/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "GamepadHandle.h" #include "mozilla/Assertions.h" #include "mozilla/HashFunctions.h" namespace mozilla::dom { GamepadHandle::GamepadHandle(uint32_t aValue, GamepadHandleKind aKind) : mValue(aValue), mKind(aKind) { MOZ_RELEASE_ASSERT(mValue); } GamepadHandleKind GamepadHandle::GetKind() const { return mKind; } PLDHashNumber GamepadHandle::Hash() const { return HashGeneric(mValue, uint8_t(mKind)); } bool operator==(const GamepadHandle& a, const GamepadHandle& b) { return (a.mValue == b.mValue) && (a.mKind == b.mKind); } bool operator!=(const GamepadHandle& a, const GamepadHandle& b) { return !(a == b); } bool operator<(const GamepadHandle& a, const GamepadHandle& b) { if (a.mKind == b.mKind) { return a.mValue < b.mValue; } // Arbitrarily order them by kind return uint8_t(a.mKind) < uint8_t(b.mKind); } } // namespace mozilla::dom