/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_BASESIZE_H_ #define MOZILLA_GFX_BASESIZE_H_ #include #include #include "mozilla/Attributes.h" namespace mozilla::gfx { /** * Do not use this class directly. Subclass it, pass that subclass as the * Sub parameter, and only use that subclass. This allows methods to safely * cast 'this' to 'Sub*'. */ template struct BaseSize { union { struct { T width, height; }; T components[2]; }; // Constructors constexpr BaseSize() : width(0), height(0) {} constexpr BaseSize(T aWidth, T aHeight) : width(aWidth), height(aHeight) {} void SizeTo(T aWidth, T aHeight) { width = aWidth; height = aHeight; } bool IsEmpty() const { return width <= 0 || height <= 0; } bool IsSquare() const { return width == height; } MOZ_ALWAYS_INLINE T Width() const { return width; } MOZ_ALWAYS_INLINE T Height() const { return height; } // Note that '=' isn't defined so we'll get the // compiler generated default assignment operator bool operator==(const Sub& aSize) const { return width == aSize.width && height == aSize.height; } bool operator!=(const Sub& aSize) const { return width != aSize.width || height != aSize.height; } bool operator<=(const Sub& aSize) const { return width <= aSize.width && height <= aSize.height; } bool operator<(const Sub& aSize) const { return *this <= aSize && *this != aSize; } Sub operator+(const Sub& aSize) const { return Sub(width + aSize.width, height + aSize.height); } Sub operator-(const Sub& aSize) const { return Sub(width - aSize.width, height - aSize.height); } Sub& operator+=(const Sub& aSize) { width += aSize.width; height += aSize.height; return *static_cast(this); } Sub& operator-=(const Sub& aSize) { width -= aSize.width; height -= aSize.height; return *static_cast(this); } Sub operator*(T aScale) const { return Sub(width * aScale, height * aScale); } Sub operator/(T aScale) const { return Sub(width / aScale, height / aScale); } friend Sub operator*(T aScale, const Sub& aSize) { return Sub(aScale * aSize.width, aScale * aSize.height); } void Scale(T aXScale, T aYScale) { width *= aXScale; height *= aYScale; } Sub operator*(const Sub& aSize) const { return Sub(width * aSize.width, height * aSize.height); } Sub operator/(const Sub& aSize) const { return Sub(width / aSize.width, height / aSize.height); } friend Sub Min(const Sub& aA, const Sub& aB) { return Sub(std::min(aA.width, aB.width), std::min(aA.height, aB.height)); } friend Sub Max(const Sub& aA, const Sub& aB) { return Sub(std::max(aA.width, aB.width), std::max(aA.height, aB.height)); } friend std::ostream& operator<<(std::ostream& aStream, const BaseSize& aSize) { return aStream << '(' << aSize.width << " x " << aSize.height << ')'; } }; } // namespace mozilla::gfx #endif /* MOZILLA_GFX_BASESIZE_H_ */