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diff --git a/testing/web-platform/tests/webxr/layers/xrWebGLBinding_constructor.https.html b/testing/web-platform/tests/webxr/layers/xrWebGLBinding_constructor.https.html
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+++ b/testing/web-platform/tests/webxr/layers/xrWebGLBinding_constructor.https.html
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+<!DOCTYPE html>
+<script src="/resources/testharness.js"></script>
+<script src="/resources/testharnessreport.js"></script>
+<script src="../resources/webxr_util.js"></script>
+<script src="../resources/webxr_test_constants.js"></script>
+
+<script>
+
+function testConstructor(t, gl) {
+ return navigator.xr.test.simulateDeviceConnection(TRACKED_IMMERSIVE_DEVICE)
+ .then(() => {
+ return navigator.xr.requestSession('inline')
+ .then((session) => {
+ try {
+ let webglLayerIncompatible = new XRWebGLBinding(session, gl);
+ assert_unreached("XRWebGLBinding should fail when created with an inline session.");
+ } catch (err) {
+ assert_equals(err.name, "InvalidStateError", "Should get InvalidStateError for creating with inline session.");
+ }
+ });
+ })
+ .then(() => {
+ return new Promise((resolve) => {
+ navigator.xr.test.simulateUserActivation(() => {
+ let xrSession = null;
+ navigator.xr.requestSession('immersive-vr')
+ .then((session) => {
+ xrSession = session;
+ t.step_func(() => {
+ try {
+ let webglLayerIncompatible = new XRWebGLBinding(xrSession, gl);
+ assert_unreached("XRWebGLBinding should fail when created with a context that is not XRCompatible.")
+ } catch (err) {
+ assert_equals(err.name, "InvalidStateError", "Should get InvalidStateError for non-XRCompatible context.");
+ }
+ })
+
+ return gl.makeXRCompatible();
+ }).then(() => {
+ try {
+ let webglLayerGood = new XRWebGLBinding(xrSession, gl);
+ } catch (err) {
+ reject("XRWebGLBinding should not fail with valid arguments.");
+ }
+
+ let lose_context_ext = gl.getExtension('WEBGL_lose_context');
+
+ gl.canvas.addEventListener('webglcontextlost', (ev) => {
+ ev.preventDefault();
+
+ try {
+ let webglLayerBadContext = new XRWebGLBinding(xrSession, gl);
+ reject("XRWebGLBinding should fail when created with a lost context.");
+ } catch (err) {
+ assert_equals(err.name, 'InvalidStateError', "Should get InvalidStateError for lost context.");
+ t.step_timeout(() => { lose_context_ext.restoreContext(); }, 100);
+ }
+ });
+
+ gl.canvas.addEventListener('webglcontextrestored', (ev) => {
+ resolve(xrSession.end().then(() => {
+ try {
+ let webglLayerBadSession = new XRWebGLBinding(xrSession, gl);
+ assert_unreached("XRWebGLBinding should fail when created with an ended session.");
+ } catch (err) {
+ assert_equals(err.name, 'InvalidStateError', "Should get InvalidStateError when passed an ended session.");
+ }
+ }));
+ });
+
+ lose_context_ext.loseContext();
+ });
+ });
+ });
+ });
+}
+xr_promise_test("Ensure that XRWebGLBinding's constructor throws appropriate errors using webgl",
+ testConstructor, null, 'webgl');
+
+xr_promise_test("Ensure that XRWebGLBinding's constructor throws appropriate errors using webgl2",
+ testConstructor, null, 'webgl2');
+
+</script>