/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGL_CONTEXT_LOSS_HANDLER_H_ #define WEBGL_CONTEXT_LOSS_HANDLER_H_ #include "mozilla/Atomics.h" #include "mozilla/WeakPtr.h" #include "mozilla/RefPtr.h" #include "nsThreadUtils.h" namespace mozilla { class WebGLContext; class WebGLContextLossHandler final : public SupportsWeakPtr { RefPtr mRunnable; Atomic mTimerIsScheduled; public: explicit WebGLContextLossHandler(WebGLContext* webgl); ~WebGLContextLossHandler(); void RunTimer(); // Allow future queueing of context loss timer. void ClearTimer(); }; } // namespace mozilla #endif // WEBGL_CONTEXT_LOSS_HANDLER_H_