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-rw-r--r--third_party/libwebrtc/sdk/android/src/java/org/webrtc/EglBase10Impl.java365
1 files changed, 365 insertions, 0 deletions
diff --git a/third_party/libwebrtc/sdk/android/src/java/org/webrtc/EglBase10Impl.java b/third_party/libwebrtc/sdk/android/src/java/org/webrtc/EglBase10Impl.java
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+++ b/third_party/libwebrtc/sdk/android/src/java/org/webrtc/EglBase10Impl.java
@@ -0,0 +1,365 @@
+/*
+ * Copyright 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+package org.webrtc;
+
+import android.graphics.Canvas;
+import android.graphics.Rect;
+import android.graphics.SurfaceTexture;
+import android.opengl.EGL14;
+import android.opengl.GLException;
+import android.view.Surface;
+import android.view.SurfaceHolder;
+import androidx.annotation.Nullable;
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.egl.EGLSurface;
+
+/**
+ * Holds EGL state and utility methods for handling an egl 1.0 EGLContext, an EGLDisplay,
+ * and an EGLSurface.
+ */
+class EglBase10Impl implements EglBase10 {
+ private static final String TAG = "EglBase10Impl";
+ // This constant is taken from EGL14.EGL_CONTEXT_CLIENT_VERSION.
+ private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
+
+ private final EGL10 egl;
+ private EGLContext eglContext;
+ @Nullable private EGLConfig eglConfig;
+ private EGLDisplay eglDisplay;
+ private EGLSurface eglSurface = EGL10.EGL_NO_SURFACE;
+
+ // EGL wrapper for an actual EGLContext.
+ private static class Context implements EglBase10.Context {
+ private final EGL10 egl;
+ private final EGLContext eglContext;
+ private final EGLConfig eglContextConfig;
+
+ @Override
+ public EGLContext getRawContext() {
+ return eglContext;
+ }
+
+ @Override
+ public long getNativeEglContext() {
+ EGLContext previousContext = egl.eglGetCurrentContext();
+ EGLDisplay currentDisplay = egl.eglGetCurrentDisplay();
+ EGLSurface previousDrawSurface = egl.eglGetCurrentSurface(EGL10.EGL_DRAW);
+ EGLSurface previousReadSurface = egl.eglGetCurrentSurface(EGL10.EGL_READ);
+ EGLSurface tempEglSurface = null;
+
+ if (currentDisplay == EGL10.EGL_NO_DISPLAY) {
+ currentDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
+ }
+
+ try {
+ if (previousContext != eglContext) {
+ int[] surfaceAttribs = {EGL10.EGL_WIDTH, 1, EGL10.EGL_HEIGHT, 1, EGL10.EGL_NONE};
+ tempEglSurface =
+ egl.eglCreatePbufferSurface(currentDisplay, eglContextConfig, surfaceAttribs);
+ if (!egl.eglMakeCurrent(currentDisplay, tempEglSurface, tempEglSurface, eglContext)) {
+ throw new GLException(egl.eglGetError(),
+ "Failed to make temporary EGL surface active: " + egl.eglGetError());
+ }
+ }
+
+ return nativeGetCurrentNativeEGLContext();
+ } finally {
+ if (tempEglSurface != null) {
+ egl.eglMakeCurrent(
+ currentDisplay, previousDrawSurface, previousReadSurface, previousContext);
+ egl.eglDestroySurface(currentDisplay, tempEglSurface);
+ }
+ }
+ }
+
+ public Context(EGL10 egl, EGLContext eglContext, EGLConfig eglContextConfig) {
+ this.egl = egl;
+ this.eglContext = eglContext;
+ this.eglContextConfig = eglContextConfig;
+ }
+ }
+
+ // Create a new context with the specified config type, sharing data with sharedContext.
+ public EglBase10Impl(EGLContext sharedContext, int[] configAttributes) {
+ this.egl = (EGL10) EGLContext.getEGL();
+ eglDisplay = getEglDisplay();
+ eglConfig = getEglConfig(egl, eglDisplay, configAttributes);
+ final int openGlesVersion = EglBase.getOpenGlesVersionFromConfig(configAttributes);
+ Logging.d(TAG, "Using OpenGL ES version " + openGlesVersion);
+ eglContext = createEglContext(sharedContext, eglDisplay, eglConfig, openGlesVersion);
+ }
+
+ @Override
+ public void createSurface(Surface surface) {
+ /**
+ * We have to wrap Surface in a SurfaceHolder because for some reason eglCreateWindowSurface
+ * couldn't actually take a Surface object until API 17. Older versions fortunately just call
+ * SurfaceHolder.getSurface(), so we'll do that. No other methods are relevant.
+ */
+ class FakeSurfaceHolder implements SurfaceHolder {
+ private final Surface surface;
+
+ FakeSurfaceHolder(Surface surface) {
+ this.surface = surface;
+ }
+
+ @Override
+ public void addCallback(Callback callback) {}
+
+ @Override
+ public void removeCallback(Callback callback) {}
+
+ @Override
+ public boolean isCreating() {
+ return false;
+ }
+
+ @Deprecated
+ @Override
+ public void setType(int i) {}
+
+ @Override
+ public void setFixedSize(int i, int i2) {}
+
+ @Override
+ public void setSizeFromLayout() {}
+
+ @Override
+ public void setFormat(int i) {}
+
+ @Override
+ public void setKeepScreenOn(boolean b) {}
+
+ @Nullable
+ @Override
+ public Canvas lockCanvas() {
+ return null;
+ }
+
+ @Nullable
+ @Override
+ public Canvas lockCanvas(Rect rect) {
+ return null;
+ }
+
+ @Override
+ public void unlockCanvasAndPost(Canvas canvas) {}
+
+ @Nullable
+ @Override
+ public Rect getSurfaceFrame() {
+ return null;
+ }
+
+ @Override
+ public Surface getSurface() {
+ return surface;
+ }
+ }
+
+ createSurfaceInternal(new FakeSurfaceHolder(surface));
+ }
+
+ // Create EGLSurface from the Android SurfaceTexture.
+ @Override
+ public void createSurface(SurfaceTexture surfaceTexture) {
+ createSurfaceInternal(surfaceTexture);
+ }
+
+ // Create EGLSurface from either a SurfaceHolder or a SurfaceTexture.
+ private void createSurfaceInternal(Object nativeWindow) {
+ if (!(nativeWindow instanceof SurfaceHolder) && !(nativeWindow instanceof SurfaceTexture)) {
+ throw new IllegalStateException("Input must be either a SurfaceHolder or SurfaceTexture");
+ }
+ checkIsNotReleased();
+ if (eglSurface != EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("Already has an EGLSurface");
+ }
+ int[] surfaceAttribs = {EGL10.EGL_NONE};
+ eglSurface = egl.eglCreateWindowSurface(eglDisplay, eglConfig, nativeWindow, surfaceAttribs);
+ if (eglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new GLException(egl.eglGetError(),
+ "Failed to create window surface: 0x" + Integer.toHexString(egl.eglGetError()));
+ }
+ }
+
+ // Create dummy 1x1 pixel buffer surface so the context can be made current.
+ @Override
+ public void createDummyPbufferSurface() {
+ createPbufferSurface(1, 1);
+ }
+
+ @Override
+ public void createPbufferSurface(int width, int height) {
+ checkIsNotReleased();
+ if (eglSurface != EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("Already has an EGLSurface");
+ }
+ int[] surfaceAttribs = {EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE};
+ eglSurface = egl.eglCreatePbufferSurface(eglDisplay, eglConfig, surfaceAttribs);
+ if (eglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new GLException(egl.eglGetError(),
+ "Failed to create pixel buffer surface with size " + width + "x" + height + ": 0x"
+ + Integer.toHexString(egl.eglGetError()));
+ }
+ }
+
+ @Override
+ public org.webrtc.EglBase.Context getEglBaseContext() {
+ return new Context(egl, eglContext, eglConfig);
+ }
+
+ @Override
+ public boolean hasSurface() {
+ return eglSurface != EGL10.EGL_NO_SURFACE;
+ }
+
+ @Override
+ public int surfaceWidth() {
+ final int widthArray[] = new int[1];
+ egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_WIDTH, widthArray);
+ return widthArray[0];
+ }
+
+ @Override
+ public int surfaceHeight() {
+ final int heightArray[] = new int[1];
+ egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_HEIGHT, heightArray);
+ return heightArray[0];
+ }
+
+ @Override
+ public void releaseSurface() {
+ if (eglSurface != EGL10.EGL_NO_SURFACE) {
+ egl.eglDestroySurface(eglDisplay, eglSurface);
+ eglSurface = EGL10.EGL_NO_SURFACE;
+ }
+ }
+
+ private void checkIsNotReleased() {
+ if (eglDisplay == EGL10.EGL_NO_DISPLAY || eglContext == EGL10.EGL_NO_CONTEXT
+ || eglConfig == null) {
+ throw new RuntimeException("This object has been released");
+ }
+ }
+
+ @Override
+ public void release() {
+ checkIsNotReleased();
+ releaseSurface();
+ detachCurrent();
+ egl.eglDestroyContext(eglDisplay, eglContext);
+ egl.eglTerminate(eglDisplay);
+ eglContext = EGL10.EGL_NO_CONTEXT;
+ eglDisplay = EGL10.EGL_NO_DISPLAY;
+ eglConfig = null;
+ }
+
+ @Override
+ public void makeCurrent() {
+ checkIsNotReleased();
+ if (eglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("No EGLSurface - can't make current");
+ }
+ synchronized (EglBase.lock) {
+ if (!egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
+ throw new GLException(egl.eglGetError(),
+ "eglMakeCurrent failed: 0x" + Integer.toHexString(egl.eglGetError()));
+ }
+ }
+ }
+
+ // Detach the current EGL context, so that it can be made current on another thread.
+ @Override
+ public void detachCurrent() {
+ synchronized (EglBase.lock) {
+ if (!egl.eglMakeCurrent(
+ eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT)) {
+ throw new GLException(egl.eglGetError(),
+ "eglDetachCurrent failed: 0x" + Integer.toHexString(egl.eglGetError()));
+ }
+ }
+ }
+
+ @Override
+ public void swapBuffers() {
+ checkIsNotReleased();
+ if (eglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("No EGLSurface - can't swap buffers");
+ }
+ synchronized (EglBase.lock) {
+ egl.eglSwapBuffers(eglDisplay, eglSurface);
+ }
+ }
+
+ @Override
+ public void swapBuffers(long timeStampNs) {
+ // Setting presentation time is not supported for EGL 1.0.
+ swapBuffers();
+ }
+
+ // Return an EGLDisplay, or die trying.
+ private EGLDisplay getEglDisplay() {
+ EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
+ if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
+ throw new GLException(egl.eglGetError(),
+ "Unable to get EGL10 display: 0x" + Integer.toHexString(egl.eglGetError()));
+ }
+ int[] version = new int[2];
+ if (!egl.eglInitialize(eglDisplay, version)) {
+ throw new GLException(egl.eglGetError(),
+ "Unable to initialize EGL10: 0x" + Integer.toHexString(egl.eglGetError()));
+ }
+ return eglDisplay;
+ }
+
+ // Return an EGLConfig, or die trying.
+ private static EGLConfig getEglConfig(EGL10 egl, EGLDisplay eglDisplay, int[] configAttributes) {
+ EGLConfig[] configs = new EGLConfig[1];
+ int[] numConfigs = new int[1];
+ if (!egl.eglChooseConfig(eglDisplay, configAttributes, configs, configs.length, numConfigs)) {
+ throw new GLException(
+ egl.eglGetError(), "eglChooseConfig failed: 0x" + Integer.toHexString(egl.eglGetError()));
+ }
+ if (numConfigs[0] <= 0) {
+ throw new RuntimeException("Unable to find any matching EGL config");
+ }
+ final EGLConfig eglConfig = configs[0];
+ if (eglConfig == null) {
+ throw new RuntimeException("eglChooseConfig returned null");
+ }
+ return eglConfig;
+ }
+
+ // Return an EGLConfig, or die trying.
+ private EGLContext createEglContext(@Nullable EGLContext sharedContext, EGLDisplay eglDisplay,
+ EGLConfig eglConfig, int openGlesVersion) {
+ if (sharedContext != null && sharedContext == EGL10.EGL_NO_CONTEXT) {
+ throw new RuntimeException("Invalid sharedContext");
+ }
+ int[] contextAttributes = {EGL_CONTEXT_CLIENT_VERSION, openGlesVersion, EGL10.EGL_NONE};
+ EGLContext rootContext = sharedContext == null ? EGL10.EGL_NO_CONTEXT : sharedContext;
+ final EGLContext eglContext;
+ synchronized (EglBase.lock) {
+ eglContext = egl.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes);
+ }
+ if (eglContext == EGL10.EGL_NO_CONTEXT) {
+ throw new GLException(egl.eglGetError(),
+ "Failed to create EGL context: 0x" + Integer.toHexString(egl.eglGetError()));
+ }
+ return eglContext;
+ }
+
+ private static native long nativeGetCurrentNativeEGLContext();
+}