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diff --git a/testing/web-platform/tests/webxr/webGLCanvasContext_create_xrcompatible.https.html b/testing/web-platform/tests/webxr/webGLCanvasContext_create_xrcompatible.https.html
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+++ b/testing/web-platform/tests/webxr/webGLCanvasContext_create_xrcompatible.https.html
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+<!DOCTYPE html>
+<body>
+ <script src=/resources/testharness.js></script>
+ <script src=/resources/testharnessreport.js></script>
+ <script src="resources/webxr_util.js"></script>
+ <script src="resources/webxr_test_constants.js"></script>
+ <script>
+
+ function testNoDevice(t, gl) {
+ assert_false(gl.getContextAttributes().xrCompatible);
+ return promise_rejects_dom(t, "InvalidStateError", gl.makeXRCompatible());
+ }
+
+ xr_promise_test("Creating a webgl context with no device",
+ testNoDevice, null, 'webgl');
+
+ xr_promise_test("Creating a webgl2 context with no device",
+ testNoDevice, null, 'webgl2');
+
+ function testOffscreenCanvas(canvas, glContextType) {
+ let gl = canvas.getContext('webgl');
+
+ return gl.makeXRCompatible().then(() => {
+ assert_true(gl.getContextAttributes().xrCompatible);
+ });
+ }
+
+ function testXrCompatible(t, gl) {
+ return navigator.xr.test.simulateDeviceConnection(TRACKED_IMMERSIVE_DEVICE)
+ .then( (controller) => {
+ return gl.makeXRCompatible();
+ }).then( () => {
+ assert_true(gl.getContextAttributes().xrCompatible);
+
+ return testOffscreenCanvas(document.createElement('canvas'), 'webgl');
+ }).then( () => {
+ return testOffscreenCanvas(document.createElement('canvas'), 'webgl2');
+ }).then( () => {
+ return testOffscreenCanvas(new OffscreenCanvas(1, 1), 'webgl');
+ }).then( () => {
+ return testOffscreenCanvas(new OffscreenCanvas(1, 1), 'webgl2');
+ });
+ }
+
+ xr_promise_test("An XR-compatible webgl context can be created",
+ testXrCompatible, null, 'webgl');
+
+ xr_promise_test("An XR-compatible webgl2 context can be created",
+ testXrCompatible, null, 'webgl2');
+
+ </script>
+</body>