From 6bf0a5cb5034a7e684dcc3500e841785237ce2dd Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 19:32:43 +0200 Subject: Adding upstream version 1:115.7.0. Signed-off-by: Daniel Baumann --- .../ffmpeg/libav55/include/libavcodec/vdpau.h | 189 +++++++++++++++++++++ 1 file changed, 189 insertions(+) create mode 100644 dom/media/platforms/ffmpeg/libav55/include/libavcodec/vdpau.h (limited to 'dom/media/platforms/ffmpeg/libav55/include/libavcodec/vdpau.h') diff --git a/dom/media/platforms/ffmpeg/libav55/include/libavcodec/vdpau.h b/dom/media/platforms/ffmpeg/libav55/include/libavcodec/vdpau.h new file mode 100644 index 0000000000..75cb1bf7a3 --- /dev/null +++ b/dom/media/platforms/ffmpeg/libav55/include/libavcodec/vdpau.h @@ -0,0 +1,189 @@ +/* + * The Video Decode and Presentation API for UNIX (VDPAU) is used for + * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1. + * + * Copyright (C) 2008 NVIDIA + * + * This file is part of Libav. + * + * Libav is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * Libav is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with Libav; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef AVCODEC_VDPAU_H +#define AVCODEC_VDPAU_H + +/** + * @file + * @ingroup lavc_codec_hwaccel_vdpau + * Public libavcodec VDPAU header. + */ + + +/** + * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer + * @ingroup lavc_codec_hwaccel + * + * VDPAU hardware acceleration has two modules + * - VDPAU decoding + * - VDPAU presentation + * + * The VDPAU decoding module parses all headers using Libav + * parsing mechanisms and uses VDPAU for the actual decoding. + * + * As per the current implementation, the actual decoding + * and rendering (API calls) are done as part of the VDPAU + * presentation (vo_vdpau.c) module. + * + * @{ + */ + +#include +#include + +#include "libavutil/attributes.h" + +#include "avcodec.h" +#include "version.h" + +#if FF_API_BUFS_VDPAU +union AVVDPAUPictureInfo { + VdpPictureInfoH264 h264; + VdpPictureInfoMPEG1Or2 mpeg; + VdpPictureInfoVC1 vc1; + VdpPictureInfoMPEG4Part2 mpeg4; +}; +#endif + +/** + * This structure is used to share data between the libavcodec library and + * the client video application. + * The user shall zero-allocate the structure and make it available as + * AVCodecContext.hwaccel_context. Members can be set by the user once + * during initialization or through each AVCodecContext.get_buffer() + * function call. In any case, they must be valid prior to calling + * decoding functions. + * + * The size of this structure is not a part of the public ABI and must not + * be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an + * AVVDPAUContext. + */ +typedef struct AVVDPAUContext { + /** + * VDPAU decoder handle + * + * Set by user. + */ + VdpDecoder decoder; + + /** + * VDPAU decoder render callback + * + * Set by the user. + */ + VdpDecoderRender *render; + +#if FF_API_BUFS_VDPAU + /** + * VDPAU picture information + * + * Set by libavcodec. + */ + attribute_deprecated + union AVVDPAUPictureInfo info; + + /** + * Allocated size of the bitstream_buffers table. + * + * Set by libavcodec. + */ + attribute_deprecated + int bitstream_buffers_allocated; + + /** + * Useful bitstream buffers in the bitstream buffers table. + * + * Set by libavcodec. + */ + attribute_deprecated + int bitstream_buffers_used; + + /** + * Table of bitstream buffers. + * The user is responsible for freeing this buffer using av_freep(). + * + * Set by libavcodec. + */ + attribute_deprecated + VdpBitstreamBuffer *bitstream_buffers; +#endif +} AVVDPAUContext; + +/** + * Allocate an AVVDPAUContext. + * + * @return Newly-allocated AVVDPAUContext or NULL on failure. + */ +AVVDPAUContext *av_vdpau_alloc_context(void); + +/** + * Get a decoder profile that should be used for initializing a VDPAU decoder. + * Should be called from the AVCodecContext.get_format() callback. + * + * @param avctx the codec context being used for decoding the stream + * @param profile a pointer into which the result will be written on success. + * The contents of profile are undefined if this function returns + * an error. + * + * @return 0 on success (non-negative), a negative AVERROR on failure. + */ +int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile); + +#if FF_API_CAP_VDPAU +/** @brief The videoSurface is used for rendering. */ +#define FF_VDPAU_STATE_USED_FOR_RENDER 1 + +/** + * @brief The videoSurface is needed for reference/prediction. + * The codec manipulates this. + */ +#define FF_VDPAU_STATE_USED_FOR_REFERENCE 2 + +/** + * @brief This structure is used as a callback between the Libav + * decoder (vd_) and presentation (vo_) module. + * This is used for defining a video frame containing surface, + * picture parameter, bitstream information etc which are passed + * between the Libav decoder and its clients. + */ +struct vdpau_render_state { + VdpVideoSurface surface; ///< Used as rendered surface, never changed. + + int state; ///< Holds FF_VDPAU_STATE_* values. + + /** picture parameter information for all supported codecs */ + union AVVDPAUPictureInfo info; + + /** Describe size/location of the compressed video data. + Set to 0 when freeing bitstream_buffers. */ + int bitstream_buffers_allocated; + int bitstream_buffers_used; + /** The user is responsible for freeing this buffer using av_freep(). */ + VdpBitstreamBuffer *bitstream_buffers; +}; +#endif + +/* @}*/ + +#endif /* AVCODEC_VDPAU_H */ -- cgit v1.2.3