/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ "use strict"; const PropTypes = require("resource://devtools/client/shared/vendor/react-prop-types.js"); const dom = require("resource://devtools/client/shared/vendor/react-dom-factories.js"); const { createSummaryGraphPathStringFunction, SummaryGraphHelper, } = require("resource://devtools/client/inspector/animation/utils/graph-helper.js"); const TimingPath = require("resource://devtools/client/inspector/animation/components/graph/TimingPath.js"); class ComputedTimingPath extends TimingPath { static get propTypes() { return { animation: PropTypes.object.isRequired, durationPerPixel: PropTypes.number.isRequired, keyframes: PropTypes.object.isRequired, offset: PropTypes.number.isRequired, opacity: PropTypes.number.isRequired, simulateAnimation: PropTypes.func.isRequired, totalDuration: PropTypes.number.isRequired, }; } render() { const { animation, durationPerPixel, keyframes, offset, opacity, simulateAnimation, totalDuration, } = this.props; const { state } = animation; const effectTiming = Object.assign({}, state, { iterations: state.iterationCount ? state.iterationCount : Infinity, }); // Create new keyframes for opacity as computed style. // The reason why we use computed value instead of computed timing progress is to // include the easing in keyframes as well. Although the computed timing progress // is not affected by the easing in keyframes at all, computed value reflects that. const frames = keyframes.map(keyframe => { return { opacity: keyframe.offset, offset: keyframe.offset, easing: keyframe.easing, }; }); const simulatedAnimation = simulateAnimation(frames, effectTiming, true); if (!simulatedAnimation) { return null; } const simulatedElement = simulatedAnimation.effect.target; const win = simulatedElement.ownerGlobal; const endTime = simulatedAnimation.effect.getComputedTiming().endTime; // Set the underlying opacity to zero so that if we sample the animation's output // during the delay phase and it is not filling backwards, we get zero. simulatedElement.style.opacity = 0; const getValueFunc = time => { if (time < 0) { return 0; } simulatedAnimation.currentTime = time < endTime ? time : endTime; return win.getComputedStyle(simulatedElement).opacity; }; const toPathStringFunc = createSummaryGraphPathStringFunction( endTime, state.playbackRate ); const helper = new SummaryGraphHelper( state, keyframes, totalDuration, durationPerPixel, getValueFunc, toPathStringFunc ); return dom.g( { className: "animation-computed-timing-path", style: { opacity }, transform: `translate(${offset})`, }, super.renderGraph(state, helper) ); } } module.exports = ComputedTimingPath;