From 6bf0a5cb5034a7e684dcc3500e841785237ce2dd Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 19:32:43 +0200 Subject: Adding upstream version 1:115.7.0. Signed-off-by: Daniel Baumann --- services/sync/docs/engines.rst | 133 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 133 insertions(+) create mode 100644 services/sync/docs/engines.rst (limited to 'services/sync/docs/engines.rst') diff --git a/services/sync/docs/engines.rst b/services/sync/docs/engines.rst new file mode 100644 index 0000000000..7a4fa721af --- /dev/null +++ b/services/sync/docs/engines.rst @@ -0,0 +1,133 @@ +============================ +The Sync engines in the tree +============================ + +Unless otherwise specified, the engine implementations can be found +`here `_ + +Please read the :doc:`overview`. + +Clients +======= + +The ``clients`` engine is a special engine in that it's invisible to the +user and can not be disabled - think of it as a "meta" engine. As such, it +doesn't really have a sensible concept of ``store`` or ``tracker``. + +The engine is mainly responsible for keeping its own record current in the +``clients`` collection. Some parts of Sync use this collection to know what +other clients exist and when they last synced (although alot of this is moving +to using the Firefox Accounts devices). + +Clients also has the ability to handle ``commands`` - in short, some other +client can write to this client's ``commands``, and when this client notices, +it will execute the command. Commands aren't arbitrary, so commands must be +understood by both sides for them to work. There are commands to "wipe" +collections etc. In practice, this is used only by ``bookmarks`` when a device +restores bookmarks - in that case, the restoring device will send a ``wipe`` +command to all other clients so that they take the new bookmarks instead of +merging them. + +If not for this somewhat limited ``commands`` functionality, this engine could +be considered deprecated and subsumed by FxA devices - but because we +can't just remove support for commands and also do not have a plan for +replacing them, the clients engine remains important. + +Bookmarks +========= + +The ``bookmarks`` engine has changed so that it's tightly integrated with the +``places`` database. Instead of an external ``tracker``, the tracking is +integrated into Places. Each bookmark has a `syncStatus` and a +`syncChangeCounter` and these are managed internally by places. Sync then just +queries for changed bookmarks by looking for these fields. + +Bookmarks is somewhat unique in that it needs to maintain a tree structure, +which makes merging a challenge. The `dogear `_ +component (written in Rust and also used by the +`application-services bookmarks component `_) +performs this merging. + +Bookmarks also pioneered the concept of a "mirror" - this is a database table +which tracks exactly what is on the server. Because each sync only fetches +changes from the server since the last sync, each sync does not supply every +record on the server. However, the merging code does need to know what's on +the server - so the mirror tracks this. + +History +======= + +History is similar to bookmarks described above - it's closely integrated with +places - but is less complex because there's no tree structure involved. + +One unique characteristic of history is that the engine takes steps to *not* +upload everything - old profiles tend to have too much history to reasonably +store and upload, so typically uploads are limited to the last 5000 visits. + +Logins +====== + +Logins has also been upgraded to be closely integrated with `Services.logins` - +the logins component itself manages the metadata. + +Tabs +==== + +Tabs is a special engine in that there's no underlying storage at all - it +both saves the currently open tabs from this device (which are enumerated +every time it's updated) and also lets other parts of Firefox know which tabs +are open on other devices. There's no database - if we haven't synced yet we +don't know what other tabs are open, and when we do know, the list is just +stored in memory. + +The `SyncedTabs module `_ +is the main interface the browser uses to get the list of tabs from other +devices. + +Add-ons +======= + +Addons is still an "old school" engine, with a tracker and store which aren't +closely integrated with the addon manager. As a result it's fairly complex and +error prone - eg, it persists the "last known" state so it can know what to +sync, where a better model would be for the addon manager to track the changes +on Sync's behalf. + +It also attempts to sync themes etc. The future of this engine isn't clear given +it doesn't work on mobile platforms. + +Addresses / Credit-Cards +======================== + +Addresses and Credit-cards have Sync functionality tightly bound with the +store. Unlike other engines above, this engine has always been tightly bound, +because it was written after we realized this tight-binding was a feature and +not a bug. + +Technically these are 2 separate engines and collections. However, because the +underlying storage uses a shared implementation, the syncing also uses a +shared implementation - ie, the same logic is used for both - so we tend to +treat them as a single engine in practice. + +As a result, only a shim is in the `services/sync/modules/engines/` directory, +while the actual logic is +`next to the storage implementation `_. + +This engine has a unique twist on the "mirror" concept described above - +whenever a change is made to a fields, the original value of the field is +stored directly in the storage. This means that on the next sync, the value +of the record on the server can be deduced, meaning a "3-way" merge can be +done, so it can better tell the difference between local only, remote only, or +conflicting changes. + +WebExt-Storage +============== + +webext-storage is implemented in Rust and lives in +`application services `_ +and is vendored into the `addons code `_ - +note that this includes the storage *and* Sync code. The Sync engine itself +is a shim in the sync directory. + +See the :doc:`rust-engines` document for more about how rust engines are +integrated. -- cgit v1.2.3