/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include "AudioBufferUtils.h" #include "gtest/gtest.h" #include const uint32_t FRAMES = 256; void test_for_number_of_channels(const uint32_t channels) { const uint32_t samples = channels * FRAMES; mozilla::AudioCallbackBufferWrapper mBuffer(channels); mozilla::SpillBuffer b(channels); std::vector fromCallback(samples, 0.0); std::vector other(samples, 1.0); // Set the buffer in the wrapper from the callback mBuffer.SetBuffer(fromCallback.data(), FRAMES); // Fill the SpillBuffer with data. ASSERT_TRUE(b.Fill(other.data(), 15) == 15); ASSERT_TRUE(b.Fill(other.data(), 17) == 17); for (uint32_t i = 0; i < 32 * channels; i++) { other[i] = 0.0; } // Empty it in the AudioCallbackBufferWrapper ASSERT_TRUE(b.Empty(mBuffer) == 32); // Check available return something reasonnable ASSERT_TRUE(mBuffer.Available() == FRAMES - 32); // Fill the buffer with the rest of the data mBuffer.WriteFrames(other.data() + 32 * channels, FRAMES - 32); // Check the buffer is now full ASSERT_TRUE(mBuffer.Available() == 0); for (uint32_t i = 0; i < samples; i++) { ASSERT_TRUE(fromCallback[i] == 1.0) << "Difference at " << i << " (" << fromCallback[i] << " != " << 1.0 << ")\n"; } ASSERT_TRUE(b.Fill(other.data(), FRAMES) == 128); ASSERT_TRUE(b.Fill(other.data(), FRAMES) == 0); ASSERT_TRUE(b.Empty(mBuffer) == 0); } TEST(AudioBuffers, Test) { for (uint32_t ch = 1; ch <= 8; ++ch) { test_for_number_of_channels(ch); } }