From 6bf0a5cb5034a7e684dcc3500e841785237ce2dd Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 19:32:43 +0200 Subject: Adding upstream version 1:115.7.0. Signed-off-by: Daniel Baumann --- dom/media/webaudio/ChannelSplitterNode.cpp | 105 +++++++++++++++++++++++++++++ 1 file changed, 105 insertions(+) create mode 100644 dom/media/webaudio/ChannelSplitterNode.cpp (limited to 'dom/media/webaudio/ChannelSplitterNode.cpp') diff --git a/dom/media/webaudio/ChannelSplitterNode.cpp b/dom/media/webaudio/ChannelSplitterNode.cpp new file mode 100644 index 0000000000..52d3ae948f --- /dev/null +++ b/dom/media/webaudio/ChannelSplitterNode.cpp @@ -0,0 +1,105 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/dom/ChannelSplitterNode.h" +#include "mozilla/dom/ChannelSplitterNodeBinding.h" +#include "AudioNodeEngine.h" +#include "AudioNodeTrack.h" +#include "Tracing.h" + +namespace mozilla::dom { + +class ChannelSplitterNodeEngine final : public AudioNodeEngine { + public: + explicit ChannelSplitterNodeEngine(ChannelSplitterNode* aNode) + : AudioNodeEngine(aNode) { + MOZ_ASSERT(NS_IsMainThread()); + } + + void ProcessBlocksOnPorts(AudioNodeTrack* aTrack, GraphTime aFrom, + Span aInput, + Span aOutput, + bool* aFinished) override { + MOZ_ASSERT(aInput.Length() == 1, "Should only have one input port"); + MOZ_ASSERT(aOutput.Length() == OutputCount()); + TRACE("ChannelSplitterNodeEngine::ProcessBlocksOnPorts"); + + for (uint16_t i = 0; i < OutputCount(); ++i) { + if (i < aInput[0].ChannelCount()) { + // Split out existing channels + aOutput[i].AllocateChannels(1); + AudioBlockCopyChannelWithScale( + static_cast(aInput[0].mChannelData[i]), + aInput[0].mVolume, aOutput[i].ChannelFloatsForWrite(0)); + } else { + // Pad with silent channels if needed + aOutput[i].SetNull(WEBAUDIO_BLOCK_SIZE); + } + } + } + + size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override { + return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); + } +}; + +ChannelSplitterNode::ChannelSplitterNode(AudioContext* aContext, + uint16_t aOutputCount) + : AudioNode(aContext, aOutputCount, ChannelCountMode::Explicit, + ChannelInterpretation::Discrete), + mOutputCount(aOutputCount) { + mTrack = + AudioNodeTrack::Create(aContext, new ChannelSplitterNodeEngine(this), + AudioNodeTrack::NO_TRACK_FLAGS, aContext->Graph()); +} + +/* static */ +already_AddRefed ChannelSplitterNode::Create( + AudioContext& aAudioContext, const ChannelSplitterOptions& aOptions, + ErrorResult& aRv) { + if (aOptions.mNumberOfOutputs == 0 || + aOptions.mNumberOfOutputs > WebAudioUtils::MaxChannelCount) { + aRv.ThrowIndexSizeError(nsPrintfCString( + "%u is not a valid number of outputs", aOptions.mNumberOfOutputs)); + return nullptr; + } + + RefPtr audioNode = + new ChannelSplitterNode(&aAudioContext, aOptions.mNumberOfOutputs); + + // Manually check that the other options are valid, this node has + // channelCount, channelCountMode and channelInterpretation constraints: they + // cannot be changed from the default. + if (aOptions.mChannelCount.WasPassed()) { + audioNode->SetChannelCount(aOptions.mChannelCount.Value(), aRv); + if (aRv.Failed()) { + return nullptr; + } + } + if (aOptions.mChannelInterpretation.WasPassed()) { + audioNode->SetChannelInterpretationValue( + aOptions.mChannelInterpretation.Value(), aRv); + if (aRv.Failed()) { + return nullptr; + } + } + if (aOptions.mChannelCountMode.WasPassed()) { + audioNode->SetChannelCountModeValue(aOptions.mChannelCountMode.Value(), + aRv); + if (aRv.Failed()) { + return nullptr; + } + } + + return audioNode.forget(); +} + +JSObject* ChannelSplitterNode::WrapObject(JSContext* aCx, + JS::Handle aGivenProto) { + return ChannelSplitterNode_Binding::Wrap(aCx, this, aGivenProto); +} + +} // namespace mozilla::dom -- cgit v1.2.3