From 6bf0a5cb5034a7e684dcc3500e841785237ce2dd Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 19:32:43 +0200 Subject: Adding upstream version 1:115.7.0. Signed-off-by: Daniel Baumann --- layout/base/RelativeTo.h | 51 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 layout/base/RelativeTo.h (limited to 'layout/base/RelativeTo.h') diff --git a/layout/base/RelativeTo.h b/layout/base/RelativeTo.h new file mode 100644 index 0000000000..e82802e2e8 --- /dev/null +++ b/layout/base/RelativeTo.h @@ -0,0 +1,51 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_RelativeTo_h +#define mozilla_RelativeTo_h + +#include + +class nsIFrame; + +namespace mozilla { + +// A flag that can be used to annotate a frame to distinguish coordinates +// relative to the viewport frame as being in layout or visual coordinates. +enum class ViewportType { Layout, Visual }; + +// A struct that combines a frame with a ViewportType annotation. The +// combination completely describes what a set of coordinates is "relative to". +// Notes on expected usage: +// - The boundary between visual and layout coordinates is approximately +// at the root content document (RCD)'s ViewportFrame, which we'll +// call "RCD-VF". +// - Coordinates relative to the RCD-VF's descendants (other than the +// RCD's viewport scrollbar frames) should be in layout coordinates. +// - Coordinates relative to the RCD-VF's ancestors should be in visual +// coordinates (note that in an e10s setup, the RCD-VF doesn't +// typically have in-process ancestors). +// - Coordinates relative to the RCD-VF itself can be in either layout +// or visual coordinates. +struct RelativeTo { + const nsIFrame* mFrame = nullptr; + // Choose ViewportType::Layout as the default as this is what the vast + // majority of layout code deals with. + ViewportType mViewportType = ViewportType::Layout; + bool operator==(const RelativeTo& aOther) const { + return mFrame == aOther.mFrame && mViewportType == aOther.mViewportType; + } + friend std::ostream& operator<<(std::ostream& aOs, const RelativeTo& aR) { + return aOs << "{" << aR.mFrame << ", " + << (aR.mViewportType == ViewportType::Visual ? "visual" + : "layout") + << "}"; + } +}; + +} // namespace mozilla + +#endif // mozilla_RelativeTo_h -- cgit v1.2.3