/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef DOM_BASE_JSEXECUTIONCONTEXT_H_ #define DOM_BASE_JSEXECUTIONCONTEXT_H_ #include "js/GCVector.h" #include "js/OffThreadScriptCompilation.h" #include "js/TypeDecls.h" #include "js/Value.h" #include "js/experimental/JSStencil.h" #include "jsapi.h" #include "mozilla/Assertions.h" #include "mozilla/Attributes.h" #include "mozilla/ProfilerLabels.h" #include "mozilla/Vector.h" #include "nsStringFwd.h" #include "nscore.h" class nsIScriptContext; class nsIScriptElement; class nsIScriptGlobalObject; class nsXBLPrototypeBinding; namespace mozilla { union Utf8Unit; namespace dom { class MOZ_STACK_CLASS JSExecutionContext final { // Register stack annotations for the Gecko profiler. mozilla::AutoProfilerLabel mAutoProfilerLabel; JSContext* mCx; // Handles switching to our global's realm. JSAutoRealm mRealm; // Set to a valid handle if a return value is expected. JS::Rooted mRetValue; // The compiled script. JS::Rooted mScript; // The compilation options applied throughout JS::CompileOptions& mCompileOptions; // Debug Metadata: Values managed for the benefit of the debugger when // inspecting code. // // For more details see CompilationAndEvaluation.h, and the comments on // UpdateDebugMetadata JS::Rooted mDebuggerPrivateValue; JS::Rooted mDebuggerIntroductionScript; // returned value forwarded when we have to interupt the execution eagerly // with mSkip. nsresult mRv; // Used to skip upcoming phases in case of a failure. In such case the // result is carried by mRv. bool mSkip; // Should the result be serialized before being returned. bool mCoerceToString; // Encode the bytecode before it is being executed. bool mEncodeBytecode; #ifdef DEBUG // Should we set the return value. bool mWantsReturnValue; bool mScriptUsed; #endif private: // Compile a script contained in a SourceText. template nsresult InternalCompile(JS::SourceText& aSrcBuf); // Instantiate (on main-thread) a JS::Stencil generated by off-thread or // main-thread parsing or decoding. nsresult InstantiateStencil(RefPtr&& aStencil, JS::InstantiationStorage* aStorage = nullptr); public: // Enter compartment in which the code would be executed. The JSContext // must come from an AutoEntryScript. // // The JS engine can associate metadata for the debugger with scripts at // compile time. The optional last arguments here cover that metadata. JSExecutionContext( JSContext* aCx, JS::Handle aGlobal, JS::CompileOptions& aCompileOptions, JS::Handle aDebuggerPrivateValue = JS::UndefinedHandleValue, JS::Handle aDebuggerIntroductionScript = nullptr); JSExecutionContext(const JSExecutionContext&) = delete; JSExecutionContext(JSExecutionContext&&) = delete; ~JSExecutionContext() { // This flag is reset when the returned value is extracted. MOZ_ASSERT_IF(!mSkip, !mWantsReturnValue); // If encoding was started we expect the script to have been // used when ending the encoding. MOZ_ASSERT_IF(mEncodeBytecode && mScript && mRv == NS_OK, mScriptUsed); } // The returned value would be converted to a string if the // |aCoerceToString| is flag set. JSExecutionContext& SetCoerceToString(bool aCoerceToString) { mCoerceToString = aCoerceToString; return *this; } // When set, this flag records and encodes the bytecode as soon as it is // being compiled, and before it is being executed. The bytecode can then be // requested by using |JS::FinishIncrementalEncoding| with the mutable // handle |aScript| argument of |CompileAndExec| or |JoinAndExec|. JSExecutionContext& SetEncodeBytecode(bool aEncodeBytecode) { mEncodeBytecode = aEncodeBytecode; return *this; } // After getting a notification that an off-thread compile/decode finished, // this function will take the result of the parser and move it to the main // thread. [[nodiscard]] nsresult JoinOffThread(JS::OffThreadToken** aOffThreadToken); // Compile a script contained in a SourceText. nsresult Compile(JS::SourceText& aSrcBuf); nsresult Compile(JS::SourceText& aSrcBuf); // Compile a script contained in a string. nsresult Compile(const nsAString& aScript); // Decode a script contained in a buffer. nsresult Decode(mozilla::Vector& aBytecodeBuf, size_t aBytecodeIndex); // Get a successfully compiled script. JSScript* GetScript(); // Get the compiled script if present, or nullptr. JSScript* MaybeGetScript(); // Execute the compiled script and ignore the return value. [[nodiscard]] nsresult ExecScript(); // Execute the compiled script a get the return value. // // Copy the returned value into the mutable handle argument. In case of a // evaluation failure either during the execution or the conversion of the // result to a string, the nsresult is be set to the corresponding result // code and the mutable handle argument remains unchanged. // // The value returned in the mutable handle argument is part of the // compartment given as argument to the JSExecutionContext constructor. If the // caller is in a different compartment, then the out-param value should be // wrapped by calling |JS_WrapValue|. [[nodiscard]] nsresult ExecScript(JS::MutableHandle aRetValue); }; } // namespace dom } // namespace mozilla #endif /* DOM_BASE_JSEXECUTIONCONTEXT_H_ */