/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef AudioBufferSourceNode_h_ #define AudioBufferSourceNode_h_ #include "AudioScheduledSourceNode.h" #include "AudioBuffer.h" namespace mozilla::dom { struct AudioBufferSourceOptions; class AudioParam; class AudioBufferSourceNode final : public AudioScheduledSourceNode, public MainThreadMediaTrackListener { public: static already_AddRefed Create( JSContext* aCx, AudioContext& aAudioContext, const AudioBufferSourceOptions& aOptions); void DestroyMediaTrack() override; uint16_t NumberOfInputs() const final { return 0; } AudioBufferSourceNode* AsAudioBufferSourceNode() override { return this; } NS_DECL_ISUPPORTS_INHERITED NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(AudioBufferSourceNode, AudioScheduledSourceNode) static already_AddRefed Constructor( const GlobalObject& aGlobal, AudioContext& aAudioContext, const AudioBufferSourceOptions& aOptions) { return Create(aGlobal.Context(), aAudioContext, aOptions); } JSObject* WrapObject(JSContext* aCx, JS::Handle aGivenProto) override; void Start(double aWhen, double aOffset, const Optional& aDuration, ErrorResult& aRv); void Start(double aWhen, ErrorResult& aRv) override; void Stop(double aWhen, ErrorResult& aRv) override; AudioBuffer* GetBuffer(JSContext* aCx) const { return mBuffer; } void SetBuffer(JSContext* aCx, AudioBuffer* aBuffer, ErrorResult& aRv) { if (aBuffer && mBufferSet) { aRv.ThrowInvalidStateError( "Cannot set the buffer attribute of an AudioBufferSourceNode " "with an AudioBuffer more than once"); return; } if (aBuffer) { mBufferSet = true; } mBuffer = aBuffer; SendBufferParameterToTrack(aCx); SendLoopParametersToTrack(); } AudioParam* PlaybackRate() const { return mPlaybackRate; } AudioParam* Detune() const { return mDetune; } bool Loop() const { return mLoop; } void SetLoop(bool aLoop) { mLoop = aLoop; SendLoopParametersToTrack(); } double LoopStart() const { return mLoopStart; } void SetLoopStart(double aStart) { mLoopStart = aStart; SendLoopParametersToTrack(); } double LoopEnd() const { return mLoopEnd; } void SetLoopEnd(double aEnd) { mLoopEnd = aEnd; SendLoopParametersToTrack(); } void NotifyMainThreadTrackEnded() override; const char* NodeType() const override { return "AudioBufferSourceNode"; } size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override; size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override; private: explicit AudioBufferSourceNode(AudioContext* aContext); ~AudioBufferSourceNode() = default; friend class AudioBufferSourceNodeEngine; // START is sent during Start(). // STOP is sent during Stop(). // BUFFERSTART and DURATION are sent when SetBuffer() and Start() have // been called (along with sending the buffer). enum EngineParameters { SAMPLE_RATE, START, STOP, // BUFFERSTART is the "offset" passed to start(), multiplied by // buffer.sampleRate. BUFFERSTART, DURATION, LOOP, LOOPSTART, LOOPEND, PLAYBACKRATE, DETUNE }; void SendLoopParametersToTrack(); void SendBufferParameterToTrack(JSContext* aCx); void SendOffsetAndDurationParametersToTrack(AudioNodeTrack* aTrack); double mLoopStart; double mLoopEnd; double mOffset; double mDuration; RefPtr mBuffer; RefPtr mPlaybackRate; RefPtr mDetune; bool mLoop; bool mStartCalled; bool mBufferSet; }; } // namespace mozilla::dom #endif