/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "ReverbAccumulationBuffer.h" #include "AudioNodeEngine.h" #include "mozilla/PodOperations.h" #include using namespace mozilla; namespace WebCore { ReverbAccumulationBuffer::ReverbAccumulationBuffer() : m_readIndex(0), m_readTimeFrame(0) {} bool ReverbAccumulationBuffer::allocate(size_t length) { if (!m_buffer.SetLength(length, fallible)) { return false; } PodZero(m_buffer.Elements(), length); return true; } void ReverbAccumulationBuffer::readAndClear(float* destination, size_t numberOfFrames) { size_t bufferLength = m_buffer.Length(); bool isCopySafe = m_readIndex <= bufferLength && numberOfFrames <= bufferLength; MOZ_ASSERT(isCopySafe); if (!isCopySafe) return; size_t framesAvailable = bufferLength - m_readIndex; size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable); size_t numberOfFrames2 = numberOfFrames - numberOfFrames1; float* source = m_buffer.Elements(); memcpy(destination, source + m_readIndex, sizeof(float) * numberOfFrames1); memset(source + m_readIndex, 0, sizeof(float) * numberOfFrames1); // Handle wrap-around if necessary if (numberOfFrames2 > 0) { memcpy(destination + numberOfFrames1, source, sizeof(float) * numberOfFrames2); memset(source, 0, sizeof(float) * numberOfFrames2); } m_readIndex = (m_readIndex + numberOfFrames) % bufferLength; m_readTimeFrame += numberOfFrames; } void ReverbAccumulationBuffer::accumulate(const float* source, size_t numberOfFrames, size_t* readIndex, size_t delayFrames) { size_t bufferLength = m_buffer.Length(); size_t writeIndex = (*readIndex + delayFrames) % bufferLength; // Update caller's readIndex *readIndex = (*readIndex + numberOfFrames) % bufferLength; size_t framesAvailable = bufferLength - writeIndex; size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable); size_t numberOfFrames2 = numberOfFrames - numberOfFrames1; float* destination = m_buffer.Elements(); bool isSafe = writeIndex <= bufferLength && numberOfFrames1 + writeIndex <= bufferLength && numberOfFrames2 <= bufferLength; MOZ_ASSERT(isSafe); if (!isSafe) return; AudioBufferAddWithScale(source, 1.0f, destination + writeIndex, numberOfFrames1); if (numberOfFrames2 > 0) { AudioBufferAddWithScale(source + numberOfFrames1, 1.0f, destination, numberOfFrames2); } } void ReverbAccumulationBuffer::reset() { PodZero(m_buffer.Elements(), m_buffer.Length()); m_readIndex = 0; m_readTimeFrame = 0; } } // namespace WebCore