/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGL_RENDERBUFFER_H_ #define WEBGL_RENDERBUFFER_H_ #include "CacheInvalidator.h" #include "WebGLObjectModel.h" #include "WebGLStrongTypes.h" #include "WebGLTexture.h" namespace mozilla { namespace webgl { struct FormatUsageInfo; } class WebGLRenderbuffer final : public WebGLContextBoundObject, public WebGLRectangleObject, public CacheInvalidator { friend class WebGLFramebuffer; friend class WebGLFBAttachPoint; MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(WebGLRenderbuffer, override) public: const GLuint mPrimaryRB; protected: const bool mEmulatePackedDepthStencil; GLuint mSecondaryRB; webgl::ImageInfo mImageInfo; public: explicit WebGLRenderbuffer(WebGLContext* webgl); const auto& ImageInfo() const { return mImageInfo; } void RenderbufferStorage(uint32_t samples, GLenum internalFormat, uint32_t width, uint32_t height); // Only handles a subset of `pname`s. GLint GetRenderbufferParameter(RBParam pname) const; auto MemoryUsage() const { return mImageInfo.MemoryUsage(); } protected: ~WebGLRenderbuffer() override; void DoFramebufferRenderbuffer(GLenum attachment) const; GLenum DoRenderbufferStorage(uint32_t samples, const webgl::FormatUsageInfo* format, uint32_t width, uint32_t height); }; } // namespace mozilla #endif // WEBGL_RENDERBUFFER_H_