/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/WebGPUBinding.h" #include "CommandBuffer.h" #include "ipc/WebGPUChild.h" #include "mozilla/webgpu/CanvasContext.h" #include "Device.h" namespace mozilla::webgpu { GPU_IMPL_CYCLE_COLLECTION(CommandBuffer, mParent) GPU_IMPL_JS_WRAP(CommandBuffer) CommandBuffer::CommandBuffer(Device* const aParent, RawId aId, nsTArray>&& aTargetContexts) : ChildOf(aParent), mId(aId), mTargetContexts(std::move(aTargetContexts)) { if (!aId) { mValid = false; } } CommandBuffer::~CommandBuffer() { Cleanup(); } void CommandBuffer::Cleanup() { if (mValid && mParent) { mValid = false; auto bridge = mParent->GetBridge(); if (bridge && bridge->IsOpen()) { bridge->SendCommandBufferDestroy(mId); } } } Maybe CommandBuffer::Commit() { if (!mValid) { return Nothing(); } mValid = false; for (const auto& targetContext : mTargetContexts) { if (targetContext) { targetContext->MaybeQueueSwapChainPresent(); } } return Some(mId); } } // namespace mozilla::webgpu