From 6bf0a5cb5034a7e684dcc3500e841785237ce2dd Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 19:32:43 +0200 Subject: Adding upstream version 1:115.7.0. Signed-off-by: Daniel Baumann --- devtools/shared/transport/local-transport.js | 204 +++++++++++++++++++++++++++ 1 file changed, 204 insertions(+) create mode 100644 devtools/shared/transport/local-transport.js (limited to 'devtools/shared/transport/local-transport.js') diff --git a/devtools/shared/transport/local-transport.js b/devtools/shared/transport/local-transport.js new file mode 100644 index 0000000000..bff83b7666 --- /dev/null +++ b/devtools/shared/transport/local-transport.js @@ -0,0 +1,204 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +"use strict"; + +const DevToolsUtils = require("resource://devtools/shared/DevToolsUtils.js"); +const { dumpn } = DevToolsUtils; +const flags = require("resource://devtools/shared/flags.js"); +const StreamUtils = require("resource://devtools/shared/transport/stream-utils.js"); + +loader.lazyGetter(this, "Pipe", () => { + return Components.Constructor("@mozilla.org/pipe;1", "nsIPipe", "init"); +}); + +/** + * An adapter that handles data transfers between the devtools client and + * server when they both run in the same process. It presents the same API as + * DebuggerTransport, but instead of transmitting serialized messages across a + * connection it merely calls the packet dispatcher of the other side. + * + * @param other LocalDebuggerTransport + * The other endpoint for this debugger connection. + * + * @see DebuggerTransport + */ +function LocalDebuggerTransport(other) { + this.other = other; + this.hooks = null; + + // A packet number, shared between this and this.other. This isn't used by the + // protocol at all, but it makes the packet traces a lot easier to follow. + this._serial = this.other ? this.other._serial : { count: 0 }; + this.close = this.close.bind(this); +} + +LocalDebuggerTransport.prototype = { + /** + * Transmit a message by directly calling the onPacket handler of the other + * endpoint. + */ + send(packet) { + const serial = this._serial.count++; + if (flags.wantLogging) { + // Check 'from' first, as 'echo' packets have both. + if (packet.from) { + dumpn("Packet " + serial + " sent from " + JSON.stringify(packet.from)); + } else if (packet.to) { + dumpn("Packet " + serial + " sent to " + JSON.stringify(packet.to)); + } + } + this._deepFreeze(packet); + const other = this.other; + if (other) { + DevToolsUtils.executeSoon( + DevToolsUtils.makeInfallible(() => { + // Avoid the cost of JSON.stringify() when logging is disabled. + if (flags.wantLogging) { + dumpn( + "Received packet " + + serial + + ": " + + JSON.stringify(packet, null, 2) + ); + } + if (other.hooks) { + other.hooks.onPacket(packet); + } + }, "LocalDebuggerTransport instance's this.other.hooks.onPacket") + ); + } + }, + + /** + * Send a streaming bulk packet directly to the onBulkPacket handler of the + * other endpoint. + * + * This case is much simpler than the full DebuggerTransport, since there is + * no primary stream we have to worry about managing while we hand it off to + * others temporarily. Instead, we can just make a single use pipe and be + * done with it. + */ + startBulkSend({ actor, type, length }) { + const serial = this._serial.count++; + + dumpn("Sent bulk packet " + serial + " for actor " + actor); + if (!this.other) { + const error = new Error("startBulkSend: other side of transport missing"); + return Promise.reject(error); + } + + const pipe = new Pipe(true, true, 0, 0, null); + + DevToolsUtils.executeSoon( + DevToolsUtils.makeInfallible(() => { + dumpn("Received bulk packet " + serial); + if (!this.other.hooks) { + return; + } + + // Receiver + new Promise(receiverResolve => { + const packet = { + actor, + type, + length, + copyTo: output => { + const copying = StreamUtils.copyStream( + pipe.inputStream, + output, + length + ); + receiverResolve(copying); + return copying; + }, + stream: pipe.inputStream, + done: receiverResolve, + }; + + this.other.hooks.onBulkPacket(packet); + }) + // Await the result of reading from the stream + .then(() => pipe.inputStream.close(), this.close); + }, "LocalDebuggerTransport instance's this.other.hooks.onBulkPacket") + ); + + // Sender + return new Promise(senderResolve => { + // The remote transport is not capable of resolving immediately here, so we + // shouldn't be able to either. + DevToolsUtils.executeSoon(() => { + return ( + new Promise(copyResolve => { + senderResolve({ + copyFrom: input => { + const copying = StreamUtils.copyStream( + input, + pipe.outputStream, + length + ); + copyResolve(copying); + return copying; + }, + stream: pipe.outputStream, + done: copyResolve, + }); + }) + // Await the result of writing to the stream + .then(() => pipe.outputStream.close(), this.close) + ); + }); + }); + }, + + /** + * Close the transport. + */ + close() { + if (this.other) { + // Remove the reference to the other endpoint before calling close(), to + // avoid infinite recursion. + const other = this.other; + this.other = null; + other.close(); + } + if (this.hooks) { + try { + if (this.hooks.onTransportClosed) { + this.hooks.onTransportClosed(); + } + } catch (ex) { + console.error(ex); + } + this.hooks = null; + } + }, + + /** + * An empty method for emulating the DebuggerTransport API. + */ + ready() {}, + + /** + * Helper function that makes an object fully immutable. + */ + _deepFreeze(object) { + Object.freeze(object); + for (const prop in object) { + // Freeze the properties that are objects, not on the prototype, and not + // already frozen. Note that this might leave an unfrozen reference + // somewhere in the object if there is an already frozen object containing + // an unfrozen object. + if ( + object.hasOwnProperty(prop) && + typeof object === "object" && + !Object.isFrozen(object) + ) { + this._deepFreeze(object[prop]); + } + } + }, +}; + +exports.LocalDebuggerTransport = LocalDebuggerTransport; -- cgit v1.2.3