/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MEDIA_BLOCK_CACHE_BASE_H_ #define MEDIA_BLOCK_CACHE_BASE_H_ #include "MediaCache.h" #include "mozilla/Span.h" namespace mozilla { // Manages block management for the media cache. Data comes in over the network // via callbacks on the main thread, however we don't want to write the // incoming data to the media cache on the main thread, as this could block // causing UI jank. // // So MediaBlockCacheBase provides an abstraction for a temporary memory buffer // or file accessible as an array of blocks, which supports a block move // operation, and allows synchronous reading and writing from any thread, with // writes being buffered as needed so as not to block. // // Writes and cache block moves (which require reading) may be deferred to // their own non-main thread. This object also ensures that data which has // been scheduled to be written, but hasn't actually *been* written, is read // as if it had, i.e. pending writes are cached in readable memory until // they're flushed to file. // // To improve efficiency, writes can only be done at block granularity, // whereas reads can be done with byte granularity. // // Note it's also recommended not to read from the media cache from the main // thread to prevent jank. class MediaBlockCacheBase { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaBlockCacheBase) static_assert( MediaCacheStream::BLOCK_SIZE < static_cast< std::remove_const::type>( INT32_MAX), "MediaCacheStream::BLOCK_SIZE should fit in 31 bits"); static const int32_t BLOCK_SIZE = MediaCacheStream::BLOCK_SIZE; protected: virtual ~MediaBlockCacheBase() = default; public: // Initialize this cache. virtual nsresult Init() = 0; // Erase data and discard pending changes to reset the cache to its pristine // state as it was after Init(). virtual void Flush() = 0; // Maximum number of blocks expected in this block cache. (But allow overflow // to accomodate incoming traffic before MediaCache can handle it.) virtual size_t GetMaxBlocks(size_t aCacheSizeInKiB) const = 0; // Can be called on any thread. This defers to a non-main thread. virtual nsresult WriteBlock(uint32_t aBlockIndex, Span aData1, Span aData2) = 0; // Synchronously reads data from file. May read from file or memory // depending on whether written blocks have been flushed to file yet. // Not recommended to be called from the main thread, as can cause jank. virtual nsresult Read(int64_t aOffset, uint8_t* aData, int32_t aLength, int32_t* aBytes) = 0; // Moves a block asynchronously. Can be called on any thread. // This defers file I/O to a non-main thread. virtual nsresult MoveBlock(int32_t aSourceBlockIndex, int32_t aDestBlockIndex) = 0; }; } // End namespace mozilla. #endif /* MEDIA_BLOCK_CACHE_BASE_H_ */