/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioRingBuffer.h" #include "gtest/gtest.h" #include "mozilla/PodOperations.h" using namespace mozilla; TEST(TestAudioRingBuffer, BasicFloat) { AudioRingBuffer ringBuffer(11 * sizeof(float)); ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); uint32_t rv = ringBuffer.WriteSilence(4); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 6u); EXPECT_EQ(ringBuffer.AvailableRead(), 4u); float in[4] = {.1, .2, .3, .4}; rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 2u); EXPECT_EQ(ringBuffer.AvailableRead(), 8u); rv = ringBuffer.WriteSilence(4); EXPECT_EQ(rv, 2u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 0u); EXPECT_EQ(ringBuffer.AvailableRead(), 10u); rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 0u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 0u); EXPECT_EQ(ringBuffer.AvailableRead(), 10u); float out[4] = {}; rv = ringBuffer.Read(Span(out, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 4u); EXPECT_EQ(ringBuffer.AvailableRead(), 6u); for (float f : out) { EXPECT_FLOAT_EQ(f, 0.0); } rv = ringBuffer.Read(Span(out, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 8u); EXPECT_EQ(ringBuffer.AvailableRead(), 2u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_FLOAT_EQ(in[i], out[i]); } rv = ringBuffer.Read(Span(out, 4)); EXPECT_EQ(rv, 2u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < 2; ++i) { EXPECT_FLOAT_EQ(out[i], 0.0); } rv = ringBuffer.Clear(); EXPECT_EQ(rv, 0u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); } TEST(TestAudioRingBuffer, BasicShort) { AudioRingBuffer ringBuffer(11 * sizeof(short)); ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); uint32_t rv = ringBuffer.WriteSilence(4); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 6u); EXPECT_EQ(ringBuffer.AvailableRead(), 4u); short in[4] = {1, 2, 3, 4}; rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 2u); EXPECT_EQ(ringBuffer.AvailableRead(), 8u); rv = ringBuffer.WriteSilence(4); EXPECT_EQ(rv, 2u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 0u); EXPECT_EQ(ringBuffer.AvailableRead(), 10u); rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 0u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 0u); EXPECT_EQ(ringBuffer.AvailableRead(), 10u); short out[4] = {}; rv = ringBuffer.Read(Span(out, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 4u); EXPECT_EQ(ringBuffer.AvailableRead(), 6u); for (float f : out) { EXPECT_EQ(f, 0); } rv = ringBuffer.Read(Span(out, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 8u); EXPECT_EQ(ringBuffer.AvailableRead(), 2u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_EQ(in[i], out[i]); } rv = ringBuffer.Read(Span(out, 4)); EXPECT_EQ(rv, 2u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < 2; ++i) { EXPECT_EQ(out[i], 0); } rv = ringBuffer.Clear(); EXPECT_EQ(rv, 0u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); } TEST(TestAudioRingBuffer, BasicFloat2) { AudioRingBuffer ringBuffer(11 * sizeof(float)); ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); float in[4] = {.1, .2, .3, .4}; uint32_t rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 6u); EXPECT_EQ(ringBuffer.AvailableRead(), 4u); rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 2u); EXPECT_EQ(ringBuffer.AvailableRead(), 8u); float out[4] = {}; rv = ringBuffer.Read(Span(out, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 6u); EXPECT_EQ(ringBuffer.AvailableRead(), 4u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_FLOAT_EQ(in[i], out[i]); } // WriteIndex = 12 rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 2u); EXPECT_EQ(ringBuffer.AvailableRead(), 8u); rv = ringBuffer.Read(Span(out, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 6u); EXPECT_EQ(ringBuffer.AvailableRead(), 4u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_FLOAT_EQ(in[i], out[i]); } rv = ringBuffer.Read(Span(out, 8)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_FLOAT_EQ(in[i], out[i]); } rv = ringBuffer.Read(Span(out, 8)); EXPECT_EQ(rv, 0u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_FLOAT_EQ(in[i], out[i]); } // WriteIndex = 16 rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 6u); EXPECT_EQ(ringBuffer.AvailableRead(), 4u); rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 2u); EXPECT_EQ(ringBuffer.AvailableRead(), 8u); rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 2u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 0u); EXPECT_EQ(ringBuffer.AvailableRead(), 10u); rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 0u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 0u); EXPECT_EQ(ringBuffer.AvailableRead(), 10u); } TEST(TestAudioRingBuffer, BasicShort2) { AudioRingBuffer ringBuffer(11 * sizeof(int16_t)); ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); int16_t in[4] = {1, 2, 3, 4}; uint32_t rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 6u); EXPECT_EQ(ringBuffer.AvailableRead(), 4u); rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 2u); EXPECT_EQ(ringBuffer.AvailableRead(), 8u); int16_t out[4] = {}; rv = ringBuffer.Read(Span(out, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 6u); EXPECT_EQ(ringBuffer.AvailableRead(), 4u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_EQ(in[i], out[i]); } // WriteIndex = 12 rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 2u); EXPECT_EQ(ringBuffer.AvailableRead(), 8u); rv = ringBuffer.Read(Span(out, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 6u); EXPECT_EQ(ringBuffer.AvailableRead(), 4u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_EQ(in[i], out[i]); } rv = ringBuffer.Read(Span(out, 8)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_EQ(in[i], out[i]); } rv = ringBuffer.Read(Span(out, 8)); EXPECT_EQ(rv, 0u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_EQ(in[i], out[i]); } // WriteIndex = 16 rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 6u); EXPECT_EQ(ringBuffer.AvailableRead(), 4u); rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 2u); EXPECT_EQ(ringBuffer.AvailableRead(), 8u); rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 2u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 0u); EXPECT_EQ(ringBuffer.AvailableRead(), 10u); rv = ringBuffer.Write(Span(in, 4)); EXPECT_EQ(rv, 0u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 0u); EXPECT_EQ(ringBuffer.AvailableRead(), 10u); } TEST(TestAudioRingBuffer, NoCopyFloat) { AudioRingBuffer ringBuffer(11 * sizeof(float)); ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32); float in[8] = {.0, .1, .2, .3, .4, .5, .6, .7}; ringBuffer.Write(Span(in, 6)); // v ReadIndex // [x0: .0, x1: .1, x2: .2, x3: .3, x4: .4, // x5: .5, x6: .0, x7: .0, x8: .0, x9: .0, x10: .0] float out[10] = {}; float* out_ptr = out; uint32_t rv = ringBuffer.ReadNoCopy([&out_ptr](const Span aInBuffer) { PodMove(out_ptr, aInBuffer.data(), aInBuffer.Length()); out_ptr += aInBuffer.Length(); return aInBuffer.Length(); }); EXPECT_EQ(rv, 6u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_FLOAT_EQ(out[i], in[i]); } ringBuffer.Write(Span(in, 8)); // Now the buffer contains: // [x0: .5, x1: .6, x2: .2, x3: .3, x4: .4, // x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4 // ^ ReadIndex out_ptr = out; // reset the pointer before lambdas reuse rv = ringBuffer.ReadNoCopy([&out_ptr](const Span aInBuffer) { PodMove(out_ptr, aInBuffer.data(), aInBuffer.Length()); out_ptr += aInBuffer.Length(); return aInBuffer.Length(); }); EXPECT_EQ(rv, 8u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_FLOAT_EQ(out[i], in[i]); } } TEST(TestAudioRingBuffer, NoCopyShort) { AudioRingBuffer ringBuffer(11 * sizeof(short)); ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16); short in[8] = {0, 1, 2, 3, 4, 5, 6, 7}; ringBuffer.Write(Span(in, 6)); // v ReadIndex // [x0: 0, x1: 1, x2: 2, x3: 3, x4: 4, // x5: 5, x6: 0, x7: 0, x8: 0, x9: 0, x10: 0] short out[10] = {}; short* out_ptr = out; uint32_t rv = ringBuffer.ReadNoCopy([&out_ptr](const Span aInBuffer) { PodMove(out_ptr, aInBuffer.data(), aInBuffer.Length()); out_ptr += aInBuffer.Length(); return aInBuffer.Length(); }); EXPECT_EQ(rv, 6u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_EQ(out[i], in[i]); } ringBuffer.Write(Span(in, 8)); // Now the buffer contains: // [x0: 5, x1: 6, x2: 2, x3: 3, x4: 4, // x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4 // ^ ReadIndex out_ptr = out; // reset the pointer before lambdas reuse rv = ringBuffer.ReadNoCopy([&out_ptr](const Span aInBuffer) { PodMove(out_ptr, aInBuffer.data(), aInBuffer.Length()); out_ptr += aInBuffer.Length(); return aInBuffer.Length(); }); EXPECT_EQ(rv, 8u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_EQ(out[i], in[i]); } } TEST(TestAudioRingBuffer, NoCopyFloat2) { AudioRingBuffer ringBuffer(11 * sizeof(float)); ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32); float in[8] = {.0, .1, .2, .3, .4, .5, .6, .7}; ringBuffer.Write(Span(in, 6)); // v ReadIndex // [x0: .0, x1: .1, x2: .2, x3: .3, x4: .4, // x5: .5, x6: .0, x7: .0, x8: .0, x9: .0, x10: .0] float out[10] = {}; float* out_ptr = out; uint32_t total_frames = 3; uint32_t rv = ringBuffer.ReadNoCopy( [&out_ptr, &total_frames](const Span& aInBuffer) { uint32_t inFramesUsed = std::min(total_frames, aInBuffer.Length()); PodMove(out_ptr, aInBuffer.data(), inFramesUsed); out_ptr += inFramesUsed; total_frames -= inFramesUsed; return inFramesUsed; }); // v ReadIndex // [x0: .0, x1: .1, x2: .2, x3: .3, x4: .4, // x5: .5, x6: .0, x7: .0, x8: .0, x9: .0, x10: .0] EXPECT_EQ(rv, 3u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 7u); EXPECT_EQ(ringBuffer.AvailableRead(), 3u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_FLOAT_EQ(out[i], in[i]); } total_frames = 3; rv = ringBuffer.ReadNoCopy( [&out_ptr, &total_frames](const Span& aInBuffer) { uint32_t inFramesUsed = std::min(total_frames, aInBuffer.Length()); PodMove(out_ptr, aInBuffer.data(), inFramesUsed); out_ptr += inFramesUsed; total_frames -= inFramesUsed; return inFramesUsed; }); // [x0: .0, x1: .1, x2: .2, x3: .3, x4: .4, // x5: .5, x6: .0, x7: .0, x8: .0, x9: .0, x10: .0] // ^ ReadIndex EXPECT_EQ(rv, 3u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_FLOAT_EQ(out[i + 3], in[i + 3]); } ringBuffer.Write(Span(in, 8)); // Now the buffer contains: // [x0: .5, x1: .6, x2: .7, x3: .3, x4: .4, // x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4 // ^ ReadIndex // reset the pointer before lambdas reuse out_ptr = out; total_frames = 3; rv = ringBuffer.ReadNoCopy( [&out_ptr, &total_frames](const Span& aInBuffer) { uint32_t inFramesUsed = std::min(total_frames, aInBuffer.Length()); PodMove(out_ptr, aInBuffer.data(), inFramesUsed); out_ptr += inFramesUsed; total_frames -= inFramesUsed; return inFramesUsed; }); // Now the buffer contains: // [x0: .5, x1: .6, x2: .2, x3: .3, x4: .4, // x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4 // ^ ReadIndex EXPECT_EQ(rv, 3u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 5u); EXPECT_EQ(ringBuffer.AvailableRead(), 5u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_FLOAT_EQ(out[i], in[i]); } total_frames = 3; rv = ringBuffer.ReadNoCopy( [&out_ptr, &total_frames](const Span& aInBuffer) { uint32_t inFramesUsed = std::min(total_frames, aInBuffer.Length()); PodMove(out_ptr, aInBuffer.data(), inFramesUsed); out_ptr += inFramesUsed; total_frames -= inFramesUsed; return inFramesUsed; }); // Now the buffer contains: // v ReadIndex // [x0: .5, x1: .6, x2: .7, x3: .3, x4: .4, // x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4 EXPECT_EQ(rv, 3u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 8u); EXPECT_EQ(ringBuffer.AvailableRead(), 2u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_FLOAT_EQ(out[i + 3], in[i + 3]); } total_frames = 3; rv = ringBuffer.ReadNoCopy( [&out_ptr, &total_frames](const Span& aInBuffer) { uint32_t inFramesUsed = std::min(total_frames, aInBuffer.Length()); PodMove(out_ptr, aInBuffer.data(), inFramesUsed); out_ptr += inFramesUsed; total_frames -= inFramesUsed; return inFramesUsed; }); // Now the buffer contains: // v ReadIndex // [x0: .5, x1: .6, x2: .7, x3: .3, x4: .4, // x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4 EXPECT_EQ(rv, 2u); EXPECT_EQ(total_frames, 1u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_FLOAT_EQ(out[i + 6], in[i + 6]); } } TEST(TestAudioRingBuffer, NoCopyShort2) { AudioRingBuffer ringBuffer(11 * sizeof(short)); ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16); short in[8] = {0, 1, 2, 3, 4, 5, 6, 7}; ringBuffer.Write(Span(in, 6)); // v ReadIndex // [x0: 0, x1: 1, x2: 2, x3: 3, x4: 4, // x5: 5, x6: 0, x7: 0, x8: 0, x9: 0, x10: 0] short out[10] = {}; short* out_ptr = out; uint32_t total_frames = 3; uint32_t rv = ringBuffer.ReadNoCopy( [&out_ptr, &total_frames](const Span& aInBuffer) { uint32_t inFramesUsed = std::min(total_frames, aInBuffer.Length()); PodMove(out_ptr, aInBuffer.data(), inFramesUsed); out_ptr += inFramesUsed; total_frames -= inFramesUsed; return inFramesUsed; }); // v ReadIndex // [x0: 0, x1: 1, x2: 2, x3: 3, x4: 4, // x5: 5, x6: 0, x7: 0, x8: 0, x9: 0, x10: 0] EXPECT_EQ(rv, 3u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 7u); EXPECT_EQ(ringBuffer.AvailableRead(), 3u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_EQ(out[i], in[i]); } total_frames = 3; rv = ringBuffer.ReadNoCopy( [&out_ptr, &total_frames](const Span& aInBuffer) { uint32_t inFramesUsed = std::min(total_frames, aInBuffer.Length()); PodMove(out_ptr, aInBuffer.data(), inFramesUsed); out_ptr += inFramesUsed; total_frames -= inFramesUsed; return inFramesUsed; }); // [x0: 0, x1: 1, x2: 2, x3: 3, x4: 4, // x5: 5, x6: 0, x7: 0, x8: 0, x9: 0, x10: .0] // ^ ReadIndex EXPECT_EQ(rv, 3u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_EQ(out[i + 3], in[i + 3]); } ringBuffer.Write(Span(in, 8)); // Now the buffer contains: // [x0: 5, x1: 6, x2: 7, x3: 3, x4: 4, // x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4 // ^ ReadIndex // reset the pointer before lambdas reuse out_ptr = out; total_frames = 3; rv = ringBuffer.ReadNoCopy( [&out_ptr, &total_frames](const Span& aInBuffer) { uint32_t inFramesUsed = std::min(total_frames, aInBuffer.Length()); PodMove(out_ptr, aInBuffer.data(), inFramesUsed); out_ptr += inFramesUsed; total_frames -= inFramesUsed; return inFramesUsed; }); // Now the buffer contains: // [x0: 5, x1: 6, x2: 2, x3: 3, x4: 4, // x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4 // ^ ReadIndex EXPECT_EQ(rv, 3u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 5u); EXPECT_EQ(ringBuffer.AvailableRead(), 5u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_EQ(out[i], in[i]); } total_frames = 3; rv = ringBuffer.ReadNoCopy( [&out_ptr, &total_frames](const Span& aInBuffer) { uint32_t inFramesUsed = std::min(total_frames, aInBuffer.Length()); PodMove(out_ptr, aInBuffer.data(), inFramesUsed); out_ptr += inFramesUsed; total_frames -= inFramesUsed; return inFramesUsed; }); // Now the buffer contains: // v ReadIndex // [x0: 5, x1: 6, x2: 7, x3: 3, x4: 4, // x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4 EXPECT_EQ(rv, 3u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 8u); EXPECT_EQ(ringBuffer.AvailableRead(), 2u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_EQ(out[i + 3], in[i + 3]); } total_frames = 3; rv = ringBuffer.ReadNoCopy( [&out_ptr, &total_frames](const Span& aInBuffer) { uint32_t inFramesUsed = std::min(total_frames, aInBuffer.Length()); PodMove(out_ptr, aInBuffer.data(), inFramesUsed); out_ptr += inFramesUsed; total_frames -= inFramesUsed; return inFramesUsed; }); // Now the buffer contains: // v ReadIndex // [x0: 5, x1: 6, x2: 7, x3: 3, x4: 4, // x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4 EXPECT_EQ(rv, 2u); EXPECT_EQ(total_frames, 1u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_EQ(out[i + 6], in[i + 6]); } } TEST(TestAudioRingBuffer, DiscardFloat) { AudioRingBuffer ringBuffer(11 * sizeof(float)); ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32); float in[8] = {.0, .1, .2, .3, .4, .5, .6, .7}; ringBuffer.Write(Span(in, 8)); uint32_t rv = ringBuffer.Discard(3); EXPECT_EQ(rv, 3u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 5u); EXPECT_EQ(ringBuffer.AvailableRead(), 5u); float out[8] = {}; rv = ringBuffer.Read(Span(out, 3)); EXPECT_EQ(rv, 3u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 8u); EXPECT_EQ(ringBuffer.AvailableRead(), 2u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_FLOAT_EQ(out[i], in[i + 3]); } rv = ringBuffer.Discard(3); EXPECT_EQ(rv, 2u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); ringBuffer.WriteSilence(4); rv = ringBuffer.Discard(6); EXPECT_EQ(rv, 4u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); } TEST(TestAudioRingBuffer, DiscardShort) { AudioRingBuffer ringBuffer(11 * sizeof(short)); ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16); short in[8] = {0, 1, 2, 3, 4, 5, 6, 7}; ringBuffer.Write(Span(in, 8)); uint32_t rv = ringBuffer.Discard(3); EXPECT_EQ(rv, 3u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 5u); EXPECT_EQ(ringBuffer.AvailableRead(), 5u); short out[8] = {}; rv = ringBuffer.Read(Span(out, 3)); EXPECT_EQ(rv, 3u); EXPECT_TRUE(!ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 8u); EXPECT_EQ(ringBuffer.AvailableRead(), 2u); for (uint32_t i = 0; i < rv; ++i) { EXPECT_EQ(out[i], in[i + 3]); } rv = ringBuffer.Discard(3); EXPECT_EQ(rv, 2u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); ringBuffer.WriteSilence(4); rv = ringBuffer.Discard(6); EXPECT_EQ(rv, 4u); EXPECT_TRUE(ringBuffer.IsEmpty()); EXPECT_TRUE(!ringBuffer.IsFull()); EXPECT_EQ(ringBuffer.AvailableWrite(), 10u); EXPECT_EQ(ringBuffer.AvailableRead(), 0u); } TEST(TestRingBuffer, WriteFromRing1) { AudioRingBuffer ringBuffer1(11 * sizeof(float)); ringBuffer1.SetSampleFormat(AUDIO_FORMAT_FLOAT32); AudioRingBuffer ringBuffer2(11 * sizeof(float)); ringBuffer2.SetSampleFormat(AUDIO_FORMAT_FLOAT32); float in[4] = {.1, .2, .3, .4}; uint32_t rv = ringBuffer1.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); EXPECT_EQ(ringBuffer2.AvailableRead(), 0u); rv = ringBuffer2.Write(ringBuffer1, 4); EXPECT_EQ(rv, 4u); EXPECT_EQ(ringBuffer2.AvailableRead(), 4u); float out[4] = {}; rv = ringBuffer2.Read(Span(out, 4)); EXPECT_EQ(rv, 4u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_FLOAT_EQ(in[i], out[i]); } } TEST(TestRingBuffer, WriteFromRing2) { AudioRingBuffer ringBuffer1(11 * sizeof(float)); ringBuffer1.SetSampleFormat(AUDIO_FORMAT_FLOAT32); AudioRingBuffer ringBuffer2(11 * sizeof(float)); ringBuffer2.SetSampleFormat(AUDIO_FORMAT_FLOAT32); // Advance the index ringBuffer2.WriteSilence(8); ringBuffer2.Clear(); float in[4] = {.1, .2, .3, .4}; uint32_t rv = ringBuffer1.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); rv = ringBuffer2.Write(ringBuffer1, 4); EXPECT_EQ(rv, 4u); EXPECT_EQ(ringBuffer2.AvailableRead(), 4u); float out[4] = {}; rv = ringBuffer2.Read(Span(out, 4)); EXPECT_EQ(rv, 4u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_FLOAT_EQ(in[i], out[i]); } } TEST(TestRingBuffer, WriteFromRing3) { AudioRingBuffer ringBuffer1(11 * sizeof(float)); ringBuffer1.SetSampleFormat(AUDIO_FORMAT_FLOAT32); AudioRingBuffer ringBuffer2(11 * sizeof(float)); ringBuffer2.SetSampleFormat(AUDIO_FORMAT_FLOAT32); // Advance the index ringBuffer2.WriteSilence(8); ringBuffer2.Clear(); ringBuffer2.WriteSilence(4); ringBuffer2.Clear(); float in[4] = {.1, .2, .3, .4}; uint32_t rv = ringBuffer1.Write(Span(in, 4)); EXPECT_EQ(rv, 4u); rv = ringBuffer2.Write(ringBuffer1, 4); EXPECT_EQ(rv, 4u); EXPECT_EQ(ringBuffer2.AvailableRead(), 4u); float out[4] = {}; rv = ringBuffer2.Read(Span(out, 4)); EXPECT_EQ(rv, 4u); for (uint32_t i = 0; i < 4; ++i) { EXPECT_FLOAT_EQ(in[i], out[i]); } } TEST(TestAudioRingBuffer, WriteFromRingShort) { AudioRingBuffer ringBuffer1(11 * sizeof(short)); ringBuffer1.SetSampleFormat(AUDIO_FORMAT_S16); short in[8] = {0, 1, 2, 3, 4, 5, 6, 7}; uint32_t rv = ringBuffer1.Write(Span(in, 8)); EXPECT_EQ(rv, 8u); AudioRingBuffer ringBuffer2(11 * sizeof(short)); ringBuffer2.SetSampleFormat(AUDIO_FORMAT_S16); rv = ringBuffer2.Write(ringBuffer1, 4); EXPECT_EQ(rv, 4u); EXPECT_EQ(ringBuffer2.AvailableRead(), 4u); EXPECT_EQ(ringBuffer1.AvailableRead(), 8u); short out[4] = {}; rv = ringBuffer2.Read(Span(out, 4)); for (uint32_t i = 0; i < rv; ++i) { EXPECT_EQ(out[i], in[i]); } rv = ringBuffer2.Write(ringBuffer1, 4); EXPECT_EQ(rv, 4u); EXPECT_EQ(ringBuffer2.AvailableRead(), 4u); EXPECT_EQ(ringBuffer1.AvailableRead(), 8u); ringBuffer1.Discard(4); rv = ringBuffer2.Write(ringBuffer1, 4); EXPECT_EQ(rv, 4u); EXPECT_EQ(ringBuffer2.AvailableRead(), 8u); EXPECT_EQ(ringBuffer1.AvailableRead(), 4u); short out2[8] = {}; rv = ringBuffer2.Read(Span(out2, 8)); for (uint32_t i = 0; i < rv; ++i) { EXPECT_EQ(out2[i], in[i]); } } TEST(TestAudioRingBuffer, WriteFromRingFloat) { AudioRingBuffer ringBuffer1(11 * sizeof(float)); ringBuffer1.SetSampleFormat(AUDIO_FORMAT_FLOAT32); float in[8] = {.0, .1, .2, .3, .4, .5, .6, .7}; uint32_t rv = ringBuffer1.Write(Span(in, 8)); EXPECT_EQ(rv, 8u); AudioRingBuffer ringBuffer2(11 * sizeof(float)); ringBuffer2.SetSampleFormat(AUDIO_FORMAT_FLOAT32); rv = ringBuffer2.Write(ringBuffer1, 4); EXPECT_EQ(rv, 4u); EXPECT_EQ(ringBuffer2.AvailableRead(), 4u); EXPECT_EQ(ringBuffer1.AvailableRead(), 8u); float out[4] = {}; rv = ringBuffer2.Read(Span(out, 4)); for (uint32_t i = 0; i < rv; ++i) { EXPECT_FLOAT_EQ(out[i], in[i]); } rv = ringBuffer2.Write(ringBuffer1, 4); EXPECT_EQ(rv, 4u); EXPECT_EQ(ringBuffer2.AvailableRead(), 4u); EXPECT_EQ(ringBuffer1.AvailableRead(), 8u); ringBuffer1.Discard(4); rv = ringBuffer2.Write(ringBuffer1, 4); EXPECT_EQ(rv, 4u); EXPECT_EQ(ringBuffer2.AvailableRead(), 8u); EXPECT_EQ(ringBuffer1.AvailableRead(), 4u); float out2[8] = {}; rv = ringBuffer2.Read(Span(out2, 8)); for (uint32_t i = 0; i < rv; ++i) { EXPECT_FLOAT_EQ(out2[i], in[i]); } }