/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GPU_TextureView_H_ #define GPU_TextureView_H_ #include "nsWrapperCache.h" #include "ObjectModel.h" #include "mozilla/webgpu/WebGPUTypes.h" namespace mozilla::webgpu { class CanvasContext; class Texture; class TextureView final : public ObjectBase, public ChildOf { public: GPU_DECL_CYCLE_COLLECTION(TextureView) GPU_DECL_JS_WRAP(TextureView) TextureView(Texture* const aParent, RawId aId); CanvasContext* GetTargetContext() const; const RawId mId; private: virtual ~TextureView(); void Cleanup(); }; } // namespace mozilla::webgpu #endif // GPU_TextureView_H_