/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "DrawTargetRecording.h" #include "DrawTargetSkia.h" #include "PathRecording.h" #include #include "Logging.h" #include "Tools.h" #include "Filters.h" #include "mozilla/gfx/DataSurfaceHelpers.h" #include "mozilla/layers/SourceSurfaceSharedData.h" #include "mozilla/UniquePtr.h" #include "nsXULAppAPI.h" // for XRE_IsContentProcess() #include "RecordingTypes.h" #include "RecordedEventImpl.h" namespace mozilla { namespace gfx { struct RecordingSourceSurfaceUserData { void* refPtr; RefPtr recorder; // The optimized surface holds a reference to our surface, for GetDataSurface // calls, so we must hold a weak reference to avoid circular dependency. ThreadSafeWeakPtr optimizedSurface; }; static void RecordingSourceSurfaceUserDataFunc(void* aUserData) { RecordingSourceSurfaceUserData* userData = static_cast(aUserData); if (NS_IsMainThread()) { userData->recorder->RecordSourceSurfaceDestruction(userData->refPtr); delete userData; return; } userData->recorder->AddPendingDeletion([userData]() -> void { userData->recorder->RecordSourceSurfaceDestruction(userData->refPtr); delete userData; }); } static bool EnsureSurfaceStoredRecording(DrawEventRecorderPrivate* aRecorder, SourceSurface* aSurface, const char* reason) { // It's important that TryAddStoredObject is called first because that will // run any pending processing required by recorded objects that have been // deleted off the main thread. if (!aRecorder->TryAddStoredObject(aSurface)) { // Surface is already stored. return false; } aRecorder->StoreSourceSurfaceRecording(aSurface, reason); aRecorder->AddSourceSurface(aSurface); RecordingSourceSurfaceUserData* userData = new RecordingSourceSurfaceUserData; userData->refPtr = aSurface; userData->recorder = aRecorder; aSurface->AddUserData(reinterpret_cast(aRecorder), userData, &RecordingSourceSurfaceUserDataFunc); return true; } class SourceSurfaceRecording : public SourceSurface { public: MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceRecording, override) SourceSurfaceRecording(IntSize aSize, SurfaceFormat aFormat, DrawEventRecorderPrivate* aRecorder, SourceSurface* aOriginalSurface = nullptr) : mSize(aSize), mFormat(aFormat), mRecorder(aRecorder), mOriginalSurface(aOriginalSurface) { mRecorder->AddStoredObject(this); } ~SourceSurfaceRecording() { mRecorder->RemoveStoredObject(this); mRecorder->RecordEvent( RecordedSourceSurfaceDestruction(ReferencePtr(this))); } SurfaceType GetType() const override { return SurfaceType::RECORDING; } IntSize GetSize() const override { return mSize; } SurfaceFormat GetFormat() const override { return mFormat; } already_AddRefed GetDataSurface() override { if (mOriginalSurface) { return mOriginalSurface->GetDataSurface(); } return nullptr; } IntSize mSize; SurfaceFormat mFormat; RefPtr mRecorder; // If a SourceSurfaceRecording is returned from an OptimizeSourceSurface call // we need GetDataSurface to work, so we hold the original surface we // optimized to return its GetDataSurface. RefPtr mOriginalSurface; }; class GradientStopsRecording : public GradientStops { public: MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GradientStopsRecording, override) explicit GradientStopsRecording(DrawEventRecorderPrivate* aRecorder) : mRecorder(aRecorder) { mRecorder->AddStoredObject(this); } virtual ~GradientStopsRecording() { mRecorder->RemoveStoredObject(this); mRecorder->RecordEvent( RecordedGradientStopsDestruction(ReferencePtr(this))); } BackendType GetBackendType() const override { return BackendType::RECORDING; } RefPtr mRecorder; }; class FilterNodeRecording : public FilterNode { public: MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FilterNodeRecording, override) using FilterNode::SetAttribute; explicit FilterNodeRecording(DrawEventRecorderPrivate* aRecorder) : mRecorder(aRecorder) { mRecorder->AddStoredObject(this); } virtual ~FilterNodeRecording() { mRecorder->RemoveStoredObject(this); mRecorder->RecordEvent(RecordedFilterNodeDestruction(ReferencePtr(this))); } void SetInput(uint32_t aIndex, SourceSurface* aSurface) override { EnsureSurfaceStoredRecording(mRecorder, aSurface, "SetInput"); mRecorder->RecordEvent(RecordedFilterNodeSetInput(this, aIndex, aSurface)); } void SetInput(uint32_t aIndex, FilterNode* aFilter) override { MOZ_ASSERT(mRecorder->HasStoredObject(aFilter)); mRecorder->RecordEvent(RecordedFilterNodeSetInput(this, aIndex, aFilter)); } #define FORWARD_SET_ATTRIBUTE(type, argtype) \ void SetAttribute(uint32_t aIndex, type aValue) override { \ mRecorder->RecordEvent(RecordedFilterNodeSetAttribute( \ this, aIndex, aValue, \ RecordedFilterNodeSetAttribute::ARGTYPE_##argtype)); \ } FORWARD_SET_ATTRIBUTE(bool, BOOL); FORWARD_SET_ATTRIBUTE(uint32_t, UINT32); FORWARD_SET_ATTRIBUTE(Float, FLOAT); FORWARD_SET_ATTRIBUTE(const Size&, SIZE); FORWARD_SET_ATTRIBUTE(const IntSize&, INTSIZE); FORWARD_SET_ATTRIBUTE(const IntPoint&, INTPOINT); FORWARD_SET_ATTRIBUTE(const Rect&, RECT); FORWARD_SET_ATTRIBUTE(const IntRect&, INTRECT); FORWARD_SET_ATTRIBUTE(const Point&, POINT); FORWARD_SET_ATTRIBUTE(const Matrix&, MATRIX); FORWARD_SET_ATTRIBUTE(const Matrix5x4&, MATRIX5X4); FORWARD_SET_ATTRIBUTE(const Point3D&, POINT3D); FORWARD_SET_ATTRIBUTE(const DeviceColor&, COLOR); #undef FORWARD_SET_ATTRIBUTE void SetAttribute(uint32_t aIndex, const Float* aFloat, uint32_t aSize) override { mRecorder->RecordEvent( RecordedFilterNodeSetAttribute(this, aIndex, aFloat, aSize)); } FilterBackend GetBackendType() override { return FILTER_BACKEND_RECORDING; } RefPtr mRecorder; }; DrawTargetRecording::DrawTargetRecording(DrawEventRecorder* aRecorder, DrawTarget* aDT, IntRect aRect, bool aHasData) : mRecorder(static_cast(aRecorder)), mFinalDT(aDT), mRect(aRect) { RefPtr snapshot = aHasData ? mFinalDT->Snapshot() : nullptr; mRecorder->RecordEvent( RecordedDrawTargetCreation(this, mFinalDT->GetBackendType(), mRect, mFinalDT->GetFormat(), aHasData, snapshot)); mFormat = mFinalDT->GetFormat(); } DrawTargetRecording::DrawTargetRecording(const DrawTargetRecording* aDT, IntRect aRect, SurfaceFormat aFormat) : mRecorder(aDT->mRecorder), mFinalDT(aDT->mFinalDT), mRect(aRect) { mFormat = aFormat; } DrawTargetRecording::~DrawTargetRecording() { mRecorder->RecordEvent(RecordedDrawTargetDestruction(ReferencePtr(this))); } void DrawTargetRecording::Link(const char* aDestination, const Rect& aRect) { mRecorder->RecordEvent(RecordedLink(this, aDestination, aRect)); } void DrawTargetRecording::Destination(const char* aDestination, const Point& aPoint) { mRecorder->RecordEvent(RecordedDestination(this, aDestination, aPoint)); } void DrawTargetRecording::FillRect(const Rect& aRect, const Pattern& aPattern, const DrawOptions& aOptions) { EnsurePatternDependenciesStored(aPattern); mRecorder->RecordEvent(RecordedFillRect(this, aRect, aPattern, aOptions)); } void DrawTargetRecording::StrokeRect(const Rect& aRect, const Pattern& aPattern, const StrokeOptions& aStrokeOptions, const DrawOptions& aOptions) { EnsurePatternDependenciesStored(aPattern); mRecorder->RecordEvent( RecordedStrokeRect(this, aRect, aPattern, aStrokeOptions, aOptions)); } void DrawTargetRecording::StrokeLine(const Point& aBegin, const Point& aEnd, const Pattern& aPattern, const StrokeOptions& aStrokeOptions, const DrawOptions& aOptions) { EnsurePatternDependenciesStored(aPattern); mRecorder->RecordEvent(RecordedStrokeLine(this, aBegin, aEnd, aPattern, aStrokeOptions, aOptions)); } void DrawTargetRecording::Fill(const Path* aPath, const Pattern& aPattern, const DrawOptions& aOptions) { if (!aPath) { return; } RefPtr pathRecording = EnsurePathStored(aPath); EnsurePatternDependenciesStored(aPattern); mRecorder->RecordEvent(RecordedFill(this, pathRecording, aPattern, aOptions)); } struct RecordingFontUserData { void* refPtr; void* unscaledFont; RefPtr recorder; }; static void RecordingFontUserDataDestroyFunc(void* aUserData) { RecordingFontUserData* userData = static_cast(aUserData); userData->recorder->RecordEvent( RecordedScaledFontDestruction(ReferencePtr(userData->refPtr))); userData->recorder->RemoveScaledFont((ScaledFont*)userData->refPtr); userData->recorder->DecrementUnscaledFontRefCount(userData->unscaledFont); delete userData; } void DrawTargetRecording::FillGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer, const Pattern& aPattern, const DrawOptions& aOptions) { if (!aFont) { return; } EnsurePatternDependenciesStored(aPattern); UserDataKey* userDataKey = reinterpret_cast(mRecorder.get()); if (mRecorder->WantsExternalFonts()) { mRecorder->AddScaledFont(aFont); } else if (!aFont->GetUserData(userDataKey)) { UnscaledFont* unscaledFont = aFont->GetUnscaledFont(); if (mRecorder->IncrementUnscaledFontRefCount(unscaledFont) == 0) { // Prefer sending the description, if we can create one. This ensures // we don't record the data of system fonts which saves time and can // prevent duplicate copies from accumulating in the OS cache during // playback. RecordedFontDescriptor fontDesc(unscaledFont); if (fontDesc.IsValid()) { mRecorder->RecordEvent(fontDesc); } else { RecordedFontData fontData(unscaledFont); RecordedFontDetails fontDetails; if (fontData.GetFontDetails(fontDetails)) { // Try to serialise the whole font, just in case this is a web font // that is not present on the system. if (!mRecorder->HasStoredFontData(fontDetails.fontDataKey)) { mRecorder->RecordEvent(fontData); mRecorder->AddStoredFontData(fontDetails.fontDataKey); } mRecorder->RecordEvent( RecordedUnscaledFontCreation(unscaledFont, fontDetails)); } else { gfxWarning() << "DrawTargetRecording::FillGlyphs failed to serialise " "UnscaledFont"; } } } mRecorder->RecordEvent(RecordedScaledFontCreation(aFont, unscaledFont)); RecordingFontUserData* userData = new RecordingFontUserData; userData->refPtr = aFont; userData->unscaledFont = unscaledFont; userData->recorder = mRecorder; aFont->AddUserData(userDataKey, userData, &RecordingFontUserDataDestroyFunc); userData->recorder->AddScaledFont(aFont); } mRecorder->RecordEvent(RecordedFillGlyphs( this, aFont, aPattern, aOptions, aBuffer.mGlyphs, aBuffer.mNumGlyphs)); } void DrawTargetRecording::Mask(const Pattern& aSource, const Pattern& aMask, const DrawOptions& aOptions) { EnsurePatternDependenciesStored(aSource); EnsurePatternDependenciesStored(aMask); mRecorder->RecordEvent(RecordedMask(this, aSource, aMask, aOptions)); } void DrawTargetRecording::MaskSurface(const Pattern& aSource, SourceSurface* aMask, Point aOffset, const DrawOptions& aOptions) { if (!aMask) { return; } EnsurePatternDependenciesStored(aSource); EnsureSurfaceStoredRecording(mRecorder, aMask, "MaskSurface"); mRecorder->RecordEvent( RecordedMaskSurface(this, aSource, aMask, aOffset, aOptions)); } void DrawTargetRecording::Stroke(const Path* aPath, const Pattern& aPattern, const StrokeOptions& aStrokeOptions, const DrawOptions& aOptions) { RefPtr pathRecording = EnsurePathStored(aPath); EnsurePatternDependenciesStored(aPattern); mRecorder->RecordEvent( RecordedStroke(this, pathRecording, aPattern, aStrokeOptions, aOptions)); } already_AddRefed DrawTargetRecording::Snapshot() { RefPtr retSurf = new SourceSurfaceRecording(mRect.Size(), mFormat, mRecorder); mRecorder->RecordEvent(RecordedSnapshot(retSurf, this)); return retSurf.forget(); } already_AddRefed DrawTargetRecording::IntoLuminanceSource( LuminanceType aLuminanceType, float aOpacity) { RefPtr retSurf = new SourceSurfaceRecording(mRect.Size(), SurfaceFormat::A8, mRecorder); mRecorder->RecordEvent( RecordedIntoLuminanceSource(retSurf, this, aLuminanceType, aOpacity)); return retSurf.forget(); } void DrawTargetRecording::Flush() { mRecorder->RecordEvent(RecordedFlush(this)); } void DrawTargetRecording::DetachAllSnapshots() { mRecorder->RecordEvent(RecordedDetachAllSnapshots(this)); } void DrawTargetRecording::DrawSurface(SourceSurface* aSurface, const Rect& aDest, const Rect& aSource, const DrawSurfaceOptions& aSurfOptions, const DrawOptions& aOptions) { if (!aSurface) { return; } EnsureSurfaceStoredRecording(mRecorder, aSurface, "DrawSurface"); mRecorder->RecordEvent(RecordedDrawSurface(this, aSurface, aDest, aSource, aSurfOptions, aOptions)); } void DrawTargetRecording::DrawDependentSurface(uint64_t aId, const Rect& aDest) { mRecorder->AddDependentSurface(aId); mRecorder->RecordEvent(RecordedDrawDependentSurface(this, aId, aDest)); } void DrawTargetRecording::DrawSurfaceWithShadow(SourceSurface* aSurface, const Point& aDest, const ShadowOptions& aShadow, CompositionOp aOp) { if (!aSurface) { return; } EnsureSurfaceStoredRecording(mRecorder, aSurface, "DrawSurfaceWithShadow"); mRecorder->RecordEvent( RecordedDrawSurfaceWithShadow(this, aSurface, aDest, aShadow, aOp)); } void DrawTargetRecording::DrawFilter(FilterNode* aNode, const Rect& aSourceRect, const Point& aDestPoint, const DrawOptions& aOptions) { if (!aNode) { return; } MOZ_ASSERT(mRecorder->HasStoredObject(aNode)); mRecorder->RecordEvent( RecordedDrawFilter(this, aNode, aSourceRect, aDestPoint, aOptions)); } already_AddRefed DrawTargetRecording::CreateFilter( FilterType aType) { RefPtr retNode = new FilterNodeRecording(mRecorder); mRecorder->RecordEvent(RecordedFilterNodeCreation(this, retNode, aType)); return retNode.forget(); } void DrawTargetRecording::ClearRect(const Rect& aRect) { mRecorder->RecordEvent(RecordedClearRect(this, aRect)); } void DrawTargetRecording::CopySurface(SourceSurface* aSurface, const IntRect& aSourceRect, const IntPoint& aDestination) { if (!aSurface) { return; } EnsureSurfaceStoredRecording(mRecorder, aSurface, "CopySurface"); mRecorder->RecordEvent( RecordedCopySurface(this, aSurface, aSourceRect, aDestination)); } void DrawTargetRecording::PushClip(const Path* aPath) { if (!aPath) { return; } // The canvas doesn't have a clipRect API so we always end up in the generic // path. The D2D backend doesn't have a good way of specializing rectangular // clips so we take advantage of the fact that aPath is usually backed by a // SkiaPath which implements AsRect() and specialize it here. auto rect = aPath->AsRect(); if (rect.isSome()) { PushClipRect(rect.value()); return; } RefPtr pathRecording = EnsurePathStored(aPath); mRecorder->RecordEvent(RecordedPushClip(this, pathRecording)); } void DrawTargetRecording::PushClipRect(const Rect& aRect) { mRecorder->RecordEvent(RecordedPushClipRect(this, aRect)); } void DrawTargetRecording::PopClip() { mRecorder->RecordEvent(RecordedPopClip(static_cast(this))); } void DrawTargetRecording::PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask, const Matrix& aMaskTransform, const IntRect& aBounds, bool aCopyBackground) { if (aMask) { EnsureSurfaceStoredRecording(mRecorder, aMask, "PushLayer"); } mRecorder->RecordEvent(RecordedPushLayer(this, aOpaque, aOpacity, aMask, aMaskTransform, aBounds, aCopyBackground)); } void DrawTargetRecording::PushLayerWithBlend(bool aOpaque, Float aOpacity, SourceSurface* aMask, const Matrix& aMaskTransform, const IntRect& aBounds, bool aCopyBackground, CompositionOp aCompositionOp) { if (aMask) { EnsureSurfaceStoredRecording(mRecorder, aMask, "PushLayer"); } mRecorder->RecordEvent( RecordedPushLayerWithBlend(this, aOpaque, aOpacity, aMask, aMaskTransform, aBounds, aCopyBackground, aCompositionOp)); } void DrawTargetRecording::PopLayer() { mRecorder->RecordEvent(RecordedPopLayer(static_cast(this))); } already_AddRefed DrawTargetRecording::CreateSourceSurfaceFromData(unsigned char* aData, const IntSize& aSize, int32_t aStride, SurfaceFormat aFormat) const { RefPtr surface = CreateDataSourceSurfaceWithStrideFromData( aSize, aFormat, aStride, aData, aStride); if (!surface) { return nullptr; } return OptimizeSourceSurface(surface); } already_AddRefed DrawTargetRecording::OptimizeSourceSurface( SourceSurface* aSurface) const { // See if we have a previously optimized surface available. We have to do this // check before the SurfaceType::RECORDING below, because aSurface might be a // SurfaceType::RECORDING from another recorder we have previously optimized. auto* userData = static_cast( aSurface->GetUserData(reinterpret_cast(mRecorder.get()))); if (userData) { RefPtr strongRef(userData->optimizedSurface); if (strongRef) { return do_AddRef(strongRef); } } else { if (!EnsureSurfaceStoredRecording(mRecorder, aSurface, "OptimizeSourceSurface")) { // Surface was already stored, but doesn't have UserData so must be one // of our recording surfaces. MOZ_ASSERT(aSurface->GetType() == SurfaceType::RECORDING); return do_AddRef(aSurface); } userData = static_cast( aSurface->GetUserData(reinterpret_cast(mRecorder.get()))); MOZ_ASSERT(userData, "User data should always have been set by " "EnsureSurfaceStoredRecording."); } RefPtr retSurf = new SourceSurfaceRecording( aSurface->GetSize(), aSurface->GetFormat(), mRecorder, aSurface); mRecorder->RecordEvent( RecordedOptimizeSourceSurface(aSurface, this, retSurf)); userData->optimizedSurface = retSurf; return retSurf.forget(); } already_AddRefed DrawTargetRecording::CreateSourceSurfaceFromNativeSurface( const NativeSurface& aSurface) const { MOZ_ASSERT(false); return nullptr; } already_AddRefed DrawTargetRecording::CreateSimilarDrawTargetWithBacking( const IntSize& aSize, SurfaceFormat aFormat) const { RefPtr similarDT; if (mFinalDT->CanCreateSimilarDrawTarget(aSize, aFormat)) { // If the requested similar draw target is too big, then we should try to // rasterize on the content side to avoid duplicating the effort when a // blob image gets tiled. If we fail somehow to produce it, we can fall // back to recording. constexpr int32_t kRasterThreshold = 256 * 256 * 4; int32_t stride = aSize.width * BytesPerPixel(aFormat); int32_t surfaceBytes = aSize.height * stride; if (surfaceBytes >= kRasterThreshold) { auto surface = MakeRefPtr(); if (surface->Init(aSize, stride, aFormat)) { auto dt = MakeRefPtr(); if (dt->Init(std::move(surface))) { return dt.forget(); } else { MOZ_ASSERT_UNREACHABLE("Skia should initialize given surface!"); } } } } return CreateSimilarDrawTarget(aSize, aFormat); } already_AddRefed DrawTargetRecording::CreateSimilarDrawTarget( const IntSize& aSize, SurfaceFormat aFormat) const { RefPtr similarDT; if (mFinalDT->CanCreateSimilarDrawTarget(aSize, aFormat)) { similarDT = new DrawTargetRecording(this, IntRect(IntPoint(0, 0), aSize), aFormat); mRecorder->RecordEvent( RecordedCreateSimilarDrawTarget(this, similarDT.get(), aSize, aFormat)); } else if (XRE_IsContentProcess()) { // Crash any content process that calls this function with arguments that // would fail to create a similar draw target. We do this to root out bad // callers. We don't want to crash any important processes though so for // for those we'll just gracefully return nullptr. MOZ_CRASH( "Content-process DrawTargetRecording can't create requested similar " "drawtarget"); } return similarDT.forget(); } bool DrawTargetRecording::CanCreateSimilarDrawTarget( const IntSize& aSize, SurfaceFormat aFormat) const { return mFinalDT->CanCreateSimilarDrawTarget(aSize, aFormat); } RefPtr DrawTargetRecording::CreateClippedDrawTarget( const Rect& aBounds, SurfaceFormat aFormat) { RefPtr similarDT; similarDT = new DrawTargetRecording(this, mRect, aFormat); mRecorder->RecordEvent( RecordedCreateClippedDrawTarget(this, similarDT.get(), aBounds, aFormat)); similarDT->SetTransform(mTransform); return similarDT; } already_AddRefed DrawTargetRecording::CreateSimilarDrawTargetForFilter( const IntSize& aMaxSize, SurfaceFormat aFormat, FilterNode* aFilter, FilterNode* aSource, const Rect& aSourceRect, const Point& aDestPoint) { RefPtr similarDT; if (mFinalDT->CanCreateSimilarDrawTarget(aMaxSize, aFormat)) { similarDT = new DrawTargetRecording(this, IntRect(IntPoint(0, 0), aMaxSize), aFormat); mRecorder->RecordEvent(RecordedCreateDrawTargetForFilter( this, similarDT.get(), aMaxSize, aFormat, aFilter, aSource, aSourceRect, aDestPoint)); } else if (XRE_IsContentProcess()) { // See CreateSimilarDrawTarget MOZ_CRASH( "Content-process DrawTargetRecording can't create requested clipped " "drawtarget"); } return similarDT.forget(); } already_AddRefed DrawTargetRecording::CreatePathBuilder( FillRule aFillRule) const { return MakeAndAddRef(mFinalDT->GetBackendType(), aFillRule); } already_AddRefed DrawTargetRecording::CreateGradientStops( GradientStop* aStops, uint32_t aNumStops, ExtendMode aExtendMode) const { RefPtr retStops = new GradientStopsRecording(mRecorder); mRecorder->RecordEvent(RecordedGradientStopsCreation(this, retStops, aStops, aNumStops, aExtendMode)); return retStops.forget(); } void DrawTargetRecording::SetTransform(const Matrix& aTransform) { mRecorder->RecordEvent(RecordedSetTransform(this, aTransform)); DrawTarget::SetTransform(aTransform); } already_AddRefed DrawTargetRecording::EnsurePathStored( const Path* aPath) { RefPtr pathRecording; if (aPath->GetBackendType() == BackendType::RECORDING) { pathRecording = const_cast(static_cast(aPath)); if (!mRecorder->TryAddStoredObject(pathRecording)) { // Path is already stored. return pathRecording.forget(); } } else { MOZ_ASSERT(!mRecorder->HasStoredObject(aPath)); FillRule fillRule = aPath->GetFillRule(); RefPtr builderRecording = new PathBuilderRecording(mFinalDT->GetBackendType(), fillRule); aPath->StreamToSink(builderRecording); pathRecording = builderRecording->Finish().downcast(); mRecorder->AddStoredObject(pathRecording); } // It's important that AddStoredObject or TryAddStoredObject is called before // this because that will run any pending processing required by recorded // objects that have been deleted off the main thread. mRecorder->RecordEvent(RecordedPathCreation(this, pathRecording.get())); pathRecording->mStoredRecorders.push_back(mRecorder); return pathRecording.forget(); } // This should only be called on the 'root' DrawTargetRecording. // Calling it on a child DrawTargetRecordings will cause confusion. void DrawTargetRecording::FlushItem(const IntRect& aBounds) { mRecorder->FlushItem(aBounds); // Reinitialize the recorder (FlushItem will write a new recording header) // Tell the new recording about our draw target // This code should match what happens in the DrawTargetRecording constructor. mRecorder->RecordEvent( RecordedDrawTargetCreation(this, mFinalDT->GetBackendType(), mRect, mFinalDT->GetFormat(), false, nullptr)); // Add the current transform to the new recording mRecorder->RecordEvent( RecordedSetTransform(this, DrawTarget::GetTransform())); } void DrawTargetRecording::EnsurePatternDependenciesStored( const Pattern& aPattern) { switch (aPattern.GetType()) { case PatternType::COLOR: // No dependencies here. return; case PatternType::LINEAR_GRADIENT: { MOZ_ASSERT_IF( static_cast(&aPattern)->mStops, mRecorder->HasStoredObject( static_cast(&aPattern)->mStops)); return; } case PatternType::RADIAL_GRADIENT: { MOZ_ASSERT_IF( static_cast(&aPattern)->mStops, mRecorder->HasStoredObject( static_cast(&aPattern)->mStops)); return; } case PatternType::CONIC_GRADIENT: { MOZ_ASSERT_IF( static_cast(&aPattern)->mStops, mRecorder->HasStoredObject( static_cast(&aPattern)->mStops)); return; } case PatternType::SURFACE: { const SurfacePattern* pat = static_cast(&aPattern); EnsureSurfaceStoredRecording(mRecorder, pat->mSurface, "EnsurePatternDependenciesStored"); return; } } } } // namespace gfx } // namespace mozilla