/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_WindowsLocationParent_h__ #define mozilla_dom_WindowsLocationParent_h__ #include "nsCOMPtr.h" #include "mozilla/dom/PWindowsLocationParent.h" class nsGeoPosition; class nsIGeolocationUpdate; namespace mozilla::dom { class WindowsLocationProvider; // Geolocation actor in main process. // This may receive messages asynchronously, even after it sends Unregister // to the child. class WindowsLocationParent final : public PWindowsLocationParent { NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WindowsLocationParent, override); using IPCResult = ::mozilla::ipc::IPCResult; explicit WindowsLocationParent(WindowsLocationProvider* aProvider) : mProvider(aProvider) {} // Update geolocation with new position information. IPCResult RecvUpdate(RefPtr aGeoPosition); // A failure occurred. This may be translated into a // nsIGeolocationUpdate::NotifyError or may be ignored if the MLS fallback // is available. IPCResult RecvFailed(uint16_t err); void ActorDestroy(ActorDestroyReason aReason) override; // After this, the actor will simply ignore any incoming messages. void DetachFromLocationProvider() { mProvider = nullptr; } private: ~WindowsLocationParent() override = default; WindowsLocationProvider* mProvider; }; } // namespace mozilla::dom #endif // mozilla_dom_WindowsLocationParent_h__