/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_DOM_DOMMATRIX_H_ #define MOZILLA_DOM_DOMMATRIX_H_ #include #include #include "js/RootingAPI.h" #include "mozilla/AlreadyAddRefed.h" #include "mozilla/Assertions.h" #include "mozilla/UniquePtr.h" #include "mozilla/dom/TypedArray.h" #include "mozilla/gfx/Matrix.h" #include "nsCOMPtr.h" #include "nsCycleCollectionParticipant.h" #include "nsISupports.h" #include "nsStringFwd.h" #include "nsWrapperCache.h" class JSObject; class nsIGlobalObject; struct JSContext; struct JSStructuredCloneReader; struct JSStructuredCloneWriter; namespace mozilla { class ErrorResult; namespace dom { class GlobalObject; class DOMMatrix; class DOMPoint; template class Optional; class UTF8StringOrUnrestrictedDoubleSequenceOrDOMMatrixReadOnly; struct DOMPointInit; struct DOMMatrixInit; struct DOMMatrix2DInit; class DOMMatrixReadOnly : public nsWrapperCache { public: explicit DOMMatrixReadOnly(nsISupports* aParent) : mParent(aParent), mMatrix2D(new gfx::MatrixDouble()) {} DOMMatrixReadOnly(nsISupports* aParent, const DOMMatrixReadOnly& other) : mParent(aParent) { if (other.mMatrix2D) { mMatrix2D = MakeUnique(*other.mMatrix2D); } else { mMatrix3D = MakeUnique(*other.mMatrix3D); } } DOMMatrixReadOnly(nsISupports* aParent, const gfx::Matrix4x4& aMatrix) : mParent(aParent) { mMatrix3D = MakeUnique(aMatrix); } DOMMatrixReadOnly(nsISupports* aParent, const gfx::Matrix& aMatrix) : mParent(aParent) { mMatrix2D = MakeUnique(aMatrix); } NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(DOMMatrixReadOnly) NS_DECL_CYCLE_COLLECTION_NATIVE_WRAPPERCACHE_CLASS(DOMMatrixReadOnly) nsISupports* GetParentObject() const { return mParent; } virtual JSObject* WrapObject(JSContext* cx, JS::Handle aGivenProto) override; static already_AddRefed FromMatrix( nsISupports* aParent, const DOMMatrix2DInit& aMatrixInit, ErrorResult& aRv); static already_AddRefed FromMatrix( nsISupports* aParent, const DOMMatrixInit& aMatrixInit, ErrorResult& aRv); static already_AddRefed FromMatrix( const GlobalObject& aGlobal, const DOMMatrixInit& aMatrixInit, ErrorResult& aRv); static already_AddRefed FromFloat32Array( const GlobalObject& aGlobal, const Float32Array& aArray32, ErrorResult& aRv); static already_AddRefed FromFloat64Array( const GlobalObject& aGlobal, const Float64Array& aArray64, ErrorResult& aRv); static already_AddRefed Constructor( const GlobalObject& aGlobal, const Optional& aArg, ErrorResult& aRv); static already_AddRefed ReadStructuredClone( JSContext* aCx, nsIGlobalObject* aGlobal, JSStructuredCloneReader* aReader); // clang-format off #define GetMatrixMember(entry2D, entry3D, default) \ { \ if (mMatrix3D) { \ return mMatrix3D->entry3D; \ } \ return mMatrix2D->entry2D; \ } #define Get3DMatrixMember(entry3D, default) \ { \ if (mMatrix3D) { \ return mMatrix3D->entry3D; \ } \ return default; \ } double A() const GetMatrixMember(_11, _11, 1.0) double B() const GetMatrixMember(_12, _12, 0) double C() const GetMatrixMember(_21, _21, 0) double D() const GetMatrixMember(_22, _22, 1.0) double E() const GetMatrixMember(_31, _41, 0) double F() const GetMatrixMember(_32, _42, 0) double M11() const GetMatrixMember(_11, _11, 1.0) double M12() const GetMatrixMember(_12, _12, 0) double M13() const Get3DMatrixMember(_13, 0) double M14() const Get3DMatrixMember(_14, 0) double M21() const GetMatrixMember(_21, _21, 0) double M22() const GetMatrixMember(_22, _22, 1.0) double M23() const Get3DMatrixMember(_23, 0) double M24() const Get3DMatrixMember(_24, 0) double M31() const Get3DMatrixMember(_31, 0) double M32() const Get3DMatrixMember(_32, 0) double M33() const Get3DMatrixMember(_33, 1.0) double M34() const Get3DMatrixMember(_34, 0) double M41() const GetMatrixMember(_31, _41, 0) double M42() const GetMatrixMember(_32, _42, 0) double M43() const Get3DMatrixMember(_43, 0) double M44() const Get3DMatrixMember(_44, 1.0) #undef GetMatrixMember #undef Get3DMatrixMember // Defined here so we can construct DOMMatrixReadOnly objects. #define Set2DMatrixMember(entry2D, entry3D) \ { \ if (mMatrix3D) { \ mMatrix3D->entry3D = v; \ } else { \ mMatrix2D->entry2D = v; \ } \ } #define Set3DMatrixMember(entry3D, default) \ { \ if (mMatrix3D || (v != default)) { \ Ensure3DMatrix(); \ mMatrix3D->entry3D = v; \ } \ } void SetA(double v) Set2DMatrixMember(_11, _11) void SetB(double v) Set2DMatrixMember(_12, _12) void SetC(double v) Set2DMatrixMember(_21, _21) void SetD(double v) Set2DMatrixMember(_22, _22) void SetE(double v) Set2DMatrixMember(_31, _41) void SetF(double v) Set2DMatrixMember(_32, _42) void SetM11(double v) Set2DMatrixMember(_11, _11) void SetM12(double v) Set2DMatrixMember(_12, _12) void SetM13(double v) Set3DMatrixMember(_13, 0) void SetM14(double v) Set3DMatrixMember(_14, 0) void SetM21(double v) Set2DMatrixMember(_21, _21) void SetM22(double v) Set2DMatrixMember(_22, _22) void SetM23(double v) Set3DMatrixMember(_23, 0) void SetM24(double v) Set3DMatrixMember(_24, 0) void SetM31(double v) Set3DMatrixMember(_31, 0) void SetM32(double v) Set3DMatrixMember(_32, 0) void SetM33(double v) Set3DMatrixMember(_33, 1.0) void SetM34(double v) Set3DMatrixMember(_34, 0) void SetM41(double v) Set2DMatrixMember(_31, _41) void SetM42(double v) Set2DMatrixMember(_32, _42) void SetM43(double v) Set3DMatrixMember(_43, 0) void SetM44(double v) Set3DMatrixMember(_44, 1.0) ; // semi-colon here to get clang-format to align properly from here on #undef Set2DMatrixMember #undef Set3DMatrixMember // clang-format on already_AddRefed Translate(double aTx, double aTy, double aTz = 0) const; already_AddRefed Scale(double aScaleX, const Optional& aScaleY, double aScaleZ, double aOriginX, double aOriginY, double aOriginZ) const; already_AddRefed Scale3d(double aScale, double aOriginX = 0, double aOriginY = 0, double aOriginZ = 0) const; already_AddRefed ScaleNonUniform(double aScaleX, double aScaleY) const; already_AddRefed Rotate(double aRotX, const Optional& aRotY, const Optional& aRotZ) const; already_AddRefed RotateFromVector(double aX, double aY) const; already_AddRefed RotateAxisAngle(double aX, double aY, double aZ, double aAngle) const; already_AddRefed SkewX(double aSx) const; already_AddRefed SkewY(double aSy) const; already_AddRefed Multiply(const DOMMatrixInit& aOther, ErrorResult& aRv) const; already_AddRefed FlipX() const; already_AddRefed FlipY() const; already_AddRefed Inverse() const; bool Is2D() const; bool IsIdentity() const; already_AddRefed TransformPoint(const DOMPointInit& aPoint) const; void ToFloat32Array(JSContext* aCx, JS::MutableHandle aResult, ErrorResult& aRv) const; void ToFloat64Array(JSContext* aCx, JS::MutableHandle aResult, ErrorResult& aRv) const; void Stringify(nsAString& aResult, ErrorResult& aRv); bool WriteStructuredClone(JSContext* aCx, JSStructuredCloneWriter* aWriter) const; const gfx::MatrixDouble* GetInternal2D() const { if (Is2D()) { return mMatrix2D.get(); } return nullptr; } protected: nsCOMPtr mParent; UniquePtr mMatrix2D; UniquePtr mMatrix3D; virtual ~DOMMatrixReadOnly() = default; /** * Sets data from a fully validated and fixed-up matrix init, * where all of its members are properly defined. * The init dictionary's dimension must match the matrix one. */ void SetDataFromMatrix2DInit(const DOMMatrix2DInit& aMatrixInit); void SetDataFromMatrixInit(const DOMMatrixInit& aMatrixInit); DOMMatrixReadOnly* SetMatrixValue(const nsACString&, ErrorResult&); void Ensure3DMatrix(); DOMMatrixReadOnly(nsISupports* aParent, bool is2D) : mParent(aParent) { if (is2D) { mMatrix2D = MakeUnique(); } else { mMatrix3D = MakeUnique(); } } static bool ReadStructuredCloneElements(JSStructuredCloneReader* aReader, DOMMatrixReadOnly* matrix); private: DOMMatrixReadOnly() = delete; DOMMatrixReadOnly(const DOMMatrixReadOnly&) = delete; DOMMatrixReadOnly& operator=(const DOMMatrixReadOnly&) = delete; }; class DOMMatrix : public DOMMatrixReadOnly { public: explicit DOMMatrix(nsISupports* aParent) : DOMMatrixReadOnly(aParent) {} DOMMatrix(nsISupports* aParent, const DOMMatrixReadOnly& other) : DOMMatrixReadOnly(aParent, other) {} DOMMatrix(nsISupports* aParent, const gfx::Matrix4x4& aMatrix) : DOMMatrixReadOnly(aParent, aMatrix) {} DOMMatrix(nsISupports* aParent, const gfx::Matrix& aMatrix) : DOMMatrixReadOnly(aParent, aMatrix) {} static already_AddRefed FromMatrix( nsISupports* aParent, const DOMMatrixInit& aMatrixInit, ErrorResult& aRv); static already_AddRefed FromMatrix( const GlobalObject& aGlobal, const DOMMatrixInit& aMatrixInit, ErrorResult& aRv); static already_AddRefed FromFloat32Array( const GlobalObject& aGlobal, const Float32Array& aArray32, ErrorResult& aRv); static already_AddRefed FromFloat64Array( const GlobalObject& aGlobal, const Float64Array& aArray64, ErrorResult& aRv); static already_AddRefed Constructor( const GlobalObject& aGlobal, const Optional& aArg, ErrorResult& aRv); static already_AddRefed ReadStructuredClone( JSContext* aCx, nsIGlobalObject* aGlobal, JSStructuredCloneReader* aReader); virtual JSObject* WrapObject(JSContext* aCx, JS::Handle aGivenProto) override; DOMMatrix* MultiplySelf(const DOMMatrixInit& aOther, ErrorResult& aRv); DOMMatrix* PreMultiplySelf(const DOMMatrixInit& aOther, ErrorResult& aRv); DOMMatrix* TranslateSelf(double aTx, double aTy, double aTz = 0); DOMMatrix* ScaleSelf(double aScaleX, const Optional& aScaleY, double aScaleZ, double aOriginX, double aOriginY, double aOriginZ); DOMMatrix* Scale3dSelf(double aScale, double aOriginX = 0, double aOriginY = 0, double aOriginZ = 0); DOMMatrix* RotateSelf(double aRotX, const Optional& aRotY, const Optional& aRotZ); DOMMatrix* RotateFromVectorSelf(double aX, double aY); DOMMatrix* RotateAxisAngleSelf(double aX, double aY, double aZ, double aAngle); DOMMatrix* SkewXSelf(double aSx); DOMMatrix* SkewYSelf(double aSy); DOMMatrix* InvertSelf(); DOMMatrix* SetMatrixValue(const nsACString&, ErrorResult&); virtual ~DOMMatrix() = default; private: DOMMatrix(nsISupports* aParent, bool is2D) : DOMMatrixReadOnly(aParent, is2D) {} }; } // namespace dom } // namespace mozilla #endif /*MOZILLA_DOM_DOMMATRIX_H_*/