From 6bf0a5cb5034a7e684dcc3500e841785237ce2dd Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 19:32:43 +0200 Subject: Adding upstream version 1:115.7.0. Signed-off-by: Daniel Baumann --- .../ffmpeg/libav55/include/libavcodec/dxva2.h | 88 ++++++++++++++++++++++ 1 file changed, 88 insertions(+) create mode 100644 dom/media/platforms/ffmpeg/libav55/include/libavcodec/dxva2.h (limited to 'dom/media/platforms/ffmpeg/libav55/include/libavcodec/dxva2.h') diff --git a/dom/media/platforms/ffmpeg/libav55/include/libavcodec/dxva2.h b/dom/media/platforms/ffmpeg/libav55/include/libavcodec/dxva2.h new file mode 100644 index 0000000000..d161eb9f5e --- /dev/null +++ b/dom/media/platforms/ffmpeg/libav55/include/libavcodec/dxva2.h @@ -0,0 +1,88 @@ +/* + * DXVA2 HW acceleration + * + * copyright (c) 2009 Laurent Aimar + * + * This file is part of Libav. + * + * Libav is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * Libav is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with Libav; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef AVCODEC_DXVA_H +#define AVCODEC_DXVA_H + +/** + * @file + * @ingroup lavc_codec_hwaccel_dxva2 + * Public libavcodec DXVA2 header. + */ + +#define _WIN32_WINNT 0x0600 +#include +#include +#include + +/** + * @defgroup lavc_codec_hwaccel_dxva2 DXVA2 + * @ingroup lavc_codec_hwaccel + * + * @{ + */ + +#define FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 ///< Work around for DXVA2 and old UVD/UVD+ ATI video cards + +/** + * This structure is used to provides the necessary configurations and data + * to the DXVA2 Libav HWAccel implementation. + * + * The application must make it available as AVCodecContext.hwaccel_context. + */ +struct dxva_context { + /** + * DXVA2 decoder object + */ + IDirectXVideoDecoder *decoder; + + /** + * DXVA2 configuration used to create the decoder + */ + const DXVA2_ConfigPictureDecode *cfg; + + /** + * The number of surface in the surface array + */ + unsigned surface_count; + + /** + * The array of Direct3D surfaces used to create the decoder + */ + LPDIRECT3DSURFACE9 *surface; + + /** + * A bit field configuring the workarounds needed for using the decoder + */ + uint64_t workaround; + + /** + * Private to the Libav AVHWAccel implementation + */ + unsigned report_id; +}; + +/** + * @} + */ + +#endif /* AVCODEC_DXVA_H */ -- cgit v1.2.3