/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef DOM_MEDIA_EME_KEY_SYSTEM_NAMES_H_ #define DOM_MEDIA_EME_KEY_SYSTEM_NAMES_H_ // Header for key system names. Keep these separate from some of our other // EME utils because want to use these strings in contexts where other utils // may not build correctly. Specifically at time of writing: // - The GMP doesn't have prefs available, so we want to avoid utils that // touch the pref service. // - The clear key CDM links a limited subset of what normal Fx does, so we // need to avoid any utils that touch things like XUL. namespace mozilla { // EME Key System Strings. inline constexpr char kClearKeyKeySystemName[] = "org.w3.clearkey"; inline constexpr char kClearKeyWithProtectionQueryKeySystemName[] = "org.mozilla.clearkey_with_protection_query"; inline constexpr char kWidevineKeySystemName[] = "com.widevine.alpha"; #ifdef MOZ_WMF_CDM // https://learn.microsoft.com/en-us/playready/overview/key-system-strings inline constexpr char kPlayReadyKeySystemName[] = "com.microsoft.playready.recommendation"; inline constexpr char kPlayReadyKeySystemHardware[] = "com.microsoft.playready.recommendation.3000"; #endif } // namespace mozilla #endif // DOM_MEDIA_EME_KEY_SYSTEM_NAMES_H_