/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "ReverbConvolverStage.h" #include "ReverbAccumulationBuffer.h" #include "ReverbConvolver.h" #include "ReverbInputBuffer.h" #include "mozilla/PodOperations.h" using namespace mozilla; namespace WebCore { ReverbConvolverStage::ReverbConvolverStage( const float* impulseResponse, size_t, size_t reverbTotalLatency, size_t stageOffset, size_t stageLength, size_t fftSize, size_t renderPhase, ReverbAccumulationBuffer* accumulationBuffer) : m_accumulationBuffer(accumulationBuffer), m_accumulationReadIndex(0), m_inputReadIndex(0) { MOZ_ASSERT(impulseResponse); MOZ_ASSERT(accumulationBuffer); m_fftKernel = MakeUnique(fftSize); m_fftKernel->PadAndMakeScaledDFT(impulseResponse + stageOffset, stageLength); m_fftConvolver = MakeUnique(fftSize, renderPhase); // The convolution stage at offset stageOffset needs to have a corresponding // delay to cancel out the offset. size_t totalDelay = stageOffset + reverbTotalLatency; // But, the FFT convolution itself incurs latency, so subtract this out... size_t fftLatency = m_fftConvolver->latencyFrames(); MOZ_ASSERT(totalDelay >= fftLatency); totalDelay -= fftLatency; m_postDelayLength = totalDelay; } size_t ReverbConvolverStage::sizeOfIncludingThis( mozilla::MallocSizeOf aMallocSizeOf) const { size_t amount = aMallocSizeOf(this); if (m_fftKernel) { amount += m_fftKernel->SizeOfIncludingThis(aMallocSizeOf); } if (m_fftConvolver) { amount += m_fftConvolver->sizeOfIncludingThis(aMallocSizeOf); } return amount; } void ReverbConvolverStage::processInBackground(ReverbConvolver* convolver) { ReverbInputBuffer* inputBuffer = convolver->inputBuffer(); float* source = inputBuffer->directReadFrom(&m_inputReadIndex, WEBAUDIO_BLOCK_SIZE); process(source); } void ReverbConvolverStage::process(const float* source) { MOZ_ASSERT(source); if (!source) return; // Now, run the convolution (into the delay buffer). // An expensive FFT will happen every fftSize / 2 frames. const float* output = m_fftConvolver->process(m_fftKernel.get(), source); // Now accumulate into reverb's accumulation buffer. m_accumulationBuffer->accumulate(output, WEBAUDIO_BLOCK_SIZE, &m_accumulationReadIndex, m_postDelayLength); } } // namespace WebCore