/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef TEX_UNPACK_BLOB_H_ #define TEX_UNPACK_BLOB_H_ #include "GLContextTypes.h" #include "mozilla/RefPtr.h" #include "WebGLStrongTypes.h" #include "WebGLTypes.h" #include namespace mozilla { class UniqueBuffer; class WebGLContext; class WebGLTexture; namespace dom { class Element; class HTMLCanvasElement; class HTMLVideoElement; } // namespace dom namespace gfx { class DataSourceSurface; } // namespace gfx namespace layers { class Image; class ImageContainer; } // namespace layers bool IsTarget3D(TexImageTarget target); namespace webgl { struct PackingInfo; struct DriverUnpackInfo; Maybe BlitPreventReason(int32_t level, const ivec3& offset, const webgl::PackingInfo&, const TexUnpackBlobDesc&); class TexUnpackBlob { public: const TexUnpackBlobDesc& mDesc; bool mNeedsExactUpload = true; static std::unique_ptr Create(const TexUnpackBlobDesc&); protected: explicit TexUnpackBlob(const TexUnpackBlobDesc& desc) : mDesc(desc) { MOZ_ASSERT_IF(!IsTarget3D(mDesc.imageTarget), mDesc.size.z == 1); } public: virtual ~TexUnpackBlob() = default; protected: bool ConvertIfNeeded(const WebGLContext*, const uint32_t rowLength, const uint32_t rowCount, WebGLTexelFormat srcFormat, const uint8_t* const srcBegin, const ptrdiff_t srcStride, WebGLTexelFormat dstFormat, const ptrdiff_t dstStride, const uint8_t** const out_begin, UniqueBuffer* const out_anchoredBuffer) const; public: virtual bool HasData() const { return true; } virtual bool Validate(const WebGLContext*, const webgl::PackingInfo& pi) = 0; // Returns false when we've generated a WebGL error. // Returns true but with a non-zero *out_error if we still need to generate a // WebGL error. virtual bool TexOrSubImage(bool isSubImage, bool needsRespec, WebGLTexture* tex, GLint level, const webgl::DriverUnpackInfo* dui, GLint xOffset, GLint yOffset, GLint zOffset, const webgl::PackingInfo& pi, GLenum* const out_error) const = 0; }; class TexUnpackBytes final : public TexUnpackBlob { public: explicit TexUnpackBytes(const TexUnpackBlobDesc& desc) : TexUnpackBlob(desc) { MOZ_ASSERT(mDesc.srcAlphaType == gfxAlphaType::NonPremult); } virtual bool HasData() const override { return mDesc.pboOffset || mDesc.cpuData; } virtual bool Validate(const WebGLContext*, const webgl::PackingInfo& pi) override; virtual bool TexOrSubImage(bool isSubImage, bool needsRespec, WebGLTexture* tex, GLint level, const webgl::DriverUnpackInfo* dui, GLint xOffset, GLint yOffset, GLint zOffset, const webgl::PackingInfo& pi, GLenum* const out_error) const override; }; class TexUnpackImage final : public TexUnpackBlob { public: explicit TexUnpackImage(const TexUnpackBlobDesc& desc) : TexUnpackBlob(desc) {} ~TexUnpackImage(); // Prevent needing to define layers::Image in the header. virtual bool Validate(const WebGLContext*, const webgl::PackingInfo& pi) override; virtual bool TexOrSubImage(bool isSubImage, bool needsRespec, WebGLTexture* tex, GLint level, const webgl::DriverUnpackInfo* dui, GLint xOffset, GLint yOffset, GLint zOffset, const webgl::PackingInfo& dstPI, GLenum* const out_error) const override; }; class TexUnpackSurface final : public TexUnpackBlob { public: explicit TexUnpackSurface(const TexUnpackBlobDesc& desc) : TexUnpackBlob(desc) {} ~TexUnpackSurface(); virtual bool Validate(const WebGLContext*, const webgl::PackingInfo& pi) override; virtual bool TexOrSubImage(bool isSubImage, bool needsRespec, WebGLTexture* tex, GLint level, const webgl::DriverUnpackInfo* dui, GLint xOffset, GLint yOffset, GLint zOffset, const webgl::PackingInfo& dstPI, GLenum* const out_error) const override; }; } // namespace webgl } // namespace mozilla #endif // TEX_UNPACK_BLOB_H_