/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_ipc_VsyncMainChild_h #define mozilla_dom_ipc_VsyncMainChild_h #include "mozilla/dom/VsyncChild.h" #include "nsTObserverArray.h" namespace mozilla { class VsyncObserver; namespace dom { // The PVsyncChild actor receives a vsync event from the main process and // delivers it to the child process. Currently this is restricted to the main // thread only. The actor will stay alive until the process dies or its // PVsyncParent actor dies. class VsyncMainChild final : public VsyncChild { NS_INLINE_DECL_REFCOUNTING(VsyncMainChild, override) friend class PVsyncChild; public: VsyncMainChild(); void AddChildRefreshTimer(VsyncObserver* aVsyncObserver); void RemoveChildRefreshTimer(VsyncObserver* aVsyncObserver); TimeDuration GetVsyncRate(); private: ~VsyncMainChild() override; mozilla::ipc::IPCResult RecvNotify(const VsyncEvent& aVsync, const float& aVsyncRate) override; void ActorDestroy(ActorDestroyReason aActorDestroyReason) override; bool mIsShutdown; TimeDuration mVsyncRate; nsTObserverArray mObservers; }; } // namespace dom } // namespace mozilla #endif // mozilla_dom_ipc_VsyncChild_h