/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_EventStateManager_h_ #define mozilla_EventStateManager_h_ #include "mozilla/EventForwards.h" #include "nsIObserver.h" #include "nsWeakReference.h" #include "nsCOMPtr.h" #include "nsCOMArray.h" #include "nsCycleCollectionParticipant.h" #include "nsRefPtrHashtable.h" #include "mozilla/Attributes.h" #include "mozilla/TimeStamp.h" #include "mozilla/layers/APZPublicUtils.h" #include "mozilla/dom/Record.h" #include "Units.h" #include "WheelHandlingHelper.h" // for WheelDeltaAdjustmentStrategy class nsFrameLoader; class nsIContent; class nsICookieJarSettings; class nsIDocShell; class nsIDocShellTreeItem; class nsIFrame; class imgIContainer; class nsIContentViewer; class nsIScrollableFrame; class nsITimer; class nsPresContext; namespace mozilla { class EditorBase; class EnterLeaveDispatcher; class IMEContentObserver; class ScrollbarsForWheel; class TextControlElement; class WheelTransaction; namespace dom { class DataTransfer; class Document; class Element; class Selection; class BrowserParent; class RemoteDragStartData; } // namespace dom class OverOutElementsWrapper final : public nsISupports { ~OverOutElementsWrapper(); public: OverOutElementsWrapper(); NS_DECL_CYCLE_COLLECTING_ISUPPORTS NS_DECL_CYCLE_COLLECTION_CLASS(OverOutElementsWrapper) WeakFrame mLastOverFrame; nsCOMPtr mLastOverElement; // The last element on which we fired a over event, or null if // the last over event we fired has finished processing. nsCOMPtr mFirstOverEventElement; // The last element on which we fired a out event, or null if // the last out event we fired has finished processing. nsCOMPtr mFirstOutEventElement; }; class EventStateManager : public nsSupportsWeakReference, public nsIObserver { friend class mozilla::EnterLeaveDispatcher; friend class mozilla::ScrollbarsForWheel; friend class mozilla::WheelTransaction; using ElementState = dom::ElementState; virtual ~EventStateManager(); public: EventStateManager(); NS_DECL_CYCLE_COLLECTING_ISUPPORTS NS_DECL_NSIOBSERVER nsresult Init(); nsresult Shutdown(); /* The PreHandleEvent method is called before event dispatch to either * the DOM or frames. Any processing which must not be prevented or * cancelled should occur here. Any processing which is intended to * be conditional based on either DOM or frame processing should occur in * PostHandleEvent. Any centralized event processing which must occur before * DOM or frame event handling should occur here as well. * * aOverrideClickTarget can be used to indicate which element should be * used as the *up target when deciding whether to send click event. * This is used when releasing pointer capture. Otherwise null. */ MOZ_CAN_RUN_SCRIPT nsresult PreHandleEvent(nsPresContext* aPresContext, WidgetEvent* aEvent, nsIFrame* aTargetFrame, nsIContent* aTargetContent, nsEventStatus* aStatus, nsIContent* aOverrideClickTarget); /* The PostHandleEvent method should contain all system processing which * should occur conditionally based on DOM or frame processing. It should * also contain any centralized event processing which must occur after * DOM and frame processing. */ MOZ_CAN_RUN_SCRIPT nsresult PostHandleEvent(nsPresContext* aPresContext, WidgetEvent* aEvent, nsIFrame* aTargetFrame, nsEventStatus* aStatus, nsIContent* aOverrideClickTarget); MOZ_CAN_RUN_SCRIPT void PostHandleKeyboardEvent( WidgetKeyboardEvent* aKeyboardEvent, nsIFrame* aTargetFrame, nsEventStatus& aStatus); /** * DispatchLegacyMouseScrollEvents() dispatches eLegacyMouseLineOrPageScroll * event and eLegacyMousePixelScroll event for compatibility with old Gecko. */ MOZ_CAN_RUN_SCRIPT_BOUNDARY void DispatchLegacyMouseScrollEvents( nsIFrame* aTargetFrame, WidgetWheelEvent* aEvent, nsEventStatus* aStatus); MOZ_CAN_RUN_SCRIPT_BOUNDARY void NotifyDestroyPresContext( nsPresContext* aPresContext); void ResetHoverState(); void SetPresContext(nsPresContext* aPresContext); void ClearFrameRefs(nsIFrame* aFrame); nsIFrame* GetEventTarget(); already_AddRefed GetEventTargetContent(WidgetEvent* aEvent); // We manage 4 states here: ACTIVE, HOVER, DRAGOVER, URLTARGET static bool ManagesState(ElementState aState) { return aState == ElementState::ACTIVE || aState == ElementState::HOVER || aState == ElementState::DRAGOVER || aState == ElementState::URLTARGET; } /** * Notify that the given ElementState::* bit has changed for this content. * @param aContent Content which has changed states * @param aState Corresponding state flags such as ElementState::FOCUS * @return Whether the content was able to change all states. Returns false * if a resulting DOM event causes the content node passed in * to not change states. Note, the frame for the content may * change as a result of the content state change, because of * frame reconstructions that may occur, but this does not * affect the return value. */ bool SetContentState(nsIContent* aContent, ElementState aState); nsIContent* GetActiveContent() const { return mActiveContent; } void NativeAnonymousContentRemoved(nsIContent* aAnonContent); MOZ_CAN_RUN_SCRIPT_BOUNDARY void ContentRemoved(dom::Document* aDocument, nsIContent* aContent); /** * Called when a native anonymous
element which is root element of * text editor will be removed. */ void TextControlRootWillBeRemoved(TextControlElement& aTextControlElement); /** * Called when a native anonymous
element which is root element of * text editor is created. */ void TextControlRootAdded(dom::Element& aAnonymousDivElement, TextControlElement& aTextControlElement); bool EventStatusOK(WidgetGUIEvent* aEvent); /** * EventStateManager stores IMEContentObserver while it's observing contents. * Following mehtods are called by IMEContentObserver when it starts to * observe or stops observing the content. */ void OnStartToObserveContent(IMEContentObserver* aIMEContentObserver); void OnStopObservingContent(IMEContentObserver* aIMEContentObserver); /** * TryToFlushPendingNotificationsToIME() suggests flushing pending * notifications to IME to IMEContentObserver. * Doesn't do anything in child processes where flushing happens * asynchronously. */ void TryToFlushPendingNotificationsToIME(); static bool IsKeyboardEventUserActivity(WidgetEvent* aEvent); /** * Register accesskey on the given element. When accesskey is activated then * the element will be notified via Element::PerformAccesskey() method. * * @param aElement the given element * @param aKey accesskey */ void RegisterAccessKey(dom::Element* aElement, uint32_t aKey); /** * Unregister accesskey for the given element. * * @param aElement the given element * @param aKey accesskey */ void UnregisterAccessKey(dom::Element* aElement, uint32_t aKey); /** * Get accesskey registered on the given element or 0 if there is none. * * @param aElement the given element (must not be null) * @return registered accesskey */ uint32_t GetRegisteredAccessKey(dom::Element* aContent); static void GetAccessKeyLabelPrefix(dom::Element* aElement, nsAString& aPrefix); /** * HandleAccessKey() looks for access keys which matches with aEvent and * execute when it matches with a chrome access key or some content access * keys. * If the event may match chrome access keys, this handles the access key * synchronously (if there are nested ESMs, their HandleAccessKey() are * also called recursively). * If the event may match content access keys and focused target is a remote * process, this does nothing for the content because when this is called, * it should already have been handled in the remote process. * If the event may match content access keys and focused target is not in * remote process but there are some remote children, this will post * HandleAccessKey messages to all remote children. * * @return true if there is accesskey which aEvent and * aAccessCharCodes match with. Otherwise, false. * I.e., when this returns true, a target is executed * or focused. * Note that even if this returns false, a target in * remote process may be executed or focused * asynchronously. */ bool HandleAccessKey(WidgetKeyboardEvent* aEvent, nsPresContext* aPresContext, nsTArray& aAccessCharCodes) { return WalkESMTreeToHandleAccessKey(aEvent, aPresContext, aAccessCharCodes, nullptr, eAccessKeyProcessingNormal, true); } /** * CheckIfEventMatchesAccessKey() looks for access key which matches with * aEvent in the process but won't execute it. * * @return true if there is accesskey which aEvent matches with * in this process. Otherwise, false. */ bool CheckIfEventMatchesAccessKey(WidgetKeyboardEvent* aEvent, nsPresContext* aPresContext); nsresult SetCursor(StyleCursorKind, imgIContainer*, const ImageResolution&, const Maybe& aHotspot, nsIWidget* aWidget, bool aLockCursor); /** * Checks if the current mouse over element matches the given * Element (which has a remote frame), and if so, notifies * the BrowserParent of the mouse enter. * Called when we reconstruct the BrowserParent and need to * recompute state on the new object. */ void RecomputeMouseEnterStateForRemoteFrame(dom::Element& aElement); nsPresContext* GetPresContext() { return mPresContext; } NS_DECL_CYCLE_COLLECTION_CLASS_AMBIGUOUS(EventStateManager, nsIObserver) static dom::Document* sMouseOverDocument; static EventStateManager* GetActiveEventStateManager() { return sActiveESM; } // Sets aNewESM to be the active event state manager, and // if aContent is non-null, marks the object as active. static void SetActiveManager(EventStateManager* aNewESM, nsIContent* aContent); static bool IsRemoteTarget(nsIContent* target); static bool IsTopLevelRemoteTarget(nsIContent* aTarget); // Returns the kind of APZ action the given WidgetWheelEvent will perform. static Maybe APZWheelActionFor( const WidgetWheelEvent* aEvent); // For some kinds of scrollings, the delta values of WidgetWheelEvent are // possbile to be adjusted. This function is used to detect such scrollings // and returns a wheel delta adjustment strategy to use, which is corresponded // to the kind of the scrolling. // It returns WheelDeltaAdjustmentStrategy::eAutoDir if the current default // action is auto-dir scrolling which honours the scrolling target(The // comments in WheelDeltaAdjustmentStrategy describes the concept in detail). // It returns WheelDeltaAdjustmentStrategy::eAutoDirWithRootHonour if the // current action is auto-dir scrolling which honours the root element in the // document where the scrolling target is(The comments in // WheelDeltaAdjustmentStrategy describes the concept in detail). // It returns WheelDeltaAdjustmentStrategy::eHorizontalize if the current // default action is horizontalized scrolling. // It returns WheelDeltaAdjustmentStrategy::eNone to mean no delta adjustment // strategy should be used if the scrolling is just a tranditional scrolling // whose delta values are never possible to be adjusted. static WheelDeltaAdjustmentStrategy GetWheelDeltaAdjustmentStrategy( const WidgetWheelEvent& aEvent); // Returns user-set multipliers for a wheel event. static void GetUserPrefsForWheelEvent(const WidgetWheelEvent* aEvent, double* aOutMultiplierX, double* aOutMultiplierY); // Holds the point in screen coords that a mouse event was dispatched to, // before we went into pointer lock mode. This is constantly updated while // the pointer is not locked, but we don't update it while the pointer is // locked. This is used by dom::Event::GetScreenCoords() to make mouse // events' screen coord appear frozen at the last mouse position while // the pointer is locked. static CSSIntPoint sLastScreenPoint; // Holds the point in client coords of the last mouse event. Used by // dom::Event::GetClientCoords() to make mouse events' client coords appear // frozen at the last mouse position while the pointer is locked. static CSSIntPoint sLastClientPoint; /** * If the absolute values of mMultiplierX and/or mMultiplierY are equal or * larger than this value, the computed scroll amount isn't rounded down to * the page width or height. */ static constexpr double MIN_MULTIPLIER_VALUE_ALLOWING_OVER_ONE_PAGE_SCROLL = 1000.0; /** * HandleMiddleClickPaste() handles middle mouse button event as pasting * clipboard text. Note that if aEditorBase is nullptr, this only * dispatches ePaste event because it's necessary for some web apps which * want to implement their own editor and supports middle click paste. * * @param aPresShell The PresShell for the ESM. This lifetime * should be guaranteed by the caller. * @param aMouseEvent The eMouseClick event which caused the * paste. * @param aStatus The event status of aMouseEvent. * @param aEditorBase EditorBase which may be pasted the * clipboard text by the middle click. * If there is no editor for aMouseEvent, * set nullptr. */ MOZ_CAN_RUN_SCRIPT nsresult HandleMiddleClickPaste(PresShell* aPresShell, WidgetMouseEvent* aMouseEvent, nsEventStatus* aStatus, EditorBase* aEditorBase); static void ConsumeInteractionData( dom::Record& aInteractions); // Stop tracking a possible drag. If aClearInChildProcesses is true, send // a notification to any child processes that are in the drag service that // tried to start a drag. void StopTrackingDragGesture(bool aClearInChildProcesses); protected: /* * If aTargetFrame's widget has a cached cursor value, resets the cursor * such that the next call to SetCursor on the widget will force an update * of the native cursor. For use in getting puppet widget to update its * cursor between mouse exit / enter transitions. This call basically wraps * nsIWidget ClearCachedCursor. */ void ClearCachedWidgetCursor(nsIFrame* aTargetFrame); void UpdateCursor(nsPresContext* aPresContext, WidgetEvent* aEvent, nsIFrame* aTargetFrame, nsEventStatus* aStatus); /** * Turn a GUI mouse/pointer event into a mouse/pointer event targeted at the * specified content. This returns the primary frame for the content (or null * if it goes away during the event). */ MOZ_CAN_RUN_SCRIPT nsIFrame* DispatchMouseOrPointerEvent( WidgetMouseEvent* aMouseEvent, EventMessage aMessage, nsIContent* aTargetContent, nsIContent* aRelatedContent); /** * Synthesize DOM pointerover and pointerout events */ void GeneratePointerEnterExit(EventMessage aMessage, WidgetMouseEvent* aEvent); /** * Synthesize DOM and frame mouseover and mouseout events from this * MOUSE_MOVE or MOUSE_EXIT event. */ void GenerateMouseEnterExit(WidgetMouseEvent* aMouseEvent); /** * Tell this ESM and ESMs in parent documents that the mouse is * over some content in this document. */ MOZ_CAN_RUN_SCRIPT_BOUNDARY void NotifyMouseOver( WidgetMouseEvent* aMouseEvent, nsIContent* aContent); /** * Tell this ESM and ESMs in affected child documents that the mouse * has exited this document's currently hovered content. * TODO: Convert this to MOZ_CAN_RUN_SCRIPT (bug 1415230) * * @param aMouseEvent the event that triggered the mouseout * @param aMovingInto the content node we've moved into. This is used to set * the relatedTarget for mouseout events. Also, if it's non-null * NotifyMouseOut will NOT change the current hover content to null; * in that case the caller is responsible for updating hover state. */ MOZ_CAN_RUN_SCRIPT_BOUNDARY void NotifyMouseOut(WidgetMouseEvent* aMouseEvent, nsIContent* aMovingInto); MOZ_CAN_RUN_SCRIPT void GenerateDragDropEnterExit( nsPresContext* aPresContext, WidgetDragEvent* aDragEvent); /** * Return mMouseEnterLeaveHelper or relevant mPointersEnterLeaveHelper * elements wrapper. If mPointersEnterLeaveHelper does not contain wrapper for * pointerId it create new one */ OverOutElementsWrapper* GetWrapperByEventID(WidgetMouseEvent* aMouseEvent); /** * Fire the dragenter and dragexit/dragleave events when the mouse moves to a * new target. * * @param aRelatedTarget relatedTarget to set for the event * @param aTargetContent target to set for the event * @param aTargetFrame target frame for the event */ MOZ_CAN_RUN_SCRIPT void FireDragEnterOrExit(nsPresContext* aPresContext, WidgetDragEvent* aDragEvent, EventMessage aMessage, nsIContent* aRelatedTarget, nsIContent* aTargetContent, AutoWeakFrame& aTargetFrame); /** * Update the initial drag session data transfer with any changes that occur * on cloned data transfer objects used for events. */ void UpdateDragDataTransfer(WidgetDragEvent* dragEvent); /** * InitAndDispatchClickEvent() dispatches a click event. * * @param aMouseUpEvent eMouseUp event which causes the click event. * EventCausesClickEvents() must return true * if this event is set to it. * @param aStatus Returns the result of click event. * If the status indicates consumed, the * value won't be overwritten with * nsEventStatus_eIgnore. * @param aMessage Should be eMouseClick, eMouseDoubleClick or * eMouseAuxClick. * @param aPresShell The PresShell. * @param aMouseUpContent The event target of aMouseUpEvent. * @param aCurrentTarget Current target of the caller. * @param aNoContentDispatch true if the event shouldn't be exposed to * web contents (although will be fired on * document and window). * @param aOverrideClickTarget Preferred click event target. If this is * not nullptr, aMouseUpContent and * aCurrentTarget are ignored. */ MOZ_CAN_RUN_SCRIPT static nsresult InitAndDispatchClickEvent( WidgetMouseEvent* aMouseUpEvent, nsEventStatus* aStatus, EventMessage aMessage, PresShell* aPresShell, nsIContent* aMouseUpContent, AutoWeakFrame aCurrentTarget, bool aNoContentDispatch, nsIContent* aOverrideClickTarget); nsresult SetClickCount(WidgetMouseEvent* aEvent, nsEventStatus* aStatus, nsIContent* aOverrideClickTarget = nullptr); /** * EventCausesClickEvents() returns true when aMouseEvent is an eMouseUp * event and it should cause eMouseClick, eMouseDoubleClick and/or * eMouseAuxClick events. Note that this method assumes that * aMouseEvent.mClickCount has already been initialized with SetClickCount(). */ static bool EventCausesClickEvents(const WidgetMouseEvent& aMouseEvent); /** * PostHandleMouseUp() handles default actions of eMouseUp event. * * @param aMouseUpEvent eMouseUp event which causes the click event. * EventCausesClickEvents() must return true * if this event is set to it. * @param aStatus Returns the result of event status. * If one of dispatching event is consumed or * this does something as default action, * returns nsEventStatus_eConsumeNoDefault. * @param aOverrideClickTarget Preferred click event target. If nullptr, * aMouseUpEvent target and current target * are used. */ MOZ_CAN_RUN_SCRIPT nsresult PostHandleMouseUp(WidgetMouseEvent* aMouseUpEvent, nsEventStatus* aStatus, nsIContent* aOverrideClickTarget); /** * DispatchClickEvents() dispatches eMouseClick, eMouseDoubleClick and * eMouseAuxClick events for aMouseUpEvent. aMouseUpEvent should cause * click event. * * @param aPresShell The PresShell. * @param aMouseUpEvent eMouseUp event which causes the click event. * EventCausesClickEvents() must return true * if this event is set to it. * @param aStatus Returns the result of event status. * If one of dispatching click event is * consumed, returns * nsEventStatus_eConsumeNoDefault. * @param aMouseUpContent The event target of aMouseUpEvent. * @param aOverrideClickTarget Preferred click event target. If this is * not nullptr, aMouseUpContent and * current target frame of the ESM are ignored. */ MOZ_CAN_RUN_SCRIPT nsresult DispatchClickEvents(PresShell* aPresShell, WidgetMouseEvent* aMouseUpEvent, nsEventStatus* aStatus, nsIContent* aMouseUpContent, nsIContent* aOverrideClickTarget); void EnsureDocument(nsPresContext* aPresContext); MOZ_CAN_RUN_SCRIPT_BOUNDARY void FlushLayout(nsPresContext* aPresContext); /** * The phases of WalkESMTreeToHandleAccessKey processing. See below. */ enum ProcessingAccessKeyState { eAccessKeyProcessingNormal = 0, eAccessKeyProcessingUp, eAccessKeyProcessingDown }; /** * Walk EMS to look for access key and execute found access key when aExecute * is true. * If there is registered element for the accesskey given by the key event * and modifier mask then call element.PerformAccesskey(), otherwise call * WalkESMTreeToHandleAccessKey() recursively, on descendant docshells first, * then on the ancestor (with |aBubbledFrom| set to the docshell associated * with |this|), until something matches. * * @param aEvent the keyboard event triggering the acccess key * @param aPresContext the presentation context * @param aAccessCharCodes list of charcode candidates * @param aBubbledFrom is used by an ancestor to avoid calling * WalkESMTreeToHandleAccessKey() on the child the call originally * came from, i.e. this is the child that recursively called us in * its Up phase. The initial caller passes |nullptr| here. This is to * avoid an infinite loop. * @param aAccessKeyState Normal, Down or Up processing phase (see enums * above). The initial event receiver uses 'normal', then 'down' when * processing children and Up when recursively calling its ancestor. * @param aExecute is true, execute an accesskey if it's found. Otherwise, * found accesskey won't be executed. * * @return true if there is a target which aEvent and * aAccessCharCodes match with in this process. * Otherwise, false. I.e., when this returns true and * aExecute is true, a target is executed or focused. * Note that even if this returns false, a target in * remote process may be executed or focused * asynchronously. */ bool WalkESMTreeToHandleAccessKey(WidgetKeyboardEvent* aEvent, nsPresContext* aPresContext, nsTArray& aAccessCharCodes, nsIDocShellTreeItem* aBubbledFrom, ProcessingAccessKeyState aAccessKeyState, bool aExecute); /** * Look for access key and execute found access key if aExecute is true in * the instance. * * @return true if there is a target which matches with * aAccessCharCodes and aIsTrustedEvent. Otherwise, * false. I.e., when this returns true and aExecute * is true, a target is executed or focused. */ MOZ_CAN_RUN_SCRIPT_BOUNDARY bool LookForAccessKeyAndExecute( nsTArray& aAccessCharCodes, bool aIsTrustedEvent, bool aIsRepeat, bool aExecute); //--------------------------------------------- // DocShell Focus Traversal Methods //--------------------------------------------- dom::Element* GetFocusedElement(); bool IsShellVisible(nsIDocShell* aShell); // These functions are for mousewheel and pixel scrolling class WheelPrefs { public: static WheelPrefs* GetInstance(); static void Shutdown(); /** * ApplyUserPrefsToDelta() overrides the wheel event's delta values with * user prefs. */ void ApplyUserPrefsToDelta(WidgetWheelEvent* aEvent); /** * Returns whether or not ApplyUserPrefsToDelta() would change the delta * values of an event. */ void GetUserPrefsForEvent(const WidgetWheelEvent* aEvent, double* aOutMultiplierX, double* aOutMultiplierY); /** * If ApplyUserPrefsToDelta() changed the delta values with customized * prefs, the overflowDelta values would be inflated. * CancelApplyingUserPrefsFromOverflowDelta() cancels the inflation. */ void CancelApplyingUserPrefsFromOverflowDelta(WidgetWheelEvent* aEvent); /** * Computes the default action for the aEvent with the prefs. */ enum Action : uint8_t { ACTION_NONE = 0, ACTION_SCROLL, ACTION_HISTORY, ACTION_ZOOM, // Horizontalized scrolling means treating vertical wheel scrolling as // horizontal scrolling during the process of its default action and // plugins handling scrolling. Note that delta values as the event object // in a DOM event listener won't be affected, and will be still the // original values. For more details, refer to // mozilla::WheelDeltaAdjustmentStrategy::eHorizontalize ACTION_HORIZONTALIZED_SCROLL, ACTION_PINCH_ZOOM, ACTION_LAST = ACTION_PINCH_ZOOM, // Following actions are used only by internal processing. So, cannot // specified by prefs. ACTION_SEND_TO_PLUGIN, }; Action ComputeActionFor(const WidgetWheelEvent* aEvent); /** * NeedToComputeLineOrPageDelta() returns if the aEvent needs to be * computed the lineOrPageDelta values. */ bool NeedToComputeLineOrPageDelta(const WidgetWheelEvent* aEvent); /** * IsOverOnePageScrollAllowed*() checks whether wheel scroll amount should * be rounded down to the page width/height (false) or not (true). */ bool IsOverOnePageScrollAllowedX(const WidgetWheelEvent* aEvent); bool IsOverOnePageScrollAllowedY(const WidgetWheelEvent* aEvent); private: WheelPrefs(); ~WheelPrefs(); static void OnPrefChanged(const char* aPrefName, void* aClosure); enum Index { INDEX_DEFAULT = 0, INDEX_ALT, INDEX_CONTROL, INDEX_META, INDEX_SHIFT, INDEX_OS, COUNT_OF_MULTIPLIERS }; /** * GetIndexFor() returns the index of the members which should be used for * the aEvent. When only one modifier key of MODIFIER_ALT, * MODIFIER_CONTROL, MODIFIER_META, MODIFIER_SHIFT or MODIFIER_OS is * pressed, returns the index for the modifier. Otherwise, this return the * default index which is used at either no modifier key is pressed or * two or modifier keys are pressed. */ Index GetIndexFor(const WidgetWheelEvent* aEvent); /** * GetPrefNameBase() returns the base pref name for aEvent. * It's decided by GetModifierForPref() which modifier should be used for * the aEvent. * * @param aBasePrefName The result, must be "mousewheel.with_*." or * "mousewheel.default.". */ void GetBasePrefName(Index aIndex, nsACString& aBasePrefName); void Init(Index aIndex); void Reset(); /** * Retrieve multiplier for aEvent->mDeltaX and aEvent->mDeltaY. * * Note that if the default action is ACTION_HORIZONTALIZED_SCROLL and the * delta values have been adjusted by WheelDeltaHorizontalizer() before this * function is called, this function will swap the X and Y multipliers. By * doing this, multipliers will still apply to the delta values they * originally corresponded to. * * @param aEvent The event which is being handled. * @param aIndex The index of mMultiplierX and mMultiplierY. * Should be result of GetIndexFor(aEvent). * @param aMultiplierForDeltaX Will be set to multiplier for * aEvent->mDeltaX. * @param aMultiplierForDeltaY Will be set to multiplier for * aEvent->mDeltaY. */ void GetMultiplierForDeltaXAndY(const WidgetWheelEvent* aEvent, Index aIndex, double* aMultiplierForDeltaX, double* aMultiplierForDeltaY); bool mInit[COUNT_OF_MULTIPLIERS]; double mMultiplierX[COUNT_OF_MULTIPLIERS]; double mMultiplierY[COUNT_OF_MULTIPLIERS]; double mMultiplierZ[COUNT_OF_MULTIPLIERS]; Action mActions[COUNT_OF_MULTIPLIERS]; /** * action values overridden by .override_x pref. * If an .override_x value is -1, same as the * corresponding mActions value. */ Action mOverriddenActionsX[COUNT_OF_MULTIPLIERS]; static WheelPrefs* sInstance; }; /** * DeltaDirection is used for specifying whether the called method should * handle vertical delta or horizontal delta. * This is clearer than using bool. */ enum DeltaDirection { DELTA_DIRECTION_X = 0, DELTA_DIRECTION_Y }; struct MOZ_STACK_CLASS EventState { bool mDefaultPrevented; bool mDefaultPreventedByContent; EventState() : mDefaultPrevented(false), mDefaultPreventedByContent(false) {} }; /** * SendLineScrollEvent() dispatches a DOMMouseScroll event for the * WidgetWheelEvent. This method shouldn't be called for non-trusted * wheel event because it's not necessary for compatiblity. * * @param aTargetFrame The event target of wheel event. * @param aEvent The original Wheel event. * @param aState The event which should be set to the dispatching * event. This also returns the dispatched event * state. * @param aDelta The delta value of the event. * @param aDeltaDirection The X/Y direction of dispatching event. */ MOZ_CAN_RUN_SCRIPT void SendLineScrollEvent(nsIFrame* aTargetFrame, WidgetWheelEvent* aEvent, EventState& aState, int32_t aDelta, DeltaDirection aDeltaDirection); /** * SendPixelScrollEvent() dispatches a MozMousePixelScroll event for the * WidgetWheelEvent. This method shouldn't be called for non-trusted * wheel event because it's not necessary for compatiblity. * * @param aTargetFrame The event target of wheel event. * @param aEvent The original Wheel event. * @param aState The event which should be set to the dispatching * event. This also returns the dispatched event * state. * @param aPixelDelta The delta value of the event. * @param aDeltaDirection The X/Y direction of dispatching event. */ MOZ_CAN_RUN_SCRIPT void SendPixelScrollEvent(nsIFrame* aTargetFrame, WidgetWheelEvent* aEvent, EventState& aState, int32_t aPixelDelta, DeltaDirection aDeltaDirection); /** * ComputeScrollTargetAndMayAdjustWheelEvent() returns the scrollable frame * which should be scrolled. * * @param aTargetFrame The event target of the wheel event. * @param aEvent The handling mouse wheel event. * @param aOptions The options for finding the scroll target. * Callers should use COMPUTE_*. * @return The scrollable frame which should be scrolled. */ // These flags are used in ComputeScrollTargetAndMayAdjustWheelEvent(). // Callers should use COMPUTE_*. enum { PREFER_MOUSE_WHEEL_TRANSACTION = 0x00000001, PREFER_ACTUAL_SCROLLABLE_TARGET_ALONG_X_AXIS = 0x00000002, PREFER_ACTUAL_SCROLLABLE_TARGET_ALONG_Y_AXIS = 0x00000004, START_FROM_PARENT = 0x00000008, INCLUDE_PLUGIN_AS_TARGET = 0x00000010, // Indicates the wheel scroll event being computed is an auto-dir scroll, so // its delta may be adjusted after being computed. MAY_BE_ADJUSTED_BY_AUTO_DIR = 0x00000020, }; enum ComputeScrollTargetOptions { // At computing scroll target for legacy mouse events, we should return // first scrollable element even when it's not scrollable to the direction. COMPUTE_LEGACY_MOUSE_SCROLL_EVENT_TARGET = 0, // Default action prefers the scrolled element immediately before if it's // still under the mouse cursor. Otherwise, it prefers the nearest // scrollable ancestor which will be scrolled actually. COMPUTE_DEFAULT_ACTION_TARGET = (PREFER_MOUSE_WHEEL_TRANSACTION | PREFER_ACTUAL_SCROLLABLE_TARGET_ALONG_X_AXIS | PREFER_ACTUAL_SCROLLABLE_TARGET_ALONG_Y_AXIS), COMPUTE_DEFAULT_ACTION_TARGET_WITH_AUTO_DIR = (COMPUTE_DEFAULT_ACTION_TARGET | MAY_BE_ADJUSTED_BY_AUTO_DIR), // Look for the nearest scrollable ancestor which can be scrollable with // aEvent. COMPUTE_SCROLLABLE_ANCESTOR_ALONG_X_AXIS = (PREFER_ACTUAL_SCROLLABLE_TARGET_ALONG_X_AXIS | START_FROM_PARENT), COMPUTE_SCROLLABLE_ANCESTOR_ALONG_Y_AXIS = (PREFER_ACTUAL_SCROLLABLE_TARGET_ALONG_Y_AXIS | START_FROM_PARENT), COMPUTE_SCROLLABLE_ANCESTOR_ALONG_X_AXIS_WITH_AUTO_DIR = (COMPUTE_SCROLLABLE_ANCESTOR_ALONG_X_AXIS | MAY_BE_ADJUSTED_BY_AUTO_DIR), COMPUTE_SCROLLABLE_ANCESTOR_ALONG_Y_AXIS_WITH_AUTO_DIR = (COMPUTE_SCROLLABLE_ANCESTOR_ALONG_Y_AXIS | MAY_BE_ADJUSTED_BY_AUTO_DIR), }; // Compute the scroll target. // The delta values in the wheel event may be changed if the event is for // auto-dir scrolling. For information on auto-dir, // @see mozilla::WheelDeltaAdjustmentStrategy nsIFrame* ComputeScrollTargetAndMayAdjustWheelEvent( nsIFrame* aTargetFrame, WidgetWheelEvent* aEvent, ComputeScrollTargetOptions aOptions); nsIFrame* ComputeScrollTargetAndMayAdjustWheelEvent( nsIFrame* aTargetFrame, double aDirectionX, double aDirectionY, WidgetWheelEvent* aEvent, ComputeScrollTargetOptions aOptions); nsIFrame* ComputeScrollTarget(nsIFrame* aTargetFrame, WidgetWheelEvent* aEvent, ComputeScrollTargetOptions aOptions) { MOZ_ASSERT(!(aOptions & MAY_BE_ADJUSTED_BY_AUTO_DIR), "aEvent may be modified by auto-dir"); return ComputeScrollTargetAndMayAdjustWheelEvent(aTargetFrame, aEvent, aOptions); } nsIFrame* ComputeScrollTarget(nsIFrame* aTargetFrame, double aDirectionX, double aDirectionY, WidgetWheelEvent* aEvent, ComputeScrollTargetOptions aOptions) { MOZ_ASSERT(!(aOptions & MAY_BE_ADJUSTED_BY_AUTO_DIR), "aEvent may be modified by auto-dir"); return ComputeScrollTargetAndMayAdjustWheelEvent( aTargetFrame, aDirectionX, aDirectionY, aEvent, aOptions); } /** * GetScrollAmount() returns the scroll amount in app uints of one line or * one page. If the wheel event scrolls a page, returns the page width and * height. Otherwise, returns line height for both its width and height. * * @param aScrollableFrame A frame which will be scrolled by the event. * The result of * ComputeScrollTargetAndMayAdjustWheelEvent() is * expected for this value. * This can be nullptr if there is no scrollable * frame. Then, this method uses root frame's * line height or visible area's width and height. */ nsSize GetScrollAmount(nsPresContext* aPresContext, WidgetWheelEvent* aEvent, nsIScrollableFrame* aScrollableFrame); /** * DoScrollText() scrolls the scrollable frame for aEvent. */ void DoScrollText(nsIScrollableFrame* aScrollableFrame, WidgetWheelEvent* aEvent); void DoScrollHistory(int32_t direction); void DoScrollZoom(nsIFrame* aTargetFrame, int32_t adjustment); void ChangeZoom(bool aIncrease); /** * DeltaAccumulator class manages delta values for dispatching DOMMouseScroll * event. If wheel events are caused by pixel scroll only devices or * the delta values are customized by prefs, this class stores the delta * values and set lineOrPageDelta values. */ class DeltaAccumulator { public: static DeltaAccumulator* GetInstance() { if (!sInstance) { sInstance = new DeltaAccumulator; } return sInstance; } static void Shutdown() { delete sInstance; sInstance = nullptr; } bool IsInTransaction() { return mHandlingDeltaMode != UINT32_MAX; } /** * InitLineOrPageDelta() stores pixel delta values of WidgetWheelEvents * which are caused if it's needed. And if the accumulated delta becomes a * line height, sets lineOrPageDeltaX and lineOrPageDeltaY automatically. */ void InitLineOrPageDelta(nsIFrame* aTargetFrame, EventStateManager* aESM, WidgetWheelEvent* aEvent); /** * Reset() resets all members. */ void Reset(); /** * ComputeScrollAmountForDefaultAction() computes the default action's * scroll amount in device pixels with mPendingScrollAmount*. */ nsIntPoint ComputeScrollAmountForDefaultAction( WidgetWheelEvent* aEvent, const nsIntSize& aScrollAmountInDevPixels); private: DeltaAccumulator() : mX(0.0), mY(0.0), mPendingScrollAmountX(0.0), mPendingScrollAmountY(0.0), mHandlingDeltaMode(UINT32_MAX), mIsNoLineOrPageDeltaDevice(false) {} double mX; double mY; // When default action of a wheel event is scroll but some delta values // are ignored because the computed amount values are not integer, the // fractional values are saved by these members. double mPendingScrollAmountX; double mPendingScrollAmountY; TimeStamp mLastTime; uint32_t mHandlingDeltaMode; bool mIsNoLineOrPageDeltaDevice; static DeltaAccumulator* sInstance; }; // end mousewheel functions /* * When a touch gesture is about to start, this function determines what * kind of gesture interaction we will want to use, based on what is * underneath the initial touch point. * Currently it decides between panning (finger scrolling) or dragging * the target element, as well as the orientation to trigger panning and * display visual boundary feedback. The decision is stored back in aEvent. */ void DecideGestureEvent(WidgetGestureNotifyEvent* aEvent, nsIFrame* targetFrame); // routines for the d&d gesture tracking state machine void BeginTrackingDragGesture(nsPresContext* aPresContext, WidgetMouseEvent* aDownEvent, nsIFrame* aDownFrame); void SetGestureDownPoint(WidgetGUIEvent* aEvent); LayoutDeviceIntPoint GetEventRefPoint(WidgetEvent* aEvent) const; friend class mozilla::dom::BrowserParent; void BeginTrackingRemoteDragGesture(nsIContent* aContent, dom::RemoteDragStartData* aDragStartData); MOZ_CAN_RUN_SCRIPT void GenerateDragGesture(nsPresContext* aPresContext, WidgetInputEvent* aEvent); /** * When starting a dnd session, UA must fire a pointercancel event and stop * firing the subsequent pointer events. */ MOZ_CAN_RUN_SCRIPT void MaybeFirePointerCancel(WidgetInputEvent* aEvent); /** * Determine which node the drag should be targeted at. * This is either the node clicked when there is a selection, or, for HTML, * the element with a draggable property set to true. * * aSelectionTarget - target to check for selection * aDataTransfer - data transfer object that will contain the data to drag * aAllowEmptyDataTransfer - [out] set to true, if dnd operation can be * started even if DataTransfer is empty * aSelection - [out] set to the selection to be dragged * aTargetNode - [out] the draggable node, or null if there isn't one * aPrincipal - [out] set to the triggering principal of the drag, or null * if it's from browser chrome or OS * aCookieJarSettings - [out] set to the cookieJarSettings of the drag, or * null if it's from browser chrome or OS. */ void DetermineDragTargetAndDefaultData( nsPIDOMWindowOuter* aWindow, nsIContent* aSelectionTarget, dom::DataTransfer* aDataTransfer, bool* aAllowEmptyDataTransfer, dom::Selection** aSelection, dom::RemoteDragStartData** aRemoteDragStartData, nsIContent** aTargetNode, nsIPrincipal** aPrincipal, nsIContentSecurityPolicy** aCsp, nsICookieJarSettings** aCookieJarSettings); /* * Perform the default handling for the dragstart event and set up a * drag for aDataTransfer if it contains any data. Returns true if a drag has * started. * * aDragEvent - the dragstart event * aDataTransfer - the data transfer that holds the data to be dragged * aAllowEmptyDataTransfer - if true, dnd can be started even if there is no * data to drag * aDragTarget - the target of the drag * aSelection - the selection to be dragged * aData - information pertaining to a drag started in a child process * aPrincipal - the triggering principal of the drag, or null if it's from * browser chrome or OS * aCookieJarSettings - the cookieJarSettings of the drag. or null if it's * from browser chrome or OS. */ MOZ_CAN_RUN_SCRIPT bool DoDefaultDragStart( nsPresContext* aPresContext, WidgetDragEvent* aDragEvent, dom::DataTransfer* aDataTransfer, bool aAllowEmptyDataTransfer, nsIContent* aDragTarget, dom::Selection* aSelection, dom::RemoteDragStartData* aDragStartData, nsIPrincipal* aPrincipal, nsIContentSecurityPolicy* aCsp, nsICookieJarSettings* aCookieJarSettings); bool IsTrackingDragGesture() const { return mGestureDownContent != nullptr; } /** * Set the fields of aEvent to reflect the mouse position and modifier keys * that were set when the user first pressed the mouse button (stored by * BeginTrackingDragGesture). aEvent->mWidget must be * mCurrentTarget->GetNearestWidget(). */ void FillInEventFromGestureDown(WidgetMouseEvent* aEvent); MOZ_CAN_RUN_SCRIPT nsresult DoContentCommandEvent(WidgetContentCommandEvent* aEvent); MOZ_CAN_RUN_SCRIPT nsresult DoContentCommandInsertTextEvent(WidgetContentCommandEvent* aEvent); nsresult DoContentCommandScrollEvent(WidgetContentCommandEvent* aEvent); dom::BrowserParent* GetCrossProcessTarget(); bool IsTargetCrossProcess(WidgetGUIEvent* aEvent); /** * DispatchCrossProcessEvent() try to post aEvent to target remote process. * If you need to check if the event is posted to a remote process, you * can use aEvent->HasBeenPostedToRemoteProcess(). */ void DispatchCrossProcessEvent(WidgetEvent* aEvent, dom::BrowserParent* aRemoteTarget, nsEventStatus* aStatus); /** * HandleCrossProcessEvent() may post aEvent to target remote processes. * When it succeeded to post the event to at least one remote process, * returns true. Otherwise, including the case not tried to dispatch to * post the event, returns false. * If you need to check if the event is posted to at least one remote * process, you can use aEvent->HasBeenPostedToRemoteProcess(). */ bool HandleCrossProcessEvent(WidgetEvent* aEvent, nsEventStatus* aStatus); void ReleaseCurrentIMEContentObserver(); MOZ_CAN_RUN_SCRIPT void HandleQueryContentEvent( WidgetQueryContentEvent* aEvent); private: // Removes a node from the :hover / :active chain if needed, notifying if the // node is not a NAC subtree. // // Only meant to be called from ContentRemoved and // NativeAnonymousContentRemoved. void RemoveNodeFromChainIfNeeded(ElementState aState, nsIContent* aContentRemoved, bool aNotify); bool IsEventOutsideDragThreshold(WidgetInputEvent* aEvent) const; static inline void DoStateChange(dom::Element* aElement, ElementState aState, bool aAddState); static inline void DoStateChange(nsIContent* aContent, ElementState aState, bool aAddState); static void UpdateAncestorState(nsIContent* aStartNode, nsIContent* aStopBefore, ElementState aState, bool aAddState); static void ResetLastOverForContent( const uint32_t& aIdx, const RefPtr& aChunk, nsIContent* aClosure); /** * Update the attribute mLastRefPoint of the mouse event. It should be * the center of the window while the pointer is locked. * the same value as mRefPoint while there is no known last ref point. * the same value as the last known mRefPoint. */ static void UpdateLastRefPointOfMouseEvent(WidgetMouseEvent* aMouseEvent); static void ResetPointerToWindowCenterWhilePointerLocked( WidgetMouseEvent* aMouseEvent); // Update the last known ref point to the current event's mRefPoint. static void UpdateLastPointerPosition(WidgetMouseEvent* aMouseEvent); /** * Notify target when user has been interaction with some speicific user * gestures which are eKeyUp, eMouseUp, eTouchEnd. */ void NotifyTargetUserActivation(WidgetEvent* aEvent, nsIContent* aTargetContent); already_AddRefed ESMFromContentOrThis( nsIContent* aContent); StyleCursorKind mLockCursor; bool mLastFrameConsumedSetCursor; // Last mouse event mRefPoint (the offset from the widget's origin in // device pixels) when mouse was locked, used to restore mouse position // after unlocking. static LayoutDeviceIntPoint sPreLockPoint; // Stores the mRefPoint of the last synthetic mouse move we dispatched // to re-center the mouse when we were pointer locked. If this is (-1,-1) it // means we've not recently dispatched a centering event. We use this to // detect when we receive the synth event, so we can cancel and not send it // to content. static LayoutDeviceIntPoint sSynthCenteringPoint; WeakFrame mCurrentTarget; nsCOMPtr mCurrentTargetContent; static AutoWeakFrame sLastDragOverFrame; // Stores the mRefPoint (the offset from the widget's origin in device // pixels) of the last mouse event. static LayoutDeviceIntPoint sLastRefPoint; // member variables for the d&d gesture state machine LayoutDeviceIntPoint mGestureDownPoint; // screen coordinates // The content to use as target if we start a d&d (what we drag). RefPtr mGestureDownContent; // The content of the frame where the mouse-down event occurred. It's the same // as the target in most cases but not always - for example when dragging // an of an image map this is the image. (bug 289667) nsCOMPtr mGestureDownFrameOwner; // Data associated with a drag started in a content process. RefPtr mGestureDownDragStartData; // State of keys when the original gesture-down happened Modifiers mGestureModifiers; uint16_t mGestureDownButtons; nsCOMPtr mLastLeftMouseDownContent; nsCOMPtr mLastMiddleMouseDownContent; nsCOMPtr mLastRightMouseDownContent; nsCOMPtr mActiveContent; nsCOMPtr mHoverContent; static nsCOMPtr sDragOverContent; nsCOMPtr mURLTargetContent; nsPresContext* mPresContext; // Not refcnted RefPtr mDocument; // Doesn't necessarily need to be owner RefPtr mIMEContentObserver; uint32_t mLClickCount; uint32_t mMClickCount; uint32_t mRClickCount; bool mShouldAlwaysUseLineDeltas : 1; bool mShouldAlwaysUseLineDeltasInitialized : 1; bool mGestureDownInTextControl : 1; bool mInTouchDrag; bool m_haveShutdown; RefPtr mMouseEnterLeaveHelper; nsRefPtrHashtable mPointersEnterLeaveHelper; // Array for accesskey support nsCOMArray mAccessKeys; bool ShouldAlwaysUseLineDeltas(); public: static nsresult UpdateUserActivityTimer(void); static bool sNormalLMouseEventInProcess; static int16_t sCurrentMouseBtn; static EventStateManager* sActiveESM; static void ClearGlobalActiveContent(EventStateManager* aClearer); // Functions used for click hold context menus nsCOMPtr mClickHoldTimer; void CreateClickHoldTimer(nsPresContext* aPresContext, nsIFrame* aDownFrame, WidgetGUIEvent* aMouseDownEvent); void KillClickHoldTimer(); MOZ_CAN_RUN_SCRIPT_BOUNDARY void FireContextClick(); MOZ_CAN_RUN_SCRIPT static void SetPointerLock(nsIWidget* aWidget, nsIContent* aElement); static void sClickHoldCallback(nsITimer* aTimer, void* aESM); }; } // namespace mozilla // Click and double-click events need to be handled even for content that // has no frame. This is required for Web compatibility. #define NS_EVENT_NEEDS_FRAME(event) \ ((event)->mMessage != eMouseClick && \ (event)->mMessage != eMouseDoubleClick && \ (event)->mMessage != eMouseAuxClick) #endif // mozilla_EventStateManager_h_