lock guard lifetime.
+ class MOZ_RAII Reader {
+ public:
+ Reader(const Reader&) = delete;
+ Reader& operator=(const Reader&) = delete;
+ Reader(Reader&&) = delete;
+ Reader& operator=(Reader&&) = delete;
+
+#ifdef DEBUG
+ ~Reader() {
+ // No Reader should live outside of a mutexed call.
+ mRing.mMutex.AssertCurrentThreadOwns();
+ }
+#endif // DEBUG
+
+ // Index of the first block in the whole buffer.
+ ProfileBufferBlockIndex BufferRangeStart() const {
+ return mRing.mFirstReadIndex;
+ }
+
+ // Index past the last block in the whole buffer.
+ ProfileBufferBlockIndex BufferRangeEnd() const {
+ return mRing.mNextWriteIndex;
+ }
+
+ // Iterators to the first and past-the-last blocks.
+ // Compatible with range-for (see `ForEach` below as example).
+ BlockIterator begin() const {
+ return BlockIterator(mRing, BufferRangeStart());
+ }
+ // Note that a `BlockIterator` at the `end()` should not be dereferenced, as
+ // there is no actual block there!
+ BlockIterator end() const { return BlockIterator(mRing, BufferRangeEnd()); }
+
+ // Get a `BlockIterator` at the given `ProfileBufferBlockIndex`, clamped to
+ // the stored range. Note that a `BlockIterator` at the `end()` should not
+ // be dereferenced, as there is no actual block there!
+ BlockIterator At(ProfileBufferBlockIndex aBlockIndex) const {
+ if (aBlockIndex < BufferRangeStart()) {
+ // Anything before the range (including null ProfileBufferBlockIndex) is
+ // clamped at the beginning.
+ return begin();
+ }
+ // Otherwise we at least expect the index to be valid (pointing exactly at
+ // a live block, or just past the end.)
+ mRing.AssertBlockIndexIsValidOrEnd(aBlockIndex);
+ return BlockIterator(mRing, aBlockIndex);
+ }
+
+ // Run `aCallback(ProfileBufferEntryReader&)` on each entry from first to
+ // last. Callback should not store `ProfileBufferEntryReader`, as it may
+ // become invalid after this thread-safe call.
+ template <typename Callback>
+ void ForEach(Callback&& aCallback) const {
+ for (ProfileBufferEntryReader reader : *this) {
+ aCallback(reader);
+ }
+ }
+
+ private:
+ friend class BlocksRingBuffer;
+
+ explicit Reader(const BlocksRingBuffer& aRing) : mRing(aRing) {
+ // No Reader should live outside of a mutexed call.
+ mRing.mMutex.AssertCurrentThreadOwns();
+ }
+
+ // This Reader should only live inside one of the thread-safe
+ // BlocksRingBuffer functions, for this reference to stay valid.
+ const BlocksRingBuffer& mRing;
+ };
+
+ // Call `aCallback(BlocksRingBuffer::Reader*)` (nullptr when out-of-session),
+ // and return whatever `aCallback` returns. Callback should not store
+ // `Reader`, because it may become invalid after this call.
+ template <typename Callback>
+ auto Read(Callback&& aCallback) const {
+ {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ if (MOZ_LIKELY(mMaybeUnderlyingBuffer)) {
+ Reader reader(*this);
+ return std::forward<Callback>(aCallback)(&reader);
+ }
+ }
+ return std::forward<Callback>(aCallback)(nullptr);
+ }
+
+ // Call `aCallback(ProfileBufferEntryReader&)` on each item.
+ // Callback should not store `ProfileBufferEntryReader`, because it may become
+ // invalid after this call.
+ template <typename Callback>
+ void ReadEach(Callback&& aCallback) const {
+ Read([&](Reader* aReader) {
+ if (MOZ_LIKELY(aReader)) {
+ aReader->ForEach(aCallback);
+ }
+ });
+ }
+
+ // Call `aCallback(Maybe<ProfileBufferEntryReader>&&)` on the entry at
+ // the given ProfileBufferBlockIndex; The `Maybe` will be `Nothing` if
+ // out-of-session, or if that entry doesn't exist anymore, or if we've reached
+ // just past the last entry. Return whatever `aCallback` returns. Callback
+ // should not store `ProfileBufferEntryReader`, because it may become invalid
+ // after this call.
+ template <typename Callback>
+ auto ReadAt(ProfileBufferBlockIndex aBlockIndex, Callback&& aCallback) const {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ MOZ_ASSERT(aBlockIndex <= mNextWriteIndex);
+ Maybe<ProfileBufferEntryReader> maybeEntryReader;
+ if (MOZ_LIKELY(mMaybeUnderlyingBuffer) && aBlockIndex >= mFirstReadIndex &&
+ aBlockIndex < mNextWriteIndex) {
+ AssertBlockIndexIsValid(aBlockIndex);
+ maybeEntryReader.emplace(ReaderInBlockAt(aBlockIndex));
+ }
+ return std::forward<Callback>(aCallback)(std::move(maybeEntryReader));
+ }
+
+ // Main function to write entries.
+ // Reserve `aCallbackBytes()` bytes, call `aCallback()` with a pointer to an
+ // on-stack temporary ProfileBufferEntryWriter (nullptr when out-of-session),
+ // and return whatever `aCallback` returns. Callback should not store
+ // `ProfileBufferEntryWriter`, because it may become invalid after this
+ // thread-safe call. Note: `aCallbackBytes` is a callback instead of a simple
+ // value, to delay this potentially-expensive computation until after we're
+ // checked that we're in-session; use `Put(Length, Callback)` below if you
+ // know the size already.
+ template <typename CallbackBytes, typename Callback>
+ auto ReserveAndPut(CallbackBytes aCallbackBytes, Callback&& aCallback) {
+ Maybe<ProfileBufferEntryWriter> maybeEntryWriter;
+
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+
+ if (MOZ_LIKELY(mMaybeUnderlyingBuffer)) {
+ const Length entryBytes = std::forward<CallbackBytes>(aCallbackBytes)();
+ MOZ_RELEASE_ASSERT(entryBytes > 0);
+ const Length bufferBytes =
+ mMaybeUnderlyingBuffer->mBuffer.BufferLength().Value();
+ MOZ_RELEASE_ASSERT(entryBytes <= bufferBytes - ULEB128Size(entryBytes),
+ "Entry would wrap and overwrite itself");
+ // Compute block size from the requested entry size.
+ const Length blockBytes = ULEB128Size(entryBytes) + entryBytes;
+ // We will put this new block at the end of the current buffer.
+ const ProfileBufferIndex blockIndex =
+ mNextWriteIndex.ConvertToProfileBufferIndex();
+ // Compute the end of this new block.
+ const ProfileBufferIndex blockEnd = blockIndex + blockBytes;
+ while (blockEnd >
+ mFirstReadIndex.ConvertToProfileBufferIndex() + bufferBytes) {
+ // About to trample on an old block.
+ ProfileBufferEntryReader reader = ReaderInBlockAt(mFirstReadIndex);
+ mMaybeUnderlyingBuffer->mClearedBlockCount += 1;
+ // Move the buffer reading start past this cleared block.
+ mFirstReadIndex = ProfileBufferBlockIndex::CreateFromProfileBufferIndex(
+ mFirstReadIndex.ConvertToProfileBufferIndex() +
+ ULEB128Size(reader.RemainingBytes()) + reader.RemainingBytes());
+ }
+ // Store the new end of buffer.
+ mNextWriteIndex =
+ ProfileBufferBlockIndex::CreateFromProfileBufferIndex(blockEnd);
+ mMaybeUnderlyingBuffer->mPushedBlockCount += 1;
+ // Finally, let aCallback write into the entry.
+ mMaybeUnderlyingBuffer->mBuffer.EntryWriterFromTo(maybeEntryWriter,
+ blockIndex, blockEnd);
+ MOZ_ASSERT(maybeEntryWriter.isSome(),
+ "Non-empty entry should always create an EntryWriter");
+ maybeEntryWriter->WriteULEB128(entryBytes);
+ MOZ_ASSERT(maybeEntryWriter->RemainingBytes() == entryBytes);
+ }
+
+#ifdef DEBUG
+ auto checkAllWritten = MakeScopeExit([&]() {
+ MOZ_ASSERT(!maybeEntryWriter || maybeEntryWriter->RemainingBytes() == 0);
+ });
+#endif // DEBUG
+ return std::forward<Callback>(aCallback)(maybeEntryWriter);
+ }
+
+ // Add a new entry of known size, call `aCallback` with a pointer to a
+ // temporary ProfileBufferEntryWriter (can be null when out-of-session), and
+ // return whatever `aCallback` returns. Callback should not store the
+ // `ProfileBufferEntryWriter`, as it may become invalid after this thread-safe
+ // call.
+ template <typename Callback>
+ auto Put(Length aBytes, Callback&& aCallback) {
+ return ReserveAndPut([aBytes]() { return aBytes; },
+ std::forward<Callback>(aCallback));
+ }
+
+ // Add a new entry copied from the given buffer, return block index.
+ ProfileBufferBlockIndex PutFrom(const void* aSrc, Length aBytes) {
+ return ReserveAndPut([aBytes]() { return aBytes; },
+ [&](Maybe<ProfileBufferEntryWriter>& aEntryWriter) {
+ if (MOZ_UNLIKELY(aEntryWriter.isNothing())) {
+ // Out-of-session, return "empty" index.
+ return ProfileBufferBlockIndex{};
+ }
+ aEntryWriter->WriteBytes(aSrc, aBytes);
+ return aEntryWriter->CurrentBlockIndex();
+ });
+ }
+
+ // Add a new single entry with *all* given object (using a Serializer for
+ // each), return block index.
+ template <typename... Ts>
+ ProfileBufferBlockIndex PutObjects(const Ts&... aTs) {
+ static_assert(sizeof...(Ts) > 0,
+ "PutObjects must be given at least one object.");
+ return ReserveAndPut(
+ [&]() { return ProfileBufferEntryWriter::SumBytes(aTs...); },
+ [&](Maybe<ProfileBufferEntryWriter>& aEntryWriter) {
+ if (MOZ_UNLIKELY(aEntryWriter.isNothing())) {
+ // Out-of-session, return "empty" index.
+ return ProfileBufferBlockIndex{};
+ }
+ aEntryWriter->WriteObjects(aTs...);
+ return aEntryWriter->CurrentBlockIndex();
+ });
+ }
+
+ // Add a new entry copied from the given object, return block index.
+ template <typename T>
+ ProfileBufferBlockIndex PutObject(const T& aOb) {
+ return PutObjects(aOb);
+ }
+
+ // Append the contents of another BlocksRingBuffer to this one.
+ ProfileBufferBlockIndex AppendContents(const BlocksRingBuffer& aSrc) {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+
+ if (MOZ_UNLIKELY(!mMaybeUnderlyingBuffer)) {
+ // We are out-of-session, could not append contents.
+ return ProfileBufferBlockIndex{};
+ }
+
+ baseprofiler::detail::BaseProfilerMaybeAutoLock srcLock(aSrc.mMutex);
+
+ if (MOZ_UNLIKELY(!aSrc.mMaybeUnderlyingBuffer)) {
+ // The other BRB is out-of-session, nothing to copy, we're done.
+ return ProfileBufferBlockIndex{};
+ }
+
+ const ProfileBufferIndex srcStartIndex =
+ aSrc.mFirstReadIndex.ConvertToProfileBufferIndex();
+ const ProfileBufferIndex srcEndIndex =
+ aSrc.mNextWriteIndex.ConvertToProfileBufferIndex();
+ const Length bytesToCopy = static_cast<Length>(srcEndIndex - srcStartIndex);
+
+ if (MOZ_UNLIKELY(bytesToCopy == 0)) {
+ // The other BRB is empty, nothing to copy, we're done.
+ return ProfileBufferBlockIndex{};
+ }
+
+ const Length bufferBytes =
+ mMaybeUnderlyingBuffer->mBuffer.BufferLength().Value();
+
+ MOZ_RELEASE_ASSERT(bytesToCopy <= bufferBytes,
+ "Entry would wrap and overwrite itself");
+
+ // We will put all copied blocks at the end of the current buffer.
+ const ProfileBufferIndex dstStartIndex =
+ mNextWriteIndex.ConvertToProfileBufferIndex();
+ // Compute where the copy will end...
+ const ProfileBufferIndex dstEndIndex = dstStartIndex + bytesToCopy;
+
+ while (dstEndIndex >
+ mFirstReadIndex.ConvertToProfileBufferIndex() + bufferBytes) {
+ // About to trample on an old block.
+ ProfileBufferEntryReader reader = ReaderInBlockAt(mFirstReadIndex);
+ mMaybeUnderlyingBuffer->mClearedBlockCount += 1;
+ // Move the buffer reading start past this cleared block.
+ mFirstReadIndex = ProfileBufferBlockIndex::CreateFromProfileBufferIndex(
+ mFirstReadIndex.ConvertToProfileBufferIndex() +
+ ULEB128Size(reader.RemainingBytes()) + reader.RemainingBytes());
+ }
+
+ // Store the new end of buffer.
+ mNextWriteIndex =
+ ProfileBufferBlockIndex::CreateFromProfileBufferIndex(dstEndIndex);
+ // Update our pushed count with the number of live blocks we are copying.
+ mMaybeUnderlyingBuffer->mPushedBlockCount +=
+ aSrc.mMaybeUnderlyingBuffer->mPushedBlockCount -
+ aSrc.mMaybeUnderlyingBuffer->mClearedBlockCount;
+
+ auto reader = aSrc.mMaybeUnderlyingBuffer->mBuffer.EntryReaderFromTo(
+ srcStartIndex, srcEndIndex, nullptr, nullptr);
+ auto writer = mMaybeUnderlyingBuffer->mBuffer.EntryWriterFromTo(
+ dstStartIndex, dstEndIndex);
+ writer.WriteFromReader(reader, bytesToCopy);
+
+ return ProfileBufferBlockIndex::CreateFromProfileBufferIndex(dstStartIndex);
+ }
+
+ // Clear all entries: Move read index to the end so that these entries cannot
+ // be read anymore.
+ void Clear() {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ ClearAllEntries();
+ }
+
+ // Clear all entries strictly before aBlockIndex, and move read index to the
+ // end so that these entries cannot be read anymore.
+ void ClearBefore(ProfileBufferBlockIndex aBlockIndex) {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ if (!mMaybeUnderlyingBuffer) {
+ return;
+ }
+ // Don't accept a not-yet-written index. One-past-the-end is ok.
+ MOZ_ASSERT(aBlockIndex <= mNextWriteIndex);
+ if (aBlockIndex <= mFirstReadIndex) {
+ // Already cleared.
+ return;
+ }
+ if (aBlockIndex == mNextWriteIndex) {
+ // Right past the end, just clear everything.
+ ClearAllEntries();
+ return;
+ }
+ // Otherwise we need to clear a subset of entries.
+ AssertBlockIndexIsValid(aBlockIndex);
+ // Just count skipped entries.
+ Reader reader(*this);
+ BlockIterator it = reader.begin();
+ for (; it.CurrentBlockIndex() < aBlockIndex; ++it) {
+ MOZ_ASSERT(it.CurrentBlockIndex() < reader.end().CurrentBlockIndex());
+ mMaybeUnderlyingBuffer->mClearedBlockCount += 1;
+ }
+ MOZ_ASSERT(it.CurrentBlockIndex() == aBlockIndex);
+ // Move read index to given index, so there's effectively no more entries
+ // before.
+ mFirstReadIndex = aBlockIndex;
+ }
+
+#ifdef DEBUG
+ void Dump() const {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(mMutex);
+ if (!mMaybeUnderlyingBuffer) {
+ printf("empty BlocksRingBuffer\n");
+ return;
+ }
+ using ULL = unsigned long long;
+ printf("start=%llu (%llu) end=%llu (%llu) - ",
+ ULL(mFirstReadIndex.ConvertToProfileBufferIndex()),
+ ULL(mFirstReadIndex.ConvertToProfileBufferIndex() &
+ (mMaybeUnderlyingBuffer->mBuffer.BufferLength().Value() - 1)),
+ ULL(mNextWriteIndex.ConvertToProfileBufferIndex()),
+ ULL(mNextWriteIndex.ConvertToProfileBufferIndex() &
+ (mMaybeUnderlyingBuffer->mBuffer.BufferLength().Value() - 1)));
+ mMaybeUnderlyingBuffer->mBuffer.Dump();
+ }
+#endif // DEBUG
+
+ private:
+ // In DEBUG mode, assert that `aBlockIndex` is a valid index for a live block.
+ // (Not just in range, but points exactly at the start of a block.)
+ // Slow, so avoid it for internal checks; this is more to check what callers
+ // provide us.
+ void AssertBlockIndexIsValid(ProfileBufferBlockIndex aBlockIndex) const {
+#ifdef DEBUG
+ mMutex.AssertCurrentThreadOwns();
+ MOZ_ASSERT(aBlockIndex >= mFirstReadIndex);
+ MOZ_ASSERT(aBlockIndex < mNextWriteIndex);
+ // Quick check (default), or slow check (change '1' to '0') below:
+# if 1
+ // Quick check that this looks like a valid block start.
+ // Read the entry size at the start of the block.
+ const Length entryBytes = ReaderInBlockAt(aBlockIndex).RemainingBytes();
+ MOZ_ASSERT(entryBytes > 0, "Empty entries are not allowed");
+ MOZ_ASSERT(
+ entryBytes < mMaybeUnderlyingBuffer->mBuffer.BufferLength().Value() -
+ ULEB128Size(entryBytes),
+ "Entry would wrap and overwrite itself");
+ // The end of the block should be inside the live buffer range.
+ MOZ_ASSERT(aBlockIndex.ConvertToProfileBufferIndex() +
+ ULEB128Size(entryBytes) + entryBytes <=
+ mNextWriteIndex.ConvertToProfileBufferIndex());
+# else
+ // Slow check that the index is really the start of the block.
+ // This kills performances, as it reads from the first index until
+ // aBlockIndex. Only use to debug issues locally.
+ Reader reader(*this);
+ BlockIterator it = reader.begin();
+ for (; it.CurrentBlockIndex() < aBlockIndex; ++it) {
+ MOZ_ASSERT(it.CurrentBlockIndex() < reader.end().CurrentBlockIndex());
+ }
+ MOZ_ASSERT(it.CurrentBlockIndex() == aBlockIndex);
+# endif
+#endif // DEBUG
+ }
+
+ // In DEBUG mode, assert that `aBlockIndex` is a valid index for a live block,
+ // or is just past-the-end. (Not just in range, but points exactly at the
+ // start of a block.) Slow, so avoid it for internal checks; this is more to
+ // check what callers provide us.
+ void AssertBlockIndexIsValidOrEnd(ProfileBufferBlockIndex aBlockIndex) const {
+#ifdef DEBUG
+ mMutex.AssertCurrentThreadOwns();
+ if (aBlockIndex == mNextWriteIndex) {
+ return;
+ }
+ AssertBlockIndexIsValid(aBlockIndex);
+#endif // DEBUG
+ }
+
+ // Create a reader for the block starting at aBlockIndex.
+ ProfileBufferEntryReader ReaderInBlockAt(
+ ProfileBufferBlockIndex aBlockIndex) const {
+ mMutex.AssertCurrentThreadOwns();
+ MOZ_ASSERT(mMaybeUnderlyingBuffer.isSome());
+ MOZ_ASSERT(aBlockIndex >= mFirstReadIndex);
+ MOZ_ASSERT(aBlockIndex < mNextWriteIndex);
+ // Create a reader from the given index until the end of the buffer.
+ ProfileBufferEntryReader reader =
+ mMaybeUnderlyingBuffer->mBuffer.EntryReaderFromTo(
+ aBlockIndex.ConvertToProfileBufferIndex(),
+ mNextWriteIndex.ConvertToProfileBufferIndex(), nullptr, nullptr);
+ // Read the block size at the beginning.
+ const Length entryBytes = reader.ReadULEB128<Length>();
+ // Make sure we don't overshoot the buffer.
+ MOZ_RELEASE_ASSERT(entryBytes <= reader.RemainingBytes());
+ ProfileBufferIndex nextBlockIndex =
+ aBlockIndex.ConvertToProfileBufferIndex() + ULEB128Size(entryBytes) +
+ entryBytes;
+ // And reduce the reader to the entry area. Only provide a next-block-index
+ // if it's not at the end of the buffer (i.e., there's an actual block
+ // there).
+ reader = mMaybeUnderlyingBuffer->mBuffer.EntryReaderFromTo(
+ aBlockIndex.ConvertToProfileBufferIndex() + ULEB128Size(entryBytes),
+ nextBlockIndex, aBlockIndex,
+ (nextBlockIndex < mNextWriteIndex.ConvertToProfileBufferIndex())
+ ? ProfileBufferBlockIndex::CreateFromProfileBufferIndex(
+ nextBlockIndex)
+ : ProfileBufferBlockIndex{});
+ return reader;
+ }
+
+ ProfileBufferEntryReader FullBufferReader() const {
+ mMutex.AssertCurrentThreadOwns();
+ if (!mMaybeUnderlyingBuffer) {
+ return {};
+ }
+ return mMaybeUnderlyingBuffer->mBuffer.EntryReaderFromTo(
+ mFirstReadIndex.ConvertToProfileBufferIndex(),
+ mNextWriteIndex.ConvertToProfileBufferIndex(), nullptr, nullptr);
+ }
+
+ // Clear all entries: Move read index to the end so that these entries cannot
+ // be read anymore.
+ void ClearAllEntries() {
+ mMutex.AssertCurrentThreadOwns();
+ if (!mMaybeUnderlyingBuffer) {
+ return;
+ }
+ // Mark all entries pushed so far as cleared.
+ mMaybeUnderlyingBuffer->mClearedBlockCount =
+ mMaybeUnderlyingBuffer->mPushedBlockCount;
+ // Move read index to write index, so there's effectively no more entries
+ // that can be read. (Not setting both to 0, in case user is keeping
+ // `ProfileBufferBlockIndex`'es to old entries.)
+ mFirstReadIndex = mNextWriteIndex;
+ }
+
+ // If there is an underlying buffer, clear all entries, and discard the
+ // buffer. This BlocksRingBuffer will now gracefully reject all API calls, and
+ // is in a state where a new underlying buffer may be set.
+ void ResetUnderlyingBuffer() {
+ mMutex.AssertCurrentThreadOwns();
+ if (!mMaybeUnderlyingBuffer) {
+ return;
+ }
+ ClearAllEntries();
+ mMaybeUnderlyingBuffer.reset();
+ }
+
+ // Used to de/serialize a BlocksRingBuffer (e.g., containing a backtrace).
+ friend ProfileBufferEntryWriter::Serializer<BlocksRingBuffer>;
+ friend ProfileBufferEntryReader::Deserializer<BlocksRingBuffer>;
+ friend ProfileBufferEntryWriter::Serializer<UniquePtr<BlocksRingBuffer>>;
+ friend ProfileBufferEntryReader::Deserializer<UniquePtr<BlocksRingBuffer>>;
+
+ // Mutex guarding the following members.
+ mutable baseprofiler::detail::BaseProfilerMaybeMutex mMutex;
+
+ struct UnderlyingBuffer {
+ // Create a buffer of the given length.
+ explicit UnderlyingBuffer(PowerOfTwo<Length> aLength) : mBuffer(aLength) {
+ MOZ_ASSERT(aLength.Value() > ULEB128MaxSize<Length>(),
+ "Buffer should be able to contain more than a block size");
+ }
+
+ // Take ownership of an existing buffer.
+ UnderlyingBuffer(UniquePtr<Buffer::Byte[]> aExistingBuffer,
+ PowerOfTwo<Length> aLength)
+ : mBuffer(std::move(aExistingBuffer), aLength) {
+ MOZ_ASSERT(aLength.Value() > ULEB128MaxSize<Length>(),
+ "Buffer should be able to contain more than a block size");
+ }
+
+ // Use an externally-owned buffer.
+ UnderlyingBuffer(Buffer::Byte* aExternalBuffer, PowerOfTwo<Length> aLength)
+ : mBuffer(aExternalBuffer, aLength) {
+ MOZ_ASSERT(aLength.Value() > ULEB128MaxSize<Length>(),
+ "Buffer should be able to contain more than a block size");
+ }
+
+ // Only allow move-construction.
+ UnderlyingBuffer(UnderlyingBuffer&&) = default;
+
+ // Copies and move-assignment are explictly disallowed.
+ UnderlyingBuffer(const UnderlyingBuffer&) = delete;
+ UnderlyingBuffer& operator=(const UnderlyingBuffer&) = delete;
+ UnderlyingBuffer& operator=(UnderlyingBuffer&&) = delete;
+
+ // Underlying circular byte buffer.
+ Buffer mBuffer;
+
+ // Statistics.
+ uint64_t mPushedBlockCount = 0;
+ uint64_t mClearedBlockCount = 0;
+ };
+
+ // Underlying buffer, with stats.
+ // Only valid during in-session period.
+ Maybe<UnderlyingBuffer> mMaybeUnderlyingBuffer;
+
+ // Index to the first block to be read (or cleared). Initialized to 1 because
+ // 0 is reserved for the "empty" ProfileBufferBlockIndex value. Kept between
+ // sessions, so that stored indices from one session will be gracefully denied
+ // in future sessions.
+ ProfileBufferBlockIndex mFirstReadIndex =
+ ProfileBufferBlockIndex::CreateFromProfileBufferIndex(
+ ProfileBufferIndex(1));
+ // Index where the next new block should be allocated. Initialized to 1
+ // because 0 is reserved for the "empty" ProfileBufferBlockIndex value. Kept
+ // between sessions, so that stored indices from one session will be
+ // gracefully denied in future sessions.
+ ProfileBufferBlockIndex mNextWriteIndex =
+ ProfileBufferBlockIndex::CreateFromProfileBufferIndex(
+ ProfileBufferIndex(1));
+};
+
+// ----------------------------------------------------------------------------
+// BlocksRingBuffer serialization
+
+// A BlocksRingBuffer can hide another one!
+// This will be used to store marker backtraces; They can be read back into a
+// UniquePtr<BlocksRingBuffer>.
+// Format: len (ULEB128) | start | end | buffer (len bytes) | pushed | cleared
+// len==0 marks an out-of-session buffer, or empty buffer.
+template <>
+struct ProfileBufferEntryWriter::Serializer<BlocksRingBuffer> {
+ static Length Bytes(const BlocksRingBuffer& aBuffer) {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(aBuffer.mMutex);
+ if (aBuffer.mMaybeUnderlyingBuffer.isNothing()) {
+ // Out-of-session, we only need 1 byte to store a length of 0.
+ return ULEB128Size<Length>(0);
+ }
+ const auto start = aBuffer.mFirstReadIndex.ConvertToProfileBufferIndex();
+ const auto end = aBuffer.mNextWriteIndex.ConvertToProfileBufferIndex();
+ const auto len = end - start;
+ if (len == 0) {
+ // In-session but empty, also store a length of 0.
+ return ULEB128Size<Length>(0);
+ }
+ return ULEB128Size(len) + sizeof(start) + sizeof(end) + len +
+ sizeof(aBuffer.mMaybeUnderlyingBuffer->mPushedBlockCount) +
+ sizeof(aBuffer.mMaybeUnderlyingBuffer->mClearedBlockCount);
+ }
+
+ static void Write(ProfileBufferEntryWriter& aEW,
+ const BlocksRingBuffer& aBuffer) {
+ baseprofiler::detail::BaseProfilerMaybeAutoLock lock(aBuffer.mMutex);
+ if (aBuffer.mMaybeUnderlyingBuffer.isNothing()) {
+ // Out-of-session, only store a length of 0.
+ aEW.WriteULEB128<Length>(0);
+ return;
+ }
+ const auto start = aBuffer.mFirstReadIndex.ConvertToProfileBufferIndex();
+ const auto end = aBuffer.mNextWriteIndex.ConvertToProfileBufferIndex();
+ MOZ_ASSERT(end - start <= std::numeric_limits<Length>::max());
+ const auto len = static_cast<Length>(end - start);
+ if (len == 0) {
+ // In-session but empty, only store a length of 0.
+ aEW.WriteULEB128<Length>(0);
+ return;
+ }
+ // In-session.
+ // Store buffer length, start and end indices.
+ aEW.WriteULEB128<Length>(len);
+ aEW.WriteObject(start);
+ aEW.WriteObject(end);
+ // Write all the bytes.
+ auto reader = aBuffer.FullBufferReader();
+ aEW.WriteFromReader(reader, reader.RemainingBytes());
+ // And write stats.
+ aEW.WriteObject(aBuffer.mMaybeUnderlyingBuffer->mPushedBlockCount);
+ aEW.WriteObject(aBuffer.mMaybeUnderlyingBuffer->mClearedBlockCount);
+ }
+};
+
+// A serialized BlocksRingBuffer can be read into an empty buffer (either
+// out-of-session, or in-session with enough room).
+template <>
+struct ProfileBufferEntryReader::Deserializer<BlocksRingBuffer> {
+ static void ReadInto(ProfileBufferEntryReader& aER,
+ BlocksRingBuffer& aBuffer) {
+ // Expect an empty buffer, as we're going to overwrite it.
+ MOZ_ASSERT(aBuffer.GetState().mRangeStart == aBuffer.GetState().mRangeEnd);
+ // Read the stored buffer length.
+ const auto len = aER.ReadULEB128<Length>();
+ if (len == 0) {
+ // 0-length means an "uninteresting" buffer, just return now.
+ return;
+ }
+ // We have a non-empty buffer to read.
+ if (aBuffer.BufferLength().isSome()) {
+ // Output buffer is in-session (i.e., it already has a memory buffer
+ // attached). Make sure the caller allocated enough space.
+ MOZ_RELEASE_ASSERT(aBuffer.BufferLength()->Value() >= len);
+ } else {
+ // Output buffer is out-of-session, attach a new memory buffer.
+ aBuffer.Set(PowerOfTwo<Length>(len));
+ MOZ_ASSERT(aBuffer.BufferLength()->Value() >= len);
+ }
+ // Read start and end indices.
+ const auto start = aER.ReadObject<ProfileBufferIndex>();
+ aBuffer.mFirstReadIndex =
+ ProfileBufferBlockIndex::CreateFromProfileBufferIndex(start);
+ const auto end = aER.ReadObject<ProfileBufferIndex>();
+ aBuffer.mNextWriteIndex =
+ ProfileBufferBlockIndex::CreateFromProfileBufferIndex(end);
+ MOZ_ASSERT(end - start == len);
+ // Copy bytes into the buffer.
+ auto writer =
+ aBuffer.mMaybeUnderlyingBuffer->mBuffer.EntryWriterFromTo(start, end);
+ writer.WriteFromReader(aER, end - start);
+ MOZ_ASSERT(writer.RemainingBytes() == 0);
+ // Finally copy stats.
+ aBuffer.mMaybeUnderlyingBuffer->mPushedBlockCount = aER.ReadObject<
+ decltype(aBuffer.mMaybeUnderlyingBuffer->mPushedBlockCount)>();
+ aBuffer.mMaybeUnderlyingBuffer->mClearedBlockCount = aER.ReadObject<
+ decltype(aBuffer.mMaybeUnderlyingBuffer->mClearedBlockCount)>();
+ }
+
+ // We cannot output a BlocksRingBuffer object (not copyable), use `ReadInto()`
+ // or `aER.ReadObject<UniquePtr<BlocksRinbBuffer>>()` instead.
+ static BlocksRingBuffer Read(ProfileBufferEntryReader& aER) = delete;
+};
+
+// A BlocksRingBuffer is usually refererenced through a UniquePtr, for
+// convenience we support (de)serializing that UniquePtr directly.
+// This is compatible with the non-UniquePtr serialization above, with a null
+// pointer being treated like an out-of-session or empty buffer; and any of
+// these would be deserialized into a null pointer.
+template <>
+struct ProfileBufferEntryWriter::Serializer<UniquePtr<BlocksRingBuffer>> {
+ static Length Bytes(const UniquePtr<BlocksRingBuffer>& aBufferUPtr) {
+ if (!aBufferUPtr) {
+ // Null pointer, treat it like an empty buffer, i.e., write length of 0.
+ return ULEB128Size<Length>(0);
+ }
+ // Otherwise write the pointed-at BlocksRingBuffer (which could be
+ // out-of-session or empty.)
+ return SumBytes(*aBufferUPtr);
+ }
+
+ static void Write(ProfileBufferEntryWriter& aEW,
+ const UniquePtr<BlocksRingBuffer>& aBufferUPtr) {
+ if (!aBufferUPtr) {
+ // Null pointer, treat it like an empty buffer, i.e., write length of 0.
+ aEW.WriteULEB128<Length>(0);
+ return;
+ }
+ // Otherwise write the pointed-at BlocksRingBuffer (which could be
+ // out-of-session or empty.)
+ aEW.WriteObject(*aBufferUPtr);
+ }
+};
+
+template <>
+struct ProfileBufferEntryReader::Deserializer<UniquePtr<BlocksRingBuffer>> {
+ static void ReadInto(ProfileBufferEntryReader& aER,
+ UniquePtr<BlocksRingBuffer>& aBuffer) {
+ aBuffer = Read(aER);
+ }
+
+ static UniquePtr<BlocksRingBuffer> Read(ProfileBufferEntryReader& aER) {
+ UniquePtr<BlocksRingBuffer> bufferUPtr;
+ // Keep a copy of the reader before reading the length, so we can restart
+ // from here below.
+ ProfileBufferEntryReader readerBeforeLen = aER;
+ // Read the stored buffer length.
+ const auto len = aER.ReadULEB128<Length>();
+ if (len == 0) {
+ // 0-length means an "uninteresting" buffer, just return nullptr.
+ return bufferUPtr;
+ }
+ // We have a non-empty buffer.
+ // allocate an empty BlocksRingBuffer without mutex.
+ bufferUPtr = MakeUnique<BlocksRingBuffer>(
+ BlocksRingBuffer::ThreadSafety::WithoutMutex);
+ // Rewind the reader before the length and deserialize the contents, using
+ // the non-UniquePtr Deserializer.
+ aER = readerBeforeLen;
+ aER.ReadIntoObject(*bufferUPtr);
+ return bufferUPtr;
+ }
+};
+
+} // namespace mozilla
+
+#endif // BlocksRingBuffer_h