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+/*
+ * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef MEDIA_BASE_AUDIO_SOURCE_H_
+#define MEDIA_BASE_AUDIO_SOURCE_H_
+
+#include <cstddef>
+
+#include "absl/types/optional.h"
+
+namespace cricket {
+
+// Abstract interface for providing the audio data.
+// TODO(deadbeef): Rename this to AudioSourceInterface, and rename
+// webrtc::AudioSourceInterface to AudioTrackSourceInterface.
+class AudioSource {
+ public:
+ class Sink {
+ public:
+ // Callback to receive data from the AudioSource.
+ virtual void OnData(
+ const void* audio_data,
+ int bits_per_sample,
+ int sample_rate,
+ size_t number_of_channels,
+ size_t number_of_frames,
+ absl::optional<int64_t> absolute_capture_timestamp_ms) = 0;
+
+ // Called when the AudioSource is going away.
+ virtual void OnClose() = 0;
+
+ // Returns the number of channels encoded by the sink. This can be less than
+ // the number_of_channels if down-mixing occur. A value of -1 means an
+ // unknown number.
+ virtual int NumPreferredChannels() const = 0;
+
+ protected:
+ virtual ~Sink() {}
+ };
+
+ // Sets a sink to the AudioSource. There can be only one sink connected
+ // to the source at a time.
+ virtual void SetSink(Sink* sink) = 0;
+
+ protected:
+ virtual ~AudioSource() {}
+};
+
+} // namespace cricket
+
+#endif // MEDIA_BASE_AUDIO_SOURCE_H_