// Export all available functions for Mozmill var EXPORTED_SYMBOLS = [ "sendChar", "sendString", "synthesizeMouse", "synthesizeMouseAtCenter", "synthesizeMouseScroll", "synthesizeKey", "synthesizeMouseExpectEvent", ]; function computeButton(aEvent) { if (typeof aEvent.button != "undefined") { return aEvent.button; } return aEvent.type == "contextmenu" ? 2 : 0; } function computeButtons(aEvent, utils) { if (typeof aEvent.buttons != "undefined") { return aEvent.buttons; } if (typeof aEvent.button != "undefined") { return utils.MOUSE_BUTTONS_NOT_SPECIFIED; } if (typeof aEvent.type != "undefined" && aEvent.type != "mousedown") { return utils.MOUSE_BUTTONS_NO_BUTTON; } return utils.MOUSE_BUTTONS_NOT_SPECIFIED; } /** * Parse the key modifier flags from aEvent. Used to share code between * synthesizeMouse and synthesizeKey. */ function _parseModifiers(aEvent) { var hwindow = Services.appShell.hiddenDOMWindow; var mval = 0; if (aEvent.shiftKey) { mval |= Ci.nsIDOMWindowUtils.MODIFIER_SHIFT; } if (aEvent.ctrlKey) { mval |= Ci.nsIDOMWindowUtils.MODIFIER_CONTROL; } if (aEvent.altKey) { mval |= Ci.nsIDOMWindowUtils.MODIFIER_ALT; } if (aEvent.metaKey) { mval |= Ci.nsIDOMWindowUtils.MODIFIER_META; } if (aEvent.accelKey) { mval |= hwindow.navigator.platform.includes("Mac") ? Ci.nsIDOMWindowUtils.MODIFIER_META : Ci.nsIDOMWindowUtils.MODIFIER_CONTROL; } return mval; } /** * Send the char aChar to the focused element. This method handles casing of * chars (sends the right charcode, and sends a shift key for uppercase chars). * No other modifiers are handled at this point. * * For now this method only works for ASCII characters and emulates the shift * key state on US keyboard layout. */ function sendChar(aChar, aWindow) { var hasShift; // Emulate US keyboard layout for the shiftKey state. switch (aChar) { case "!": case "@": case "#": case "$": case "%": case "^": case "&": case "*": case "(": case ")": case "_": case "+": case "{": case "}": case ":": case '"': case "|": case "<": case ">": case "?": hasShift = true; break; default: hasShift = aChar.toLowerCase() != aChar.toUpperCase() && aChar == aChar.toUpperCase(); break; } synthesizeKey(aChar, { shiftKey: hasShift }, aWindow); } /** * Send the string aStr to the focused element. * * For now this method only works for ASCII characters and emulates the shift * key state on US keyboard layout. */ function sendString(aStr, aWindow) { for (var i = 0; i < aStr.length; ++i) { sendChar(aStr.charAt(i), aWindow); } } /** * Synthesize a mouse event on a target. The actual client point is determined * by taking the aTarget's client box and offseting it by aOffsetX and * aOffsetY. This allows mouse clicks to be simulated by calling this method. * * aEvent is an object which may contain the properties: * `shiftKey`, `ctrlKey`, `altKey`, `metaKey`, `accessKey`, `clickCount`, * `button`, `type`. * For valid `type`s see nsIDOMWindowUtils' `sendMouseEvent`. * * If the type is specified, an mouse event of that type is fired. Otherwise, * a mousedown followed by a mouseup is performed. * * aWindow is optional, and defaults to the current window object. * * Returns whether the event had preventDefault() called on it. */ function synthesizeMouse(aTarget, aOffsetX, aOffsetY, aEvent, aWindow) { var rect = aTarget.getBoundingClientRect(); return synthesizeMouseAtPoint( rect.left + aOffsetX, rect.top + aOffsetY, aEvent, aWindow ); } /* * Synthesize a mouse event at a particular point in aWindow. * * aEvent is an object which may contain the properties: * `shiftKey`, `ctrlKey`, `altKey`, `metaKey`, `accessKey`, `clickCount`, * `button`, `type`. * For valid `type`s see nsIDOMWindowUtils' `sendMouseEvent`. * * If the type is specified, an mouse event of that type is fired. Otherwise, * a mousedown followed by a mouseup is performed. * * aWindow is optional, and defaults to the current window object. */ function synthesizeMouseAtPoint(left, top, aEvent, aWindow) { var utils = aWindow.windowUtils; var defaultPrevented = false; if (utils) { var button = computeButton(aEvent); var clickCount = aEvent.clickCount || 1; var modifiers = _parseModifiers(aEvent, aWindow); var pressure = "pressure" in aEvent ? aEvent.pressure : 0; // aWindow might be cross-origin from us. var MouseEvent = aWindow.MouseEvent; // Default source to mouse. var inputSource = "inputSource" in aEvent ? aEvent.inputSource : MouseEvent.MOZ_SOURCE_MOUSE; // Compute a pointerId if needed. var id; if ("id" in aEvent) { id = aEvent.id; } else { var isFromPen = inputSource === MouseEvent.MOZ_SOURCE_PEN; id = isFromPen ? utils.DEFAULT_PEN_POINTER_ID : utils.DEFAULT_MOUSE_POINTER_ID; } var isDOMEventSynthesized = "isSynthesized" in aEvent ? aEvent.isSynthesized : true; var isWidgetEventSynthesized = "isWidgetEventSynthesized" in aEvent ? aEvent.isWidgetEventSynthesized : false; if ("type" in aEvent && aEvent.type) { defaultPrevented = utils.sendMouseEvent( aEvent.type, left, top, button, clickCount, modifiers, false, pressure, inputSource, isDOMEventSynthesized, isWidgetEventSynthesized, computeButtons(aEvent, utils), id ); } else { utils.sendMouseEvent( "mousedown", left, top, button, clickCount, modifiers, false, pressure, inputSource, isDOMEventSynthesized, isWidgetEventSynthesized, computeButtons(Object.assign({ type: "mousedown" }, aEvent), utils), id ); utils.sendMouseEvent( "mouseup", left, top, button, clickCount, modifiers, false, pressure, inputSource, isDOMEventSynthesized, isWidgetEventSynthesized, computeButtons(Object.assign({ type: "mouseup" }, aEvent), utils), id ); } } return defaultPrevented; } // Call synthesizeMouse with coordinates at the center of aTarget. function synthesizeMouseAtCenter(aTarget, aEvent, aWindow) { var rect = aTarget.getBoundingClientRect(); return synthesizeMouse( aTarget, rect.width / 2, rect.height / 2, aEvent, aWindow ); } /** * Synthesize a mouse scroll event on a target. The actual client point is determined * by taking the aTarget's client box and offsetting it by aOffsetX and * aOffsetY. * * aEvent is an object which may contain the properties: * shiftKey, ctrlKey, altKey, metaKey, accessKey, button, type, axis, delta, hasPixels * * If the type is specified, a mouse scroll event of that type is fired. Otherwise, * "DOMMouseScroll" is used. * * If the axis is specified, it must be one of "horizontal" or "vertical". If not specified, * "vertical" is used. * * 'delta' is the amount to scroll by (can be positive or negative). It must * be specified. * * 'hasPixels' specifies whether kHasPixels should be set in the scrollFlags. * * aWindow is optional, and defaults to the current window object. */ function synthesizeMouseScroll(aTarget, aOffsetX, aOffsetY, aEvent, aWindow) { var utils = aWindow.windowUtils; if (utils) { // See nsMouseScrollFlags in nsGUIEvent.h const kIsVertical = 0x02; const kIsHorizontal = 0x04; const kHasPixels = 0x08; var button = aEvent.button || 0; var modifiers = _parseModifiers(aEvent); var rect = aTarget.getBoundingClientRect(); var left = rect.left; var top = rect.top; var type = ("type" in aEvent && aEvent.type) || "DOMMouseScroll"; var axis = aEvent.axis || "vertical"; var scrollFlags = axis == "horizontal" ? kIsHorizontal : kIsVertical; if (aEvent.hasPixels) { scrollFlags |= kHasPixels; } utils.sendMouseScrollEvent( type, left + aOffsetX, top + aOffsetY, button, scrollFlags, aEvent.delta, modifiers ); } } /** * Synthesize a key event. It is targeted at whatever would be targeted by an * actual keypress by the user, typically the focused element. * * aKey should be: * - key value (recommended). If you specify a non-printable key name, * append "KEY_" prefix. Otherwise, specifying a printable key, the * key value should be specified. * - keyCode name starting with "VK_" (e.g., VK_RETURN). This is available * only for compatibility with legacy API. Don't use this with new tests. * * aEvent is an object which may contain the properties: * - code: If you emulates a physical keyboard's key event, this should be * specified. * - repeat: If you emulates auto-repeat, you should set the count of repeat. * This method will automatically synthesize keydown (and keypress). * - location: If you want to specify this, you can specify this explicitly. * However, if you don't specify this value, it will be computed * from code value. * - type: Basically, you shouldn't specify this. Then, this function will * synthesize keydown (, keypress) and keyup. * If keydown is specified, this only fires keydown (and keypress if * it should be fired). * If keyup is specified, this only fires keyup. * - altKey, altGraphKey, ctrlKey, capsLockKey, fnKey, fnLockKey, numLockKey, * metaKey, osKey, scrollLockKey, shiftKey, symbolKey, symbolLockKey: * Basically, you shouldn't use these attributes. nsITextInputProcessor * manages modifier key state when you synthesize modifier key events. * However, if some of these attributes are true, this function activates * the modifiers only during dispatching the key events. * Note that if some of these values are false, they are ignored (i.e., * not inactivated with this function). * - keyCode: Must be 0 - 255 (0xFF). If this is specified explicitly, * .keyCode value is initialized with this value. * * aWindow is optional, and defaults to the current window object. * aCallback is optional, use the callback for receiving notifications of TIP. */ function synthesizeKey(aKey, aEvent, aWindow, aCallback) { var TIP = _getTIP(aWindow, aCallback); if (!TIP) { return; } var KeyboardEvent = _getKeyboardEvent(aWindow); var modifiers = _emulateToActivateModifiers(TIP, aEvent, aWindow); var keyEventDict = _createKeyboardEventDictionary(aKey, aEvent, aWindow); var keyEvent = new KeyboardEvent("", keyEventDict.dictionary); var dispatchKeydown = !("type" in aEvent) || aEvent.type === "keydown" || !aEvent.type; var dispatchKeyup = !("type" in aEvent) || aEvent.type === "keyup" || !aEvent.type; try { if (dispatchKeydown) { TIP.keydown(keyEvent, keyEventDict.flags); if ("repeat" in aEvent && aEvent.repeat > 1) { keyEventDict.dictionary.repeat = true; var repeatedKeyEvent = new KeyboardEvent("", keyEventDict.dictionary); for (var i = 1; i < aEvent.repeat; i++) { TIP.keydown(repeatedKeyEvent, keyEventDict.flags); } } } if (dispatchKeyup) { TIP.keyup(keyEvent, keyEventDict.flags); } } finally { _emulateToInactivateModifiers(TIP, modifiers, aWindow); } } var _gSeenEvent = false; /** * Indicate that an event with an original target of aExpectedTarget and * a type of aExpectedEvent is expected to be fired, or not expected to * be fired. */ function _expectEvent(aExpectedTarget, aExpectedEvent, aTestName) { if (!aExpectedTarget || !aExpectedEvent) { return null; } _gSeenEvent = false; var type = aExpectedEvent.charAt(0) == "!" ? aExpectedEvent.substring(1) : aExpectedEvent; var eventHandler = function (event) { var epassed = !_gSeenEvent && event.target == aExpectedTarget && event.type == type; if (!epassed) { throw new Error( aTestName + " " + type + " event target " + (_gSeenEvent ? "twice" : "") ); } _gSeenEvent = true; }; aExpectedTarget.addEventListener(type, eventHandler); return eventHandler; } /** * Check if the event was fired or not. The event handler aEventHandler * will be removed. */ function _checkExpectedEvent( aExpectedTarget, aExpectedEvent, aEventHandler, aTestName ) { if (aEventHandler) { var expectEvent = aExpectedEvent.charAt(0) != "!"; var type = expectEvent ? aExpectedEvent : aExpectedEvent.substring(1); aExpectedTarget.removeEventListener(type, aEventHandler); var desc = type + " event"; if (expectEvent) { desc += " not"; } if (_gSeenEvent != expectEvent) { throw new Error(aTestName + ": " + desc + " fired."); } } _gSeenEvent = false; } /** * Similar to synthesizeMouse except that a test is performed to see if an * event is fired at the right target as a result. * * aExpectedTarget - the expected originalTarget of the event. * aExpectedEvent - the expected type of the event, such as 'select'. * aTestName - the test name when outputting results * * To test that an event is not fired, use an expected type preceded by an * exclamation mark, such as '!select'. This might be used to test that a * click on a disabled element doesn't fire certain events for instance. * * aWindow is optional, and defaults to the current window object. */ function synthesizeMouseExpectEvent( aTarget, aOffsetX, aOffsetY, aEvent, aExpectedTarget, aExpectedEvent, aTestName, aWindow ) { var eventHandler = _expectEvent(aExpectedTarget, aExpectedEvent, aTestName); synthesizeMouse(aTarget, aOffsetX, aOffsetY, aEvent, aWindow); _checkExpectedEvent(aExpectedTarget, aExpectedEvent, eventHandler, aTestName); } /** * The functions that follow were copied from * mozilla-central/testing/mochitest/tests/SimpleTest/EventUtils.js */ var TIPMap = new WeakMap(); function _getTIP(aWindow, aCallback) { var tip; if (TIPMap.has(aWindow)) { tip = TIPMap.get(aWindow); } else { tip = Cc["@mozilla.org/text-input-processor;1"].createInstance( Ci.nsITextInputProcessor ); TIPMap.set(aWindow, tip); } if (!tip.beginInputTransactionForTests(aWindow, aCallback)) { tip = null; TIPMap.delete(aWindow); } return tip; } function _getKeyboardEvent(aWindow) { if (typeof KeyboardEvent != "undefined") { try { // See if the object can be instantiated; sometimes this yields // 'TypeError: can't access dead object' or 'KeyboardEvent is not a constructor'. new KeyboardEvent("", {}); return KeyboardEvent; } catch (ex) {} } return aWindow.KeyboardEvent; } /* eslint-disable complexity */ function _guessKeyNameFromKeyCode(aKeyCode, aWindow) { var KeyboardEvent = _getKeyboardEvent(aWindow); switch (aKeyCode) { case KeyboardEvent.DOM_VK_CANCEL: return "Cancel"; case KeyboardEvent.DOM_VK_HELP: return "Help"; case KeyboardEvent.DOM_VK_BACK_SPACE: return "Backspace"; case KeyboardEvent.DOM_VK_TAB: return "Tab"; case KeyboardEvent.DOM_VK_CLEAR: return "Clear"; case KeyboardEvent.DOM_VK_RETURN: return "Enter"; case KeyboardEvent.DOM_VK_SHIFT: return "Shift"; case KeyboardEvent.DOM_VK_CONTROL: return "Control"; case KeyboardEvent.DOM_VK_ALT: return "Alt"; case KeyboardEvent.DOM_VK_PAUSE: return "Pause"; case KeyboardEvent.DOM_VK_EISU: return "Eisu"; case KeyboardEvent.DOM_VK_ESCAPE: return "Escape"; case KeyboardEvent.DOM_VK_CONVERT: return "Convert"; case KeyboardEvent.DOM_VK_NONCONVERT: return "NonConvert"; case KeyboardEvent.DOM_VK_ACCEPT: return "Accept"; case KeyboardEvent.DOM_VK_MODECHANGE: return "ModeChange"; case KeyboardEvent.DOM_VK_PAGE_UP: return "PageUp"; case KeyboardEvent.DOM_VK_PAGE_DOWN: return "PageDown"; case KeyboardEvent.DOM_VK_END: return "End"; case KeyboardEvent.DOM_VK_HOME: return "Home"; case KeyboardEvent.DOM_VK_LEFT: return "ArrowLeft"; case KeyboardEvent.DOM_VK_UP: return "ArrowUp"; case KeyboardEvent.DOM_VK_RIGHT: return "ArrowRight"; case KeyboardEvent.DOM_VK_DOWN: return "ArrowDown"; case KeyboardEvent.DOM_VK_SELECT: return "Select"; case KeyboardEvent.DOM_VK_PRINT: return "Print"; case KeyboardEvent.DOM_VK_EXECUTE: return "Execute"; case KeyboardEvent.DOM_VK_PRINTSCREEN: return "PrintScreen"; case KeyboardEvent.DOM_VK_INSERT: return "Insert"; case KeyboardEvent.DOM_VK_DELETE: return "Delete"; case KeyboardEvent.DOM_VK_WIN: return "OS"; case KeyboardEvent.DOM_VK_CONTEXT_MENU: return "ContextMenu"; case KeyboardEvent.DOM_VK_SLEEP: return "Standby"; case KeyboardEvent.DOM_VK_F1: return "F1"; case KeyboardEvent.DOM_VK_F2: return "F2"; case KeyboardEvent.DOM_VK_F3: return "F3"; case KeyboardEvent.DOM_VK_F4: return "F4"; case KeyboardEvent.DOM_VK_F5: return "F5"; case KeyboardEvent.DOM_VK_F6: return "F6"; case KeyboardEvent.DOM_VK_F7: return "F7"; case KeyboardEvent.DOM_VK_F8: return "F8"; case KeyboardEvent.DOM_VK_F9: return "F9"; case KeyboardEvent.DOM_VK_F10: return "F10"; case KeyboardEvent.DOM_VK_F11: return "F11"; case KeyboardEvent.DOM_VK_F12: return "F12"; case KeyboardEvent.DOM_VK_F13: return "F13"; case KeyboardEvent.DOM_VK_F14: return "F14"; case KeyboardEvent.DOM_VK_F15: return "F15"; case KeyboardEvent.DOM_VK_F16: return "F16"; case KeyboardEvent.DOM_VK_F17: return "F17"; case KeyboardEvent.DOM_VK_F18: return "F18"; case KeyboardEvent.DOM_VK_F19: return "F19"; case KeyboardEvent.DOM_VK_F20: return "F20"; case KeyboardEvent.DOM_VK_F21: return "F21"; case KeyboardEvent.DOM_VK_F22: return "F22"; case KeyboardEvent.DOM_VK_F23: return "F23"; case KeyboardEvent.DOM_VK_F24: return "F24"; case KeyboardEvent.DOM_VK_NUM_LOCK: return "NumLock"; case KeyboardEvent.DOM_VK_SCROLL_LOCK: return "ScrollLock"; case KeyboardEvent.DOM_VK_VOLUME_MUTE: return "AudioVolumeMute"; case KeyboardEvent.DOM_VK_VOLUME_DOWN: return "AudioVolumeDown"; case KeyboardEvent.DOM_VK_VOLUME_UP: return "AudioVolumeUp"; case KeyboardEvent.DOM_VK_META: return "Meta"; case KeyboardEvent.DOM_VK_ALTGR: return "AltGraph"; case KeyboardEvent.DOM_VK_ATTN: return "Attn"; case KeyboardEvent.DOM_VK_CRSEL: return "CrSel"; case KeyboardEvent.DOM_VK_EXSEL: return "ExSel"; case KeyboardEvent.DOM_VK_EREOF: return "EraseEof"; case KeyboardEvent.DOM_VK_PLAY: return "Play"; default: return "Unidentified"; } } /* eslint-enable complexity */ function _createKeyboardEventDictionary(aKey, aKeyEvent, aWindow) { var result = { dictionary: null, flags: 0 }; var keyCodeIsDefined = "keyCode" in aKeyEvent; var keyCode = keyCodeIsDefined && aKeyEvent.keyCode >= 0 && aKeyEvent.keyCode <= 255 ? aKeyEvent.keyCode : 0; var keyName = "Unidentified"; if (aKey.indexOf("KEY_") == 0) { keyName = aKey.substr("KEY_".length); result.flags |= Ci.nsITextInputProcessor.KEY_NON_PRINTABLE_KEY; } else if (aKey.indexOf("VK_") == 0) { keyCode = _getKeyboardEvent(aWindow)["DOM_" + aKey]; if (!keyCode) { throw new Error("Unknown key: " + aKey); } keyName = _guessKeyNameFromKeyCode(keyCode, aWindow); result.flags |= Ci.nsITextInputProcessor.KEY_NON_PRINTABLE_KEY; } else if (aKey != "") { keyName = aKey; if (!keyCodeIsDefined) { keyCode = _computeKeyCodeFromChar(aKey.charAt(0), aWindow); } if (!keyCode) { result.flags |= Ci.nsITextInputProcessor.KEY_KEEP_KEYCODE_ZERO; } result.flags |= Ci.nsITextInputProcessor.KEY_FORCE_PRINTABLE_KEY; } var locationIsDefined = "location" in aKeyEvent; if (locationIsDefined && aKeyEvent.location === 0) { result.flags |= Ci.nsITextInputProcessor.KEY_KEEP_KEY_LOCATION_STANDARD; } result.dictionary = { key: keyName, code: "code" in aKeyEvent ? aKeyEvent.code : "", location: locationIsDefined ? aKeyEvent.location : 0, repeat: "repeat" in aKeyEvent ? aKeyEvent.repeat === true : false, keyCode, }; return result; } function _emulateToActivateModifiers(aTIP, aKeyEvent, aWindow) { if (!aKeyEvent) { return null; } var KeyboardEvent = _getKeyboardEvent(aWindow); var modifiers = { normal: [ { key: "Alt", attr: "altKey" }, { key: "AltGraph", attr: "altGraphKey" }, { key: "Control", attr: "ctrlKey" }, { key: "Fn", attr: "fnKey" }, { key: "Meta", attr: "metaKey" }, { key: "OS", attr: "osKey" }, { key: "Shift", attr: "shiftKey" }, { key: "Symbol", attr: "symbolKey" }, { key: aWindow.navigator.platform.includes("Mac") ? "Meta" : "Control", attr: "accelKey", }, ], lockable: [ { key: "CapsLock", attr: "capsLockKey" }, { key: "FnLock", attr: "fnLockKey" }, { key: "NumLock", attr: "numLockKey" }, { key: "ScrollLock", attr: "scrollLockKey" }, { key: "SymbolLock", attr: "symbolLockKey" }, ], }; for (let i = 0; i < modifiers.normal.length; i++) { if (!aKeyEvent[modifiers.normal[i].attr]) { continue; } if (aTIP.getModifierState(modifiers.normal[i].key)) { continue; // already activated. } let event = new KeyboardEvent("", { key: modifiers.normal[i].key }); aTIP.keydown( event, aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT ); modifiers.normal[i].activated = true; } for (let i = 0; i < modifiers.lockable.length; i++) { if (!aKeyEvent[modifiers.lockable[i].attr]) { continue; } if (aTIP.getModifierState(modifiers.lockable[i].key)) { continue; // already activated. } let event = new KeyboardEvent("", { key: modifiers.lockable[i].key }); aTIP.keydown( event, aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT ); aTIP.keyup( event, aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT ); modifiers.lockable[i].activated = true; } return modifiers; } function _emulateToInactivateModifiers(aTIP, aModifiers, aWindow) { if (!aModifiers) { return; } var KeyboardEvent = _getKeyboardEvent(aWindow); for (let i = 0; i < aModifiers.normal.length; i++) { if (!aModifiers.normal[i].activated) { continue; } let event = new KeyboardEvent("", { key: aModifiers.normal[i].key }); aTIP.keyup( event, aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT ); } for (let i = 0; i < aModifiers.lockable.length; i++) { if (!aModifiers.lockable[i].activated) { continue; } if (!aTIP.getModifierState(aModifiers.lockable[i].key)) { continue; // who already inactivated this? } let event = new KeyboardEvent("", { key: aModifiers.lockable[i].key }); aTIP.keydown( event, aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT ); aTIP.keyup( event, aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT ); } } /* eslint-disable complexity */ function _computeKeyCodeFromChar(aChar, aWindow) { if (aChar.length != 1) { return 0; } var KeyEvent = _getKeyboardEvent(aWindow); if (aChar >= "a" && aChar <= "z") { return KeyEvent.DOM_VK_A + aChar.charCodeAt(0) - "a".charCodeAt(0); } if (aChar >= "A" && aChar <= "Z") { return KeyEvent.DOM_VK_A + aChar.charCodeAt(0) - "A".charCodeAt(0); } if (aChar >= "0" && aChar <= "9") { return KeyEvent.DOM_VK_0 + aChar.charCodeAt(0) - "0".charCodeAt(0); } // returns US keyboard layout's keycode switch (aChar) { case "~": case "`": return KeyEvent.DOM_VK_BACK_QUOTE; case "!": return KeyEvent.DOM_VK_1; case "@": return KeyEvent.DOM_VK_2; case "#": return KeyEvent.DOM_VK_3; case "$": return KeyEvent.DOM_VK_4; case "%": return KeyEvent.DOM_VK_5; case "^": return KeyEvent.DOM_VK_6; case "&": return KeyEvent.DOM_VK_7; case "*": return KeyEvent.DOM_VK_8; case "(": return KeyEvent.DOM_VK_9; case ")": return KeyEvent.DOM_VK_0; case "-": case "_": return KeyEvent.DOM_VK_SUBTRACT; case "+": case "=": return KeyEvent.DOM_VK_EQUALS; case "{": case "[": return KeyEvent.DOM_VK_OPEN_BRACKET; case "}": case "]": return KeyEvent.DOM_VK_CLOSE_BRACKET; case "|": case "\\": return KeyEvent.DOM_VK_BACK_SLASH; case ":": case ";": return KeyEvent.DOM_VK_SEMICOLON; case "'": case '"': return KeyEvent.DOM_VK_QUOTE; case "<": case ",": return KeyEvent.DOM_VK_COMMA; case ">": case ".": return KeyEvent.DOM_VK_PERIOD; case "?": case "/": return KeyEvent.DOM_VK_SLASH; case "\n": return KeyEvent.DOM_VK_RETURN; case " ": return KeyEvent.DOM_VK_SPACE; default: return 0; } } /* eslint-enable complexity */